From fa546c367d3251b6917f99158c6230fb375a4935 Mon Sep 17 00:00:00 2001 From: Brian Date: Thu, 10 May 2007 14:48:55 -0600 Subject: Implement exp() in terms of __asm float_power. Fix typo in mod(vec4) function. exp() was using __asm float_exp (OPCODE_EXP) but that computes base two, not e. See bug 10907. --- .../shader/slang/library/slang_common_builtin.gc | 26 +++++++++++++--------- 1 file changed, 15 insertions(+), 11 deletions(-) (limited to 'src/mesa/shader') diff --git a/src/mesa/shader/slang/library/slang_common_builtin.gc b/src/mesa/shader/slang/library/slang_common_builtin.gc index 04876ad155..45cf1c6fd0 100644 --- a/src/mesa/shader/slang/library/slang_common_builtin.gc +++ b/src/mesa/shader/slang/library/slang_common_builtin.gc @@ -471,28 +471,32 @@ vec4 pow(const vec4 a, const vec4 b) float exp(const float a) { - __asm float_exp __retVal.x, a; + const float e = 2.71828; + __asm float_power __retVal, e, a; } vec2 exp(const vec2 a) { - __asm float_exp __retVal.x, a.x; - __asm float_exp __retVal.y, a.y; + const float e = 2.71828; + __asm float_power __retVal.x, e, a.x; + __asm float_power __retVal.y, e, a.y; } vec3 exp(const vec3 a) { - __asm float_exp __retVal.x, a.x; - __asm float_exp __retVal.y, a.y; - __asm float_exp __retVal.z, a.z; + const float e = 2.71828; + __asm float_power __retVal.x, e, a.x; + __asm float_power __retVal.y, e, a.y; + __asm float_power __retVal.z, e, a.z; } vec4 exp(const vec4 a) { - __asm float_exp __retVal.x, a.x; - __asm float_exp __retVal.y, a.y; - __asm float_exp __retVal.z, a.z; - __asm float_exp __retVal.w, a.w; + const float e = 2.71828; + __asm float_power __retVal.x, e, a.x; + __asm float_power __retVal.y, e, a.y; + __asm float_power __retVal.z, e, a.z; + __asm float_power __retVal.w, e, a.w; } @@ -894,7 +898,7 @@ vec4 mod(const vec4 a, const vec4 b) __retVal.x = a.x - b.x * floor(a.x * oneOverBx); __retVal.y = a.y - b.y * floor(a.y * oneOverBy); __retVal.z = a.z - b.z * floor(a.z * oneOverBz); - __retVal.w = a.w - b.w * floor(a.w * oneOverBz); + __retVal.w = a.w - b.w * floor(a.w * oneOverBw); } -- cgit v1.2.3