From 20aec24ac7b4fba169dc6889b093f4dcc2c62bb6 Mon Sep 17 00:00:00 2001 From: Brian Date: Mon, 8 Jan 2007 16:56:52 -0700 Subject: implement biased texture functions --- src/mesa/shader/slang/library/slang_common_builtin.gc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa/shader/slang/library/slang_common_builtin.gc') diff --git a/src/mesa/shader/slang/library/slang_common_builtin.gc b/src/mesa/shader/slang/library/slang_common_builtin.gc index b4720a12e0..822cc3e989 100644 --- a/src/mesa/shader/slang/library/slang_common_builtin.gc +++ b/src/mesa/shader/slang/library/slang_common_builtin.gc @@ -1635,7 +1635,7 @@ vec4 texture1DProj(const sampler1D sampler, const vec4 coord) vec4 texture2D(const sampler2D sampler, const vec2 coord) { - __asm vec4_tex2d __retVal, sampler, coord; + __asm vec4_tex2d __retVal, sampler, coord; } vec4 texture2DProj(const sampler2D sampler, const vec3 coord) @@ -1649,7 +1649,7 @@ vec4 texture2DProj(const sampler2D sampler, const vec3 coord) vec4 texture2DProj(const sampler2D sampler, const vec4 coord) { - __asm vec4_texp2d __retVal, coord; + __asm vec4_texp2d __retVal, sampler, coord; } -- cgit v1.2.3