From 016701f6860a840e079cb4c5f844a8cced712cd8 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 29 Jul 2008 17:43:35 -0600 Subject: mesa: Silence compiler warnings on Windows. --- src/mesa/shader/slang/slang_print.c | 3 ++- src/mesa/shader/slang/slang_simplify.c | 4 ++-- src/mesa/shader/slang/slang_vartable.c | 10 +++++----- 3 files changed, 9 insertions(+), 8 deletions(-) (limited to 'src/mesa/shader/slang') diff --git a/src/mesa/shader/slang/slang_print.c b/src/mesa/shader/slang/slang_print.c index 2284b3be41..f48762fb11 100644 --- a/src/mesa/shader/slang/slang_print.c +++ b/src/mesa/shader/slang/slang_print.c @@ -268,6 +268,7 @@ slang_print_tree(const slang_operation *op, int indent) for (i = 0; i < op->locals->num_variables; i++) { printf("%s ", (char *) op->locals->variables[i]->a_name); } + printf("\n"); print_generic(op, NULL, indent+3); spaces(indent); printf("}}\n"); @@ -665,7 +666,7 @@ slang_print_tree(const slang_operation *op, int indent) void slang_print_function(const slang_function *f, GLboolean body) { - int i; + GLuint i; #if 0 if (_mesa_strcmp((char *) f->header.a_name, "main") != 0) diff --git a/src/mesa/shader/slang/slang_simplify.c b/src/mesa/shader/slang/slang_simplify.c index b729ceca7e..d45e71574c 100644 --- a/src/mesa/shader/slang/slang_simplify.c +++ b/src/mesa/shader/slang/slang_simplify.c @@ -69,7 +69,7 @@ _slang_lookup_constant(const char *name) for (i = 0; info[i].Name; i++) { if (strcmp(info[i].Name, name) == 0) { /* found */ - GLint value = -1.0; + GLint value = -1; _mesa_GetIntegerv(info[i].Token, &value); ASSERT(value >= 0); /* sanity check that glGetFloatv worked */ return value; @@ -103,7 +103,7 @@ _slang_simplify(slang_operation *oper, oper->literal[0] = oper->literal[1] = oper->literal[2] = - oper->literal[3] = value; + oper->literal[3] = (GLfloat) value; oper->type = SLANG_OPER_LITERAL_INT; return; } diff --git a/src/mesa/shader/slang/slang_vartable.c b/src/mesa/shader/slang/slang_vartable.c index 771f9b92d5..aba47f9929 100644 --- a/src/mesa/shader/slang/slang_vartable.c +++ b/src/mesa/shader/slang/slang_vartable.c @@ -130,7 +130,7 @@ _slang_pop_var_table(slang_var_table *vt) /* just verify that any remaining allocations in this scope * were for temps */ - for (i = 0; i < vt->MaxRegisters * 4; i++) { + for (i = 0; i < (int) vt->MaxRegisters * 4; i++) { if (t->Temps[i] != FREE && t->Parent->Temps[i] == FREE) { if (dbg) printf(" Free reg %d\n", i/4); assert(t->Temps[i] == TEMP); @@ -207,7 +207,7 @@ alloc_reg(slang_var_table *vt, GLint size, GLboolean isTemp) for (i = 0; i <= vt->MaxRegisters * 4 - size; i += step) { GLuint found = 0; - for (j = 0; j < size; j++) { + for (j = 0; j < (GLuint) size; j++) { if (i + j < vt->MaxRegisters * 4 && t->Temps[i + j] == FREE) { found++; } @@ -219,7 +219,7 @@ alloc_reg(slang_var_table *vt, GLint size, GLboolean isTemp) /* found block of size free regs */ if (size > 1) assert(i % 4 == 0); - for (j = 0; j < size; j++) + for (j = 0; j < (GLuint) size; j++) t->Temps[i + j] = isTemp ? TEMP : VAR; assert(i < MAX_PROGRAM_TEMPS * 4); t->ValSize[i] = size; @@ -321,7 +321,7 @@ _slang_free_temp(slang_var_table *vt, slang_ir_storage *store) else { /*assert(store->Swizzle == SWIZZLE_NOOP);*/ assert(t->ValSize[r*4] == store->Size); - for (i = 0; i < store->Size; i++) { + for (i = 0; i < (GLuint) store->Size; i++) { assert(t->Temps[r * 4 + i] == TEMP); t->Temps[r * 4 + i] = FREE; } @@ -335,7 +335,7 @@ _slang_is_temp(const slang_var_table *vt, const slang_ir_storage *store) struct table *t = vt->Top; GLuint comp; assert(store->Index >= 0); - assert(store->Index < vt->MaxRegisters); + assert(store->Index < (int) vt->MaxRegisters); if (store->Swizzle == SWIZZLE_NOOP) comp = 0; else -- cgit v1.2.3