From bf83e652f6d023f1cdcf83ec3ebac024dc0032dc Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Thu, 24 Aug 2006 20:14:45 +0000 Subject: Add a new offset mode to the GL API XML. This mode, called "assign," tells the scripts to assign an available offset to the function. The important changes are in src/mesa/glapi/gl_XML.py and src/mesa/glapi/*.xml. Since the DRI drivers only depend on functions required by the ABI (e.g., GL 1.2 + ARB_multitexture) having fixed offsets, all functions not in the ABI use "assign" mode. This has caused the offset of basically every function outside the ABI to change. I have verified that a libGL with this patch works with a DRI driver without the patch. Futher, several function were removed from the dispatch tables altogether. These are the functions for the following extensions: GL_SGIS_texture_filter4 GL_SGIS_texture4D GL_SGIS_detail_texture GL_SGIS_sharpen_texture GL_SGIX_sprite GL_SGIX_instruments GL_SGIX_framezoom GL_SGIX_tag_sample_buffer GL_SGIX_reference_plane GL_SGIX_flush_raster GL_SGIX_list_priority GL_SGIX_fragment_lighting GL_PGI_misc_hints GL_EXT_index_material GL_EXT_index_func GL_3DFX_tbuffer This removes 50 functions from the dispatch table. --- src/mesa/sparc/glapi_sparc.S | 1220 +++++++++++++++++++----------------------- 1 file changed, 560 insertions(+), 660 deletions(-) (limited to 'src/mesa/sparc') diff --git a/src/mesa/sparc/glapi_sparc.S b/src/mesa/sparc/glapi_sparc.S index 8ac5b03691..574dc6be1e 100644 --- a/src/mesa/sparc/glapi_sparc.S +++ b/src/mesa/sparc/glapi_sparc.S @@ -473,15 +473,141 @@ __glapi_sparc_icache_flush: /* %o0 = insn_addr */ .globl glMultiTexCoord4ivARB ; .type glMultiTexCoord4ivARB,#function .globl glMultiTexCoord4sARB ; .type glMultiTexCoord4sARB,#function .globl glMultiTexCoord4svARB ; .type glMultiTexCoord4svARB,#function - .globl glLoadTransposeMatrixfARB ; .type glLoadTransposeMatrixfARB,#function + .globl glStencilFuncSeparate ; .type glStencilFuncSeparate,#function + .globl glStencilMaskSeparate ; .type glStencilMaskSeparate,#function + .globl glStencilOpSeparate ; .type glStencilOpSeparate,#function .globl glLoadTransposeMatrixdARB ; .type glLoadTransposeMatrixdARB,#function - .globl glMultTransposeMatrixfARB ; .type glMultTransposeMatrixfARB,#function + .globl glLoadTransposeMatrixfARB ; .type glLoadTransposeMatrixfARB,#function .globl glMultTransposeMatrixdARB ; .type glMultTransposeMatrixdARB,#function + .globl glMultTransposeMatrixfARB ; .type glMultTransposeMatrixfARB,#function .globl glSampleCoverageARB ; .type glSampleCoverageARB,#function + .globl glCompressedTexImage1DARB ; .type glCompressedTexImage1DARB,#function + .globl glCompressedTexImage2DARB ; .type glCompressedTexImage2DARB,#function + .globl glCompressedTexImage3DARB ; .type glCompressedTexImage3DARB,#function + .globl glCompressedTexSubImage1DARB ; .type glCompressedTexSubImage1DARB,#function + .globl glCompressedTexSubImage2DARB ; .type glCompressedTexSubImage2DARB,#function + .globl glCompressedTexSubImage3DARB ; .type glCompressedTexSubImage3DARB,#function + .globl glGetCompressedTexImageARB ; .type glGetCompressedTexImageARB,#function + .globl glDisableVertexAttribArrayARB ; .type glDisableVertexAttribArrayARB,#function + .globl glEnableVertexAttribArrayARB ; .type glEnableVertexAttribArrayARB,#function + .globl glGetProgramEnvParameterdvARB ; .type glGetProgramEnvParameterdvARB,#function + .globl glGetProgramEnvParameterfvARB ; .type glGetProgramEnvParameterfvARB,#function + .globl glGetProgramLocalParameterdvARB ; .type glGetProgramLocalParameterdvARB,#function + .globl glGetProgramLocalParameterfvARB ; .type glGetProgramLocalParameterfvARB,#function + .globl glGetProgramStringARB ; .type glGetProgramStringARB,#function + .globl glGetProgramivARB ; .type glGetProgramivARB,#function + .globl glGetVertexAttribdvARB ; .type glGetVertexAttribdvARB,#function + .globl glGetVertexAttribfvARB ; .type glGetVertexAttribfvARB,#function + .globl glGetVertexAttribivARB ; .type glGetVertexAttribivARB,#function + .globl glProgramEnvParameter4dARB ; .type glProgramEnvParameter4dARB,#function + .globl glProgramEnvParameter4dvARB ; .type glProgramEnvParameter4dvARB,#function + .globl glProgramEnvParameter4fARB ; .type glProgramEnvParameter4fARB,#function + .globl glProgramEnvParameter4fvARB ; .type glProgramEnvParameter4fvARB,#function + .globl glProgramLocalParameter4dARB ; .type glProgramLocalParameter4dARB,#function + .globl glProgramLocalParameter4dvARB ; .type glProgramLocalParameter4dvARB,#function + .globl glProgramLocalParameter4fARB ; .type glProgramLocalParameter4fARB,#function + .globl glProgramLocalParameter4fvARB ; .type glProgramLocalParameter4fvARB,#function + .globl glProgramStringARB ; .type glProgramStringARB,#function + .globl glVertexAttrib1dARB ; .type glVertexAttrib1dARB,#function + .globl glVertexAttrib1dvARB ; .type glVertexAttrib1dvARB,#function + .globl glVertexAttrib1fARB ; .type glVertexAttrib1fARB,#function + .globl glVertexAttrib1fvARB ; .type glVertexAttrib1fvARB,#function + .globl glVertexAttrib1sARB ; .type glVertexAttrib1sARB,#function + .globl glVertexAttrib1svARB ; .type glVertexAttrib1svARB,#function + .globl glVertexAttrib2dARB ; .type glVertexAttrib2dARB,#function + .globl glVertexAttrib2dvARB ; .type glVertexAttrib2dvARB,#function + .globl glVertexAttrib2fARB ; .type glVertexAttrib2fARB,#function + .globl glVertexAttrib2fvARB ; .type glVertexAttrib2fvARB,#function + .globl glVertexAttrib2sARB ; .type glVertexAttrib2sARB,#function + .globl glVertexAttrib2svARB ; .type glVertexAttrib2svARB,#function + .globl glVertexAttrib3dARB ; .type glVertexAttrib3dARB,#function + .globl glVertexAttrib3dvARB ; .type glVertexAttrib3dvARB,#function + .globl glVertexAttrib3fARB ; .type glVertexAttrib3fARB,#function + .globl glVertexAttrib3fvARB ; .type glVertexAttrib3fvARB,#function + .globl glVertexAttrib3sARB ; .type glVertexAttrib3sARB,#function + .globl glVertexAttrib3svARB ; .type glVertexAttrib3svARB,#function + .globl glVertexAttrib4NbvARB ; .type glVertexAttrib4NbvARB,#function + .globl glVertexAttrib4NivARB ; .type glVertexAttrib4NivARB,#function + .globl glVertexAttrib4NsvARB ; .type glVertexAttrib4NsvARB,#function + .globl glVertexAttrib4NubARB ; .type glVertexAttrib4NubARB,#function + .globl glVertexAttrib4NubvARB ; .type glVertexAttrib4NubvARB,#function + .globl glVertexAttrib4NuivARB ; .type glVertexAttrib4NuivARB,#function + .globl glVertexAttrib4NusvARB ; .type glVertexAttrib4NusvARB,#function + .globl glVertexAttrib4bvARB ; .type glVertexAttrib4bvARB,#function + .globl glVertexAttrib4dARB ; .type glVertexAttrib4dARB,#function + .globl glVertexAttrib4dvARB ; .type glVertexAttrib4dvARB,#function + .globl glVertexAttrib4fARB ; .type glVertexAttrib4fARB,#function + .globl glVertexAttrib4fvARB ; .type glVertexAttrib4fvARB,#function + .globl glVertexAttrib4ivARB ; .type glVertexAttrib4ivARB,#function + .globl glVertexAttrib4sARB ; .type glVertexAttrib4sARB,#function + .globl glVertexAttrib4svARB ; .type glVertexAttrib4svARB,#function + .globl glVertexAttrib4ubvARB ; .type glVertexAttrib4ubvARB,#function + .globl glVertexAttrib4uivARB ; .type glVertexAttrib4uivARB,#function + .globl glVertexAttrib4usvARB ; .type glVertexAttrib4usvARB,#function + .globl glVertexAttribPointerARB ; .type glVertexAttribPointerARB,#function + .globl glBindBufferARB ; .type glBindBufferARB,#function + .globl glBufferDataARB ; .type glBufferDataARB,#function + .globl glBufferSubDataARB ; .type glBufferSubDataARB,#function + .globl glDeleteBuffersARB ; .type glDeleteBuffersARB,#function + .globl glGenBuffersARB ; .type glGenBuffersARB,#function + .globl glGetBufferParameterivARB ; .type glGetBufferParameterivARB,#function + .globl glGetBufferPointervARB ; .type glGetBufferPointervARB,#function + .globl glGetBufferSubDataARB ; .type glGetBufferSubDataARB,#function + .globl glIsBufferARB ; .type glIsBufferARB,#function + .globl glMapBufferARB ; .type glMapBufferARB,#function + .globl glUnmapBufferARB ; .type glUnmapBufferARB,#function + .globl glBeginQueryARB ; .type glBeginQueryARB,#function + .globl glDeleteQueriesARB ; .type glDeleteQueriesARB,#function + .globl glEndQueryARB ; .type glEndQueryARB,#function + .globl glGenQueriesARB ; .type glGenQueriesARB,#function + .globl glGetQueryObjectivARB ; .type glGetQueryObjectivARB,#function + .globl glGetQueryObjectuivARB ; .type glGetQueryObjectuivARB,#function + .globl glGetQueryivARB ; .type glGetQueryivARB,#function + .globl glIsQueryARB ; .type glIsQueryARB,#function + .globl glAttachObjectARB ; .type glAttachObjectARB,#function + .globl glCompileShaderARB ; .type glCompileShaderARB,#function + .globl glCreateProgramObjectARB ; .type glCreateProgramObjectARB,#function + .globl glCreateShaderObjectARB ; .type glCreateShaderObjectARB,#function + .globl glDeleteObjectARB ; .type glDeleteObjectARB,#function + .globl glDetachObjectARB ; .type glDetachObjectARB,#function + .globl glGetActiveUniformARB ; .type glGetActiveUniformARB,#function + .globl glGetAttachedObjectsARB ; .type glGetAttachedObjectsARB,#function + .globl glGetHandleARB ; .type glGetHandleARB,#function + .globl glGetInfoLogARB ; .type glGetInfoLogARB,#function + .globl glGetObjectParameterfvARB ; .type glGetObjectParameterfvARB,#function + .globl glGetObjectParameterivARB ; .type glGetObjectParameterivARB,#function + .globl glGetShaderSourceARB ; .type glGetShaderSourceARB,#function + .globl glGetUniformLocationARB ; .type glGetUniformLocationARB,#function + .globl glGetUniformfvARB ; .type glGetUniformfvARB,#function + .globl glGetUniformivARB ; .type glGetUniformivARB,#function + .globl glLinkProgramARB ; .type glLinkProgramARB,#function + .globl glShaderSourceARB ; .type glShaderSourceARB,#function + .globl glUniform1fARB ; .type glUniform1fARB,#function + .globl glUniform1fvARB ; .type glUniform1fvARB,#function + .globl glUniform1iARB ; .type glUniform1iARB,#function + .globl glUniform1ivARB ; .type glUniform1ivARB,#function + .globl glUniform2fARB ; .type glUniform2fARB,#function + .globl glUniform2fvARB ; .type glUniform2fvARB,#function + .globl glUniform2iARB ; .type glUniform2iARB,#function + .globl glUniform2ivARB ; .type glUniform2ivARB,#function + .globl glUniform3fARB ; .type glUniform3fARB,#function + .globl glUniform3fvARB ; .type glUniform3fvARB,#function + .globl glUniform3iARB ; .type glUniform3iARB,#function + .globl glUniform3ivARB ; .type glUniform3ivARB,#function + .globl glUniform4fARB ; .type glUniform4fARB,#function + .globl glUniform4fvARB ; .type glUniform4fvARB,#function + .globl glUniform4iARB ; .type glUniform4iARB,#function + .globl glUniform4ivARB ; .type glUniform4ivARB,#function + .globl glUniformMatrix2fvARB ; .type glUniformMatrix2fvARB,#function + .globl glUniformMatrix3fvARB ; .type glUniformMatrix3fvARB,#function + .globl glUniformMatrix4fvARB ; .type glUniformMatrix4fvARB,#function + .globl glUseProgramObjectARB ; .type glUseProgramObjectARB,#function + .globl glValidateProgramARB ; .type glValidateProgramARB,#function + .globl glBindAttribLocationARB ; .type glBindAttribLocationARB,#function + .globl glGetActiveAttribARB ; .type glGetActiveAttribARB,#function + .globl glGetAttribLocationARB ; .type glGetAttribLocationARB,#function .globl glDrawBuffersARB ; .type glDrawBuffersARB,#function .globl glPolygonOffsetEXT ; .type glPolygonOffsetEXT,#function - .globl glGetTexFilterFuncSGIS ; .type glGetTexFilterFuncSGIS,#function - .globl glTexFilterFuncSGIS ; .type glTexFilterFuncSGIS,#function .globl glGetHistogramEXT ; .type glGetHistogramEXT,#function .globl glGetHistogramParameterfvEXT ; .type glGetHistogramParameterfvEXT,#function .globl glGetHistogramParameterivEXT ; .type glGetHistogramParameterivEXT,#function @@ -492,25 +618,18 @@ __glapi_sparc_icache_flush: /* %o0 = insn_addr */ .globl glGetConvolutionParameterfvEXT ; .type glGetConvolutionParameterfvEXT,#function .globl glGetConvolutionParameterivEXT ; .type glGetConvolutionParameterivEXT,#function .globl glGetSeparableFilterEXT ; .type glGetSeparableFilterEXT,#function - .globl glGetColorTableSGI ; .type glGetColorTableSGI,#function .globl glGetColorTableParameterfvSGI ; .type glGetColorTableParameterfvSGI,#function .globl glGetColorTableParameterivSGI ; .type glGetColorTableParameterivSGI,#function - .globl glPixelTexGenSGIX ; .type glPixelTexGenSGIX,#function - .globl glPixelTexGenParameteriSGIS ; .type glPixelTexGenParameteriSGIS,#function - .globl glPixelTexGenParameterivSGIS ; .type glPixelTexGenParameterivSGIS,#function + .globl glGetColorTableSGI ; .type glGetColorTableSGI,#function + .globl glGetPixelTexGenParameterfvSGIS ; .type glGetPixelTexGenParameterfvSGIS,#function + .globl glGetPixelTexGenParameterivSGIS ; .type glGetPixelTexGenParameterivSGIS,#function .globl glPixelTexGenParameterfSGIS ; .type glPixelTexGenParameterfSGIS,#function .globl glPixelTexGenParameterfvSGIS ; .type glPixelTexGenParameterfvSGIS,#function - .globl glGetPixelTexGenParameterivSGIS ; .type glGetPixelTexGenParameterivSGIS,#function - .globl glGetPixelTexGenParameterfvSGIS ; .type glGetPixelTexGenParameterfvSGIS,#function - .globl glTexImage4DSGIS ; .type glTexImage4DSGIS,#function - .globl glTexSubImage4DSGIS ; .type glTexSubImage4DSGIS,#function + .globl glPixelTexGenParameteriSGIS ; .type glPixelTexGenParameteriSGIS,#function + .globl glPixelTexGenParameterivSGIS ; .type glPixelTexGenParameterivSGIS,#function .globl glAreTexturesResidentEXT ; .type glAreTexturesResidentEXT,#function .globl glGenTexturesEXT ; .type glGenTexturesEXT,#function .globl glIsTextureEXT ; .type glIsTextureEXT,#function - .globl glDetailTexFuncSGIS ; .type glDetailTexFuncSGIS,#function - .globl glGetDetailTexFuncSGIS ; .type glGetDetailTexFuncSGIS,#function - .globl glSharpenTexFuncSGIS ; .type glSharpenTexFuncSGIS,#function - .globl glGetSharpenTexFuncSGIS ; .type glGetSharpenTexFuncSGIS,#function .globl glSampleMaskSGIS ; .type glSampleMaskSGIS,#function .globl glSamplePatternSGIS ; .type glSamplePatternSGIS,#function .globl glColorPointerEXT ; .type glColorPointerEXT,#function @@ -519,57 +638,52 @@ __glapi_sparc_icache_flush: /* %o0 = insn_addr */ .globl glNormalPointerEXT ; .type glNormalPointerEXT,#function .globl glTexCoordPointerEXT ; .type glTexCoordPointerEXT,#function .globl glVertexPointerEXT ; .type glVertexPointerEXT,#function - .globl glSpriteParameterfSGIX ; .type glSpriteParameterfSGIX,#function - .globl glSpriteParameterfvSGIX ; .type glSpriteParameterfvSGIX,#function - .globl glSpriteParameteriSGIX ; .type glSpriteParameteriSGIX,#function - .globl glSpriteParameterivSGIX ; .type glSpriteParameterivSGIX,#function .globl glPointParameterfEXT ; .type glPointParameterfEXT,#function .globl glPointParameterfvEXT ; .type glPointParameterfvEXT,#function - .globl glGetInstrumentsSGIX ; .type glGetInstrumentsSGIX,#function - .globl glInstrumentsBufferSGIX ; .type glInstrumentsBufferSGIX,#function - .globl glPollInstrumentsSGIX ; .type glPollInstrumentsSGIX,#function - .globl glReadInstrumentsSGIX ; .type glReadInstrumentsSGIX,#function - .globl glStartInstrumentsSGIX ; .type glStartInstrumentsSGIX,#function - .globl glStopInstrumentsSGIX ; .type glStopInstrumentsSGIX,#function - .globl glFrameZoomSGIX ; .type glFrameZoomSGIX,#function - .globl glTagSampleBufferSGIX ; .type glTagSampleBufferSGIX,#function - .globl glReferencePlaneSGIX ; .type glReferencePlaneSGIX,#function - .globl glFlushRasterSGIX ; .type glFlushRasterSGIX,#function - .globl glGetListParameterfvSGIX ; .type glGetListParameterfvSGIX,#function - .globl glGetListParameterivSGIX ; .type glGetListParameterivSGIX,#function - .globl glListParameterfSGIX ; .type glListParameterfSGIX,#function - .globl glListParameterfvSGIX ; .type glListParameterfvSGIX,#function - .globl glListParameteriSGIX ; .type glListParameteriSGIX,#function - .globl glListParameterivSGIX ; .type glListParameterivSGIX,#function - .globl glFragmentColorMaterialSGIX ; .type glFragmentColorMaterialSGIX,#function - .globl glFragmentLightfSGIX ; .type glFragmentLightfSGIX,#function - .globl glFragmentLightfvSGIX ; .type glFragmentLightfvSGIX,#function - .globl glFragmentLightiSGIX ; .type glFragmentLightiSGIX,#function - .globl glFragmentLightivSGIX ; .type glFragmentLightivSGIX,#function - .globl glFragmentLightModelfSGIX ; .type glFragmentLightModelfSGIX,#function - .globl glFragmentLightModelfvSGIX ; .type glFragmentLightModelfvSGIX,#function - .globl glFragmentLightModeliSGIX ; .type glFragmentLightModeliSGIX,#function - .globl glFragmentLightModelivSGIX ; .type glFragmentLightModelivSGIX,#function - .globl glFragmentMaterialfSGIX ; .type glFragmentMaterialfSGIX,#function - .globl glFragmentMaterialfvSGIX ; .type glFragmentMaterialfvSGIX,#function - .globl glFragmentMaterialiSGIX ; .type glFragmentMaterialiSGIX,#function - .globl glFragmentMaterialivSGIX ; .type glFragmentMaterialivSGIX,#function - .globl glGetFragmentLightfvSGIX ; .type glGetFragmentLightfvSGIX,#function - .globl glGetFragmentLightivSGIX ; .type glGetFragmentLightivSGIX,#function - .globl glGetFragmentMaterialfvSGIX ; .type glGetFragmentMaterialfvSGIX,#function - .globl glGetFragmentMaterialivSGIX ; .type glGetFragmentMaterialivSGIX,#function - .globl glLightEnviSGIX ; .type glLightEnviSGIX,#function + .globl glGetColorTableEXT ; .type glGetColorTableEXT,#function + .globl glGetColorTableParameterfvEXT ; .type glGetColorTableParameterfvEXT,#function + .globl glGetColorTableParameterivEXT ; .type glGetColorTableParameterivEXT,#function + .globl glLockArraysEXT ; .type glLockArraysEXT,#function + .globl glUnlockArraysEXT ; .type glUnlockArraysEXT,#function + .globl glCullParameterdvEXT ; .type glCullParameterdvEXT,#function + .globl glCullParameterfvEXT ; .type glCullParameterfvEXT,#function + .globl glSecondaryColor3bEXT ; .type glSecondaryColor3bEXT,#function + .globl glSecondaryColor3bvEXT ; .type glSecondaryColor3bvEXT,#function + .globl glSecondaryColor3dEXT ; .type glSecondaryColor3dEXT,#function + .globl glSecondaryColor3dvEXT ; .type glSecondaryColor3dvEXT,#function + .globl glSecondaryColor3fEXT ; .type glSecondaryColor3fEXT,#function + .globl glSecondaryColor3fvEXT ; .type glSecondaryColor3fvEXT,#function + .globl glSecondaryColor3iEXT ; .type glSecondaryColor3iEXT,#function + .globl glSecondaryColor3ivEXT ; .type glSecondaryColor3ivEXT,#function + .globl glSecondaryColor3sEXT ; .type glSecondaryColor3sEXT,#function + .globl glSecondaryColor3svEXT ; .type glSecondaryColor3svEXT,#function + .globl glSecondaryColor3ubEXT ; .type glSecondaryColor3ubEXT,#function + .globl glSecondaryColor3ubvEXT ; .type glSecondaryColor3ubvEXT,#function + .globl glSecondaryColor3uiEXT ; .type glSecondaryColor3uiEXT,#function + .globl glSecondaryColor3uivEXT ; .type glSecondaryColor3uivEXT,#function + .globl glSecondaryColor3usEXT ; .type glSecondaryColor3usEXT,#function + .globl glSecondaryColor3usvEXT ; .type glSecondaryColor3usvEXT,#function + .globl glSecondaryColorPointerEXT ; .type glSecondaryColorPointerEXT,#function + .globl glMultiDrawArraysEXT ; .type glMultiDrawArraysEXT,#function + .globl glMultiDrawElementsEXT ; .type glMultiDrawElementsEXT,#function + .globl glFogCoordPointerEXT ; .type glFogCoordPointerEXT,#function + .globl glFogCoorddEXT ; .type glFogCoorddEXT,#function + .globl glFogCoorddvEXT ; .type glFogCoorddvEXT,#function + .globl glFogCoordfEXT ; .type glFogCoordfEXT,#function + .globl glFogCoordfvEXT ; .type glFogCoordfvEXT,#function + .globl glPixelTexGenSGIX ; .type glPixelTexGenSGIX,#function + .globl glBlendFuncSeparateEXT ; .type glBlendFuncSeparateEXT,#function + .globl glVertexWeightPointerEXT ; .type glVertexWeightPointerEXT,#function .globl glVertexWeightfEXT ; .type glVertexWeightfEXT,#function .globl glVertexWeightfvEXT ; .type glVertexWeightfvEXT,#function - .globl glVertexWeightPointerEXT ; .type glVertexWeightPointerEXT,#function .globl glFlushVertexArrayRangeNV ; .type glFlushVertexArrayRangeNV,#function .globl glVertexArrayRangeNV ; .type glVertexArrayRangeNV,#function - .globl glCombinerParameterfvNV ; .type glCombinerParameterfvNV,#function - .globl glCombinerParameterfNV ; .type glCombinerParameterfNV,#function - .globl glCombinerParameterivNV ; .type glCombinerParameterivNV,#function - .globl glCombinerParameteriNV ; .type glCombinerParameteriNV,#function .globl glCombinerInputNV ; .type glCombinerInputNV,#function .globl glCombinerOutputNV ; .type glCombinerOutputNV,#function + .globl glCombinerParameterfNV ; .type glCombinerParameterfNV,#function + .globl glCombinerParameterfvNV ; .type glCombinerParameterfvNV,#function + .globl glCombinerParameteriNV ; .type glCombinerParameteriNV,#function + .globl glCombinerParameterivNV ; .type glCombinerParameterivNV,#function .globl glFinalCombinerInputNV ; .type glFinalCombinerInputNV,#function .globl glGetCombinerInputParameterfvNV ; .type glGetCombinerInputParameterfvNV,#function .globl glGetCombinerInputParameterivNV ; .type glGetCombinerInputParameterivNV,#function @@ -602,47 +716,15 @@ __glapi_sparc_icache_flush: /* %o0 = insn_addr */ .globl glWindowPos4ivMESA ; .type glWindowPos4ivMESA,#function .globl glWindowPos4sMESA ; .type glWindowPos4sMESA,#function .globl glWindowPos4svMESA ; .type glWindowPos4svMESA,#function - .globl glBlendFuncSeparateEXT ; .type glBlendFuncSeparateEXT,#function - .globl glIndexMaterialEXT ; .type glIndexMaterialEXT,#function - .globl glIndexFuncEXT ; .type glIndexFuncEXT,#function - .globl glLockArraysEXT ; .type glLockArraysEXT,#function - .globl glUnlockArraysEXT ; .type glUnlockArraysEXT,#function - .globl glCullParameterdvEXT ; .type glCullParameterdvEXT,#function - .globl glCullParameterfvEXT ; .type glCullParameterfvEXT,#function - .globl glHintPGI ; .type glHintPGI,#function - .globl glFogCoordfEXT ; .type glFogCoordfEXT,#function - .globl glFogCoordfvEXT ; .type glFogCoordfvEXT,#function - .globl glFogCoorddEXT ; .type glFogCoorddEXT,#function - .globl glFogCoorddvEXT ; .type glFogCoorddvEXT,#function - .globl glFogCoordPointerEXT ; .type glFogCoordPointerEXT,#function - .globl glGetColorTableEXT ; .type glGetColorTableEXT,#function - .globl glGetColorTableParameterivEXT ; .type glGetColorTableParameterivEXT,#function - .globl glGetColorTableParameterfvEXT ; .type glGetColorTableParameterfvEXT,#function - .globl glTbufferMask3DFX ; .type glTbufferMask3DFX,#function - .globl glCompressedTexImage3DARB ; .type glCompressedTexImage3DARB,#function - .globl glCompressedTexImage2DARB ; .type glCompressedTexImage2DARB,#function - .globl glCompressedTexImage1DARB ; .type glCompressedTexImage1DARB,#function - .globl glCompressedTexSubImage3DARB ; .type glCompressedTexSubImage3DARB,#function - .globl glCompressedTexSubImage2DARB ; .type glCompressedTexSubImage2DARB,#function - .globl glCompressedTexSubImage1DARB ; .type glCompressedTexSubImage1DARB,#function - .globl glGetCompressedTexImageARB ; .type glGetCompressedTexImageARB,#function - .globl glSecondaryColor3bEXT ; .type glSecondaryColor3bEXT,#function - .globl glSecondaryColor3bvEXT ; .type glSecondaryColor3bvEXT,#function - .globl glSecondaryColor3dEXT ; .type glSecondaryColor3dEXT,#function - .globl glSecondaryColor3dvEXT ; .type glSecondaryColor3dvEXT,#function - .globl glSecondaryColor3fEXT ; .type glSecondaryColor3fEXT,#function - .globl glSecondaryColor3fvEXT ; .type glSecondaryColor3fvEXT,#function - .globl glSecondaryColor3iEXT ; .type glSecondaryColor3iEXT,#function - .globl glSecondaryColor3ivEXT ; .type glSecondaryColor3ivEXT,#function - .globl glSecondaryColor3sEXT ; .type glSecondaryColor3sEXT,#function - .globl glSecondaryColor3svEXT ; .type glSecondaryColor3svEXT,#function - .globl glSecondaryColor3ubEXT ; .type glSecondaryColor3ubEXT,#function - .globl glSecondaryColor3ubvEXT ; .type glSecondaryColor3ubvEXT,#function - .globl glSecondaryColor3uiEXT ; .type glSecondaryColor3uiEXT,#function - .globl glSecondaryColor3uivEXT ; .type glSecondaryColor3uivEXT,#function - .globl glSecondaryColor3usEXT ; .type glSecondaryColor3usEXT,#function - .globl glSecondaryColor3usvEXT ; .type glSecondaryColor3usvEXT,#function - .globl glSecondaryColorPointerEXT ; .type glSecondaryColorPointerEXT,#function + .globl glMultiModeDrawArraysIBM ; .type glMultiModeDrawArraysIBM,#function + .globl glMultiModeDrawElementsIBM ; .type glMultiModeDrawElementsIBM,#function + .globl glDeleteFencesNV ; .type glDeleteFencesNV,#function + .globl glFinishFenceNV ; .type glFinishFenceNV,#function + .globl glGenFencesNV ; .type glGenFencesNV,#function + .globl glGetFenceivNV ; .type glGetFenceivNV,#function + .globl glIsFenceNV ; .type glIsFenceNV,#function + .globl glSetFenceNV ; .type glSetFenceNV,#function + .globl glTestFenceNV ; .type glTestFenceNV,#function .globl glAreProgramsResidentNV ; .type glAreProgramsResidentNV,#function .globl glBindProgramNV ; .type glBindProgramNV,#function .globl glDeleteProgramsNV ; .type glDeleteProgramsNV,#function @@ -650,13 +732,13 @@ __glapi_sparc_icache_flush: /* %o0 = insn_addr */ .globl glGenProgramsNV ; .type glGenProgramsNV,#function .globl glGetProgramParameterdvNV ; .type glGetProgramParameterdvNV,#function .globl glGetProgramParameterfvNV ; .type glGetProgramParameterfvNV,#function - .globl glGetProgramivNV ; .type glGetProgramivNV,#function .globl glGetProgramStringNV ; .type glGetProgramStringNV,#function + .globl glGetProgramivNV ; .type glGetProgramivNV,#function .globl glGetTrackMatrixivNV ; .type glGetTrackMatrixivNV,#function - .globl glGetVertexAttribdvARB ; .type glGetVertexAttribdvARB,#function - .globl glGetVertexAttribfvARB ; .type glGetVertexAttribfvARB,#function - .globl glGetVertexAttribivARB ; .type glGetVertexAttribivARB,#function .globl glGetVertexAttribPointervNV ; .type glGetVertexAttribPointervNV,#function + .globl glGetVertexAttribdvNV ; .type glGetVertexAttribdvNV,#function + .globl glGetVertexAttribfvNV ; .type glGetVertexAttribfvNV,#function + .globl glGetVertexAttribivNV ; .type glGetVertexAttribivNV,#function .globl glIsProgramNV ; .type glIsProgramNV,#function .globl glLoadProgramNV ; .type glLoadProgramNV,#function .globl glProgramParameter4dNV ; .type glProgramParameter4dNV,#function @@ -667,160 +749,6 @@ __glapi_sparc_icache_flush: /* %o0 = insn_addr */ .globl glProgramParameters4fvNV ; .type glProgramParameters4fvNV,#function .globl glRequestResidentProgramsNV ; .type glRequestResidentProgramsNV,#function .globl glTrackMatrixNV ; .type glTrackMatrixNV,#function - .globl glVertexAttribPointerNV ; .type glVertexAttribPointerNV,#function - .globl glVertexAttrib1dARB ; .type glVertexAttrib1dARB,#function - .globl glVertexAttrib1dvARB ; .type glVertexAttrib1dvARB,#function - .globl glVertexAttrib1fARB ; .type glVertexAttrib1fARB,#function - .globl glVertexAttrib1fvARB ; .type glVertexAttrib1fvARB,#function - .globl glVertexAttrib1sARB ; .type glVertexAttrib1sARB,#function - .globl glVertexAttrib1svARB ; .type glVertexAttrib1svARB,#function - .globl glVertexAttrib2dARB ; .type glVertexAttrib2dARB,#function - .globl glVertexAttrib2dvARB ; .type glVertexAttrib2dvARB,#function - .globl glVertexAttrib2fARB ; .type glVertexAttrib2fARB,#function - .globl glVertexAttrib2fvARB ; .type glVertexAttrib2fvARB,#function - .globl glVertexAttrib2sARB ; .type glVertexAttrib2sARB,#function - .globl glVertexAttrib2svARB ; .type glVertexAttrib2svARB,#function - .globl glVertexAttrib3dARB ; .type glVertexAttrib3dARB,#function - .globl glVertexAttrib3dvARB ; .type glVertexAttrib3dvARB,#function - .globl glVertexAttrib3fARB ; .type glVertexAttrib3fARB,#function - .globl glVertexAttrib3fvARB ; .type glVertexAttrib3fvARB,#function - .globl glVertexAttrib3sARB ; .type glVertexAttrib3sARB,#function - .globl glVertexAttrib3svARB ; .type glVertexAttrib3svARB,#function - .globl glVertexAttrib4dARB ; .type glVertexAttrib4dARB,#function - .globl glVertexAttrib4dvARB ; .type glVertexAttrib4dvARB,#function - .globl glVertexAttrib4fARB ; .type glVertexAttrib4fARB,#function - .globl glVertexAttrib4fvARB ; .type glVertexAttrib4fvARB,#function - .globl glVertexAttrib4sARB ; .type glVertexAttrib4sARB,#function - .globl glVertexAttrib4svARB ; .type glVertexAttrib4svARB,#function - .globl glVertexAttrib4NubARB ; .type glVertexAttrib4NubARB,#function - .globl glVertexAttrib4NubvARB ; .type glVertexAttrib4NubvARB,#function - .globl glVertexAttribs1dvNV ; .type glVertexAttribs1dvNV,#function - .globl glVertexAttribs1fvNV ; .type glVertexAttribs1fvNV,#function - .globl glVertexAttribs1svNV ; .type glVertexAttribs1svNV,#function - .globl glVertexAttribs2dvNV ; .type glVertexAttribs2dvNV,#function - .globl glVertexAttribs2fvNV ; .type glVertexAttribs2fvNV,#function - .globl glVertexAttribs2svNV ; .type glVertexAttribs2svNV,#function - .globl glVertexAttribs3dvNV ; .type glVertexAttribs3dvNV,#function - .globl glVertexAttribs3fvNV ; .type glVertexAttribs3fvNV,#function - .globl glVertexAttribs3svNV ; .type glVertexAttribs3svNV,#function - .globl glVertexAttribs4dvNV ; .type glVertexAttribs4dvNV,#function - .globl glVertexAttribs4fvNV ; .type glVertexAttribs4fvNV,#function - .globl glVertexAttribs4svNV ; .type glVertexAttribs4svNV,#function - .globl glVertexAttribs4ubvNV ; .type glVertexAttribs4ubvNV,#function - .globl glPointParameteriNV ; .type glPointParameteriNV,#function - .globl glPointParameterivNV ; .type glPointParameterivNV,#function - .globl glMultiDrawArraysEXT ; .type glMultiDrawArraysEXT,#function - .globl glMultiDrawElementsEXT ; .type glMultiDrawElementsEXT,#function - .globl glActiveStencilFaceEXT ; .type glActiveStencilFaceEXT,#function - .globl glDeleteFencesNV ; .type glDeleteFencesNV,#function - .globl glGenFencesNV ; .type glGenFencesNV,#function - .globl glIsFenceNV ; .type glIsFenceNV,#function - .globl glTestFenceNV ; .type glTestFenceNV,#function - .globl glGetFenceivNV ; .type glGetFenceivNV,#function - .globl glFinishFenceNV ; .type glFinishFenceNV,#function - .globl glSetFenceNV ; .type glSetFenceNV,#function - .globl glVertexAttrib4bvARB ; .type glVertexAttrib4bvARB,#function - .globl glVertexAttrib4ivARB ; .type glVertexAttrib4ivARB,#function - .globl glVertexAttrib4ubvARB ; .type glVertexAttrib4ubvARB,#function - .globl glVertexAttrib4usvARB ; .type glVertexAttrib4usvARB,#function - .globl glVertexAttrib4uivARB ; .type glVertexAttrib4uivARB,#function - .globl glVertexAttrib4NbvARB ; .type glVertexAttrib4NbvARB,#function - .globl glVertexAttrib4NsvARB ; .type glVertexAttrib4NsvARB,#function - .globl glVertexAttrib4NivARB ; .type glVertexAttrib4NivARB,#function - .globl glVertexAttrib4NusvARB ; .type glVertexAttrib4NusvARB,#function - .globl glVertexAttrib4NuivARB ; .type glVertexAttrib4NuivARB,#function - .globl glVertexAttribPointerARB ; .type glVertexAttribPointerARB,#function - .globl glEnableVertexAttribArrayARB ; .type glEnableVertexAttribArrayARB,#function - .globl glDisableVertexAttribArrayARB ; .type glDisableVertexAttribArrayARB,#function - .globl glProgramStringARB ; .type glProgramStringARB,#function - .globl glProgramEnvParameter4dARB ; .type glProgramEnvParameter4dARB,#function - .globl glProgramEnvParameter4dvARB ; .type glProgramEnvParameter4dvARB,#function - .globl glProgramEnvParameter4fARB ; .type glProgramEnvParameter4fARB,#function - .globl glProgramEnvParameter4fvARB ; .type glProgramEnvParameter4fvARB,#function - .globl glProgramLocalParameter4dARB ; .type glProgramLocalParameter4dARB,#function - .globl glProgramLocalParameter4dvARB ; .type glProgramLocalParameter4dvARB,#function - .globl glProgramLocalParameter4fARB ; .type glProgramLocalParameter4fARB,#function - .globl glProgramLocalParameter4fvARB ; .type glProgramLocalParameter4fvARB,#function - .globl glGetProgramEnvParameterdvARB ; .type glGetProgramEnvParameterdvARB,#function - .globl glGetProgramEnvParameterfvARB ; .type glGetProgramEnvParameterfvARB,#function - .globl glGetProgramLocalParameterdvARB ; .type glGetProgramLocalParameterdvARB,#function - .globl glGetProgramLocalParameterfvARB ; .type glGetProgramLocalParameterfvARB,#function - .globl glGetProgramivARB ; .type glGetProgramivARB,#function - .globl glGetProgramStringARB ; .type glGetProgramStringARB,#function - .globl glProgramNamedParameter4fNV ; .type glProgramNamedParameter4fNV,#function - .globl glProgramNamedParameter4dNV ; .type glProgramNamedParameter4dNV,#function - .globl glProgramNamedParameter4fvNV ; .type glProgramNamedParameter4fvNV,#function - .globl glProgramNamedParameter4dvNV ; .type glProgramNamedParameter4dvNV,#function - .globl glGetProgramNamedParameterfvNV ; .type glGetProgramNamedParameterfvNV,#function - .globl glGetProgramNamedParameterdvNV ; .type glGetProgramNamedParameterdvNV,#function - .globl glBindBufferARB ; .type glBindBufferARB,#function - .globl glBufferDataARB ; .type glBufferDataARB,#function - .globl glBufferSubDataARB ; .type glBufferSubDataARB,#function - .globl glDeleteBuffersARB ; .type glDeleteBuffersARB,#function - .globl glGenBuffersARB ; .type glGenBuffersARB,#function - .globl glGetBufferParameterivARB ; .type glGetBufferParameterivARB,#function - .globl glGetBufferPointervARB ; .type glGetBufferPointervARB,#function - .globl glGetBufferSubDataARB ; .type glGetBufferSubDataARB,#function - .globl glIsBufferARB ; .type glIsBufferARB,#function - .globl glMapBufferARB ; .type glMapBufferARB,#function - .globl glUnmapBufferARB ; .type glUnmapBufferARB,#function - .globl glDepthBoundsEXT ; .type glDepthBoundsEXT,#function - .globl glGenQueriesARB ; .type glGenQueriesARB,#function - .globl glDeleteQueriesARB ; .type glDeleteQueriesARB,#function - .globl glIsQueryARB ; .type glIsQueryARB,#function - .globl glBeginQueryARB ; .type glBeginQueryARB,#function - .globl glEndQueryARB ; .type glEndQueryARB,#function - .globl glGetQueryivARB ; .type glGetQueryivARB,#function - .globl glGetQueryObjectivARB ; .type glGetQueryObjectivARB,#function - .globl glGetQueryObjectuivARB ; .type glGetQueryObjectuivARB,#function - .globl glMultiModeDrawArraysIBM ; .type glMultiModeDrawArraysIBM,#function - .globl glMultiModeDrawElementsIBM ; .type glMultiModeDrawElementsIBM,#function - .globl glBlendEquationSeparateEXT ; .type glBlendEquationSeparateEXT,#function - .globl glDeleteObjectARB ; .type glDeleteObjectARB,#function - .globl glGetHandleARB ; .type glGetHandleARB,#function - .globl glDetachObjectARB ; .type glDetachObjectARB,#function - .globl glCreateShaderObjectARB ; .type glCreateShaderObjectARB,#function - .globl glShaderSourceARB ; .type glShaderSourceARB,#function - .globl glCompileShaderARB ; .type glCompileShaderARB,#function - .globl glCreateProgramObjectARB ; .type glCreateProgramObjectARB,#function - .globl glAttachObjectARB ; .type glAttachObjectARB,#function - .globl glLinkProgramARB ; .type glLinkProgramARB,#function - .globl glUseProgramObjectARB ; .type glUseProgramObjectARB,#function - .globl glValidateProgramARB ; .type glValidateProgramARB,#function - .globl glUniform1fARB ; .type glUniform1fARB,#function - .globl glUniform2fARB ; .type glUniform2fARB,#function - .globl glUniform3fARB ; .type glUniform3fARB,#function - .globl glUniform4fARB ; .type glUniform4fARB,#function - .globl glUniform1iARB ; .type glUniform1iARB,#function - .globl glUniform2iARB ; .type glUniform2iARB,#function - .globl glUniform3iARB ; .type glUniform3iARB,#function - .globl glUniform4iARB ; .type glUniform4iARB,#function - .globl glUniform1fvARB ; .type glUniform1fvARB,#function - .globl glUniform2fvARB ; .type glUniform2fvARB,#function - .globl glUniform3fvARB ; .type glUniform3fvARB,#function - .globl glUniform4fvARB ; .type glUniform4fvARB,#function - .globl glUniform1ivARB ; .type glUniform1ivARB,#function - .globl glUniform2ivARB ; .type glUniform2ivARB,#function - .globl glUniform3ivARB ; .type glUniform3ivARB,#function - .globl glUniform4ivARB ; .type glUniform4ivARB,#function - .globl glUniformMatrix2fvARB ; .type glUniformMatrix2fvARB,#function - .globl glUniformMatrix3fvARB ; .type glUniformMatrix3fvARB,#function - .globl glUniformMatrix4fvARB ; .type glUniformMatrix4fvARB,#function - .globl glGetObjectParameterfvARB ; .type glGetObjectParameterfvARB,#function - .globl glGetObjectParameterivARB ; .type glGetObjectParameterivARB,#function - .globl glGetInfoLogARB ; .type glGetInfoLogARB,#function - .globl glGetAttachedObjectsARB ; .type glGetAttachedObjectsARB,#function - .globl glGetUniformLocationARB ; .type glGetUniformLocationARB,#function - .globl glGetActiveUniformARB ; .type glGetActiveUniformARB,#function - .globl glGetUniformfvARB ; .type glGetUniformfvARB,#function - .globl glGetUniformivARB ; .type glGetUniformivARB,#function - .globl glGetShaderSourceARB ; .type glGetShaderSourceARB,#function - .globl glBindAttribLocationARB ; .type glBindAttribLocationARB,#function - .globl glGetActiveAttribARB ; .type glGetActiveAttribARB,#function - .globl glGetAttribLocationARB ; .type glGetAttribLocationARB,#function - .globl glGetVertexAttribdvNV ; .type glGetVertexAttribdvNV,#function - .globl glGetVertexAttribfvNV ; .type glGetVertexAttribfvNV,#function - .globl glGetVertexAttribivNV ; .type glGetVertexAttribivNV,#function .globl glVertexAttrib1dNV ; .type glVertexAttrib1dNV,#function .globl glVertexAttrib1dvNV ; .type glVertexAttrib1dvNV,#function .globl glVertexAttrib1fNV ; .type glVertexAttrib1fNV,#function @@ -847,49 +775,71 @@ __glapi_sparc_icache_flush: /* %o0 = insn_addr */ .globl glVertexAttrib4svNV ; .type glVertexAttrib4svNV,#function .globl glVertexAttrib4ubNV ; .type glVertexAttrib4ubNV,#function .globl glVertexAttrib4ubvNV ; .type glVertexAttrib4ubvNV,#function - .globl glGenFragmentShadersATI ; .type glGenFragmentShadersATI,#function + .globl glVertexAttribPointerNV ; .type glVertexAttribPointerNV,#function + .globl glVertexAttribs1dvNV ; .type glVertexAttribs1dvNV,#function + .globl glVertexAttribs1fvNV ; .type glVertexAttribs1fvNV,#function + .globl glVertexAttribs1svNV ; .type glVertexAttribs1svNV,#function + .globl glVertexAttribs2dvNV ; .type glVertexAttribs2dvNV,#function + .globl glVertexAttribs2fvNV ; .type glVertexAttribs2fvNV,#function + .globl glVertexAttribs2svNV ; .type glVertexAttribs2svNV,#function + .globl glVertexAttribs3dvNV ; .type glVertexAttribs3dvNV,#function + .globl glVertexAttribs3fvNV ; .type glVertexAttribs3fvNV,#function + .globl glVertexAttribs3svNV ; .type glVertexAttribs3svNV,#function + .globl glVertexAttribs4dvNV ; .type glVertexAttribs4dvNV,#function + .globl glVertexAttribs4fvNV ; .type glVertexAttribs4fvNV,#function + .globl glVertexAttribs4svNV ; .type glVertexAttribs4svNV,#function + .globl glVertexAttribs4ubvNV ; .type glVertexAttribs4ubvNV,#function + .globl glAlphaFragmentOp1ATI ; .type glAlphaFragmentOp1ATI,#function + .globl glAlphaFragmentOp2ATI ; .type glAlphaFragmentOp2ATI,#function + .globl glAlphaFragmentOp3ATI ; .type glAlphaFragmentOp3ATI,#function + .globl glBeginFragmentShaderATI ; .type glBeginFragmentShaderATI,#function .globl glBindFragmentShaderATI ; .type glBindFragmentShaderATI,#function + .globl glColorFragmentOp1ATI ; .type glColorFragmentOp1ATI,#function + .globl glColorFragmentOp2ATI ; .type glColorFragmentOp2ATI,#function + .globl glColorFragmentOp3ATI ; .type glColorFragmentOp3ATI,#function .globl glDeleteFragmentShaderATI ; .type glDeleteFragmentShaderATI,#function - .globl glBeginFragmentShaderATI ; .type glBeginFragmentShaderATI,#function .globl glEndFragmentShaderATI ; .type glEndFragmentShaderATI,#function + .globl glGenFragmentShadersATI ; .type glGenFragmentShadersATI,#function .globl glPassTexCoordATI ; .type glPassTexCoordATI,#function .globl glSampleMapATI ; .type glSampleMapATI,#function - .globl glColorFragmentOp1ATI ; .type glColorFragmentOp1ATI,#function - .globl glColorFragmentOp2ATI ; .type glColorFragmentOp2ATI,#function - .globl glColorFragmentOp3ATI ; .type glColorFragmentOp3ATI,#function - .globl glAlphaFragmentOp1ATI ; .type glAlphaFragmentOp1ATI,#function - .globl glAlphaFragmentOp2ATI ; .type glAlphaFragmentOp2ATI,#function - .globl glAlphaFragmentOp3ATI ; .type glAlphaFragmentOp3ATI,#function .globl glSetFragmentShaderConstantATI ; .type glSetFragmentShaderConstantATI,#function - .globl glIsRenderbufferEXT ; .type glIsRenderbufferEXT,#function - .globl glBindRenderbufferEXT ; .type glBindRenderbufferEXT,#function - .globl glDeleteRenderbuffersEXT ; .type glDeleteRenderbuffersEXT,#function - .globl glGenRenderbuffersEXT ; .type glGenRenderbuffersEXT,#function - .globl glRenderbufferStorageEXT ; .type glRenderbufferStorageEXT,#function - .globl glGetRenderbufferParameterivEXT ; .type glGetRenderbufferParameterivEXT,#function - .globl glIsFramebufferEXT ; .type glIsFramebufferEXT,#function + .globl glPointParameteriNV ; .type glPointParameteriNV,#function + .globl glPointParameterivNV ; .type glPointParameterivNV,#function + .globl glActiveStencilFaceEXT ; .type glActiveStencilFaceEXT,#function + .globl gl_dispatch_stub_741 ; .type gl_dispatch_stub_741,#function + .globl gl_dispatch_stub_742 ; .type gl_dispatch_stub_742,#function + .globl gl_dispatch_stub_743 ; .type gl_dispatch_stub_743,#function + .globl gl_dispatch_stub_744 ; .type gl_dispatch_stub_744,#function + .globl glGetProgramNamedParameterdvNV ; .type glGetProgramNamedParameterdvNV,#function + .globl glGetProgramNamedParameterfvNV ; .type glGetProgramNamedParameterfvNV,#function + .globl glProgramNamedParameter4dNV ; .type glProgramNamedParameter4dNV,#function + .globl glProgramNamedParameter4dvNV ; .type glProgramNamedParameter4dvNV,#function + .globl glProgramNamedParameter4fNV ; .type glProgramNamedParameter4fNV,#function + .globl glProgramNamedParameter4fvNV ; .type glProgramNamedParameter4fvNV,#function + .globl glDepthBoundsEXT ; .type glDepthBoundsEXT,#function + .globl glBlendEquationSeparateEXT ; .type glBlendEquationSeparateEXT,#function .globl glBindFramebufferEXT ; .type glBindFramebufferEXT,#function - .globl glDeleteFramebuffersEXT ; .type glDeleteFramebuffersEXT,#function - .globl glGenFramebuffersEXT ; .type glGenFramebuffersEXT,#function + .globl glBindRenderbufferEXT ; .type glBindRenderbufferEXT,#function .globl glCheckFramebufferStatusEXT ; .type glCheckFramebufferStatusEXT,#function + .globl glDeleteFramebuffersEXT ; .type glDeleteFramebuffersEXT,#function + .globl glDeleteRenderbuffersEXT ; .type glDeleteRenderbuffersEXT,#function + .globl glFramebufferRenderbufferEXT ; .type glFramebufferRenderbufferEXT,#function .globl glFramebufferTexture1DEXT ; .type glFramebufferTexture1DEXT,#function .globl glFramebufferTexture2DEXT ; .type glFramebufferTexture2DEXT,#function .globl glFramebufferTexture3DEXT ; .type glFramebufferTexture3DEXT,#function - .globl glFramebufferRenderbufferEXT ; .type glFramebufferRenderbufferEXT,#function - .globl glGetFramebufferAttachmentParameterivEXT ; .type glGetFramebufferAttachmentParameterivEXT,#function + .globl glGenFramebuffersEXT ; .type glGenFramebuffersEXT,#function + .globl glGenRenderbuffersEXT ; .type glGenRenderbuffersEXT,#function .globl glGenerateMipmapEXT ; .type glGenerateMipmapEXT,#function - .globl glStencilFuncSeparate ; .type glStencilFuncSeparate,#function - .globl glStencilOpSeparate ; .type glStencilOpSeparate,#function - .globl glStencilMaskSeparate ; .type glStencilMaskSeparate,#function + .globl glGetFramebufferAttachmentParameterivEXT ; .type glGetFramebufferAttachmentParameterivEXT,#function .globl glGetQueryObjecti64vEXT ; .type glGetQueryObjecti64vEXT,#function .globl glGetQueryObjectui64vEXT ; .type glGetQueryObjectui64vEXT,#function + .globl glGetRenderbufferParameterivEXT ; .type glGetRenderbufferParameterivEXT,#function + .globl glIsFramebufferEXT ; .type glIsFramebufferEXT,#function + .globl glIsRenderbufferEXT ; .type glIsRenderbufferEXT,#function + .globl glRenderbufferStorageEXT ; .type glRenderbufferStorageEXT,#function .globl glBlitFramebufferEXT ; .type glBlitFramebufferEXT,#function - .globl gl_dispatch_stub_819 ; .type gl_dispatch_stub_819,#function - .globl gl_dispatch_stub_820 ; .type gl_dispatch_stub_820,#function - .globl gl_dispatch_stub_821 ; .type gl_dispatch_stub_821,#function - .globl gl_dispatch_stub_822 ; .type gl_dispatch_stub_822,#function - .globl gl_dispatch_stub_823 ; .type gl_dispatch_stub_823,#function - .globl gl_dispatch_stub_824 ; .type gl_dispatch_stub_824,#function + .globl gl_dispatch_stub_773 ; .type gl_dispatch_stub_773,#function + .globl gl_dispatch_stub_774 ; .type gl_dispatch_stub_774,#function .globl _mesa_sparc_glapi_begin ; .type _mesa_sparc_glapi_begin,#function _mesa_sparc_glapi_begin: @@ -1301,201 +1251,41 @@ _mesa_sparc_glapi_begin: GL_STUB(glMultiTexCoord4ivARB, _gloffset_MultiTexCoord4ivARB) GL_STUB(glMultiTexCoord4sARB, _gloffset_MultiTexCoord4sARB) GL_STUB(glMultiTexCoord4svARB, _gloffset_MultiTexCoord4svARB) - GL_STUB(glLoadTransposeMatrixfARB, _gloffset_LoadTransposeMatrixfARB) + GL_STUB(glStencilFuncSeparate, _gloffset_StencilFuncSeparate) + GL_STUB(glStencilMaskSeparate, _gloffset_StencilMaskSeparate) + GL_STUB(glStencilOpSeparate, _gloffset_StencilOpSeparate) GL_STUB(glLoadTransposeMatrixdARB, _gloffset_LoadTransposeMatrixdARB) - GL_STUB(glMultTransposeMatrixfARB, _gloffset_MultTransposeMatrixfARB) + GL_STUB(glLoadTransposeMatrixfARB, _gloffset_LoadTransposeMatrixfARB) GL_STUB(glMultTransposeMatrixdARB, _gloffset_MultTransposeMatrixdARB) + GL_STUB(glMultTransposeMatrixfARB, _gloffset_MultTransposeMatrixfARB) GL_STUB(glSampleCoverageARB, _gloffset_SampleCoverageARB) - GL_STUB(glDrawBuffersARB, _gloffset_DrawBuffersARB) - GL_STUB(glPolygonOffsetEXT, _gloffset_PolygonOffsetEXT) - GL_STUB(glGetTexFilterFuncSGIS, _gloffset_GetTexFilterFuncSGIS) - GL_STUB(glTexFilterFuncSGIS, _gloffset_TexFilterFuncSGIS) - GL_STUB(glGetHistogramEXT, _gloffset_GetHistogramEXT) - GL_STUB(glGetHistogramParameterfvEXT, _gloffset_GetHistogramParameterfvEXT) - GL_STUB(glGetHistogramParameterivEXT, _gloffset_GetHistogramParameterivEXT) - GL_STUB(glGetMinmaxEXT, _gloffset_GetMinmaxEXT) - GL_STUB(glGetMinmaxParameterfvEXT, _gloffset_GetMinmaxParameterfvEXT) - GL_STUB(glGetMinmaxParameterivEXT, _gloffset_GetMinmaxParameterivEXT) - GL_STUB(glGetConvolutionFilterEXT, _gloffset_GetConvolutionFilterEXT) - GL_STUB(glGetConvolutionParameterfvEXT, _gloffset_GetConvolutionParameterfvEXT) - GL_STUB(glGetConvolutionParameterivEXT, _gloffset_GetConvolutionParameterivEXT) - GL_STUB(glGetSeparableFilterEXT, _gloffset_GetSeparableFilterEXT) - GL_STUB(glGetColorTableSGI, _gloffset_GetColorTableSGI) - GL_STUB(glGetColorTableParameterfvSGI, _gloffset_GetColorTableParameterfvSGI) - GL_STUB(glGetColorTableParameterivSGI, _gloffset_GetColorTableParameterivSGI) - GL_STUB(glPixelTexGenSGIX, _gloffset_PixelTexGenSGIX) - GL_STUB(glPixelTexGenParameteriSGIS, _gloffset_PixelTexGenParameteriSGIS) - GL_STUB(glPixelTexGenParameterivSGIS, _gloffset_PixelTexGenParameterivSGIS) - GL_STUB(glPixelTexGenParameterfSGIS, _gloffset_PixelTexGenParameterfSGIS) - GL_STUB(glPixelTexGenParameterfvSGIS, _gloffset_PixelTexGenParameterfvSGIS) - GL_STUB(glGetPixelTexGenParameterivSGIS, _gloffset_GetPixelTexGenParameterivSGIS) - GL_STUB(glGetPixelTexGenParameterfvSGIS, _gloffset_GetPixelTexGenParameterfvSGIS) - GL_STUB(glTexImage4DSGIS, _gloffset_TexImage4DSGIS) - GL_STUB(glTexSubImage4DSGIS, _gloffset_TexSubImage4DSGIS) - GL_STUB(glAreTexturesResidentEXT, _gloffset_AreTexturesResidentEXT) - GL_STUB(glGenTexturesEXT, _gloffset_GenTexturesEXT) - GL_STUB(glIsTextureEXT, _gloffset_IsTextureEXT) - GL_STUB(glDetailTexFuncSGIS, _gloffset_DetailTexFuncSGIS) - GL_STUB(glGetDetailTexFuncSGIS, _gloffset_GetDetailTexFuncSGIS) - GL_STUB(glSharpenTexFuncSGIS, _gloffset_SharpenTexFuncSGIS) - GL_STUB(glGetSharpenTexFuncSGIS, _gloffset_GetSharpenTexFuncSGIS) - GL_STUB(glSampleMaskSGIS, _gloffset_SampleMaskSGIS) - GL_STUB(glSamplePatternSGIS, _gloffset_SamplePatternSGIS) - GL_STUB(glColorPointerEXT, _gloffset_ColorPointerEXT) - GL_STUB(glEdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT) - GL_STUB(glIndexPointerEXT, _gloffset_IndexPointerEXT) - GL_STUB(glNormalPointerEXT, _gloffset_NormalPointerEXT) - GL_STUB(glTexCoordPointerEXT, _gloffset_TexCoordPointerEXT) - GL_STUB(glVertexPointerEXT, _gloffset_VertexPointerEXT) - GL_STUB(glSpriteParameterfSGIX, _gloffset_SpriteParameterfSGIX) - GL_STUB(glSpriteParameterfvSGIX, _gloffset_SpriteParameterfvSGIX) - GL_STUB(glSpriteParameteriSGIX, _gloffset_SpriteParameteriSGIX) - GL_STUB(glSpriteParameterivSGIX, _gloffset_SpriteParameterivSGIX) - GL_STUB(glPointParameterfEXT, _gloffset_PointParameterfEXT) - GL_STUB(glPointParameterfvEXT, _gloffset_PointParameterfvEXT) - GL_STUB(glGetInstrumentsSGIX, _gloffset_GetInstrumentsSGIX) - GL_STUB(glInstrumentsBufferSGIX, _gloffset_InstrumentsBufferSGIX) - GL_STUB(glPollInstrumentsSGIX, _gloffset_PollInstrumentsSGIX) - GL_STUB(glReadInstrumentsSGIX, _gloffset_ReadInstrumentsSGIX) - GL_STUB(glStartInstrumentsSGIX, _gloffset_StartInstrumentsSGIX) - GL_STUB(glStopInstrumentsSGIX, _gloffset_StopInstrumentsSGIX) - GL_STUB(glFrameZoomSGIX, _gloffset_FrameZoomSGIX) - GL_STUB(glTagSampleBufferSGIX, _gloffset_TagSampleBufferSGIX) - GL_STUB(glReferencePlaneSGIX, _gloffset_ReferencePlaneSGIX) - GL_STUB(glFlushRasterSGIX, _gloffset_FlushRasterSGIX) - GL_STUB(glGetListParameterfvSGIX, _gloffset_GetListParameterfvSGIX) - GL_STUB(glGetListParameterivSGIX, _gloffset_GetListParameterivSGIX) - GL_STUB(glListParameterfSGIX, _gloffset_ListParameterfSGIX) - GL_STUB(glListParameterfvSGIX, _gloffset_ListParameterfvSGIX) - GL_STUB(glListParameteriSGIX, _gloffset_ListParameteriSGIX) - GL_STUB(glListParameterivSGIX, _gloffset_ListParameterivSGIX) - GL_STUB(glFragmentColorMaterialSGIX, _gloffset_FragmentColorMaterialSGIX) - GL_STUB(glFragmentLightfSGIX, _gloffset_FragmentLightfSGIX) - GL_STUB(glFragmentLightfvSGIX, _gloffset_FragmentLightfvSGIX) - GL_STUB(glFragmentLightiSGIX, _gloffset_FragmentLightiSGIX) - GL_STUB(glFragmentLightivSGIX, _gloffset_FragmentLightivSGIX) - GL_STUB(glFragmentLightModelfSGIX, _gloffset_FragmentLightModelfSGIX) - GL_STUB(glFragmentLightModelfvSGIX, _gloffset_FragmentLightModelfvSGIX) - GL_STUB(glFragmentLightModeliSGIX, _gloffset_FragmentLightModeliSGIX) - GL_STUB(glFragmentLightModelivSGIX, _gloffset_FragmentLightModelivSGIX) - GL_STUB(glFragmentMaterialfSGIX, _gloffset_FragmentMaterialfSGIX) - GL_STUB(glFragmentMaterialfvSGIX, _gloffset_FragmentMaterialfvSGIX) - GL_STUB(glFragmentMaterialiSGIX, _gloffset_FragmentMaterialiSGIX) - GL_STUB(glFragmentMaterialivSGIX, _gloffset_FragmentMaterialivSGIX) - GL_STUB(glGetFragmentLightfvSGIX, _gloffset_GetFragmentLightfvSGIX) - GL_STUB(glGetFragmentLightivSGIX, _gloffset_GetFragmentLightivSGIX) - GL_STUB(glGetFragmentMaterialfvSGIX, _gloffset_GetFragmentMaterialfvSGIX) - GL_STUB(glGetFragmentMaterialivSGIX, _gloffset_GetFragmentMaterialivSGIX) - GL_STUB(glLightEnviSGIX, _gloffset_LightEnviSGIX) - GL_STUB(glVertexWeightfEXT, _gloffset_VertexWeightfEXT) - GL_STUB(glVertexWeightfvEXT, _gloffset_VertexWeightfvEXT) - GL_STUB(glVertexWeightPointerEXT, _gloffset_VertexWeightPointerEXT) - GL_STUB(glFlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV) - GL_STUB(glVertexArrayRangeNV, _gloffset_VertexArrayRangeNV) - GL_STUB(glCombinerParameterfvNV, _gloffset_CombinerParameterfvNV) - GL_STUB(glCombinerParameterfNV, _gloffset_CombinerParameterfNV) - GL_STUB(glCombinerParameterivNV, _gloffset_CombinerParameterivNV) - GL_STUB(glCombinerParameteriNV, _gloffset_CombinerParameteriNV) - GL_STUB(glCombinerInputNV, _gloffset_CombinerInputNV) - GL_STUB(glCombinerOutputNV, _gloffset_CombinerOutputNV) - GL_STUB(glFinalCombinerInputNV, _gloffset_FinalCombinerInputNV) - GL_STUB(glGetCombinerInputParameterfvNV, _gloffset_GetCombinerInputParameterfvNV) - GL_STUB(glGetCombinerInputParameterivNV, _gloffset_GetCombinerInputParameterivNV) - GL_STUB(glGetCombinerOutputParameterfvNV, _gloffset_GetCombinerOutputParameterfvNV) - GL_STUB(glGetCombinerOutputParameterivNV, _gloffset_GetCombinerOutputParameterivNV) - GL_STUB(glGetFinalCombinerInputParameterfvNV, _gloffset_GetFinalCombinerInputParameterfvNV) - GL_STUB(glGetFinalCombinerInputParameterivNV, _gloffset_GetFinalCombinerInputParameterivNV) - GL_STUB(glResizeBuffersMESA, _gloffset_ResizeBuffersMESA) - GL_STUB(glWindowPos2dMESA, _gloffset_WindowPos2dMESA) - GL_STUB(glWindowPos2dvMESA, _gloffset_WindowPos2dvMESA) - GL_STUB(glWindowPos2fMESA, _gloffset_WindowPos2fMESA) - GL_STUB(glWindowPos2fvMESA, _gloffset_WindowPos2fvMESA) - GL_STUB(glWindowPos2iMESA, _gloffset_WindowPos2iMESA) - GL_STUB(glWindowPos2ivMESA, _gloffset_WindowPos2ivMESA) - GL_STUB(glWindowPos2sMESA, _gloffset_WindowPos2sMESA) - GL_STUB(glWindowPos2svMESA, _gloffset_WindowPos2svMESA) - GL_STUB(glWindowPos3dMESA, _gloffset_WindowPos3dMESA) - GL_STUB(glWindowPos3dvMESA, _gloffset_WindowPos3dvMESA) - GL_STUB(glWindowPos3fMESA, _gloffset_WindowPos3fMESA) - GL_STUB(glWindowPos3fvMESA, _gloffset_WindowPos3fvMESA) - GL_STUB(glWindowPos3iMESA, _gloffset_WindowPos3iMESA) - GL_STUB(glWindowPos3ivMESA, _gloffset_WindowPos3ivMESA) - GL_STUB(glWindowPos3sMESA, _gloffset_WindowPos3sMESA) - GL_STUB(glWindowPos3svMESA, _gloffset_WindowPos3svMESA) - GL_STUB(glWindowPos4dMESA, _gloffset_WindowPos4dMESA) - GL_STUB(glWindowPos4dvMESA, _gloffset_WindowPos4dvMESA) - GL_STUB(glWindowPos4fMESA, _gloffset_WindowPos4fMESA) - GL_STUB(glWindowPos4fvMESA, _gloffset_WindowPos4fvMESA) - GL_STUB(glWindowPos4iMESA, _gloffset_WindowPos4iMESA) - GL_STUB(glWindowPos4ivMESA, _gloffset_WindowPos4ivMESA) - GL_STUB(glWindowPos4sMESA, _gloffset_WindowPos4sMESA) - GL_STUB(glWindowPos4svMESA, _gloffset_WindowPos4svMESA) - GL_STUB(glBlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT) - GL_STUB(glIndexMaterialEXT, _gloffset_IndexMaterialEXT) - GL_STUB(glIndexFuncEXT, _gloffset_IndexFuncEXT) - GL_STUB(glLockArraysEXT, _gloffset_LockArraysEXT) - GL_STUB(glUnlockArraysEXT, _gloffset_UnlockArraysEXT) - GL_STUB(glCullParameterdvEXT, _gloffset_CullParameterdvEXT) - GL_STUB(glCullParameterfvEXT, _gloffset_CullParameterfvEXT) - GL_STUB(glHintPGI, _gloffset_HintPGI) - GL_STUB(glFogCoordfEXT, _gloffset_FogCoordfEXT) - GL_STUB(glFogCoordfvEXT, _gloffset_FogCoordfvEXT) - GL_STUB(glFogCoorddEXT, _gloffset_FogCoorddEXT) - GL_STUB(glFogCoorddvEXT, _gloffset_FogCoorddvEXT) - GL_STUB(glFogCoordPointerEXT, _gloffset_FogCoordPointerEXT) - GL_STUB(glGetColorTableEXT, _gloffset_GetColorTableEXT) - GL_STUB(glGetColorTableParameterivEXT, _gloffset_GetColorTableParameterivEXT) - GL_STUB(glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfvEXT) - GL_STUB(glTbufferMask3DFX, _gloffset_TbufferMask3DFX) - GL_STUB(glCompressedTexImage3DARB, _gloffset_CompressedTexImage3DARB) - GL_STUB(glCompressedTexImage2DARB, _gloffset_CompressedTexImage2DARB) GL_STUB(glCompressedTexImage1DARB, _gloffset_CompressedTexImage1DARB) - GL_STUB(glCompressedTexSubImage3DARB, _gloffset_CompressedTexSubImage3DARB) - GL_STUB(glCompressedTexSubImage2DARB, _gloffset_CompressedTexSubImage2DARB) + GL_STUB(glCompressedTexImage2DARB, _gloffset_CompressedTexImage2DARB) + GL_STUB(glCompressedTexImage3DARB, _gloffset_CompressedTexImage3DARB) GL_STUB(glCompressedTexSubImage1DARB, _gloffset_CompressedTexSubImage1DARB) + GL_STUB(glCompressedTexSubImage2DARB, _gloffset_CompressedTexSubImage2DARB) + GL_STUB(glCompressedTexSubImage3DARB, _gloffset_CompressedTexSubImage3DARB) GL_STUB(glGetCompressedTexImageARB, _gloffset_GetCompressedTexImageARB) - GL_STUB(glSecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT) - GL_STUB(glSecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT) - GL_STUB(glSecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT) - GL_STUB(glSecondaryColor3dvEXT, _gloffset_SecondaryColor3dvEXT) - GL_STUB(glSecondaryColor3fEXT, _gloffset_SecondaryColor3fEXT) - GL_STUB(glSecondaryColor3fvEXT, _gloffset_SecondaryColor3fvEXT) - GL_STUB(glSecondaryColor3iEXT, _gloffset_SecondaryColor3iEXT) - GL_STUB(glSecondaryColor3ivEXT, _gloffset_SecondaryColor3ivEXT) - GL_STUB(glSecondaryColor3sEXT, _gloffset_SecondaryColor3sEXT) - GL_STUB(glSecondaryColor3svEXT, _gloffset_SecondaryColor3svEXT) - GL_STUB(glSecondaryColor3ubEXT, _gloffset_SecondaryColor3ubEXT) - GL_STUB(glSecondaryColor3ubvEXT, _gloffset_SecondaryColor3ubvEXT) - GL_STUB(glSecondaryColor3uiEXT, _gloffset_SecondaryColor3uiEXT) - GL_STUB(glSecondaryColor3uivEXT, _gloffset_SecondaryColor3uivEXT) - GL_STUB(glSecondaryColor3usEXT, _gloffset_SecondaryColor3usEXT) - GL_STUB(glSecondaryColor3usvEXT, _gloffset_SecondaryColor3usvEXT) - GL_STUB(glSecondaryColorPointerEXT, _gloffset_SecondaryColorPointerEXT) - GL_STUB(glAreProgramsResidentNV, _gloffset_AreProgramsResidentNV) - GL_STUB(glBindProgramNV, _gloffset_BindProgramNV) - GL_STUB(glDeleteProgramsNV, _gloffset_DeleteProgramsNV) - GL_STUB(glExecuteProgramNV, _gloffset_ExecuteProgramNV) - GL_STUB(glGenProgramsNV, _gloffset_GenProgramsNV) - GL_STUB(glGetProgramParameterdvNV, _gloffset_GetProgramParameterdvNV) - GL_STUB(glGetProgramParameterfvNV, _gloffset_GetProgramParameterfvNV) - GL_STUB(glGetProgramivNV, _gloffset_GetProgramivNV) - GL_STUB(glGetProgramStringNV, _gloffset_GetProgramStringNV) - GL_STUB(glGetTrackMatrixivNV, _gloffset_GetTrackMatrixivNV) + GL_STUB(glDisableVertexAttribArrayARB, _gloffset_DisableVertexAttribArrayARB) + GL_STUB(glEnableVertexAttribArrayARB, _gloffset_EnableVertexAttribArrayARB) + GL_STUB(glGetProgramEnvParameterdvARB, _gloffset_GetProgramEnvParameterdvARB) + GL_STUB(glGetProgramEnvParameterfvARB, _gloffset_GetProgramEnvParameterfvARB) + GL_STUB(glGetProgramLocalParameterdvARB, _gloffset_GetProgramLocalParameterdvARB) + GL_STUB(glGetProgramLocalParameterfvARB, _gloffset_GetProgramLocalParameterfvARB) + GL_STUB(glGetProgramStringARB, _gloffset_GetProgramStringARB) + GL_STUB(glGetProgramivARB, _gloffset_GetProgramivARB) GL_STUB(glGetVertexAttribdvARB, _gloffset_GetVertexAttribdvARB) GL_STUB(glGetVertexAttribfvARB, _gloffset_GetVertexAttribfvARB) GL_STUB(glGetVertexAttribivARB, _gloffset_GetVertexAttribivARB) - GL_STUB(glGetVertexAttribPointervNV, _gloffset_GetVertexAttribPointervNV) - GL_STUB(glIsProgramNV, _gloffset_IsProgramNV) - GL_STUB(glLoadProgramNV, _gloffset_LoadProgramNV) - GL_STUB(glProgramParameter4dNV, _gloffset_ProgramParameter4dNV) - GL_STUB(glProgramParameter4dvNV, _gloffset_ProgramParameter4dvNV) - GL_STUB(glProgramParameter4fNV, _gloffset_ProgramParameter4fNV) - GL_STUB(glProgramParameter4fvNV, _gloffset_ProgramParameter4fvNV) - GL_STUB(glProgramParameters4dvNV, _gloffset_ProgramParameters4dvNV) - GL_STUB(glProgramParameters4fvNV, _gloffset_ProgramParameters4fvNV) - GL_STUB(glRequestResidentProgramsNV, _gloffset_RequestResidentProgramsNV) - GL_STUB(glTrackMatrixNV, _gloffset_TrackMatrixNV) - GL_STUB(glVertexAttribPointerNV, _gloffset_VertexAttribPointerNV) + GL_STUB(glProgramEnvParameter4dARB, _gloffset_ProgramEnvParameter4dARB) + GL_STUB(glProgramEnvParameter4dvARB, _gloffset_ProgramEnvParameter4dvARB) + GL_STUB(glProgramEnvParameter4fARB, _gloffset_ProgramEnvParameter4fARB) + GL_STUB(glProgramEnvParameter4fvARB, _gloffset_ProgramEnvParameter4fvARB) + GL_STUB(glProgramLocalParameter4dARB, _gloffset_ProgramLocalParameter4dARB) + GL_STUB(glProgramLocalParameter4dvARB, _gloffset_ProgramLocalParameter4dvARB) + GL_STUB(glProgramLocalParameter4fARB, _gloffset_ProgramLocalParameter4fARB) + GL_STUB(glProgramLocalParameter4fvARB, _gloffset_ProgramLocalParameter4fvARB) + GL_STUB(glProgramStringARB, _gloffset_ProgramStringARB) GL_STUB(glVertexAttrib1dARB, _gloffset_VertexAttrib1dARB) GL_STUB(glVertexAttrib1dvARB, _gloffset_VertexAttrib1dvARB) GL_STUB(glVertexAttrib1fARB, _gloffset_VertexAttrib1fARB) @@ -1514,73 +1304,25 @@ _mesa_sparc_glapi_begin: GL_STUB(glVertexAttrib3fvARB, _gloffset_VertexAttrib3fvARB) GL_STUB(glVertexAttrib3sARB, _gloffset_VertexAttrib3sARB) GL_STUB(glVertexAttrib3svARB, _gloffset_VertexAttrib3svARB) + GL_STUB(glVertexAttrib4NbvARB, _gloffset_VertexAttrib4NbvARB) + GL_STUB(glVertexAttrib4NivARB, _gloffset_VertexAttrib4NivARB) + GL_STUB(glVertexAttrib4NsvARB, _gloffset_VertexAttrib4NsvARB) + GL_STUB(glVertexAttrib4NubARB, _gloffset_VertexAttrib4NubARB) + GL_STUB(glVertexAttrib4NubvARB, _gloffset_VertexAttrib4NubvARB) + GL_STUB(glVertexAttrib4NuivARB, _gloffset_VertexAttrib4NuivARB) + GL_STUB(glVertexAttrib4NusvARB, _gloffset_VertexAttrib4NusvARB) + GL_STUB(glVertexAttrib4bvARB, _gloffset_VertexAttrib4bvARB) GL_STUB(glVertexAttrib4dARB, _gloffset_VertexAttrib4dARB) GL_STUB(glVertexAttrib4dvARB, _gloffset_VertexAttrib4dvARB) GL_STUB(glVertexAttrib4fARB, _gloffset_VertexAttrib4fARB) GL_STUB(glVertexAttrib4fvARB, _gloffset_VertexAttrib4fvARB) + GL_STUB(glVertexAttrib4ivARB, _gloffset_VertexAttrib4ivARB) GL_STUB(glVertexAttrib4sARB, _gloffset_VertexAttrib4sARB) GL_STUB(glVertexAttrib4svARB, _gloffset_VertexAttrib4svARB) - GL_STUB(glVertexAttrib4NubARB, _gloffset_VertexAttrib4NubARB) - GL_STUB(glVertexAttrib4NubvARB, _gloffset_VertexAttrib4NubvARB) - GL_STUB(glVertexAttribs1dvNV, _gloffset_VertexAttribs1dvNV) - GL_STUB(glVertexAttribs1fvNV, _gloffset_VertexAttribs1fvNV) - GL_STUB(glVertexAttribs1svNV, _gloffset_VertexAttribs1svNV) - GL_STUB(glVertexAttribs2dvNV, _gloffset_VertexAttribs2dvNV) - GL_STUB(glVertexAttribs2fvNV, _gloffset_VertexAttribs2fvNV) - GL_STUB(glVertexAttribs2svNV, _gloffset_VertexAttribs2svNV) - GL_STUB(glVertexAttribs3dvNV, _gloffset_VertexAttribs3dvNV) - GL_STUB(glVertexAttribs3fvNV, _gloffset_VertexAttribs3fvNV) - GL_STUB(glVertexAttribs3svNV, _gloffset_VertexAttribs3svNV) - GL_STUB(glVertexAttribs4dvNV, _gloffset_VertexAttribs4dvNV) - GL_STUB(glVertexAttribs4fvNV, _gloffset_VertexAttribs4fvNV) - GL_STUB(glVertexAttribs4svNV, _gloffset_VertexAttribs4svNV) - GL_STUB(glVertexAttribs4ubvNV, _gloffset_VertexAttribs4ubvNV) - GL_STUB(glPointParameteriNV, _gloffset_PointParameteriNV) - GL_STUB(glPointParameterivNV, _gloffset_PointParameterivNV) - GL_STUB(glMultiDrawArraysEXT, _gloffset_MultiDrawArraysEXT) - GL_STUB(glMultiDrawElementsEXT, _gloffset_MultiDrawElementsEXT) - GL_STUB(glActiveStencilFaceEXT, _gloffset_ActiveStencilFaceEXT) - GL_STUB(glDeleteFencesNV, _gloffset_DeleteFencesNV) - GL_STUB(glGenFencesNV, _gloffset_GenFencesNV) - GL_STUB(glIsFenceNV, _gloffset_IsFenceNV) - GL_STUB(glTestFenceNV, _gloffset_TestFenceNV) - GL_STUB(glGetFenceivNV, _gloffset_GetFenceivNV) - GL_STUB(glFinishFenceNV, _gloffset_FinishFenceNV) - GL_STUB(glSetFenceNV, _gloffset_SetFenceNV) - GL_STUB(glVertexAttrib4bvARB, _gloffset_VertexAttrib4bvARB) - GL_STUB(glVertexAttrib4ivARB, _gloffset_VertexAttrib4ivARB) GL_STUB(glVertexAttrib4ubvARB, _gloffset_VertexAttrib4ubvARB) - GL_STUB(glVertexAttrib4usvARB, _gloffset_VertexAttrib4usvARB) GL_STUB(glVertexAttrib4uivARB, _gloffset_VertexAttrib4uivARB) - GL_STUB(glVertexAttrib4NbvARB, _gloffset_VertexAttrib4NbvARB) - GL_STUB(glVertexAttrib4NsvARB, _gloffset_VertexAttrib4NsvARB) - GL_STUB(glVertexAttrib4NivARB, _gloffset_VertexAttrib4NivARB) - GL_STUB(glVertexAttrib4NusvARB, _gloffset_VertexAttrib4NusvARB) - GL_STUB(glVertexAttrib4NuivARB, _gloffset_VertexAttrib4NuivARB) + GL_STUB(glVertexAttrib4usvARB, _gloffset_VertexAttrib4usvARB) GL_STUB(glVertexAttribPointerARB, _gloffset_VertexAttribPointerARB) - GL_STUB(glEnableVertexAttribArrayARB, _gloffset_EnableVertexAttribArrayARB) - GL_STUB(glDisableVertexAttribArrayARB, _gloffset_DisableVertexAttribArrayARB) - GL_STUB(glProgramStringARB, _gloffset_ProgramStringARB) - GL_STUB(glProgramEnvParameter4dARB, _gloffset_ProgramEnvParameter4dARB) - GL_STUB(glProgramEnvParameter4dvARB, _gloffset_ProgramEnvParameter4dvARB) - GL_STUB(glProgramEnvParameter4fARB, _gloffset_ProgramEnvParameter4fARB) - GL_STUB(glProgramEnvParameter4fvARB, _gloffset_ProgramEnvParameter4fvARB) - GL_STUB(glProgramLocalParameter4dARB, _gloffset_ProgramLocalParameter4dARB) - GL_STUB(glProgramLocalParameter4dvARB, _gloffset_ProgramLocalParameter4dvARB) - GL_STUB(glProgramLocalParameter4fARB, _gloffset_ProgramLocalParameter4fARB) - GL_STUB(glProgramLocalParameter4fvARB, _gloffset_ProgramLocalParameter4fvARB) - GL_STUB(glGetProgramEnvParameterdvARB, _gloffset_GetProgramEnvParameterdvARB) - GL_STUB(glGetProgramEnvParameterfvARB, _gloffset_GetProgramEnvParameterfvARB) - GL_STUB(glGetProgramLocalParameterdvARB, _gloffset_GetProgramLocalParameterdvARB) - GL_STUB(glGetProgramLocalParameterfvARB, _gloffset_GetProgramLocalParameterfvARB) - GL_STUB(glGetProgramivARB, _gloffset_GetProgramivARB) - GL_STUB(glGetProgramStringARB, _gloffset_GetProgramStringARB) - GL_STUB(glProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV) - GL_STUB(glProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV) - GL_STUB(glProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV) - GL_STUB(glProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV) - GL_STUB(glGetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV) - GL_STUB(glGetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV) GL_STUB(glBindBufferARB, _gloffset_BindBufferARB) GL_STUB(glBufferDataARB, _gloffset_BufferDataARB) GL_STUB(glBufferSubDataARB, _gloffset_BufferSubDataARB) @@ -1592,63 +1334,199 @@ _mesa_sparc_glapi_begin: GL_STUB(glIsBufferARB, _gloffset_IsBufferARB) GL_STUB(glMapBufferARB, _gloffset_MapBufferARB) GL_STUB(glUnmapBufferARB, _gloffset_UnmapBufferARB) - GL_STUB(glDepthBoundsEXT, _gloffset_DepthBoundsEXT) - GL_STUB(glGenQueriesARB, _gloffset_GenQueriesARB) - GL_STUB(glDeleteQueriesARB, _gloffset_DeleteQueriesARB) - GL_STUB(glIsQueryARB, _gloffset_IsQueryARB) GL_STUB(glBeginQueryARB, _gloffset_BeginQueryARB) + GL_STUB(glDeleteQueriesARB, _gloffset_DeleteQueriesARB) GL_STUB(glEndQueryARB, _gloffset_EndQueryARB) - GL_STUB(glGetQueryivARB, _gloffset_GetQueryivARB) + GL_STUB(glGenQueriesARB, _gloffset_GenQueriesARB) GL_STUB(glGetQueryObjectivARB, _gloffset_GetQueryObjectivARB) GL_STUB(glGetQueryObjectuivARB, _gloffset_GetQueryObjectuivARB) + GL_STUB(glGetQueryivARB, _gloffset_GetQueryivARB) + GL_STUB(glIsQueryARB, _gloffset_IsQueryARB) + GL_STUB(glAttachObjectARB, _gloffset_AttachObjectARB) + GL_STUB(glCompileShaderARB, _gloffset_CompileShaderARB) + GL_STUB(glCreateProgramObjectARB, _gloffset_CreateProgramObjectARB) + GL_STUB(glCreateShaderObjectARB, _gloffset_CreateShaderObjectARB) + GL_STUB(glDeleteObjectARB, _gloffset_DeleteObjectARB) + GL_STUB(glDetachObjectARB, _gloffset_DetachObjectARB) + GL_STUB(glGetActiveUniformARB, _gloffset_GetActiveUniformARB) + GL_STUB(glGetAttachedObjectsARB, _gloffset_GetAttachedObjectsARB) + GL_STUB(glGetHandleARB, _gloffset_GetHandleARB) + GL_STUB(glGetInfoLogARB, _gloffset_GetInfoLogARB) + GL_STUB(glGetObjectParameterfvARB, _gloffset_GetObjectParameterfvARB) + GL_STUB(glGetObjectParameterivARB, _gloffset_GetObjectParameterivARB) + GL_STUB(glGetShaderSourceARB, _gloffset_GetShaderSourceARB) + GL_STUB(glGetUniformLocationARB, _gloffset_GetUniformLocationARB) + GL_STUB(glGetUniformfvARB, _gloffset_GetUniformfvARB) + GL_STUB(glGetUniformivARB, _gloffset_GetUniformivARB) + GL_STUB(glLinkProgramARB, _gloffset_LinkProgramARB) + GL_STUB(glShaderSourceARB, _gloffset_ShaderSourceARB) + GL_STUB(glUniform1fARB, _gloffset_Uniform1fARB) + GL_STUB(glUniform1fvARB, _gloffset_Uniform1fvARB) + GL_STUB(glUniform1iARB, _gloffset_Uniform1iARB) + GL_STUB(glUniform1ivARB, _gloffset_Uniform1ivARB) + GL_STUB(glUniform2fARB, _gloffset_Uniform2fARB) + GL_STUB(glUniform2fvARB, _gloffset_Uniform2fvARB) + GL_STUB(glUniform2iARB, _gloffset_Uniform2iARB) + GL_STUB(glUniform2ivARB, _gloffset_Uniform2ivARB) + GL_STUB(glUniform3fARB, _gloffset_Uniform3fARB) + GL_STUB(glUniform3fvARB, _gloffset_Uniform3fvARB) + GL_STUB(glUniform3iARB, _gloffset_Uniform3iARB) + GL_STUB(glUniform3ivARB, _gloffset_Uniform3ivARB) + GL_STUB(glUniform4fARB, _gloffset_Uniform4fARB) + GL_STUB(glUniform4fvARB, _gloffset_Uniform4fvARB) + GL_STUB(glUniform4iARB, _gloffset_Uniform4iARB) + GL_STUB(glUniform4ivARB, _gloffset_Uniform4ivARB) + GL_STUB(glUniformMatrix2fvARB, _gloffset_UniformMatrix2fvARB) + GL_STUB(glUniformMatrix3fvARB, _gloffset_UniformMatrix3fvARB) + GL_STUB(glUniformMatrix4fvARB, _gloffset_UniformMatrix4fvARB) + GL_STUB(glUseProgramObjectARB, _gloffset_UseProgramObjectARB) + GL_STUB(glValidateProgramARB, _gloffset_ValidateProgramARB) + GL_STUB(glBindAttribLocationARB, _gloffset_BindAttribLocationARB) + GL_STUB(glGetActiveAttribARB, _gloffset_GetActiveAttribARB) + GL_STUB(glGetAttribLocationARB, _gloffset_GetAttribLocationARB) + GL_STUB(glDrawBuffersARB, _gloffset_DrawBuffersARB) + GL_STUB(glPolygonOffsetEXT, _gloffset_PolygonOffsetEXT) + GL_STUB(glGetHistogramEXT, _gloffset_GetHistogramEXT) + GL_STUB(glGetHistogramParameterfvEXT, _gloffset_GetHistogramParameterfvEXT) + GL_STUB(glGetHistogramParameterivEXT, _gloffset_GetHistogramParameterivEXT) + GL_STUB(glGetMinmaxEXT, _gloffset_GetMinmaxEXT) + GL_STUB(glGetMinmaxParameterfvEXT, _gloffset_GetMinmaxParameterfvEXT) + GL_STUB(glGetMinmaxParameterivEXT, _gloffset_GetMinmaxParameterivEXT) + GL_STUB(glGetConvolutionFilterEXT, _gloffset_GetConvolutionFilterEXT) + GL_STUB(glGetConvolutionParameterfvEXT, _gloffset_GetConvolutionParameterfvEXT) + GL_STUB(glGetConvolutionParameterivEXT, _gloffset_GetConvolutionParameterivEXT) + GL_STUB(glGetSeparableFilterEXT, _gloffset_GetSeparableFilterEXT) + GL_STUB(glGetColorTableParameterfvSGI, _gloffset_GetColorTableParameterfvSGI) + GL_STUB(glGetColorTableParameterivSGI, _gloffset_GetColorTableParameterivSGI) + GL_STUB(glGetColorTableSGI, _gloffset_GetColorTableSGI) + GL_STUB(glGetPixelTexGenParameterfvSGIS, _gloffset_GetPixelTexGenParameterfvSGIS) + GL_STUB(glGetPixelTexGenParameterivSGIS, _gloffset_GetPixelTexGenParameterivSGIS) + GL_STUB(glPixelTexGenParameterfSGIS, _gloffset_PixelTexGenParameterfSGIS) + GL_STUB(glPixelTexGenParameterfvSGIS, _gloffset_PixelTexGenParameterfvSGIS) + GL_STUB(glPixelTexGenParameteriSGIS, _gloffset_PixelTexGenParameteriSGIS) + GL_STUB(glPixelTexGenParameterivSGIS, _gloffset_PixelTexGenParameterivSGIS) + GL_STUB(glAreTexturesResidentEXT, _gloffset_AreTexturesResidentEXT) + GL_STUB(glGenTexturesEXT, _gloffset_GenTexturesEXT) + GL_STUB(glIsTextureEXT, _gloffset_IsTextureEXT) + GL_STUB(glSampleMaskSGIS, _gloffset_SampleMaskSGIS) + GL_STUB(glSamplePatternSGIS, _gloffset_SamplePatternSGIS) + GL_STUB(glColorPointerEXT, _gloffset_ColorPointerEXT) + GL_STUB(glEdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT) + GL_STUB(glIndexPointerEXT, _gloffset_IndexPointerEXT) + GL_STUB(glNormalPointerEXT, _gloffset_NormalPointerEXT) + GL_STUB(glTexCoordPointerEXT, _gloffset_TexCoordPointerEXT) + GL_STUB(glVertexPointerEXT, _gloffset_VertexPointerEXT) + GL_STUB(glPointParameterfEXT, _gloffset_PointParameterfEXT) + GL_STUB(glPointParameterfvEXT, _gloffset_PointParameterfvEXT) + GL_STUB(glGetColorTableEXT, _gloffset_GetColorTableEXT) + GL_STUB(glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfvEXT) + GL_STUB(glGetColorTableParameterivEXT, _gloffset_GetColorTableParameterivEXT) + GL_STUB(glLockArraysEXT, _gloffset_LockArraysEXT) + GL_STUB(glUnlockArraysEXT, _gloffset_UnlockArraysEXT) + GL_STUB(glCullParameterdvEXT, _gloffset_CullParameterdvEXT) + GL_STUB(glCullParameterfvEXT, _gloffset_CullParameterfvEXT) + GL_STUB(glSecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT) + GL_STUB(glSecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT) + GL_STUB(glSecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT) + GL_STUB(glSecondaryColor3dvEXT, _gloffset_SecondaryColor3dvEXT) + GL_STUB(glSecondaryColor3fEXT, _gloffset_SecondaryColor3fEXT) + GL_STUB(glSecondaryColor3fvEXT, _gloffset_SecondaryColor3fvEXT) + GL_STUB(glSecondaryColor3iEXT, _gloffset_SecondaryColor3iEXT) + GL_STUB(glSecondaryColor3ivEXT, _gloffset_SecondaryColor3ivEXT) + GL_STUB(glSecondaryColor3sEXT, _gloffset_SecondaryColor3sEXT) + GL_STUB(glSecondaryColor3svEXT, _gloffset_SecondaryColor3svEXT) + GL_STUB(glSecondaryColor3ubEXT, _gloffset_SecondaryColor3ubEXT) + GL_STUB(glSecondaryColor3ubvEXT, _gloffset_SecondaryColor3ubvEXT) + GL_STUB(glSecondaryColor3uiEXT, _gloffset_SecondaryColor3uiEXT) + GL_STUB(glSecondaryColor3uivEXT, _gloffset_SecondaryColor3uivEXT) + GL_STUB(glSecondaryColor3usEXT, _gloffset_SecondaryColor3usEXT) + GL_STUB(glSecondaryColor3usvEXT, _gloffset_SecondaryColor3usvEXT) + GL_STUB(glSecondaryColorPointerEXT, _gloffset_SecondaryColorPointerEXT) + GL_STUB(glMultiDrawArraysEXT, _gloffset_MultiDrawArraysEXT) + GL_STUB(glMultiDrawElementsEXT, _gloffset_MultiDrawElementsEXT) + GL_STUB(glFogCoordPointerEXT, _gloffset_FogCoordPointerEXT) + GL_STUB(glFogCoorddEXT, _gloffset_FogCoorddEXT) + GL_STUB(glFogCoorddvEXT, _gloffset_FogCoorddvEXT) + GL_STUB(glFogCoordfEXT, _gloffset_FogCoordfEXT) + GL_STUB(glFogCoordfvEXT, _gloffset_FogCoordfvEXT) + GL_STUB(glPixelTexGenSGIX, _gloffset_PixelTexGenSGIX) + GL_STUB(glBlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT) + GL_STUB(glVertexWeightPointerEXT, _gloffset_VertexWeightPointerEXT) + GL_STUB(glVertexWeightfEXT, _gloffset_VertexWeightfEXT) + GL_STUB(glVertexWeightfvEXT, _gloffset_VertexWeightfvEXT) + GL_STUB(glFlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV) + GL_STUB(glVertexArrayRangeNV, _gloffset_VertexArrayRangeNV) + GL_STUB(glCombinerInputNV, _gloffset_CombinerInputNV) + GL_STUB(glCombinerOutputNV, _gloffset_CombinerOutputNV) + GL_STUB(glCombinerParameterfNV, _gloffset_CombinerParameterfNV) + GL_STUB(glCombinerParameterfvNV, _gloffset_CombinerParameterfvNV) + GL_STUB(glCombinerParameteriNV, _gloffset_CombinerParameteriNV) + GL_STUB(glCombinerParameterivNV, _gloffset_CombinerParameterivNV) + GL_STUB(glFinalCombinerInputNV, _gloffset_FinalCombinerInputNV) + GL_STUB(glGetCombinerInputParameterfvNV, _gloffset_GetCombinerInputParameterfvNV) + GL_STUB(glGetCombinerInputParameterivNV, _gloffset_GetCombinerInputParameterivNV) + GL_STUB(glGetCombinerOutputParameterfvNV, _gloffset_GetCombinerOutputParameterfvNV) + GL_STUB(glGetCombinerOutputParameterivNV, _gloffset_GetCombinerOutputParameterivNV) + GL_STUB(glGetFinalCombinerInputParameterfvNV, _gloffset_GetFinalCombinerInputParameterfvNV) + GL_STUB(glGetFinalCombinerInputParameterivNV, _gloffset_GetFinalCombinerInputParameterivNV) + GL_STUB(glResizeBuffersMESA, _gloffset_ResizeBuffersMESA) + GL_STUB(glWindowPos2dMESA, _gloffset_WindowPos2dMESA) + GL_STUB(glWindowPos2dvMESA, _gloffset_WindowPos2dvMESA) + GL_STUB(glWindowPos2fMESA, _gloffset_WindowPos2fMESA) + GL_STUB(glWindowPos2fvMESA, _gloffset_WindowPos2fvMESA) + GL_STUB(glWindowPos2iMESA, _gloffset_WindowPos2iMESA) + GL_STUB(glWindowPos2ivMESA, _gloffset_WindowPos2ivMESA) + GL_STUB(glWindowPos2sMESA, _gloffset_WindowPos2sMESA) + GL_STUB(glWindowPos2svMESA, _gloffset_WindowPos2svMESA) + GL_STUB(glWindowPos3dMESA, _gloffset_WindowPos3dMESA) + GL_STUB(glWindowPos3dvMESA, _gloffset_WindowPos3dvMESA) + GL_STUB(glWindowPos3fMESA, _gloffset_WindowPos3fMESA) + GL_STUB(glWindowPos3fvMESA, _gloffset_WindowPos3fvMESA) + GL_STUB(glWindowPos3iMESA, _gloffset_WindowPos3iMESA) + GL_STUB(glWindowPos3ivMESA, _gloffset_WindowPos3ivMESA) + GL_STUB(glWindowPos3sMESA, _gloffset_WindowPos3sMESA) + GL_STUB(glWindowPos3svMESA, _gloffset_WindowPos3svMESA) + GL_STUB(glWindowPos4dMESA, _gloffset_WindowPos4dMESA) + GL_STUB(glWindowPos4dvMESA, _gloffset_WindowPos4dvMESA) + GL_STUB(glWindowPos4fMESA, _gloffset_WindowPos4fMESA) + GL_STUB(glWindowPos4fvMESA, _gloffset_WindowPos4fvMESA) + GL_STUB(glWindowPos4iMESA, _gloffset_WindowPos4iMESA) + GL_STUB(glWindowPos4ivMESA, _gloffset_WindowPos4ivMESA) + GL_STUB(glWindowPos4sMESA, _gloffset_WindowPos4sMESA) + GL_STUB(glWindowPos4svMESA, _gloffset_WindowPos4svMESA) GL_STUB(glMultiModeDrawArraysIBM, _gloffset_MultiModeDrawArraysIBM) GL_STUB(glMultiModeDrawElementsIBM, _gloffset_MultiModeDrawElementsIBM) - GL_STUB(glBlendEquationSeparateEXT, _gloffset_BlendEquationSeparateEXT) - GL_STUB(glDeleteObjectARB, _gloffset_DeleteObjectARB) - GL_STUB(glGetHandleARB, _gloffset_GetHandleARB) - GL_STUB(glDetachObjectARB, _gloffset_DetachObjectARB) - GL_STUB(glCreateShaderObjectARB, _gloffset_CreateShaderObjectARB) - GL_STUB(glShaderSourceARB, _gloffset_ShaderSourceARB) - GL_STUB(glCompileShaderARB, _gloffset_CompileShaderARB) - GL_STUB(glCreateProgramObjectARB, _gloffset_CreateProgramObjectARB) - GL_STUB(glAttachObjectARB, _gloffset_AttachObjectARB) - GL_STUB(glLinkProgramARB, _gloffset_LinkProgramARB) - GL_STUB(glUseProgramObjectARB, _gloffset_UseProgramObjectARB) - GL_STUB(glValidateProgramARB, _gloffset_ValidateProgramARB) - GL_STUB(glUniform1fARB, _gloffset_Uniform1fARB) - GL_STUB(glUniform2fARB, _gloffset_Uniform2fARB) - GL_STUB(glUniform3fARB, _gloffset_Uniform3fARB) - GL_STUB(glUniform4fARB, _gloffset_Uniform4fARB) - GL_STUB(glUniform1iARB, _gloffset_Uniform1iARB) - GL_STUB(glUniform2iARB, _gloffset_Uniform2iARB) - GL_STUB(glUniform3iARB, _gloffset_Uniform3iARB) - GL_STUB(glUniform4iARB, _gloffset_Uniform4iARB) - GL_STUB(glUniform1fvARB, _gloffset_Uniform1fvARB) - GL_STUB(glUniform2fvARB, _gloffset_Uniform2fvARB) - GL_STUB(glUniform3fvARB, _gloffset_Uniform3fvARB) - GL_STUB(glUniform4fvARB, _gloffset_Uniform4fvARB) - GL_STUB(glUniform1ivARB, _gloffset_Uniform1ivARB) - GL_STUB(glUniform2ivARB, _gloffset_Uniform2ivARB) - GL_STUB(glUniform3ivARB, _gloffset_Uniform3ivARB) - GL_STUB(glUniform4ivARB, _gloffset_Uniform4ivARB) - GL_STUB(glUniformMatrix2fvARB, _gloffset_UniformMatrix2fvARB) - GL_STUB(glUniformMatrix3fvARB, _gloffset_UniformMatrix3fvARB) - GL_STUB(glUniformMatrix4fvARB, _gloffset_UniformMatrix4fvARB) - GL_STUB(glGetObjectParameterfvARB, _gloffset_GetObjectParameterfvARB) - GL_STUB(glGetObjectParameterivARB, _gloffset_GetObjectParameterivARB) - GL_STUB(glGetInfoLogARB, _gloffset_GetInfoLogARB) - GL_STUB(glGetAttachedObjectsARB, _gloffset_GetAttachedObjectsARB) - GL_STUB(glGetUniformLocationARB, _gloffset_GetUniformLocationARB) - GL_STUB(glGetActiveUniformARB, _gloffset_GetActiveUniformARB) - GL_STUB(glGetUniformfvARB, _gloffset_GetUniformfvARB) - GL_STUB(glGetUniformivARB, _gloffset_GetUniformivARB) - GL_STUB(glGetShaderSourceARB, _gloffset_GetShaderSourceARB) - GL_STUB(glBindAttribLocationARB, _gloffset_BindAttribLocationARB) - GL_STUB(glGetActiveAttribARB, _gloffset_GetActiveAttribARB) - GL_STUB(glGetAttribLocationARB, _gloffset_GetAttribLocationARB) + GL_STUB(glDeleteFencesNV, _gloffset_DeleteFencesNV) + GL_STUB(glFinishFenceNV, _gloffset_FinishFenceNV) + GL_STUB(glGenFencesNV, _gloffset_GenFencesNV) + GL_STUB(glGetFenceivNV, _gloffset_GetFenceivNV) + GL_STUB(glIsFenceNV, _gloffset_IsFenceNV) + GL_STUB(glSetFenceNV, _gloffset_SetFenceNV) + GL_STUB(glTestFenceNV, _gloffset_TestFenceNV) + GL_STUB(glAreProgramsResidentNV, _gloffset_AreProgramsResidentNV) + GL_STUB(glBindProgramNV, _gloffset_BindProgramNV) + GL_STUB(glDeleteProgramsNV, _gloffset_DeleteProgramsNV) + GL_STUB(glExecuteProgramNV, _gloffset_ExecuteProgramNV) + GL_STUB(glGenProgramsNV, _gloffset_GenProgramsNV) + GL_STUB(glGetProgramParameterdvNV, _gloffset_GetProgramParameterdvNV) + GL_STUB(glGetProgramParameterfvNV, _gloffset_GetProgramParameterfvNV) + GL_STUB(glGetProgramStringNV, _gloffset_GetProgramStringNV) + GL_STUB(glGetProgramivNV, _gloffset_GetProgramivNV) + GL_STUB(glGetTrackMatrixivNV, _gloffset_GetTrackMatrixivNV) + GL_STUB(glGetVertexAttribPointervNV, _gloffset_GetVertexAttribPointervNV) GL_STUB(glGetVertexAttribdvNV, _gloffset_GetVertexAttribdvNV) GL_STUB(glGetVertexAttribfvNV, _gloffset_GetVertexAttribfvNV) GL_STUB(glGetVertexAttribivNV, _gloffset_GetVertexAttribivNV) + GL_STUB(glIsProgramNV, _gloffset_IsProgramNV) + GL_STUB(glLoadProgramNV, _gloffset_LoadProgramNV) + GL_STUB(glProgramParameter4dNV, _gloffset_ProgramParameter4dNV) + GL_STUB(glProgramParameter4dvNV, _gloffset_ProgramParameter4dvNV) + GL_STUB(glProgramParameter4fNV, _gloffset_ProgramParameter4fNV) + GL_STUB(glProgramParameter4fvNV, _gloffset_ProgramParameter4fvNV) + GL_STUB(glProgramParameters4dvNV, _gloffset_ProgramParameters4dvNV) + GL_STUB(glProgramParameters4fvNV, _gloffset_ProgramParameters4fvNV) + GL_STUB(glRequestResidentProgramsNV, _gloffset_RequestResidentProgramsNV) + GL_STUB(glTrackMatrixNV, _gloffset_TrackMatrixNV) GL_STUB(glVertexAttrib1dNV, _gloffset_VertexAttrib1dNV) GL_STUB(glVertexAttrib1dvNV, _gloffset_VertexAttrib1dvNV) GL_STUB(glVertexAttrib1fNV, _gloffset_VertexAttrib1fNV) @@ -1675,49 +1553,71 @@ _mesa_sparc_glapi_begin: GL_STUB(glVertexAttrib4svNV, _gloffset_VertexAttrib4svNV) GL_STUB(glVertexAttrib4ubNV, _gloffset_VertexAttrib4ubNV) GL_STUB(glVertexAttrib4ubvNV, _gloffset_VertexAttrib4ubvNV) - GL_STUB(glGenFragmentShadersATI, _gloffset_GenFragmentShadersATI) + GL_STUB(glVertexAttribPointerNV, _gloffset_VertexAttribPointerNV) + GL_STUB(glVertexAttribs1dvNV, _gloffset_VertexAttribs1dvNV) + GL_STUB(glVertexAttribs1fvNV, _gloffset_VertexAttribs1fvNV) + GL_STUB(glVertexAttribs1svNV, _gloffset_VertexAttribs1svNV) + GL_STUB(glVertexAttribs2dvNV, _gloffset_VertexAttribs2dvNV) + GL_STUB(glVertexAttribs2fvNV, _gloffset_VertexAttribs2fvNV) + GL_STUB(glVertexAttribs2svNV, _gloffset_VertexAttribs2svNV) + GL_STUB(glVertexAttribs3dvNV, _gloffset_VertexAttribs3dvNV) + GL_STUB(glVertexAttribs3fvNV, _gloffset_VertexAttribs3fvNV) + GL_STUB(glVertexAttribs3svNV, _gloffset_VertexAttribs3svNV) + GL_STUB(glVertexAttribs4dvNV, _gloffset_VertexAttribs4dvNV) + GL_STUB(glVertexAttribs4fvNV, _gloffset_VertexAttribs4fvNV) + GL_STUB(glVertexAttribs4svNV, _gloffset_VertexAttribs4svNV) + GL_STUB(glVertexAttribs4ubvNV, _gloffset_VertexAttribs4ubvNV) + GL_STUB(glAlphaFragmentOp1ATI, _gloffset_AlphaFragmentOp1ATI) + GL_STUB(glAlphaFragmentOp2ATI, _gloffset_AlphaFragmentOp2ATI) + GL_STUB(glAlphaFragmentOp3ATI, _gloffset_AlphaFragmentOp3ATI) + GL_STUB(glBeginFragmentShaderATI, _gloffset_BeginFragmentShaderATI) GL_STUB(glBindFragmentShaderATI, _gloffset_BindFragmentShaderATI) + GL_STUB(glColorFragmentOp1ATI, _gloffset_ColorFragmentOp1ATI) + GL_STUB(glColorFragmentOp2ATI, _gloffset_ColorFragmentOp2ATI) + GL_STUB(glColorFragmentOp3ATI, _gloffset_ColorFragmentOp3ATI) GL_STUB(glDeleteFragmentShaderATI, _gloffset_DeleteFragmentShaderATI) - GL_STUB(glBeginFragmentShaderATI, _gloffset_BeginFragmentShaderATI) GL_STUB(glEndFragmentShaderATI, _gloffset_EndFragmentShaderATI) + GL_STUB(glGenFragmentShadersATI, _gloffset_GenFragmentShadersATI) GL_STUB(glPassTexCoordATI, _gloffset_PassTexCoordATI) GL_STUB(glSampleMapATI, _gloffset_SampleMapATI) - GL_STUB(glColorFragmentOp1ATI, _gloffset_ColorFragmentOp1ATI) - GL_STUB(glColorFragmentOp2ATI, _gloffset_ColorFragmentOp2ATI) - GL_STUB(glColorFragmentOp3ATI, _gloffset_ColorFragmentOp3ATI) - GL_STUB(glAlphaFragmentOp1ATI, _gloffset_AlphaFragmentOp1ATI) - GL_STUB(glAlphaFragmentOp2ATI, _gloffset_AlphaFragmentOp2ATI) - GL_STUB(glAlphaFragmentOp3ATI, _gloffset_AlphaFragmentOp3ATI) GL_STUB(glSetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI) - GL_STUB(glIsRenderbufferEXT, _gloffset_IsRenderbufferEXT) - GL_STUB(glBindRenderbufferEXT, _gloffset_BindRenderbufferEXT) - GL_STUB(glDeleteRenderbuffersEXT, _gloffset_DeleteRenderbuffersEXT) - GL_STUB(glGenRenderbuffersEXT, _gloffset_GenRenderbuffersEXT) - GL_STUB(glRenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT) - GL_STUB(glGetRenderbufferParameterivEXT, _gloffset_GetRenderbufferParameterivEXT) - GL_STUB(glIsFramebufferEXT, _gloffset_IsFramebufferEXT) + GL_STUB(glPointParameteriNV, _gloffset_PointParameteriNV) + GL_STUB(glPointParameterivNV, _gloffset_PointParameterivNV) + GL_STUB(glActiveStencilFaceEXT, _gloffset_ActiveStencilFaceEXT) + GL_STUB(gl_dispatch_stub_741, _gloffset__dispatch_stub_741) + GL_STUB(gl_dispatch_stub_742, _gloffset__dispatch_stub_742) + GL_STUB(gl_dispatch_stub_743, _gloffset__dispatch_stub_743) + GL_STUB(gl_dispatch_stub_744, _gloffset__dispatch_stub_744) + GL_STUB(glGetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV) + GL_STUB(glGetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV) + GL_STUB(glProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV) + GL_STUB(glProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV) + GL_STUB(glProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV) + GL_STUB(glProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV) + GL_STUB(glDepthBoundsEXT, _gloffset_DepthBoundsEXT) + GL_STUB(glBlendEquationSeparateEXT, _gloffset_BlendEquationSeparateEXT) GL_STUB(glBindFramebufferEXT, _gloffset_BindFramebufferEXT) - GL_STUB(glDeleteFramebuffersEXT, _gloffset_DeleteFramebuffersEXT) - GL_STUB(glGenFramebuffersEXT, _gloffset_GenFramebuffersEXT) + GL_STUB(glBindRenderbufferEXT, _gloffset_BindRenderbufferEXT) GL_STUB(glCheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT) + GL_STUB(glDeleteFramebuffersEXT, _gloffset_DeleteFramebuffersEXT) + GL_STUB(glDeleteRenderbuffersEXT, _gloffset_DeleteRenderbuffersEXT) + GL_STUB(glFramebufferRenderbufferEXT, _gloffset_FramebufferRenderbufferEXT) GL_STUB(glFramebufferTexture1DEXT, _gloffset_FramebufferTexture1DEXT) GL_STUB(glFramebufferTexture2DEXT, _gloffset_FramebufferTexture2DEXT) GL_STUB(glFramebufferTexture3DEXT, _gloffset_FramebufferTexture3DEXT) - GL_STUB(glFramebufferRenderbufferEXT, _gloffset_FramebufferRenderbufferEXT) - GL_STUB(glGetFramebufferAttachmentParameterivEXT, _gloffset_GetFramebufferAttachmentParameterivEXT) + GL_STUB(glGenFramebuffersEXT, _gloffset_GenFramebuffersEXT) + GL_STUB(glGenRenderbuffersEXT, _gloffset_GenRenderbuffersEXT) GL_STUB(glGenerateMipmapEXT, _gloffset_GenerateMipmapEXT) - GL_STUB(glStencilFuncSeparate, _gloffset_StencilFuncSeparate) - GL_STUB(glStencilOpSeparate, _gloffset_StencilOpSeparate) - GL_STUB(glStencilMaskSeparate, _gloffset_StencilMaskSeparate) + GL_STUB(glGetFramebufferAttachmentParameterivEXT, _gloffset_GetFramebufferAttachmentParameterivEXT) GL_STUB(glGetQueryObjecti64vEXT, _gloffset_GetQueryObjecti64vEXT) GL_STUB(glGetQueryObjectui64vEXT, _gloffset_GetQueryObjectui64vEXT) + GL_STUB(glGetRenderbufferParameterivEXT, _gloffset_GetRenderbufferParameterivEXT) + GL_STUB(glIsFramebufferEXT, _gloffset_IsFramebufferEXT) + GL_STUB(glIsRenderbufferEXT, _gloffset_IsRenderbufferEXT) + GL_STUB(glRenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT) GL_STUB(glBlitFramebufferEXT, _gloffset_BlitFramebufferEXT) - GL_STUB(gl_dispatch_stub_819, _gloffset__dispatch_stub_819) - GL_STUB(gl_dispatch_stub_820, _gloffset__dispatch_stub_820) - GL_STUB(gl_dispatch_stub_821, _gloffset__dispatch_stub_821) - GL_STUB(gl_dispatch_stub_822, _gloffset__dispatch_stub_822) - GL_STUB(gl_dispatch_stub_823, _gloffset__dispatch_stub_823) - GL_STUB(gl_dispatch_stub_824, _gloffset__dispatch_stub_824) + GL_STUB(gl_dispatch_stub_773, _gloffset__dispatch_stub_773) + GL_STUB(gl_dispatch_stub_774, _gloffset__dispatch_stub_774) .globl _mesa_sparc_glapi_end ; .type _mesa_sparc_glapi_end,#function _mesa_sparc_glapi_end: @@ -1794,11 +1694,37 @@ _mesa_sparc_glapi_end: .globl glMultiTexCoord4iv ; .type glMultiTexCoord4iv,#function ; glMultiTexCoord4iv = glMultiTexCoord4ivARB .globl glMultiTexCoord4s ; .type glMultiTexCoord4s,#function ; glMultiTexCoord4s = glMultiTexCoord4sARB .globl glMultiTexCoord4sv ; .type glMultiTexCoord4sv,#function ; glMultiTexCoord4sv = glMultiTexCoord4svARB - .globl glLoadTransposeMatrixf ; .type glLoadTransposeMatrixf,#function ; glLoadTransposeMatrixf = glLoadTransposeMatrixfARB .globl glLoadTransposeMatrixd ; .type glLoadTransposeMatrixd,#function ; glLoadTransposeMatrixd = glLoadTransposeMatrixdARB - .globl glMultTransposeMatrixf ; .type glMultTransposeMatrixf,#function ; glMultTransposeMatrixf = glMultTransposeMatrixfARB + .globl glLoadTransposeMatrixf ; .type glLoadTransposeMatrixf,#function ; glLoadTransposeMatrixf = glLoadTransposeMatrixfARB .globl glMultTransposeMatrixd ; .type glMultTransposeMatrixd,#function ; glMultTransposeMatrixd = glMultTransposeMatrixdARB + .globl glMultTransposeMatrixf ; .type glMultTransposeMatrixf,#function ; glMultTransposeMatrixf = glMultTransposeMatrixfARB .globl glSampleCoverage ; .type glSampleCoverage,#function ; glSampleCoverage = glSampleCoverageARB + .globl glCompressedTexImage1D ; .type glCompressedTexImage1D,#function ; glCompressedTexImage1D = glCompressedTexImage1DARB + .globl glCompressedTexImage2D ; .type glCompressedTexImage2D,#function ; glCompressedTexImage2D = glCompressedTexImage2DARB + .globl glCompressedTexImage3D ; .type glCompressedTexImage3D,#function ; glCompressedTexImage3D = glCompressedTexImage3DARB + .globl glCompressedTexSubImage1D ; .type glCompressedTexSubImage1D,#function ; glCompressedTexSubImage1D = glCompressedTexSubImage1DARB + .globl glCompressedTexSubImage2D ; .type glCompressedTexSubImage2D,#function ; glCompressedTexSubImage2D = glCompressedTexSubImage2DARB + .globl glCompressedTexSubImage3D ; .type glCompressedTexSubImage3D,#function ; glCompressedTexSubImage3D = glCompressedTexSubImage3DARB + .globl glGetCompressedTexImage ; .type glGetCompressedTexImage,#function ; glGetCompressedTexImage = glGetCompressedTexImageARB + .globl glBindBuffer ; .type glBindBuffer,#function ; glBindBuffer = glBindBufferARB + .globl glBufferData ; .type glBufferData,#function ; glBufferData = glBufferDataARB + .globl glBufferSubData ; .type glBufferSubData,#function ; glBufferSubData = glBufferSubDataARB + .globl glDeleteBuffers ; .type glDeleteBuffers,#function ; glDeleteBuffers = glDeleteBuffersARB + .globl glGenBuffers ; .type glGenBuffers,#function ; glGenBuffers = glGenBuffersARB + .globl glGetBufferParameteriv ; .type glGetBufferParameteriv,#function ; glGetBufferParameteriv = glGetBufferParameterivARB + .globl glGetBufferPointerv ; .type glGetBufferPointerv,#function ; glGetBufferPointerv = glGetBufferPointervARB + .globl glGetBufferSubData ; .type glGetBufferSubData,#function ; glGetBufferSubData = glGetBufferSubDataARB + .globl glIsBuffer ; .type glIsBuffer,#function ; glIsBuffer = glIsBufferARB + .globl glMapBuffer ; .type glMapBuffer,#function ; glMapBuffer = glMapBufferARB + .globl glUnmapBuffer ; .type glUnmapBuffer,#function ; glUnmapBuffer = glUnmapBufferARB + .globl glBeginQuery ; .type glBeginQuery,#function ; glBeginQuery = glBeginQueryARB + .globl glDeleteQueries ; .type glDeleteQueries,#function ; glDeleteQueries = glDeleteQueriesARB + .globl glEndQuery ; .type glEndQuery,#function ; glEndQuery = glEndQueryARB + .globl glGenQueries ; .type glGenQueries,#function ; glGenQueries = glGenQueriesARB + .globl glGetQueryObjectiv ; .type glGetQueryObjectiv,#function ; glGetQueryObjectiv = glGetQueryObjectivARB + .globl glGetQueryObjectuiv ; .type glGetQueryObjectuiv,#function ; glGetQueryObjectuiv = glGetQueryObjectuivARB + .globl glGetQueryiv ; .type glGetQueryiv,#function ; glGetQueryiv = glGetQueryivARB + .globl glIsQuery ; .type glIsQuery,#function ; glIsQuery = glIsQueryARB .globl glDrawBuffersATI ; .type glDrawBuffersATI,#function ; glDrawBuffersATI = glDrawBuffersARB .globl glSampleMaskEXT ; .type glSampleMaskEXT,#function ; glSampleMaskEXT = glSampleMaskSGIS .globl glSamplePatternEXT ; .type glSamplePatternEXT,#function ; glSamplePatternEXT = glSamplePatternSGIS @@ -1808,6 +1734,32 @@ _mesa_sparc_glapi_end: .globl glPointParameterfv ; .type glPointParameterfv,#function ; glPointParameterfv = glPointParameterfvEXT .globl glPointParameterfvARB ; .type glPointParameterfvARB,#function ; glPointParameterfvARB = glPointParameterfvEXT .globl glPointParameterfvSGIS ; .type glPointParameterfvSGIS,#function ; glPointParameterfvSGIS = glPointParameterfvEXT + .globl glSecondaryColor3b ; .type glSecondaryColor3b,#function ; glSecondaryColor3b = glSecondaryColor3bEXT + .globl glSecondaryColor3bv ; .type glSecondaryColor3bv,#function ; glSecondaryColor3bv = glSecondaryColor3bvEXT + .globl glSecondaryColor3d ; .type glSecondaryColor3d,#function ; glSecondaryColor3d = glSecondaryColor3dEXT + .globl glSecondaryColor3dv ; .type glSecondaryColor3dv,#function ; glSecondaryColor3dv = glSecondaryColor3dvEXT + .globl glSecondaryColor3f ; .type glSecondaryColor3f,#function ; glSecondaryColor3f = glSecondaryColor3fEXT + .globl glSecondaryColor3fv ; .type glSecondaryColor3fv,#function ; glSecondaryColor3fv = glSecondaryColor3fvEXT + .globl glSecondaryColor3i ; .type glSecondaryColor3i,#function ; glSecondaryColor3i = glSecondaryColor3iEXT + .globl glSecondaryColor3iv ; .type glSecondaryColor3iv,#function ; glSecondaryColor3iv = glSecondaryColor3ivEXT + .globl glSecondaryColor3s ; .type glSecondaryColor3s,#function ; glSecondaryColor3s = glSecondaryColor3sEXT + .globl glSecondaryColor3sv ; .type glSecondaryColor3sv,#function ; glSecondaryColor3sv = glSecondaryColor3svEXT + .globl glSecondaryColor3ub ; .type glSecondaryColor3ub,#function ; glSecondaryColor3ub = glSecondaryColor3ubEXT + .globl glSecondaryColor3ubv ; .type glSecondaryColor3ubv,#function ; glSecondaryColor3ubv = glSecondaryColor3ubvEXT + .globl glSecondaryColor3ui ; .type glSecondaryColor3ui,#function ; glSecondaryColor3ui = glSecondaryColor3uiEXT + .globl glSecondaryColor3uiv ; .type glSecondaryColor3uiv,#function ; glSecondaryColor3uiv = glSecondaryColor3uivEXT + .globl glSecondaryColor3us ; .type glSecondaryColor3us,#function ; glSecondaryColor3us = glSecondaryColor3usEXT + .globl glSecondaryColor3usv ; .type glSecondaryColor3usv,#function ; glSecondaryColor3usv = glSecondaryColor3usvEXT + .globl glSecondaryColorPointer ; .type glSecondaryColorPointer,#function ; glSecondaryColorPointer = glSecondaryColorPointerEXT + .globl glMultiDrawArrays ; .type glMultiDrawArrays,#function ; glMultiDrawArrays = glMultiDrawArraysEXT + .globl glMultiDrawElements ; .type glMultiDrawElements,#function ; glMultiDrawElements = glMultiDrawElementsEXT + .globl glFogCoordPointer ; .type glFogCoordPointer,#function ; glFogCoordPointer = glFogCoordPointerEXT + .globl glFogCoordd ; .type glFogCoordd,#function ; glFogCoordd = glFogCoorddEXT + .globl glFogCoorddv ; .type glFogCoorddv,#function ; glFogCoorddv = glFogCoorddvEXT + .globl glFogCoordf ; .type glFogCoordf,#function ; glFogCoordf = glFogCoordfEXT + .globl glFogCoordfv ; .type glFogCoordfv,#function ; glFogCoordfv = glFogCoordfvEXT + .globl glBlendFuncSeparate ; .type glBlendFuncSeparate,#function ; glBlendFuncSeparate = glBlendFuncSeparateEXT + .globl glBlendFuncSeparateINGR ; .type glBlendFuncSeparateINGR,#function ; glBlendFuncSeparateINGR = glBlendFuncSeparateEXT .globl glWindowPos2d ; .type glWindowPos2d,#function ; glWindowPos2d = glWindowPos2dMESA .globl glWindowPos2dARB ; .type glWindowPos2dARB,#function ; glWindowPos2dARB = glWindowPos2dMESA .globl glWindowPos2dv ; .type glWindowPos2dv,#function ; glWindowPos2dv = glWindowPos2dvMESA @@ -1840,37 +1792,6 @@ _mesa_sparc_glapi_end: .globl glWindowPos3sARB ; .type glWindowPos3sARB,#function ; glWindowPos3sARB = glWindowPos3sMESA .globl glWindowPos3sv ; .type glWindowPos3sv,#function ; glWindowPos3sv = glWindowPos3svMESA .globl glWindowPos3svARB ; .type glWindowPos3svARB,#function ; glWindowPos3svARB = glWindowPos3svMESA - .globl glBlendFuncSeparate ; .type glBlendFuncSeparate,#function ; glBlendFuncSeparate = glBlendFuncSeparateEXT - .globl glBlendFuncSeparateINGR ; .type glBlendFuncSeparateINGR,#function ; glBlendFuncSeparateINGR = glBlendFuncSeparateEXT - .globl glFogCoordf ; .type glFogCoordf,#function ; glFogCoordf = glFogCoordfEXT - .globl glFogCoordfv ; .type glFogCoordfv,#function ; glFogCoordfv = glFogCoordfvEXT - .globl glFogCoordd ; .type glFogCoordd,#function ; glFogCoordd = glFogCoorddEXT - .globl glFogCoorddv ; .type glFogCoorddv,#function ; glFogCoorddv = glFogCoorddvEXT - .globl glFogCoordPointer ; .type glFogCoordPointer,#function ; glFogCoordPointer = glFogCoordPointerEXT - .globl glCompressedTexImage3D ; .type glCompressedTexImage3D,#function ; glCompressedTexImage3D = glCompressedTexImage3DARB - .globl glCompressedTexImage2D ; .type glCompressedTexImage2D,#function ; glCompressedTexImage2D = glCompressedTexImage2DARB - .globl glCompressedTexImage1D ; .type glCompressedTexImage1D,#function ; glCompressedTexImage1D = glCompressedTexImage1DARB - .globl glCompressedTexSubImage3D ; .type glCompressedTexSubImage3D,#function ; glCompressedTexSubImage3D = glCompressedTexSubImage3DARB - .globl glCompressedTexSubImage2D ; .type glCompressedTexSubImage2D,#function ; glCompressedTexSubImage2D = glCompressedTexSubImage2DARB - .globl glCompressedTexSubImage1D ; .type glCompressedTexSubImage1D,#function ; glCompressedTexSubImage1D = glCompressedTexSubImage1DARB - .globl glGetCompressedTexImage ; .type glGetCompressedTexImage,#function ; glGetCompressedTexImage = glGetCompressedTexImageARB - .globl glSecondaryColor3b ; .type glSecondaryColor3b,#function ; glSecondaryColor3b = glSecondaryColor3bEXT - .globl glSecondaryColor3bv ; .type glSecondaryColor3bv,#function ; glSecondaryColor3bv = glSecondaryColor3bvEXT - .globl glSecondaryColor3d ; .type glSecondaryColor3d,#function ; glSecondaryColor3d = glSecondaryColor3dEXT - .globl glSecondaryColor3dv ; .type glSecondaryColor3dv,#function ; glSecondaryColor3dv = glSecondaryColor3dvEXT - .globl glSecondaryColor3f ; .type glSecondaryColor3f,#function ; glSecondaryColor3f = glSecondaryColor3fEXT - .globl glSecondaryColor3fv ; .type glSecondaryColor3fv,#function ; glSecondaryColor3fv = glSecondaryColor3fvEXT - .globl glSecondaryColor3i ; .type glSecondaryColor3i,#function ; glSecondaryColor3i = glSecondaryColor3iEXT - .globl glSecondaryColor3iv ; .type glSecondaryColor3iv,#function ; glSecondaryColor3iv = glSecondaryColor3ivEXT - .globl glSecondaryColor3s ; .type glSecondaryColor3s,#function ; glSecondaryColor3s = glSecondaryColor3sEXT - .globl glSecondaryColor3sv ; .type glSecondaryColor3sv,#function ; glSecondaryColor3sv = glSecondaryColor3svEXT - .globl glSecondaryColor3ub ; .type glSecondaryColor3ub,#function ; glSecondaryColor3ub = glSecondaryColor3ubEXT - .globl glSecondaryColor3ubv ; .type glSecondaryColor3ubv,#function ; glSecondaryColor3ubv = glSecondaryColor3ubvEXT - .globl glSecondaryColor3ui ; .type glSecondaryColor3ui,#function ; glSecondaryColor3ui = glSecondaryColor3uiEXT - .globl glSecondaryColor3uiv ; .type glSecondaryColor3uiv,#function ; glSecondaryColor3uiv = glSecondaryColor3uivEXT - .globl glSecondaryColor3us ; .type glSecondaryColor3us,#function ; glSecondaryColor3us = glSecondaryColor3usEXT - .globl glSecondaryColor3usv ; .type glSecondaryColor3usv,#function ; glSecondaryColor3usv = glSecondaryColor3usvEXT - .globl glSecondaryColorPointer ; .type glSecondaryColorPointer,#function ; glSecondaryColorPointer = glSecondaryColorPointerEXT .globl glBindProgramARB ; .type glBindProgramARB,#function ; glBindProgramARB = glBindProgramNV .globl glDeleteProgramsARB ; .type glDeleteProgramsARB,#function ; glDeleteProgramsARB = glDeleteProgramsNV .globl glGenProgramsARB ; .type glGenProgramsARB,#function ; glGenProgramsARB = glGenProgramsNV @@ -1878,25 +1799,4 @@ _mesa_sparc_glapi_end: .globl glIsProgramARB ; .type glIsProgramARB,#function ; glIsProgramARB = glIsProgramNV .globl glPointParameteri ; .type glPointParameteri,#function ; glPointParameteri = glPointParameteriNV .globl glPointParameteriv ; .type glPointParameteriv,#function ; glPointParameteriv = glPointParameterivNV - .globl glMultiDrawArrays ; .type glMultiDrawArrays,#function ; glMultiDrawArrays = glMultiDrawArraysEXT - .globl glMultiDrawElements ; .type glMultiDrawElements,#function ; glMultiDrawElements = glMultiDrawElementsEXT - .globl glBindBuffer ; .type glBindBuffer,#function ; glBindBuffer = glBindBufferARB - .globl glBufferData ; .type glBufferData,#function ; glBufferData = glBufferDataARB - .globl glBufferSubData ; .type glBufferSubData,#function ; glBufferSubData = glBufferSubDataARB - .globl glDeleteBuffers ; .type glDeleteBuffers,#function ; glDeleteBuffers = glDeleteBuffersARB - .globl glGenBuffers ; .type glGenBuffers,#function ; glGenBuffers = glGenBuffersARB - .globl glGetBufferParameteriv ; .type glGetBufferParameteriv,#function ; glGetBufferParameteriv = glGetBufferParameterivARB - .globl glGetBufferPointerv ; .type glGetBufferPointerv,#function ; glGetBufferPointerv = glGetBufferPointervARB - .globl glGetBufferSubData ; .type glGetBufferSubData,#function ; glGetBufferSubData = glGetBufferSubDataARB - .globl glIsBuffer ; .type glIsBuffer,#function ; glIsBuffer = glIsBufferARB - .globl glMapBuffer ; .type glMapBuffer,#function ; glMapBuffer = glMapBufferARB - .globl glUnmapBuffer ; .type glUnmapBuffer,#function ; glUnmapBuffer = glUnmapBufferARB - .globl glGenQueries ; .type glGenQueries,#function ; glGenQueries = glGenQueriesARB - .globl glDeleteQueries ; .type glDeleteQueries,#function ; glDeleteQueries = glDeleteQueriesARB - .globl glIsQuery ; .type glIsQuery,#function ; glIsQuery = glIsQueryARB - .globl glBeginQuery ; .type glBeginQuery,#function ; glBeginQuery = glBeginQueryARB - .globl glEndQuery ; .type glEndQuery,#function ; glEndQuery = glEndQueryARB - .globl glGetQueryiv ; .type glGetQueryiv,#function ; glGetQueryiv = glGetQueryivARB - .globl glGetQueryObjectiv ; .type glGetQueryObjectiv,#function ; glGetQueryObjectiv = glGetQueryObjectivARB - .globl glGetQueryObjectuiv ; .type glGetQueryObjectuiv,#function ; glGetQueryObjectuiv = glGetQueryObjectuivARB .globl glBlendEquationSeparateATI ; .type glBlendEquationSeparateATI,#function ; glBlendEquationSeparateATI = glBlendEquationSeparateEXT -- cgit v1.2.3