From 63556fa9949f543a8134b6b5ff3d216acb71dd9f Mon Sep 17 00:00:00 2001 From: Brian Date: Fri, 23 Mar 2007 14:47:46 -0600 Subject: Add the ability to generate programs that doesn't use condition codes. ctx->Shader.EmitCondCodes determines if we use condition codes. If not, IF statement uses first operand's X component as the condition. Added OPCODE_BRK0, OPCODE_BRK1, OPCODE_CONT0, OPCODE_CONT1 to handle the common cases of conditional break/continue. --- src/mesa/shader/shader_api.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/mesa/shader/shader_api.c') diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c index aab522e292..88aa8c50f5 100644 --- a/src/mesa/shader/shader_api.c +++ b/src/mesa/shader/shader_api.c @@ -206,6 +206,7 @@ _mesa_init_shader_state(GLcontext * ctx) * are generated by the GLSL compiler. */ ctx->Shader.EmitHighLevelInstructions = GL_TRUE; + ctx->Shader.EmitCondCodes = GL_TRUE; /* XXX probably want GL_FALSE... */ ctx->Shader.EmitComments = GL_FALSE; } -- cgit v1.2.3