From d6ac959833a8e40a27907940969c622692f749b1 Mon Sep 17 00:00:00 2001 From: Zack Rusin Date: Mon, 17 Sep 2007 11:55:18 -0400 Subject: Combing depth and stencil objects and making them immutable. Converting depth and stencil objects into a single state object (d3d10 like) and making it immutable. --- src/mesa/sources | 1 - 1 file changed, 1 deletion(-) (limited to 'src/mesa/sources') diff --git a/src/mesa/sources b/src/mesa/sources index 90fa5c65bf..22b592df09 100644 --- a/src/mesa/sources +++ b/src/mesa/sources @@ -204,7 +204,6 @@ STATETRACKER_SOURCES = \ state_tracker/st_atom_sampler.c \ state_tracker/st_atom_scissor.c \ state_tracker/st_atom_setup.c \ - state_tracker/st_atom_stencil.c \ state_tracker/st_atom_stipple.c \ state_tracker/st_atom_texture.c \ state_tracker/st_atom_viewport.c \ -- cgit v1.2.3