From 18ec140ef27b6488bea9d54e21b08b0a3afbcafe Mon Sep 17 00:00:00 2001 From: José Fonseca Date: Tue, 24 Jun 2008 11:34:46 +0900 Subject: mesa: Use appropriate unsigned/signed, float/integer types. --- src/mesa/shader/program.c | 2 +- src/mesa/shader/shader_api.c | 4 ++-- src/mesa/shader/slang/slang_compile.c | 2 +- src/mesa/shader/slang/slang_print.c | 6 +++--- 4 files changed, 7 insertions(+), 7 deletions(-) (limited to 'src/mesa/shader') diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c index a0817a91ec..b27ed6b7d3 100644 --- a/src/mesa/shader/program.c +++ b/src/mesa/shader/program.c @@ -467,7 +467,7 @@ _mesa_insert_instructions(struct gl_program *prog, GLuint start, GLuint count) for (i = 0; i < prog->NumInstructions; i++) { struct prog_instruction *inst = prog->Instructions + i; if (inst->BranchTarget > 0) { - if (inst->BranchTarget >= start) { + if ((GLuint)inst->BranchTarget >= start) { inst->BranchTarget += count; } } diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c index 856179e1d5..97edb25400 100644 --- a/src/mesa/shader/shader_api.c +++ b/src/mesa/shader/shader_api.c @@ -1079,7 +1079,7 @@ update_textures_used(struct gl_program *prog) */ static void set_program_uniform(GLcontext *ctx, struct gl_program *program, GLint location, - GLenum type, GLint count, GLint elems, const void *values) + GLenum type, GLsizei count, GLint elems, const void *values) { if (program->Parameters->Parameters[location].Type == PROGRAM_SAMPLER) { /* This controls which texture unit which is used by a sampler */ @@ -1111,7 +1111,7 @@ set_program_uniform(GLcontext *ctx, struct gl_program *program, GLint location, } else { /* ordinary uniform variable */ - GLuint k, i; + GLsizei k, i; if (count * elems > program->Parameters->Parameters[location].Size) { _mesa_error(ctx, GL_INVALID_OPERATION, "glUniform(count too large)"); diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c index cdea1c5128..8485103129 100644 --- a/src/mesa/shader/slang/slang_compile.c +++ b/src/mesa/shader/slang/slang_compile.c @@ -1934,7 +1934,7 @@ compile_with_grammar(grammar id, const char *source, slang_code_unit * unit, byte *prod; GLuint size, start, version; slang_string preprocessed; - int maxVersion; + GLuint maxVersion; #if FEATURE_ARB_shading_language_120 maxVersion = 120; diff --git a/src/mesa/shader/slang/slang_print.c b/src/mesa/shader/slang/slang_print.c index f3e127cb13..4a7d4bbbc7 100644 --- a/src/mesa/shader/slang/slang_print.c +++ b/src/mesa/shader/slang/slang_print.c @@ -182,14 +182,14 @@ static void print_generic2(const slang_operation *op, const char *oper, const char *s, int indent) { - int i; + GLuint i; if (oper) { spaces(indent); printf("[%p locals %p] %s %s\n", (void*) op, (void*) op->locals, oper, s); } for (i = 0; i < op->num_children; i++) { spaces(indent); - printf("//child %d:\n", i); + printf("//child %u:\n", i); slang_print_tree(&op->children[i], indent); } } @@ -804,7 +804,7 @@ int slang_checksum_tree(const slang_operation *op) { int s = op->num_children; - int i; + GLuint i; for (i = 0; i < op->num_children; i++) { s += slang_checksum_tree(&op->children[i]); -- cgit v1.2.3