From 035c0cf71a5fe3beee55654e1f7148adfe626cc0 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 6 Nov 2008 17:14:33 -0700 Subject: mesa: rename OPCODE_INT -> OPCODE_TRUNC Trunc is a more accurate description; there's no type conversion involved. --- src/mesa/shader/slang/slang_ir.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa/shader/slang/slang_ir.c') diff --git a/src/mesa/shader/slang/slang_ir.c b/src/mesa/shader/slang/slang_ir.c index 3a0b8bf3a0..20498e8c66 100644 --- a/src/mesa/shader/slang/slang_ir.c +++ b/src/mesa/shader/slang/slang_ir.c @@ -56,7 +56,7 @@ static const slang_ir_info IrInfo[] = { /* unary ops */ { IR_MOVE, "IR_MOVE", OPCODE_MOV, 4, 1 }, { IR_I_TO_F, "IR_I_TO_F", OPCODE_MOV, 4, 1 }, /* int[4] to float[4] */ - { IR_F_TO_I, "IR_F_TO_I", OPCODE_INT, 4, 1 }, /* 4 floats to 4 ints */ + { IR_F_TO_I, "IR_F_TO_I", OPCODE_TRUNC, 4, 1 }, { IR_EXP, "IR_EXP", OPCODE_EXP, 1, 1 }, { IR_EXP2, "IR_EXP2", OPCODE_EX2, 1, 1 }, { IR_LOG2, "IR_LOG2", OPCODE_LG2, 1, 1 }, -- cgit v1.2.3