From 18ec140ef27b6488bea9d54e21b08b0a3afbcafe Mon Sep 17 00:00:00 2001 From: José Fonseca Date: Tue, 24 Jun 2008 11:34:46 +0900 Subject: mesa: Use appropriate unsigned/signed, float/integer types. --- src/mesa/shader/slang/slang_print.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/mesa/shader/slang/slang_print.c') diff --git a/src/mesa/shader/slang/slang_print.c b/src/mesa/shader/slang/slang_print.c index f3e127cb13..4a7d4bbbc7 100644 --- a/src/mesa/shader/slang/slang_print.c +++ b/src/mesa/shader/slang/slang_print.c @@ -182,14 +182,14 @@ static void print_generic2(const slang_operation *op, const char *oper, const char *s, int indent) { - int i; + GLuint i; if (oper) { spaces(indent); printf("[%p locals %p] %s %s\n", (void*) op, (void*) op->locals, oper, s); } for (i = 0; i < op->num_children; i++) { spaces(indent); - printf("//child %d:\n", i); + printf("//child %u:\n", i); slang_print_tree(&op->children[i], indent); } } @@ -804,7 +804,7 @@ int slang_checksum_tree(const slang_operation *op) { int s = op->num_children; - int i; + GLuint i; for (i = 0; i < op->num_children; i++) { s += slang_checksum_tree(&op->children[i]); -- cgit v1.2.3