From f22e920f478d8732695913ec0d1f7244b451a8f5 Mon Sep 17 00:00:00 2001 From: Zack Rusin Date: Wed, 19 Sep 2007 06:46:32 -0400 Subject: Finish up conversions of shaders to immutable objects. Create/Delete calls should be split since in create we'll be compiling them so we want to know which one it is (vertex/fragment). --- src/mesa/state_tracker/st_cache.h | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) (limited to 'src/mesa/state_tracker/st_cache.h') diff --git a/src/mesa/state_tracker/st_cache.h b/src/mesa/state_tracker/st_cache.h index 6a897a9993..bcbe19b823 100644 --- a/src/mesa/state_tracker/st_cache.h +++ b/src/mesa/state_tracker/st_cache.h @@ -53,7 +53,12 @@ struct pipe_rasterizer_state *st_cached_rasterizer_state( struct st_context *st, const struct pipe_rasterizer_state *raster); -struct pipe_shader_state *st_cached_shader_state( +struct pipe_shader_state *st_cached_fs_state( + struct st_context *st, + const struct pipe_shader_state *templ); + + +struct pipe_shader_state *st_cached_vs_state( struct st_context *st, const struct pipe_shader_state *templ); -- cgit v1.2.3