From 11a80160fd60d1eb1541b49128c659526a5d8ac8 Mon Sep 17 00:00:00 2001 From: Michel Dänzer Date: Wed, 28 Nov 2007 19:04:54 +0100 Subject: Move dimensions from struct pipe_region to struct pipe_surface. --- src/mesa/state_tracker/st_cb_drawpixels.c | 50 ++++++++++++++----------------- 1 file changed, 22 insertions(+), 28 deletions(-) (limited to 'src/mesa/state_tracker/st_cb_drawpixels.c') diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index df41d5ce5b..39c0cf6b32 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -455,10 +455,6 @@ alloc_mipmap_tree(struct st_context *st, cpp = st_sizeof_format(pipeFormat); - /* allocate texture region/storage */ - mt->region = st->pipe->winsys->region_alloc(st->pipe->winsys, - cpp, width, height, flags); - mt->target = PIPE_TEXTURE_2D; mt->internal_format = GL_RGBA; mt->format = pipeFormat; @@ -469,7 +465,10 @@ alloc_mipmap_tree(struct st_context *st, mt->depth0 = 1; mt->cpp = cpp; mt->compressed = 0; - mt->pitch = mt->region->pitch; + mt->pitch = st->pipe->winsys->surface_pitch(st->pipe->winsys, cpp, width, + flags); + mt->region = st->pipe->winsys->region_alloc(st->pipe->winsys, + mt->pitch * cpp * height, flags); mt->depth_pitch = 0; mt->total_height = height; mt->level[0].level_offset = 0; @@ -524,7 +523,7 @@ make_mipmap_tree(struct st_context *st, { static const GLuint dstImageOffsets = 0; GLboolean success; - GLuint pitch = mt->region->pitch; + GLuint pitch = mt->pitch; GLubyte *dest; const GLbitfield imageTransferStateSave = ctx->_ImageTransferState; @@ -569,7 +568,7 @@ make_mipmap_tree(struct st_context *st, mt->depth0 = 1; mt->cpp = cpp; mt->compressed = 0; - mt->pitch = mt->region->pitch; + mt->pitch = mt->pitch; mt->depth_pitch = 0; mt->total_height = height; mt->level[0].level_offset = 0; @@ -952,13 +951,13 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y, switch (ps->format) { case PIPE_FORMAT_U_S8: { - ubyte *dest = stmap + spanY * ps->region->pitch + spanX; + ubyte *dest = stmap + spanY * ps->pitch + spanX; memcpy(dest, values, spanWidth); } break; case PIPE_FORMAT_S8_Z24: { - uint *dest = (uint *) stmap + spanY * ps->region->pitch + spanX; + uint *dest = (uint *) stmap + spanY * ps->pitch + spanX; GLint k; for (k = 0; k < spanWidth; k++) { uint p = dest[k]; @@ -1054,7 +1053,7 @@ make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height, { struct pipe_context *pipe = ctx->st->pipe; const uint flags = PIPE_SURFACE_FLAG_TEXTURE; - uint format = 0, cpp, comp, pitch; + uint format = 0, cpp, comp; ubyte *dest; struct pipe_mipmap_tree *mt; int row, col; @@ -1091,9 +1090,9 @@ make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height, /* allocate texture region/storage */ + mt->pitch = pipe->winsys->surface_pitch(pipe->winsys, cpp, width, flags); mt->region = pipe->winsys->region_alloc(pipe->winsys, - cpp, width, height, flags); - pitch = mt->region->pitch; + mt->pitch * cpp * height, flags); /* map texture region */ dest = pipe->region_map(pipe, mt->region); @@ -1110,7 +1109,7 @@ make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height, for (row = 0; row < height; row++) { const GLubyte *src = (const GLubyte *) _mesa_image_address2d(unpack, bitmap, width, height, GL_COLOR_INDEX, GL_BITMAP, row, 0); - ubyte *destRow = dest + row * pitch * cpp; + ubyte *destRow = dest + row * mt->pitch * cpp; if (unpack->LsbFirst) { /* Lsb first */ @@ -1172,7 +1171,6 @@ make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height, mt->depth0 = 1; mt->cpp = cpp; mt->compressed = 0; - mt->pitch = mt->region->pitch; mt->depth_pitch = 0; mt->total_height = height; mt->level[0].level_offset = 0; @@ -1256,7 +1254,7 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy, y = ctx->DrawBuffer->Height - y - 1; } - dst = drawMap + (y * psDraw->region->pitch + dstx) * psDraw->region->cpp; + dst = drawMap + (y * psDraw->pitch + dstx) * psDraw->cpp; src = buffer + i * width; switch (psDraw->format) { @@ -1297,6 +1295,7 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, struct st_vertex_program *stvp; struct st_fragment_program *stfp; struct pipe_surface *psRead; + struct pipe_surface *psTex; struct pipe_mipmap_tree *mt; GLfloat *color; uint format; @@ -1332,6 +1331,8 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, if (!mt) return; + psTex = pipe->get_tex_surface(pipe, mt, 0, 0, 0); + if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) { srcy = ctx->DrawBuffer->Height - srcy - height; } @@ -1342,21 +1343,16 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, */ if (st->haveFramebufferRegions) { /* copy source framebuffer region into mipmap/texture */ - pipe->region_copy(pipe, - mt->region, /* dest */ - 0, /* dest_offset */ - 0, 0, /* destx/y */ - psRead->region, - 0, /* src_offset */ - srcx, srcy, width, height); + pipe->surface_copy(pipe, + psTex, /* dest */ + 0, 0, /* destx/y */ + psRead, + srcx, srcy, width, height); } else { /* alternate path using get/put_tile() */ - struct pipe_surface *psTex; GLfloat *buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); - psTex = pipe->get_tex_surface(pipe, mt, 0, 0, 0); - (void) pipe->region_map(pipe, psRead->region); (void) pipe->region_map(pipe, psTex->region); @@ -1366,17 +1362,15 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, pipe->region_unmap(pipe, psRead->region); pipe->region_unmap(pipe, psTex->region); - pipe_surface_reference(&psTex, NULL); - free(buf); } - /* draw textured quad */ draw_textured_quad(ctx, dstx, dsty, ctx->Current.RasterPos[2], width, height, ctx->Pixel.ZoomX, ctx->Pixel.ZoomY, mt, stvp, stfp, color, GL_TRUE); + pipe_surface_reference(&psTex, NULL); free_mipmap_tree(st->pipe, mt); } -- cgit v1.2.3