From 81968ec49d9e06be0e095fa0084aa61b68b23d75 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 10 Oct 2006 22:45:50 +0000 Subject: a step toward moving run-time vertex program state out of GLcontext --- src/mesa/shader/program.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa/shader/program.c') diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c index 8aed74110c..ceceef0c5d 100644 --- a/src/mesa/shader/program.c +++ b/src/mesa/shader/program.c @@ -2099,7 +2099,7 @@ _mesa_GetProgramRegisterfvMESA(GLenum target, "glGetProgramRegisterfvMESA(registerName)"); return; } - COPY_4V(v, ctx->VertexProgram.Temporaries[i]); + COPY_4V(v, ctx->VertexProgram.Machine.Temporaries[i]); } else if (reg[0] == 'v' && reg[1] == '[') { /* Vertex Input attribute */ @@ -2110,7 +2110,7 @@ _mesa_GetProgramRegisterfvMESA(GLenum target, _mesa_sprintf(number, "%d", i); if (_mesa_strncmp(reg + 2, name, 4) == 0 || _mesa_strncmp(reg + 2, number, _mesa_strlen(number)) == 0) { - COPY_4V(v, ctx->VertexProgram.Inputs[i]); + COPY_4V(v, ctx->VertexProgram.Machine.Inputs[i]); return; } } -- cgit v1.2.3