From bb567357bc1366df7115e0daa68c2470e3bf6ba6 Mon Sep 17 00:00:00 2001
From: Corbin Simpson <MostAwesomeDude@gmail.com>
Date: Sat, 17 Oct 2009 21:32:56 -0700
Subject: gallium: Permit surface_copy and surface_fill to be NULL.

Uf. Lots of files touched. Would people with working vega, xorg, dri1, etc.
please make sure you are not broken, and fix yourself up if you are.

There were only two or three places where the code did not have painful
fallbacks, so I would advise st maintainers to find less painful workarounds,
or consider overhauling util_surface_copy and util_surface_fill.

Per ymanton, darktama, and Dr_Jakob's suggestions, clear has been left as-is.

I will not add PIPE_CAP_BLITTER unless it is deemed necessary.
---
 src/mesa/state_tracker/st_atom_framebuffer.c | 16 ++++++++++++----
 1 file changed, 12 insertions(+), 4 deletions(-)

(limited to 'src/mesa/state_tracker/st_atom_framebuffer.c')

diff --git a/src/mesa/state_tracker/st_atom_framebuffer.c b/src/mesa/state_tracker/st_atom_framebuffer.c
index 5209a6a0c9..e18c0f6e0a 100644
--- a/src/mesa/state_tracker/st_atom_framebuffer.c
+++ b/src/mesa/state_tracker/st_atom_framebuffer.c
@@ -39,6 +39,7 @@
 #include "pipe/p_context.h"
 #include "pipe/p_inlines.h"
 #include "cso_cache/cso_context.h"
+#include "util/u_rect.h"
 
 
 
@@ -162,10 +163,17 @@ update_framebuffer_state( struct st_context *st )
          (void) st_get_framebuffer_surface(stfb, ST_SURFACE_FRONT_LEFT, &surf_front);
          (void) st_get_framebuffer_surface(stfb, ST_SURFACE_BACK_LEFT, &surf_back);
 
-         st->pipe->surface_copy(st->pipe,
-                                surf_front, 0, 0,  /* dest */
-                                surf_back, 0, 0,   /* src */
-                                fb->Width, fb->Height);
+         if (st->pipe->surface_copy) {
+            st->pipe->surface_copy(st->pipe,
+                                   surf_front, 0, 0,  /* dest */
+                                   surf_back, 0, 0,   /* src */
+                                   fb->Width, fb->Height);
+         } else {
+            util_surface_copy(st->pipe, FALSE,
+                              surf_front, 0, 0,
+                              surf_back, 0, 0,
+                              fb->Width, fb->Height);
+         }
       }
       /* we're assuming we'll really draw to the front buffer */
       st->frontbuffer_status = FRONT_STATUS_DIRTY;
-- 
cgit v1.2.3


From 683e35f726a182ed9fc6b6d5cb07146eebe14dea Mon Sep 17 00:00:00 2001
From: Keith Whitwell <keithw@vmware.com>
Date: Thu, 19 Nov 2009 14:39:34 -0800
Subject: gallium: don't use arrays for texture width,height,depth

---
 src/gallium/auxiliary/draw/draw_pipe_aaline.c    | 10 +--
 src/gallium/auxiliary/draw/draw_pipe_pstipple.c  |  6 +-
 src/gallium/auxiliary/util/u_blit.c              | 26 +++----
 src/gallium/auxiliary/util/u_gen_mipmap.c        | 25 +++---
 src/gallium/auxiliary/util/u_math.h              |  4 +-
 src/gallium/auxiliary/util/u_surface.c           |  6 +-
 src/gallium/auxiliary/vl/vl_compositor.c         | 12 +--
 src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c | 22 +++---
 src/gallium/drivers/i915/i915_state_sampler.c    |  2 +-
 src/gallium/drivers/i915/i915_texture.c          | 96 +++++++++++-------------
 src/gallium/drivers/softpipe/sp_tex_sample.c     | 58 +++++++-------
 src/gallium/drivers/softpipe/sp_tex_tile_cache.c |  7 +-
 src/gallium/drivers/softpipe/sp_texture.c        | 49 ++++++------
 src/gallium/drivers/trace/tr_dump_state.c        |  6 +-
 src/gallium/drivers/trace/tr_rbug.c              |  6 +-
 src/gallium/include/pipe/p_state.h               |  6 +-
 src/mesa/state_tracker/st_atom_framebuffer.c     |  5 +-
 src/mesa/state_tracker/st_atom_pixeltransfer.c   |  2 +-
 src/mesa/state_tracker/st_cb_drawpixels.c        |  4 +-
 src/mesa/state_tracker/st_cb_fbo.c               |  6 +-
 src/mesa/state_tracker/st_cb_readpixels.c        |  2 +-
 src/mesa/state_tracker/st_cb_texture.c           | 12 +--
 src/mesa/state_tracker/st_gen_mipmap.c           | 39 +++++-----
 src/mesa/state_tracker/st_texture.c              | 36 ++++-----
 24 files changed, 226 insertions(+), 221 deletions(-)

(limited to 'src/mesa/state_tracker/st_atom_framebuffer.c')

diff --git a/src/gallium/auxiliary/draw/draw_pipe_aaline.c b/src/gallium/auxiliary/draw/draw_pipe_aaline.c
index 9f956715a2..31de84b272 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_aaline.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_aaline.c
@@ -398,9 +398,9 @@ aaline_create_texture(struct aaline_stage *aaline)
    texTemp.target = PIPE_TEXTURE_2D;
    texTemp.format = PIPE_FORMAT_A8_UNORM; /* XXX verify supported by driver! */
    texTemp.last_level = MAX_TEXTURE_LEVEL;
-   texTemp.width[0] = 1 << MAX_TEXTURE_LEVEL;
-   texTemp.height[0] = 1 << MAX_TEXTURE_LEVEL;
-   texTemp.depth[0] = 1;
+   texTemp.width0 = 1 << MAX_TEXTURE_LEVEL;
+   texTemp.height0 = 1 << MAX_TEXTURE_LEVEL;
+   texTemp.depth0 = 1;
    pf_get_block(texTemp.format, &texTemp.block);
 
    aaline->texture = screen->texture_create(screen, &texTemp);
@@ -413,11 +413,11 @@ aaline_create_texture(struct aaline_stage *aaline)
     */
    for (level = 0; level <= MAX_TEXTURE_LEVEL; level++) {
       struct pipe_transfer *transfer;
-      const uint size = aaline->texture->width[level];
+      const uint size = u_minify(aaline->texture->width0, level);
       ubyte *data;
       uint i, j;
 
-      assert(aaline->texture->width[level] == aaline->texture->height[level]);
+      assert(aaline->texture->width0 == aaline->texture->height0);
 
       /* This texture is new, no need to flush. 
        */
diff --git a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c
index 283502cdf3..27d89721b1 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c
@@ -427,9 +427,9 @@ pstip_create_texture(struct pstip_stage *pstip)
    texTemp.target = PIPE_TEXTURE_2D;
    texTemp.format = PIPE_FORMAT_A8_UNORM; /* XXX verify supported by driver! */
    texTemp.last_level = 0;
-   texTemp.width[0] = 32;
-   texTemp.height[0] = 32;
-   texTemp.depth[0] = 1;
+   texTemp.width0 = 32;
+   texTemp.height0 = 32;
+   texTemp.depth0 = 1;
    pf_get_block(texTemp.format, &texTemp.block);
 
    pstip->texture = screen->texture_create(screen, &texTemp);
diff --git a/src/gallium/auxiliary/util/u_blit.c b/src/gallium/auxiliary/util/u_blit.c
index 5038642599..5372df5735 100644
--- a/src/gallium/auxiliary/util/u_blit.c
+++ b/src/gallium/auxiliary/util/u_blit.c
@@ -354,9 +354,9 @@ util_blit_pixels_writemask(struct blit_state *ctx,
       texTemp.target = PIPE_TEXTURE_2D;
       texTemp.format = src->format;
       texTemp.last_level = 0;
-      texTemp.width[0] = srcW;
-      texTemp.height[0] = srcH;
-      texTemp.depth[0] = 1;
+      texTemp.width0 = srcW;
+      texTemp.height0 = srcH;
+      texTemp.depth0 = 1;
       pf_get_block(src->format, &texTemp.block);
 
       tex = screen->texture_create(screen, &texTemp);
@@ -389,10 +389,10 @@ util_blit_pixels_writemask(struct blit_state *ctx,
    }
    else {
       pipe_texture_reference(&tex, src->texture);
-      s0 = srcX0 / (float)tex->width[0];
-      s1 = srcX1 / (float)tex->width[0];
-      t0 = srcY0 / (float)tex->height[0];
-      t1 = srcY1 / (float)tex->height[0];
+      s0 = srcX0 / (float)tex->width0;
+      s1 = srcX1 / (float)tex->width0;
+      t0 = srcY0 / (float)tex->height0;
+      t1 = srcY1 / (float)tex->height0;
    }
 
 
@@ -518,13 +518,13 @@ util_blit_pixels_tex(struct blit_state *ctx,
    assert(filter == PIPE_TEX_MIPFILTER_NEAREST ||
           filter == PIPE_TEX_MIPFILTER_LINEAR);
 
-   assert(tex->width[0] != 0);
-   assert(tex->height[0] != 0);
+   assert(tex->width0 != 0);
+   assert(tex->height0 != 0);
 
-   s0 = srcX0 / (float)tex->width[0];
-   s1 = srcX1 / (float)tex->width[0];
-   t0 = srcY0 / (float)tex->height[0];
-   t1 = srcY1 / (float)tex->height[0];
+   s0 = srcX0 / (float)tex->width0;
+   s1 = srcX1 / (float)tex->width0;
+   t0 = srcY0 / (float)tex->height0;
+   t1 = srcY1 / (float)tex->height0;
 
    assert(ctx->pipe->screen->is_format_supported(ctx->pipe->screen, dst->format,
                                                  PIPE_TEXTURE_2D,
diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.c b/src/gallium/auxiliary/util/u_gen_mipmap.c
index aa823aa218..84db14576e 100644
--- a/src/gallium/auxiliary/util/u_gen_mipmap.c
+++ b/src/gallium/auxiliary/util/u_gen_mipmap.c
@@ -45,6 +45,7 @@
 #include "util/u_draw_quad.h"
 #include "util/u_gen_mipmap.h"
 #include "util/u_simple_shaders.h"
+#include "util/u_math.h"
 
 #include "cso_cache/cso_context.h"
 
@@ -1125,12 +1126,12 @@ make_1d_mipmap(struct gen_mipmap_state *ctx,
       
       srcTrans = screen->get_tex_transfer(screen, pt, face, srcLevel, zslice,
                                           PIPE_TRANSFER_READ, 0, 0,
-                                          pt->width[srcLevel],
-                                          pt->height[srcLevel]);
+                                          u_minify(pt->width0, srcLevel),
+                                          u_minify(pt->height0, srcLevel));
       dstTrans = screen->get_tex_transfer(screen, pt, face, dstLevel, zslice,
                                           PIPE_TRANSFER_WRITE, 0, 0,
-                                          pt->width[dstLevel],
-                                          pt->height[dstLevel]);
+                                          u_minify(pt->width0, dstLevel),
+                                          u_minify(pt->height0, dstLevel));
 
       srcMap = (ubyte *) screen->transfer_map(screen, srcTrans);
       dstMap = (ubyte *) screen->transfer_map(screen, dstTrans);
@@ -1168,12 +1169,12 @@ make_2d_mipmap(struct gen_mipmap_state *ctx,
       
       srcTrans = screen->get_tex_transfer(screen, pt, face, srcLevel, zslice,
                                           PIPE_TRANSFER_READ, 0, 0,
-                                          pt->width[srcLevel],
-                                          pt->height[srcLevel]);
+                                          u_minify(pt->width0, srcLevel),
+                                          u_minify(pt->height0, srcLevel));
       dstTrans = screen->get_tex_transfer(screen, pt, face, dstLevel, zslice,
                                           PIPE_TRANSFER_WRITE, 0, 0,
-                                          pt->width[dstLevel],
-                                          pt->height[dstLevel]);
+                                          u_minify(pt->width0, dstLevel),
+                                          u_minify(pt->height0, dstLevel));
 
       srcMap = (ubyte *) screen->transfer_map(screen, srcTrans);
       dstMap = (ubyte *) screen->transfer_map(screen, dstTrans);
@@ -1575,8 +1576,8 @@ util_gen_mipmap(struct gen_mipmap_state *ctx,
        * Setup framebuffer / dest surface
        */
       fb.cbufs[0] = surf;
-      fb.width = pt->width[dstLevel];
-      fb.height = pt->height[dstLevel];
+      fb.width = u_minify(pt->width0, dstLevel);
+      fb.height = u_minify(pt->height0, dstLevel);
       cso_set_framebuffer(ctx->cso, &fb);
 
       /*
@@ -1597,8 +1598,8 @@ util_gen_mipmap(struct gen_mipmap_state *ctx,
       offset = set_vertex_data(ctx,
                                pt->target,
                                face,
-                               (float) pt->width[dstLevel],
-                               (float) pt->height[dstLevel]);
+                               (float) u_minify(pt->width0, dstLevel),
+                               (float) u_minify(pt->height0, dstLevel));
 
       util_draw_vertex_buffer(ctx->pipe, 
                               ctx->vbuf,
diff --git a/src/gallium/auxiliary/util/u_math.h b/src/gallium/auxiliary/util/u_math.h
index 75b075f160..7a598efc3a 100644
--- a/src/gallium/auxiliary/util/u_math.h
+++ b/src/gallium/auxiliary/util/u_math.h
@@ -507,9 +507,9 @@ align(int value, int alignment)
 }
 
 static INLINE unsigned
-minify(unsigned value)
+u_minify(unsigned value, unsigned levels)
 {
-    return MAX2(1, value >> 1);
+    return MAX2(1, value >> levels);
 }
 
 #ifndef COPY_4V
diff --git a/src/gallium/auxiliary/util/u_surface.c b/src/gallium/auxiliary/util/u_surface.c
index 85e443204e..de8c266db8 100644
--- a/src/gallium/auxiliary/util/u_surface.c
+++ b/src/gallium/auxiliary/util/u_surface.c
@@ -79,9 +79,9 @@ util_create_rgba_surface(struct pipe_screen *screen,
    templ.target = target;
    templ.format = format;
    templ.last_level = 0;
-   templ.width[0] = width;
-   templ.height[0] = height;
-   templ.depth[0] = 1;
+   templ.width0 = width;
+   templ.height0 = height;
+   templ.depth0 = 1;
    pf_get_block(format, &templ.block);
    templ.tex_usage = usage;
 
diff --git a/src/gallium/auxiliary/vl/vl_compositor.c b/src/gallium/auxiliary/vl/vl_compositor.c
index cda6dc134a..592dd17421 100644
--- a/src/gallium/auxiliary/vl/vl_compositor.c
+++ b/src/gallium/auxiliary/vl/vl_compositor.c
@@ -455,8 +455,8 @@ void vl_compositor_render(struct vl_compositor          *compositor,
    assert(dst_area);
    assert(picture_type == PIPE_MPEG12_PICTURE_TYPE_FRAME);
 
-   compositor->fb_state.width = dst_surface->width[0];
-   compositor->fb_state.height = dst_surface->height[0];
+   compositor->fb_state.width = dst_surface->width0;
+   compositor->fb_state.height = dst_surface->height0;
    compositor->fb_state.cbufs[0] = compositor->pipe->screen->get_tex_surface
    (
       compositor->pipe->screen,
@@ -504,12 +504,12 @@ void vl_compositor_render(struct vl_compositor          *compositor,
    vs_consts->dst_trans.z = 0;
    vs_consts->dst_trans.w = 0;
 
-   vs_consts->src_scale.x = src_area->w / (float)src_surface->width[0];
-   vs_consts->src_scale.y = src_area->h / (float)src_surface->height[0];
+   vs_consts->src_scale.x = src_area->w / (float)src_surface->width0;
+   vs_consts->src_scale.y = src_area->h / (float)src_surface->height0;
    vs_consts->src_scale.z = 1;
    vs_consts->src_scale.w = 1;
-   vs_consts->src_trans.x = src_area->x / (float)src_surface->width[0];
-   vs_consts->src_trans.y = src_area->y / (float)src_surface->height[0];
+   vs_consts->src_trans.x = src_area->x / (float)src_surface->width0;
+   vs_consts->src_trans.y = src_area->y / (float)src_surface->height0;
    vs_consts->src_trans.z = 0;
    vs_consts->src_trans.w = 0;
 
diff --git a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c
index c4ba69817f..1934965995 100644
--- a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c
+++ b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c
@@ -681,7 +681,7 @@ xfer_buffers_map(struct vl_mpeg12_mc_renderer *r)
       (
          r->pipe->screen, r->textures.all[i],
          0, 0, 0, PIPE_TRANSFER_WRITE, 0, 0,
-         r->textures.all[i]->width[0], r->textures.all[i]->height[0]
+         r->textures.all[i]->width0, r->textures.all[i]->height0
       );
 
       r->texels[i] = r->pipe->screen->transfer_map(r->pipe->screen, r->tex_transfer[i]);
@@ -835,26 +835,26 @@ init_buffers(struct vl_mpeg12_mc_renderer *r)
    /* TODO: Accomodate HW that can't do this and also for cases when this isn't precise enough */
    template.format = PIPE_FORMAT_R16_SNORM;
    template.last_level = 0;
-   template.width[0] = r->pot_buffers ?
+   template.width0 = r->pot_buffers ?
       util_next_power_of_two(r->picture_width) : r->picture_width;
-   template.height[0] = r->pot_buffers ?
+   template.height0 = r->pot_buffers ?
       util_next_power_of_two(r->picture_height) : r->picture_height;
-   template.depth[0] = 1;
+   template.depth0 = 1;
    pf_get_block(template.format, &template.block);
    template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER | PIPE_TEXTURE_USAGE_DYNAMIC;
 
    r->textures.individual.y = r->pipe->screen->texture_create(r->pipe->screen, &template);
 
    if (r->chroma_format == PIPE_VIDEO_CHROMA_FORMAT_420) {
-      template.width[0] = r->pot_buffers ?
+      template.width0 = r->pot_buffers ?
          util_next_power_of_two(r->picture_width / 2) :
          r->picture_width / 2;
-      template.height[0] = r->pot_buffers ?
+      template.height0 = r->pot_buffers ?
          util_next_power_of_two(r->picture_height / 2) :
          r->picture_height / 2;
    }
    else if (r->chroma_format == PIPE_VIDEO_CHROMA_FORMAT_422)
-      template.height[0] = r->pot_buffers ?
+      template.height0 = r->pot_buffers ?
          util_next_power_of_two(r->picture_height / 2) :
          r->picture_height / 2;
 
@@ -1283,8 +1283,8 @@ flush(struct vl_mpeg12_mc_renderer *r)
       PIPE_BUFFER_USAGE_CPU_WRITE | PIPE_BUFFER_USAGE_DISCARD
    );
 
-   vs_consts->denorm.x = r->surface->width[0];
-   vs_consts->denorm.y = r->surface->height[0];
+   vs_consts->denorm.x = r->surface->width0;
+   vs_consts->denorm.y = r->surface->height0;
 
    pipe_buffer_unmap(r->pipe->screen, r->vs_const_buf.buffer);
 
@@ -1633,8 +1633,8 @@ vl_mpeg12_mc_renderer_render_macroblocks(struct vl_mpeg12_mc_renderer
       renderer->past = past;
       renderer->future = future;
       renderer->fence = fence;
-      renderer->surface_tex_inv_size.x = 1.0f / surface->width[0];
-      renderer->surface_tex_inv_size.y = 1.0f / surface->height[0];
+      renderer->surface_tex_inv_size.x = 1.0f / surface->width0;
+      renderer->surface_tex_inv_size.y = 1.0f / surface->height0;
    }
 
    while (num_macroblocks) {
diff --git a/src/gallium/drivers/i915/i915_state_sampler.c b/src/gallium/drivers/i915/i915_state_sampler.c
index c5e9084d12..cbac4175c8 100644
--- a/src/gallium/drivers/i915/i915_state_sampler.c
+++ b/src/gallium/drivers/i915/i915_state_sampler.c
@@ -231,7 +231,7 @@ i915_update_texture(struct i915_context *i915,
 {
    const struct pipe_texture *pt = &tex->base;
    uint format, pitch;
-   const uint width = pt->width[0], height = pt->height[0], depth = pt->depth[0];
+   const uint width = pt->width0, height = pt->height0, depth = pt->depth0;
    const uint num_levels = pt->last_level;
    unsigned max_lod = num_levels * 4;
    unsigned tiled = MS3_USE_FENCE_REGS;
diff --git a/src/gallium/drivers/i915/i915_texture.c b/src/gallium/drivers/i915/i915_texture.c
index 286c9ace8e..c7b86dd4c5 100644
--- a/src/gallium/drivers/i915/i915_texture.c
+++ b/src/gallium/drivers/i915/i915_texture.c
@@ -105,10 +105,6 @@ i915_miptree_set_level_info(struct i915_texture *tex,
 
    assert(level < PIPE_MAX_TEXTURE_LEVELS);
 
-   pt->width[level] = w;
-   pt->height[level] = h;
-   pt->depth[level] = d;
-   
    pt->nblocksx[level] = pf_get_nblocksx(&pt->block, w);
    pt->nblocksy[level] = pf_get_nblocksy(&pt->block, h);
 
@@ -168,16 +164,16 @@ i915_scanout_layout(struct i915_texture *tex)
       return FALSE;
 
    i915_miptree_set_level_info(tex, 0, 1,
-                               tex->base.width[0],
-                               tex->base.height[0],
+                               tex->base.width0,
+                               tex->base.height0,
                                1);
    i915_miptree_set_image_offset(tex, 0, 0, 0, 0);
 
-   if (tex->base.width[0] >= 240) {
+   if (tex->base.width0 >= 240) {
       tex->stride = power_of_two(tex->base.nblocksx[0] * pt->block.size);
       tex->total_nblocksy = round_up(tex->base.nblocksy[0], 8);
       tex->hw_tiled = INTEL_TILE_X;
-   } else if (tex->base.width[0] == 64 && tex->base.height[0] == 64) {
+   } else if (tex->base.width0 == 64 && tex->base.height0 == 64) {
       tex->stride = power_of_two(tex->base.nblocksx[0] * pt->block.size);
       tex->total_nblocksy = round_up(tex->base.nblocksy[0], 8);
    } else {
@@ -185,7 +181,7 @@ i915_scanout_layout(struct i915_texture *tex)
    }
 
    debug_printf("%s size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__,
-      tex->base.width[0], tex->base.height[0], pt->block.size,
+      tex->base.width0, tex->base.height0, pt->block.size,
       tex->stride, tex->total_nblocksy, tex->stride * tex->total_nblocksy);
 
    return TRUE;
@@ -203,12 +199,12 @@ i915_display_target_layout(struct i915_texture *tex)
       return FALSE;
 
    /* fallback to normal textures for small textures */
-   if (tex->base.width[0] < 240)
+   if (tex->base.width0 < 240)
       return FALSE;
 
    i915_miptree_set_level_info(tex, 0, 1,
-                               tex->base.width[0],
-                               tex->base.height[0],
+                               tex->base.width0,
+                               tex->base.height0,
                                1);
    i915_miptree_set_image_offset(tex, 0, 0, 0, 0);
 
@@ -217,7 +213,7 @@ i915_display_target_layout(struct i915_texture *tex)
    tex->hw_tiled = INTEL_TILE_X;
 
    debug_printf("%s size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__,
-      tex->base.width[0], tex->base.height[0], pt->block.size,
+      tex->base.width0, tex->base.height0, pt->block.size,
       tex->stride, tex->total_nblocksy, tex->stride * tex->total_nblocksy);
 
    return TRUE;
@@ -228,8 +224,8 @@ i915_miptree_layout_2d(struct i915_texture *tex)
 {
    struct pipe_texture *pt = &tex->base;
    unsigned level;
-   unsigned width = pt->width[0];
-   unsigned height = pt->height[0];
+   unsigned width = pt->width0;
+   unsigned height = pt->height0;
    unsigned nblocksx = pt->nblocksx[0];
    unsigned nblocksy = pt->nblocksy[0];
 
@@ -254,8 +250,8 @@ i915_miptree_layout_2d(struct i915_texture *tex)
 
       tex->total_nblocksy += nblocksy;
 
-      width = minify(width);
-      height = minify(height);
+      width = u_minify(width, 1);
+      height = u_minify(height, 1);
       nblocksx = pf_get_nblocksx(&pt->block, width);
       nblocksy = pf_get_nblocksy(&pt->block, height);
    }
@@ -267,9 +263,9 @@ i915_miptree_layout_3d(struct i915_texture *tex)
    struct pipe_texture *pt = &tex->base;
    unsigned level;
 
-   unsigned width = pt->width[0];
-   unsigned height = pt->height[0];
-   unsigned depth = pt->depth[0];
+   unsigned width = pt->width0;
+   unsigned height = pt->height0;
+   unsigned depth = pt->depth0;
    unsigned nblocksx = pt->nblocksx[0];
    unsigned nblocksy = pt->nblocksy[0];
    unsigned stack_nblocksy = 0;
@@ -285,36 +281,34 @@ i915_miptree_layout_3d(struct i915_texture *tex)
 
       stack_nblocksy += MAX2(2, nblocksy);
 
-      width = minify(width);
-      height = minify(height);
-      depth = minify(depth);
+      width = u_minify(width, 1);
+      height = u_minify(height, 1);
       nblocksx = pf_get_nblocksx(&pt->block, width);
       nblocksy = pf_get_nblocksy(&pt->block, height);
    }
 
    /* Fixup depth image_offsets: 
     */
-   depth = pt->depth[0];
    for (level = 0; level <= pt->last_level; level++) {
       unsigned i;
       for (i = 0; i < depth; i++) 
          i915_miptree_set_image_offset(tex, level, i, 0, i * stack_nblocksy);
 
-      depth = minify(depth);
+      depth = u_minify(depth, 1);
    }
 
    /* Multiply slice size by texture depth for total size.  It's
     * remarkable how wasteful of memory the i915 texture layouts
     * are.  They are largely fixed in the i945.
     */
-   tex->total_nblocksy = stack_nblocksy * pt->depth[0];
+   tex->total_nblocksy = stack_nblocksy * pt->depth0;
 }
 
 static void
 i915_miptree_layout_cube(struct i915_texture *tex)
 {
    struct pipe_texture *pt = &tex->base;
-   unsigned width = pt->width[0], height = pt->height[0];
+   unsigned width = pt->width0, height = pt->height0;
    const unsigned nblocks = pt->nblocksx[0];
    unsigned level;
    unsigned face;
@@ -383,8 +377,8 @@ i945_miptree_layout_2d(struct i915_texture *tex)
    unsigned level;
    unsigned x = 0;
    unsigned y = 0;
-   unsigned width = pt->width[0];
-   unsigned height = pt->height[0];
+   unsigned width = pt->width0;
+   unsigned height = pt->height0;
    unsigned nblocksx = pt->nblocksx[0];
    unsigned nblocksy = pt->nblocksy[0];
 
@@ -407,8 +401,8 @@ i945_miptree_layout_2d(struct i915_texture *tex)
     */
    if (pt->last_level > 0) {
       unsigned mip1_nblocksx 
-         = align(pf_get_nblocksx(&pt->block, minify(width)), align_x)
-         + pf_get_nblocksx(&pt->block, minify(minify(width)));
+         = align(pf_get_nblocksx(&pt->block, u_minify(width, 1)), align_x)
+         + pf_get_nblocksx(&pt->block, u_minify(width, 2));
 
       if (mip1_nblocksx > nblocksx)
          tex->stride = mip1_nblocksx * pt->block.size;
@@ -439,8 +433,8 @@ i945_miptree_layout_2d(struct i915_texture *tex)
          y += nblocksy;
       }
 
-      width  = minify(width);
-      height = minify(height);
+      width  = u_minify(width, 1);
+      height = u_minify(height, 1);
       nblocksx = pf_get_nblocksx(&pt->block, width);
       nblocksy = pf_get_nblocksy(&pt->block, height);
    }
@@ -450,9 +444,9 @@ static void
 i945_miptree_layout_3d(struct i915_texture *tex)
 {
    struct pipe_texture *pt = &tex->base;
-   unsigned width = pt->width[0];
-   unsigned height = pt->height[0];
-   unsigned depth = pt->depth[0];
+   unsigned width = pt->width0;
+   unsigned height = pt->height0;
+   unsigned depth = pt->depth0;
    unsigned nblocksx = pt->nblocksx[0];
    unsigned nblocksy = pt->nblocksy[0];
    unsigned pack_x_pitch, pack_x_nr;
@@ -495,9 +489,9 @@ i945_miptree_layout_3d(struct i915_texture *tex)
          pack_y_pitch >>= 1;
       }
 
-      width = minify(width);
-      height = minify(height);
-      depth = minify(depth);
+      width = u_minify(width, 1);
+      height = u_minify(height, 1);
+      depth = u_minify(depth, 1);
       nblocksx = pf_get_nblocksx(&pt->block, width);
       nblocksy = pf_get_nblocksy(&pt->block, height);
    }
@@ -511,11 +505,11 @@ i945_miptree_layout_cube(struct i915_texture *tex)
 
    const unsigned nblocks = pt->nblocksx[0];
    unsigned face;
-   unsigned width = pt->width[0];
-   unsigned height = pt->height[0];
+   unsigned width = pt->width0;
+   unsigned height = pt->height0;
 
    /*
-   printf("%s %i, %i\n", __FUNCTION__, pt->width[0], pt->height[0]);
+   printf("%s %i, %i\n", __FUNCTION__, pt->width0, pt->height0);
    */
 
    assert(width == height); /* cubemap images are square */
@@ -651,8 +645,8 @@ i915_texture_create(struct pipe_screen *screen,
    pipe_reference_init(&tex->base.reference, 1);
    tex->base.screen = screen;
 
-   tex->base.nblocksx[0] = pf_get_nblocksx(&tex->base.block, tex->base.width[0]);
-   tex->base.nblocksy[0] = pf_get_nblocksy(&tex->base.block, tex->base.height[0]);
+   tex->base.nblocksx[0] = pf_get_nblocksx(&tex->base.block, tex->base.width0);
+   tex->base.nblocksy[0] = pf_get_nblocksy(&tex->base.block, tex->base.height0);
    
    if (is->is_i945) {
       if (!i945_miptree_layout(tex))
@@ -667,7 +661,7 @@ i915_texture_create(struct pipe_screen *screen,
 
 
    /* for scanouts and cursors, cursors arn't scanouts */
-   if (templat->tex_usage & PIPE_TEXTURE_USAGE_PRIMARY && templat->width[0] != 64)
+   if (templat->tex_usage & PIPE_TEXTURE_USAGE_PRIMARY && templat->width0 != 64)
       buf_usage = INTEL_NEW_SCANOUT;
    else
       buf_usage = INTEL_NEW_TEXTURE;
@@ -710,7 +704,7 @@ i915_texture_blanket(struct pipe_screen * screen,
    /* Only supports one type */
    if (base->target != PIPE_TEXTURE_2D ||
        base->last_level != 0 ||
-       base->depth[0] != 1) {
+       base->depth0 != 1) {
       return NULL;
    }
 
@@ -724,7 +718,7 @@ i915_texture_blanket(struct pipe_screen * screen,
 
    tex->stride = stride[0];
 
-   i915_miptree_set_level_info(tex, 0, 1, base->width[0], base->height[0], 1);
+   i915_miptree_set_level_info(tex, 0, 1, base->width0, base->height0, 1);
    i915_miptree_set_image_offset(tex, 0, 0, 0, 0);
 
    pipe_buffer_reference(&tex->buffer, buffer);
@@ -788,8 +782,8 @@ i915_get_tex_surface(struct pipe_screen *screen,
       pipe_reference_init(&ps->reference, 1);
       pipe_texture_reference(&ps->texture, pt);
       ps->format = pt->format;
-      ps->width = pt->width[level];
-      ps->height = pt->height[level];
+      ps->width = u_minify(pt->width0, level);
+      ps->height = u_minify(pt->height0, level);
       ps->offset = offset;
       ps->usage = flags;
    }
@@ -919,7 +913,7 @@ i915_texture_blanket_intel(struct pipe_screen *screen,
    /* Only supports one type */
    if (base->target != PIPE_TEXTURE_2D ||
        base->last_level != 0 ||
-       base->depth[0] != 1) {
+       base->depth0 != 1) {
       return NULL;
    }
 
@@ -933,7 +927,7 @@ i915_texture_blanket_intel(struct pipe_screen *screen,
 
    tex->stride = stride;
 
-   i915_miptree_set_level_info(tex, 0, 1, base->width[0], base->height[0], 1);
+   i915_miptree_set_level_info(tex, 0, 1, base->width0, base->height0, 1);
    i915_miptree_set_image_offset(tex, 0, 0, 0, 0);
 
    tex->buffer = buffer;
diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.c b/src/gallium/drivers/softpipe/sp_tex_sample.c
index c22ee86b66..e26153b1d9 100644
--- a/src/gallium/drivers/softpipe/sp_tex_sample.c
+++ b/src/gallium/drivers/softpipe/sp_tex_sample.c
@@ -521,7 +521,7 @@ compute_lambda_1d(const struct sp_sampler_varient *samp,
    const struct pipe_sampler_state *sampler = samp->sampler;
    float dsdx = fabsf(s[QUAD_BOTTOM_RIGHT] - s[QUAD_BOTTOM_LEFT]);
    float dsdy = fabsf(s[QUAD_TOP_LEFT]     - s[QUAD_BOTTOM_LEFT]);
-   float rho = MAX2(dsdx, dsdy) * texture->width[0];
+   float rho = MAX2(dsdx, dsdy) * texture->width0;
    float lambda;
 
    lambda = util_fast_log2(rho);
@@ -545,8 +545,8 @@ compute_lambda_2d(const struct sp_sampler_varient *samp,
    float dsdy = fabsf(s[QUAD_TOP_LEFT]     - s[QUAD_BOTTOM_LEFT]);
    float dtdx = fabsf(t[QUAD_BOTTOM_RIGHT] - t[QUAD_BOTTOM_LEFT]);
    float dtdy = fabsf(t[QUAD_TOP_LEFT]     - t[QUAD_BOTTOM_LEFT]);
-   float maxx = MAX2(dsdx, dsdy) * texture->width[0];
-   float maxy = MAX2(dtdx, dtdy) * texture->height[0];
+   float maxx = MAX2(dsdx, dsdy) * texture->width0;
+   float maxy = MAX2(dtdx, dtdy) * texture->height0;
    float rho  = MAX2(maxx, maxy);
    float lambda;
 
@@ -573,9 +573,9 @@ compute_lambda_3d(const struct sp_sampler_varient *samp,
    float dtdy = fabsf(t[QUAD_TOP_LEFT]     - t[QUAD_BOTTOM_LEFT]);
    float dpdx = fabsf(p[QUAD_BOTTOM_RIGHT] - p[QUAD_BOTTOM_LEFT]);
    float dpdy = fabsf(p[QUAD_TOP_LEFT]     - p[QUAD_BOTTOM_LEFT]);
-   float maxx = MAX2(dsdx, dsdy) * texture->width[0];
-   float maxy = MAX2(dtdx, dtdy) * texture->height[0];
-   float maxz = MAX2(dpdx, dpdy) * texture->depth[0];
+   float maxx = MAX2(dsdx, dsdy) * texture->width0;
+   float maxy = MAX2(dtdx, dtdy) * texture->height0;
+   float maxz = MAX2(dpdx, dpdy) * texture->depth0;
    float rho, lambda;
 
    rho = MAX2(maxx, maxy);
@@ -644,8 +644,8 @@ get_texel_2d(const struct sp_sampler_varient *samp,
    const struct pipe_texture *texture = samp->texture;
    unsigned level = addr.bits.level;
 
-   if (x < 0 || x >= (int) texture->width[level] ||
-       y < 0 || y >= (int) texture->height[level]) {
+   if (x < 0 || x >= (int) u_minify(texture->width0, level) ||
+       y < 0 || y >= (int) u_minify(texture->height0, level)) {
       return samp->sampler->border_color;
    }
    else {
@@ -737,9 +737,9 @@ get_texel_3d(const struct sp_sampler_varient *samp,
    const struct pipe_texture *texture = samp->texture;
    unsigned level = addr.bits.level;
 
-   if (x < 0 || x >= (int) texture->width[level] ||
-       y < 0 || y >= (int) texture->height[level] ||
-       z < 0 || z >= (int) texture->depth[level]) {
+   if (x < 0 || x >= (int) u_minify(texture->width0, level) ||
+       y < 0 || y >= (int) u_minify(texture->height0, level) ||
+       z < 0 || z >= (int) u_minify(texture->depth0, level)) {
       return samp->sampler->border_color;
    }
    else {
@@ -925,7 +925,7 @@ img_filter_1d_nearest(struct tgsi_sampler *tgsi_sampler,
    union tex_tile_address addr;
 
    level0 = samp->level;
-   width = texture->width[level0];
+   width = u_minify(texture->width0, level0);
 
    assert(width > 0);
 
@@ -961,8 +961,8 @@ img_filter_2d_nearest(struct tgsi_sampler *tgsi_sampler,
 
 
    level0 = samp->level;
-   width = texture->width[level0];
-   height = texture->height[level0];
+   width = u_minify(texture->width0, level0);
+   height = u_minify(texture->height0, level0);
 
    assert(width > 0);
    assert(height > 0);
@@ -1008,8 +1008,8 @@ img_filter_cube_nearest(struct tgsi_sampler *tgsi_sampler,
    union tex_tile_address addr;
 
    level0 = samp->level;
-   width = texture->width[level0];
-   height = texture->height[level0];
+   width = u_minify(texture->width0, level0);
+   height = u_minify(texture->height0, level0);
 
    assert(width > 0);
    assert(height > 0);
@@ -1046,9 +1046,9 @@ img_filter_3d_nearest(struct tgsi_sampler *tgsi_sampler,
    union tex_tile_address addr;
 
    level0 = samp->level;
-   width = texture->width[level0];
-   height = texture->height[level0];
-   depth = texture->depth[level0];
+   width = u_minify(texture->width0, level0);
+   height = u_minify(texture->height0, level0);
+   depth = u_minify(texture->depth0, level0);
 
    assert(width > 0);
    assert(height > 0);
@@ -1088,7 +1088,7 @@ img_filter_1d_linear(struct tgsi_sampler *tgsi_sampler,
    union tex_tile_address addr;
 
    level0 = samp->level;
-   width = texture->width[level0];
+   width = u_minify(texture->width0, level0);
 
    assert(width > 0);
 
@@ -1127,8 +1127,8 @@ img_filter_2d_linear(struct tgsi_sampler *tgsi_sampler,
    union tex_tile_address addr;
 
    level0 = samp->level;
-   width = texture->width[level0];
-   height = texture->height[level0];
+   width = u_minify(texture->width0, level0);
+   height = u_minify(texture->height0, level0);
 
    assert(width > 0);
    assert(height > 0);
@@ -1174,8 +1174,8 @@ img_filter_cube_linear(struct tgsi_sampler *tgsi_sampler,
    union tex_tile_address addr;
 
    level0 = samp->level;
-   width = texture->width[level0];
-   height = texture->height[level0];
+   width = u_minify(texture->width0, level0);
+   height = u_minify(texture->height0, level0);
 
    assert(width > 0);
    assert(height > 0);
@@ -1221,9 +1221,9 @@ img_filter_3d_linear(struct tgsi_sampler *tgsi_sampler,
    union tex_tile_address addr;
 
    level0 = samp->level;
-   width = texture->width[level0];
-   height = texture->height[level0];
-   depth = texture->depth[level0];
+   width = u_minify(texture->width0, level0);
+   height = u_minify(texture->height0, level0);
+   depth = u_minify(texture->depth0, level0);
 
    addr.value = 0;
    addr.bits.level = level0;
@@ -1778,8 +1778,8 @@ sp_sampler_varient_bind_texture( struct sp_sampler_varient *samp,
 
    samp->texture = texture;
    samp->cache = tex_cache;
-   samp->xpot = util_unsigned_logbase2( texture->width[0] );
-   samp->ypot = util_unsigned_logbase2( texture->height[0] );
+   samp->xpot = util_unsigned_logbase2( texture->width0 );
+   samp->ypot = util_unsigned_logbase2( texture->height0 );
    samp->level = CLAMP((int) sampler->min_lod, 0, (int) texture->last_level);
 }
 
diff --git a/src/gallium/drivers/softpipe/sp_tex_tile_cache.c b/src/gallium/drivers/softpipe/sp_tex_tile_cache.c
index 407a22a9f4..e50a76a73b 100644
--- a/src/gallium/drivers/softpipe/sp_tex_tile_cache.c
+++ b/src/gallium/drivers/softpipe/sp_tex_tile_cache.c
@@ -35,6 +35,7 @@
 #include "pipe/p_inlines.h"
 #include "util/u_memory.h"
 #include "util/u_tile.h"
+#include "util/u_math.h"
 #include "sp_context.h"
 #include "sp_surface.h"
 #include "sp_texture.h"
@@ -246,9 +247,9 @@ sp_find_cached_tile_tex(struct softpipe_tex_tile_cache *tc,
                                      addr.bits.level, 
                                      addr.bits.z, 
                                      PIPE_TRANSFER_READ, 0, 0,
-                                     tc->texture->width[addr.bits.level],
-                                     tc->texture->height[addr.bits.level]);
-
+                                     u_minify(tc->texture->width0, addr.bits.level),
+                                     u_minify(tc->texture->height0, addr.bits.level));
+         
          tc->tex_trans_map = screen->transfer_map(screen, tc->tex_trans);
 
          tc->tex_face = addr.bits.face;
diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c
index 7caf2928b4..ac5f61e46f 100644
--- a/src/gallium/drivers/softpipe/sp_texture.c
+++ b/src/gallium/drivers/softpipe/sp_texture.c
@@ -52,16 +52,17 @@ softpipe_texture_layout(struct pipe_screen *screen,
 {
    struct pipe_texture *pt = &spt->base;
    unsigned level;
-   unsigned width = pt->width[0];
-   unsigned height = pt->height[0];
-   unsigned depth = pt->depth[0];
+   unsigned width = pt->width0;
+   unsigned height = pt->height0;
+   unsigned depth = pt->depth0;
 
    unsigned buffer_size = 0;
 
+   pt->width0 = width;
+   pt->height0 = height;
+   pt->depth0 = depth;
+
    for (level = 0; level <= pt->last_level; level++) {
-      pt->width[level] = width;
-      pt->height[level] = height;
-      pt->depth[level] = depth;
       pt->nblocksx[level] = pf_get_nblocksx(&pt->block, width);  
       pt->nblocksy[level] = pf_get_nblocksy(&pt->block, height);  
       spt->stride[level] = pt->nblocksx[level]*pt->block.size;
@@ -72,9 +73,9 @@ softpipe_texture_layout(struct pipe_screen *screen,
                       ((pt->target == PIPE_TEXTURE_CUBE) ? 6 : depth) *
                       spt->stride[level]);
 
-      width  = minify(width);
-      height = minify(height);
-      depth = minify(depth);
+      width  = u_minify(width, 1);
+      height = u_minify(height, 1);
+      depth = u_minify(depth, 1);
    }
 
    spt->buffer = screen->buffer_create(screen, 32,
@@ -96,12 +97,12 @@ softpipe_displaytarget_layout(struct pipe_screen *screen,
                      PIPE_BUFFER_USAGE_GPU_READ_WRITE);
    unsigned tex_usage = spt->base.tex_usage;
 
-   spt->base.nblocksx[0] = pf_get_nblocksx(&spt->base.block, spt->base.width[0]);  
-   spt->base.nblocksy[0] = pf_get_nblocksy(&spt->base.block, spt->base.height[0]);  
+   spt->base.nblocksx[0] = pf_get_nblocksx(&spt->base.block, spt->base.width0);  
+   spt->base.nblocksy[0] = pf_get_nblocksy(&spt->base.block, spt->base.height0);  
 
    spt->buffer = screen->surface_buffer_create( screen, 
-                                                spt->base.width[0], 
-                                                spt->base.height[0],
+                                                spt->base.width0, 
+                                                spt->base.height0,
                                                 spt->base.format,
                                                 usage,
                                                 tex_usage,
@@ -126,9 +127,9 @@ softpipe_texture_create(struct pipe_screen *screen,
    pipe_reference_init(&spt->base.reference, 1);
    spt->base.screen = screen;
 
-   spt->pot = (util_is_power_of_two(template->width[0]) &&
-               util_is_power_of_two(template->height[0]) &&
-               util_is_power_of_two(template->depth[0]));
+   spt->pot = (util_is_power_of_two(template->width0) &&
+               util_is_power_of_two(template->height0) &&
+               util_is_power_of_two(template->depth0));
 
    if (spt->base.tex_usage & (PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
                               PIPE_TEXTURE_USAGE_PRIMARY)) {
@@ -163,7 +164,7 @@ softpipe_texture_blanket(struct pipe_screen * screen,
    /* Only supports one type */
    if (base->target != PIPE_TEXTURE_2D ||
        base->last_level != 0 ||
-       base->depth[0] != 1) {
+       base->depth0 != 1) {
       return NULL;
    }
 
@@ -174,8 +175,8 @@ softpipe_texture_blanket(struct pipe_screen * screen,
    spt->base = *base;
    pipe_reference_init(&spt->base.reference, 1);
    spt->base.screen = screen;
-   spt->base.nblocksx[0] = pf_get_nblocksx(&spt->base.block, spt->base.width[0]);  
-   spt->base.nblocksy[0] = pf_get_nblocksy(&spt->base.block, spt->base.height[0]);  
+   spt->base.nblocksx[0] = pf_get_nblocksx(&spt->base.block, spt->base.width0);  
+   spt->base.nblocksy[0] = pf_get_nblocksy(&spt->base.block, spt->base.height0);  
    spt->stride[0] = stride[0];
 
    pipe_buffer_reference(&spt->buffer, buffer);
@@ -213,8 +214,8 @@ softpipe_get_tex_surface(struct pipe_screen *screen,
       pipe_reference_init(&ps->reference, 1);
       pipe_texture_reference(&ps->texture, pt);
       ps->format = pt->format;
-      ps->width = pt->width[level];
-      ps->height = pt->height[level];
+      ps->width = u_minify(pt->width0, level);
+      ps->height = u_minify(pt->height0, level);
       ps->offset = spt->level_offset[level];
       ps->usage = usage;
 
@@ -434,9 +435,9 @@ softpipe_video_surface_create(struct pipe_screen *screen,
    template.format = PIPE_FORMAT_X8R8G8B8_UNORM;
    template.last_level = 0;
    /* vl_mpeg12_mc_renderer expects this when it's initialized with pot_buffers=true */
-   template.width[0] = util_next_power_of_two(width);
-   template.height[0] = util_next_power_of_two(height);
-   template.depth[0] = 1;
+   template.width0 = util_next_power_of_two(width);
+   template.height0 = util_next_power_of_two(height);
+   template.depth0 = 1;
    pf_get_block(template.format, &template.block);
    template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER | PIPE_TEXTURE_USAGE_RENDER_TARGET;
 
diff --git a/src/gallium/drivers/trace/tr_dump_state.c b/src/gallium/drivers/trace/tr_dump_state.c
index bcf6751af4..6d58209294 100644
--- a/src/gallium/drivers/trace/tr_dump_state.c
+++ b/src/gallium/drivers/trace/tr_dump_state.c
@@ -83,15 +83,15 @@ void trace_dump_template(const struct pipe_texture *templat)
    trace_dump_member(format, templat, format);
 
    trace_dump_member_begin("width");
-   trace_dump_array(uint, templat->width, 1);
+   trace_dump_uint(templat->width0);
    trace_dump_member_end();
 
    trace_dump_member_begin("height");
-   trace_dump_array(uint, templat->height, 1);
+   trace_dump_uint(templat->height0);
    trace_dump_member_end();
 
    trace_dump_member_begin("depth");
-   trace_dump_array(uint, templat->depth, 1);
+   trace_dump_uint(templat->depth0);
    trace_dump_member_end();
 
    trace_dump_member_begin("block");
diff --git a/src/gallium/drivers/trace/tr_rbug.c b/src/gallium/drivers/trace/tr_rbug.c
index 81e0a6f3b0..b59458c0e3 100644
--- a/src/gallium/drivers/trace/tr_rbug.c
+++ b/src/gallium/drivers/trace/tr_rbug.c
@@ -200,9 +200,9 @@ trace_rbug_texture_info(struct trace_rbug *tr_rbug, struct rbug_header *header,
    t = tr_tex->texture;
    rbug_send_texture_info_reply(tr_rbug->con, serial,
                                t->target, t->format,
-                               t->width, t->last_level + 1,
-                               t->height, t->last_level + 1,
-                               t->depth, t->last_level + 1,
+                               &t->width0, 1,
+                               &t->height0, 1,
+                               &t->depth0, 1,
                                t->block.width, t->block.height, t->block.size,
                                t->last_level,
                                t->nr_samples,
diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h
index 287b424e4a..9766e86620 100644
--- a/src/gallium/include/pipe/p_state.h
+++ b/src/gallium/include/pipe/p_state.h
@@ -343,9 +343,9 @@ struct pipe_texture
    enum pipe_texture_target target; /**< PIPE_TEXTURE_x */
    enum pipe_format format;         /**< PIPE_FORMAT_x */
 
-   unsigned width[PIPE_MAX_TEXTURE_LEVELS];
-   unsigned height[PIPE_MAX_TEXTURE_LEVELS];
-   unsigned depth[PIPE_MAX_TEXTURE_LEVELS];
+   unsigned width0;
+   unsigned height0;
+   unsigned depth0;
 
    struct pipe_format_block block;
    unsigned nblocksx[PIPE_MAX_TEXTURE_LEVELS]; /**< allocated width in blocks */
diff --git a/src/mesa/state_tracker/st_atom_framebuffer.c b/src/mesa/state_tracker/st_atom_framebuffer.c
index e18c0f6e0a..8ca4335e33 100644
--- a/src/mesa/state_tracker/st_atom_framebuffer.c
+++ b/src/mesa/state_tracker/st_atom_framebuffer.c
@@ -40,6 +40,7 @@
 #include "pipe/p_inlines.h"
 #include "cso_cache/cso_context.h"
 #include "util/u_rect.h"
+#include "util/u_math.h"
 
 
 
@@ -64,8 +65,8 @@ update_renderbuffer_surface(struct st_context *st,
       GLuint level;
       /* find matching mipmap level size */
       for (level = 0; level <= texture->last_level; level++) {
-         if (texture->width[level] == rtt_width &&
-             texture->height[level] == rtt_height) {
+         if (u_minify(texture->width0, level) == rtt_width &&
+             u_minify(texture->height0, level) == rtt_height) {
 
             pipe_surface_reference(&strb->surface, NULL);
 
diff --git a/src/mesa/state_tracker/st_atom_pixeltransfer.c b/src/mesa/state_tracker/st_atom_pixeltransfer.c
index babfcc87b4..4b35f59cc2 100644
--- a/src/mesa/state_tracker/st_atom_pixeltransfer.c
+++ b/src/mesa/state_tracker/st_atom_pixeltransfer.c
@@ -145,7 +145,7 @@ load_color_map_texture(GLcontext *ctx, struct pipe_texture *pt)
    const GLuint gSize = ctx->PixelMaps.GtoG.Size;
    const GLuint bSize = ctx->PixelMaps.BtoB.Size;
    const GLuint aSize = ctx->PixelMaps.AtoA.Size;
-   const uint texSize = pt->width[0];
+   const uint texSize = pt->width0;
    uint *dest;
    uint i, j;
 
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
index 1d33e81c2c..7ec4599280 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -637,8 +637,8 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
    y1 = y + height * ctx->Pixel.ZoomY;
 
    draw_quad(ctx, x0, y0, z, x1, y1, color, invertTex,
-	     (GLfloat) width / pt->width[0],
-	     (GLfloat) height / pt->height[0]);
+	     (GLfloat) width / pt->width0,
+	     (GLfloat) height / pt->height0);
 
    /* restore state */
    cso_restore_rasterizer(cso);
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
index 65ce12ccd4..0469fb9978 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -128,9 +128,9 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
       template.target = PIPE_TEXTURE_2D;
       template.format = format;
       pf_get_block(format, &template.block);
-      template.width[0] = width;
-      template.height[0] = height;
-      template.depth[0] = 1;
+      template.width0 = width;
+      template.height0 = height;
+      template.depth0 = 1;
       template.last_level = 0;
       template.nr_samples = rb->NumSamples;
       if (pf_is_depth_stencil(format)) {
diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c
index 772bb3bb69..103861d6f9 100644
--- a/src/mesa/state_tracker/st_cb_readpixels.c
+++ b/src/mesa/state_tracker/st_cb_readpixels.c
@@ -243,7 +243,7 @@ st_fast_readpixels(GLcontext *ctx, struct st_renderbuffer *strb,
       GLint row, col, dy, dstStride;
 
       if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) {
-         y = strb->texture->height[0] - y - height;
+         y = strb->texture->height0 - y - height;
       }
 
       trans = st_cond_flush_get_tex_transfer(st_context(ctx), strb->texture,
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index 9186db76e1..72892b7c8c 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -451,9 +451,9 @@ compress_with_blit(GLcontext * ctx,
    templ.target = PIPE_TEXTURE_2D;
    templ.format = st_mesa_format_to_pipe_format(mesa_format);
    pf_get_block(templ.format, &templ.block);
-   templ.width[0] = width;
-   templ.height[0] = height;
-   templ.depth[0] = 1;
+   templ.width0 = width;
+   templ.height0 = height;
+   templ.depth0 = 1;
    templ.last_level = 0;
    templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER;
    src_tex = screen->texture_create(screen, &templ);
@@ -1813,9 +1813,9 @@ st_finalize_texture(GLcontext *ctx,
       if (stObj->pt->target != gl_target_to_pipe(stObj->base.Target) ||
           stObj->pt->format != fmt ||
           stObj->pt->last_level < stObj->lastLevel ||
-          stObj->pt->width[0] != firstImage->base.Width2 ||
-          stObj->pt->height[0] != firstImage->base.Height2 ||
-          stObj->pt->depth[0] != firstImage->base.Depth2 ||
+          stObj->pt->width0 != firstImage->base.Width2 ||
+          stObj->pt->height0 != firstImage->base.Height2 ||
+          stObj->pt->depth0 != firstImage->base.Depth2 ||
           /* Nominal bytes per pixel: */
           stObj->pt->block.size / stObj->pt->block.width != cpp)
       {
diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c
index 16ca2771b0..f8068fa12b 100644
--- a/src/mesa/state_tracker/st_gen_mipmap.c
+++ b/src/mesa/state_tracker/st_gen_mipmap.c
@@ -38,6 +38,7 @@
 #include "pipe/p_defines.h"
 #include "pipe/p_inlines.h"
 #include "util/u_gen_mipmap.h"
+#include "util/u_math.h"
 
 #include "cso_cache/cso_cache.h"
 #include "cso_cache/cso_context.h"
@@ -133,14 +134,14 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target,
       srcTrans = st_cond_flush_get_tex_transfer(st_context(ctx), pt, face,
 						srcLevel, zslice,
 						PIPE_TRANSFER_READ, 0, 0,
-						pt->width[srcLevel],
-						pt->height[srcLevel]);
+						u_minify(pt->width0, srcLevel),
+						u_minify(pt->height0, srcLevel));
 
       dstTrans = st_cond_flush_get_tex_transfer(st_context(ctx), pt, face,
 						dstLevel, zslice,
 						PIPE_TRANSFER_WRITE, 0, 0,
-						pt->width[dstLevel],
-						pt->height[dstLevel]);
+						u_minify(pt->width0, dstLevel),
+						u_minify(pt->height0, dstLevel));
 
       srcData = (ubyte *) screen->transfer_map(screen, srcTrans);
       dstData = (ubyte *) screen->transfer_map(screen, dstTrans);
@@ -149,13 +150,17 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target,
       dstStride = dstTrans->stride / dstTrans->block.size;
 
       _mesa_generate_mipmap_level(target, datatype, comps,
-                   0 /*border*/,
-                   pt->width[srcLevel], pt->height[srcLevel], pt->depth[srcLevel],
-                   srcData,
-                   srcStride, /* stride in texels */
-                   pt->width[dstLevel], pt->height[dstLevel], pt->depth[dstLevel],
-                   dstData,
-                   dstStride); /* stride in texels */
+                                  0 /*border*/,
+                                  u_minify(pt->width0, srcLevel),
+                                  u_minify(pt->height0, srcLevel),
+                                  u_minify(pt->depth0, srcLevel),
+                                  srcData,
+                                  srcStride, /* stride in texels */
+                                  u_minify(pt->width0, dstLevel),
+                                  u_minify(pt->height0, dstLevel),
+                                  u_minify(pt->depth0, dstLevel),
+                                  dstData,
+                                  dstStride); /* stride in texels */
 
       screen->transfer_unmap(screen, srcTrans);
       screen->transfer_unmap(screen, dstTrans);
@@ -232,9 +237,9 @@ st_generate_mipmap(GLcontext *ctx, GLenum target,
                                     oldTex->target,
                                     oldTex->format,
                                     lastLevel,
-                                    oldTex->width[0],
-                                    oldTex->height[0],
-                                    oldTex->depth[0],
+                                    oldTex->width0,
+                                    oldTex->height0,
+                                    oldTex->depth0,
                                     oldTex->tex_usage);
 
       /* The texture isn't in a "complete" state yet so set the expected
@@ -269,9 +274,9 @@ st_generate_mipmap(GLcontext *ctx, GLenum target,
          = _mesa_get_tex_image(ctx, texObj, target, srcLevel);
       struct gl_texture_image *dstImage;
       struct st_texture_image *stImage;
-      uint dstWidth = pt->width[dstLevel];
-      uint dstHeight = pt->height[dstLevel];
-      uint dstDepth = pt->depth[dstLevel];
+      uint dstWidth = u_minify(pt->width0, dstLevel);
+      uint dstHeight = u_minify(pt->height0, dstLevel);
+      uint dstDepth = u_minify(pt->depth0, dstLevel); 
       uint border = srcImage->Border;
 
       dstImage = _mesa_get_tex_image(ctx, texObj, target, dstLevel);
diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c
index 3945822f66..aa88fdcd78 100644
--- a/src/mesa/state_tracker/st_texture.c
+++ b/src/mesa/state_tracker/st_texture.c
@@ -44,6 +44,7 @@
 #include "pipe/p_defines.h"
 #include "pipe/p_inlines.h"
 #include "util/u_rect.h"
+#include "util/u_math.h"
 
 
 #define DBG if(0) printf
@@ -100,9 +101,9 @@ st_texture_create(struct st_context *st,
    pt.target = target;
    pt.format = format;
    pt.last_level = last_level;
-   pt.width[0] = width0;
-   pt.height[0] = height0;
-   pt.depth[0] = depth0;
+   pt.width0 = width0;
+   pt.height0 = height0;
+   pt.depth0 = depth0;
    pf_get_block(format, &pt.block);
    pt.tex_usage = usage;
 
@@ -135,9 +136,9 @@ st_texture_match_image(const struct pipe_texture *pt,
    /* Test if this image's size matches what's expected in the
     * established texture.
     */
-   if (image->Width != pt->width[level] ||
-       image->Height != pt->height[level] ||
-       image->Depth != pt->depth[level])
+   if (image->Width != u_minify(pt->width0, level) ||
+       image->Height != u_minify(pt->height0, level) ||
+       image->Depth != u_minify(pt->depth0, level))
       return GL_FALSE;
 
    return GL_TRUE;
@@ -265,7 +266,7 @@ st_texture_image_data(struct st_context *st,
 {
    struct pipe_context *pipe = st->pipe;
    struct pipe_screen *screen = pipe->screen;
-   GLuint depth = dst->depth[level];
+   GLuint depth = u_minify(dst->depth0, level);
    GLuint i;
    const GLubyte *srcUB = src;
    struct pipe_transfer *dst_transfer;
@@ -275,15 +276,16 @@ st_texture_image_data(struct st_context *st,
    for (i = 0; i < depth; i++) {
       dst_transfer = st_no_flush_get_tex_transfer(st, dst, face, level, i,
 						  PIPE_TRANSFER_WRITE, 0, 0,
-						  dst->width[level],
-						  dst->height[level]);
+						  u_minify(dst->width0, level),
+                                                  u_minify(dst->height0, level));
 
       st_surface_data(pipe, dst_transfer,
 		      0, 0,                             /* dstx, dsty */
 		      srcUB,
 		      src_row_stride,
 		      0, 0,                             /* source x, y */
-		      dst->width[level], dst->height[level]);       /* width, height */
+		      u_minify(dst->width0, level),
+                      u_minify(dst->height0, level));      /* width, height */
 
       screen->tex_transfer_destroy(dst_transfer);
 
@@ -301,9 +303,9 @@ st_texture_image_copy(struct pipe_context *pipe,
                       GLuint face)
 {
    struct pipe_screen *screen = pipe->screen;
-   GLuint width = dst->width[dstLevel];
-   GLuint height = dst->height[dstLevel];
-   GLuint depth = dst->depth[dstLevel];
+   GLuint width = u_minify(dst->width0, dstLevel); 
+   GLuint height = u_minify(dst->height0, dstLevel); 
+   GLuint depth = u_minify(dst->depth0, dstLevel); 
    struct pipe_surface *src_surface;
    struct pipe_surface *dst_surface;
    GLuint i;
@@ -313,13 +315,13 @@ st_texture_image_copy(struct pipe_context *pipe,
 
       /* find src texture level of needed size */
       for (srcLevel = 0; srcLevel <= src->last_level; srcLevel++) {
-         if (src->width[srcLevel] == width &&
-             src->height[srcLevel] == height) {
+         if (u_minify(src->width0, srcLevel) == width &&
+             u_minify(src->height0, srcLevel) == height) {
             break;
          }
       }
-      assert(src->width[srcLevel] == width);
-      assert(src->height[srcLevel] == height);
+      assert(u_minify(src->width0, srcLevel) == width);
+      assert(u_minify(src->height0, srcLevel) == height);
 
 #if 0
       {
-- 
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