From a39091bc5b68e4d4f5302f1d3f1a138798f54b77 Mon Sep 17 00:00:00 2001 From: Brian Date: Fri, 21 Mar 2008 14:20:07 -0600 Subject: Refactor PBO validate/map code. We always need to do PBO validation, so do that in core Mesa before calling driv er routine. cherry-picked from Mesa/master. --- src/mesa/state_tracker/st_cb_drawpixels.c | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'src/mesa/state_tracker/st_cb_drawpixels.c') diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index c0f8e5ffdd..2ebaf8a2c3 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -335,9 +335,7 @@ make_texture(struct st_context *st, assert(pipeFormat); cpp = st_sizeof_format(pipeFormat); - pixels = _mesa_validate_and_map_drawpix_pbo(ctx, width, height, - format, type, - unpack, pixels); + pixels = _mesa_map_drawpix_pbo(ctx, unpack, pixels); if (!pixels) return NULL; -- cgit v1.2.3