From 4984487bc3338fc351a0631eaa4515e4adbb86a9 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 19 Mar 2008 17:08:16 -0600 Subject: gallium: add face, dirtyLevels params to pipe->texture_update() This provides better information about which images in texture object have changed. Also, call texture_update() from more places previously missed. --- src/mesa/state_tracker/st_cb_texture.c | 13 +++++++------ 1 file changed, 7 insertions(+), 6 deletions(-) (limited to 'src/mesa/state_tracker/st_cb_texture.c') diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index d4731c7737..306b27c423 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -476,6 +476,7 @@ st_TexImage(GLcontext * ctx, struct gl_texture_image *texImage, GLsizei imageSize, int compressed) { + struct pipe_context *pipe = ctx->st->pipe; struct st_texture_object *stObj = st_texture_object(texObj); struct st_texture_image *stImage = st_texture_image(texImage); GLint postConvWidth, postConvHeight; @@ -690,8 +691,8 @@ st_TexImage(GLcontext * ctx, texImage->Data = NULL; } - /* flag data as dirty */ - stObj->dirtyData = GL_TRUE; + if (stObj->pt) + pipe->texture_update(pipe, stObj->pt, stImage->face, (1 << level)); if (level == texObj->BaseLevel && texObj->GenerateMipmap) { ctx->Driver.GenerateMipmap(ctx, target, texObj); @@ -866,6 +867,7 @@ st_TexSubimage(GLcontext * ctx, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { + struct pipe_context *pipe = ctx->st->pipe; struct st_texture_object *stObj = st_texture_object(texObj); struct st_texture_image *stImage = st_texture_image(texImage); GLuint dstRowStride; @@ -924,8 +926,7 @@ st_TexSubimage(GLcontext * ctx, texImage->Data = NULL; } - /* flag data as dirty */ - stObj->dirtyData = GL_TRUE; + pipe->texture_update(pipe, stObj->pt, stImage->face, (1 << level)); } @@ -1179,8 +1180,7 @@ do_copy_texsubimage(GLcontext *ctx, pipe_surface_reference(&dest_surface, NULL); - /* flag data as dirty */ - stObj->dirtyData = GL_TRUE; + pipe->texture_update(pipe, stObj->pt, stImage->face, (1 << level)); if (level == texObj->BaseLevel && texObj->GenerateMipmap) { ctx->Driver.GenerateMipmap(ctx, target, texObj); @@ -1481,6 +1481,7 @@ st_finalize_texture(GLcontext *ctx, if (stImage && stObj->pt != stImage->pt) { copy_image_data_to_texture(ctx->st, stObj, level, stImage); *needFlush = GL_TRUE; + pipe->texture_update(pipe, stObj->pt, face, (1 << level)); } } } -- cgit v1.2.3