From 8d95e66cf78921cd067c4bcf6a1053a7ec3a2ed4 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 24 Nov 2008 17:18:56 -0700 Subject: mesa: added support for GLSL 1.20 array.length() method This is the only method supported in GLSL 1.20 so we take a few short-cuts. --- src/mesa/shader/slang/slang_print.c | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/mesa/shader/slang/slang_print.c') diff --git a/src/mesa/shader/slang/slang_print.c b/src/mesa/shader/slang/slang_print.c index b88cefc283..1194d0b4b9 100644 --- a/src/mesa/shader/slang/slang_print.c +++ b/src/mesa/shader/slang/slang_print.c @@ -653,6 +653,11 @@ slang_print_tree(const slang_operation *op, int indent) printf(")\n"); break; + case SLANG_OPER_METHOD: + spaces(indent); + printf("METHOD CALL %s.%s\n", (char *) op->a_obj, (char *) op->a_id); + break; + case SLANG_OPER_FIELD: spaces(indent); printf("FIELD %s of\n", (char*) op->a_id); -- cgit v1.2.3