From cd3e39340f057712fcf02a35dff85645e475053a Mon Sep 17 00:00:00 2001 From: Brian Date: Sat, 21 Apr 2007 12:08:56 -0600 Subject: Use new memory pool allocator. Lots of debug code still in place... --- src/mesa/shader/slang/slang_ir.c | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'src/mesa/shader/slang/slang_ir.c') diff --git a/src/mesa/shader/slang/slang_ir.c b/src/mesa/shader/slang/slang_ir.c index 0c2e65ab5e..b99866761f 100644 --- a/src/mesa/shader/slang/slang_ir.c +++ b/src/mesa/shader/slang/slang_ir.c @@ -143,7 +143,7 @@ _slang_free_ir(slang_ir_node *n) if (n->Store) { n->Store->RefCount--; if (n->Store->RefCount == 0) { -#if 0 +#if !USE_MEMPOOL free(n->Store); #endif n->Store = NULL; @@ -153,7 +153,9 @@ _slang_free_ir(slang_ir_node *n) for (i = 0; i < 3; i++) _slang_free_ir(n->Children[i]); /* Do not free n->List since it's a child elsewhere */ +#if !USE_MEMPOOL free(n); +#endif } @@ -163,8 +165,10 @@ _slang_free_ir(slang_ir_node *n) void _slang_free_ir_tree(slang_ir_node *n) { +#if 0 _slang_refcount_storage(n); _slang_free_ir(n); +#endif } -- cgit v1.2.3