From 5e80c62f3178a65bebca942aa0b1e5d16c34b2a9 Mon Sep 17 00:00:00 2001 From: Brian Date: Sat, 24 Feb 2007 15:39:37 -0700 Subject: Remove unneeded _Fragment/VertexShaderPresent fields, update comments. --- src/mesa/shader/shader_api.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/mesa/shader') diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c index c439f71f41..70ceb70fe7 100644 --- a/src/mesa/shader/shader_api.c +++ b/src/mesa/shader/shader_api.c @@ -199,8 +199,7 @@ _mesa_lookup_shader(GLcontext *ctx, GLuint name) void _mesa_init_shader_state(GLcontext * ctx) { - ctx->Shader._FragmentShaderPresent = GL_FALSE; - ctx->Shader._VertexShaderPresent = GL_FALSE; + /* no-op */ } -- cgit v1.2.3