From b3a22d0ed61afa9df4d3a02962884d49bc5760a4 Mon Sep 17 00:00:00 2001 From: Brian Date: Mon, 12 Mar 2007 17:29:50 -0600 Subject: Implement GL_ARB_texture_rectangle support This includes the sampler2DRect and sampler2DRectShadow types and the texture2DRect(), texture2DRectProj(), etc. built-in functions. --- src/mesa/shader/slang/slang_storage.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/mesa/shader/slang/slang_storage.c') diff --git a/src/mesa/shader/slang/slang_storage.c b/src/mesa/shader/slang/slang_storage.c index 74aff01aad..04995aa842 100644 --- a/src/mesa/shader/slang/slang_storage.c +++ b/src/mesa/shader/slang/slang_storage.c @@ -191,6 +191,8 @@ _slang_aggregate_variable(slang_storage_aggregate * agg, case SLANG_SPEC_SAMPLERCUBE: case SLANG_SPEC_SAMPLER1DSHADOW: case SLANG_SPEC_SAMPLER2DSHADOW: + case SLANG_SPEC_SAMPLER2DRECT: + case SLANG_SPEC_SAMPLER2DRECTSHADOW: return aggregate_vector(agg, SLANG_STORE_INT, 1); case SLANG_SPEC_STRUCT: return aggregate_variables(agg, spec->_struct->fields, funcs, structs, -- cgit v1.2.3