From cebad151a11ea2f189d40a2a4c51e8469eed6267 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 22 Feb 2006 16:43:26 +0000 Subject: add missing prototypes, use _slang_ prefix on non-static functions --- src/mesa/shader/shaderobjects_3dlabs.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa/shader/shaderobjects_3dlabs.c') diff --git a/src/mesa/shader/shaderobjects_3dlabs.c b/src/mesa/shader/shaderobjects_3dlabs.c index 6af33226dc..0cfe275633 100755 --- a/src/mesa/shader/shaderobjects_3dlabs.c +++ b/src/mesa/shader/shaderobjects_3dlabs.c @@ -1183,7 +1183,7 @@ int _slang_fetch_discard (struct gl2_fragment_shader_intf **fs, GLboolean *val) return 1; } -void exec_vertex_shader (struct gl2_vertex_shader_intf **vs) +void _slang_exec_vertex_shader (struct gl2_vertex_shader_intf **vs) { struct gl2_vertex_shader_impl *impl; slang_translation_unit *unit; @@ -1225,7 +1225,7 @@ void exec_vertex_shader (struct gl2_vertex_shader_intf **vs) } } -void exec_fragment_shader (struct gl2_fragment_shader_intf **fs) +void _slang_exec_fragment_shader (struct gl2_fragment_shader_intf **fs) { struct gl2_fragment_shader_impl *impl; slang_translation_unit *unit; -- cgit v1.2.3