From 1c09bcfdda4083636a3ac27d804a34ef87875ce7 Mon Sep 17 00:00:00 2001 From: Brian Date: Sun, 11 Mar 2007 17:00:39 -0600 Subject: Implement support for GL_ARB_draw_buffers with GL_MAX_DRAW_BUFFERS > 1. GL_MAX_DRAW_BUFFERS is currently 4. Added gl_FragData[] output for fragment programs. In _swrast_write_rgba_span() loop over the color outputs/renderbuffers. --- src/mesa/shader/slang/slang_codegen.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/mesa/shader/slang/slang_codegen.c') diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c index 640b87a34d..88a4b2d657 100644 --- a/src/mesa/shader/slang/slang_codegen.c +++ b/src/mesa/shader/slang/slang_codegen.c @@ -284,6 +284,7 @@ _slang_output_index(const char *name, GLenum target) static const struct output_info fragOutputs[] = { { "gl_FragColor", FRAG_RESULT_COLR }, { "gl_FragDepth", FRAG_RESULT_DEPR }, + { "gl_FragData", FRAG_RESULT_DATA0 }, { NULL, 0 } }; GLuint i; -- cgit v1.2.3