From 1f45ae0813f72fa92f52e0ebc440922362dc7cce Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 20 Mar 2009 20:15:58 -0600 Subject: mesa: add new internal state var for window size Actually, window width - 1, height - 1 --- src/mesa/shader/prog_statevars.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/mesa/shader/prog_statevars.h') diff --git a/src/mesa/shader/prog_statevars.h b/src/mesa/shader/prog_statevars.h index d563080db1..1180d9eaa4 100644 --- a/src/mesa/shader/prog_statevars.h +++ b/src/mesa/shader/prog_statevars.h @@ -117,6 +117,7 @@ typedef enum gl_state_index_ { STATE_PCM_SCALE, /**< Post color matrix RGBA scale */ STATE_PCM_BIAS, /**< Post color matrix RGBA bias */ STATE_SHADOW_AMBIENT, /**< ARB_shadow_ambient fail value; token[2] is texture unit index */ + STATE_FB_SIZE, /**< (width-1, height-1, 0, 0) */ STATE_ROT_MATRIX_0, /**< ATI_envmap_bumpmap, rot matrix row 0 */ STATE_ROT_MATRIX_1, /**< ATI_envmap_bumpmap, rot matrix row 1 */ STATE_INTERNAL_DRIVER /* first available state index for drivers (must be last) */ -- cgit v1.2.3