From 855ebb26d1868d4c1e61a90c1533154b97bd41ff Mon Sep 17 00:00:00 2001 From: Brian Date: Tue, 9 Jan 2007 09:14:32 -0700 Subject: Implement shadow samplers and dFdx(), dFdy() code generation. --- src/mesa/shader/slang/slang_codegen.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/mesa/shader/slang/slang_codegen.c') diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c index 968fdcdd16..79261ee29a 100644 --- a/src/mesa/shader/slang/slang_codegen.c +++ b/src/mesa/shader/slang/slang_codegen.c @@ -619,6 +619,8 @@ static slang_asm_info AsmInfo[] = { { "vec4_frac", IR_FRAC, 1, 1 }, { "vec4_abs", IR_ABS, 1, 1 }, { "vec4_negate", IR_NEG, 1, 1 }, + { "vec4_ddx", IR_DDX, 1, 1 }, + { "vec4_ddy", IR_DDY, 1, 1 }, /* float binary op */ { "float_add", IR_ADD, 1, 2 }, { "float_subtract", IR_SUB, 1, 2 }, -- cgit v1.2.3