From ad2cfa41992d0676881440596c43ab6021c1b025 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 20 Feb 2009 11:42:28 -0700 Subject: glsl: fix vec4_texp_rect IR code (need projective version) --- src/mesa/shader/slang/slang_codegen.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa/shader/slang/slang_codegen.c') diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c index cfdb868d6c..ac706325b8 100644 --- a/src/mesa/shader/slang/slang_codegen.c +++ b/src/mesa/shader/slang/slang_codegen.c @@ -527,7 +527,7 @@ static slang_asm_info AsmInfo[] = { { "vec4_texp3d", IR_TEXP, 1, 2 }, /* 3d w/ projection */ { "vec4_texcube", IR_TEX, 1, 2 }, /* cubemap */ { "vec4_tex_rect", IR_TEX, 1, 2 }, /* rectangle */ - { "vec4_texp_rect", IR_TEX, 1, 2 },/* rectangle w/ projection */ + { "vec4_texp_rect", IR_TEXP, 1, 2 },/* rectangle w/ projection */ /* unary op */ { "ivec4_to_vec4", IR_I_TO_F, 1, 1 }, /* int[4] to float[4] */ -- cgit v1.2.3