From 33f3938d2d6340b31d758c96bd35f858c6c8267d Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 22 Apr 2008 18:38:37 -0600 Subject: gallium: fix some bitmap frag shader issues If texturing happens to be enabled when glBitmap() is called, need to be careful about choosing a sampler unit, etc. --- src/mesa/state_tracker/st_cb_program.c | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/mesa/state_tracker/st_cb_program.c') diff --git a/src/mesa/state_tracker/st_cb_program.c b/src/mesa/state_tracker/st_cb_program.c index 003ec0d2b7..67f8b1f8eb 100644 --- a/src/mesa/state_tracker/st_cb_program.c +++ b/src/mesa/state_tracker/st_cb_program.c @@ -159,6 +159,10 @@ st_delete_program(GLcontext *ctx, struct gl_program *prog) stfp->state.tokens = NULL; } + if (stfp->bitmap_program) { + st_delete_program(ctx, &stfp->bitmap_program->Base.Base); + } + st_free_translated_vertex_programs(st, stfp->vertex_programs); } break; -- cgit v1.2.3