From b6bdafdf2cf1110b4a5ca7cf9e1c3dcb124b800f Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 1 Oct 2009 16:29:44 -0600 Subject: mesa: remove gl_texture_image::IsCompressed field Use _mesa_is_format_compressed() instead. --- src/mesa/state_tracker/st_cb_texture.c | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'src/mesa/state_tracker/st_cb_texture.c') diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 716fbc8b29..b457a8dc6e 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -562,7 +562,6 @@ st_TexImage(GLcontext * ctx, if (_mesa_is_format_compressed(texImage->TexFormat)) { /* must be a compressed format */ texelBytes = 0; - texImage->IsCompressed = GL_TRUE; texImage->CompressedSize = ctx->Driver.CompressedTextureSize(ctx, texImage->Width, texImage->Height, texImage->Depth, @@ -696,7 +695,7 @@ st_TexImage(GLcontext * ctx, } else { /* Allocate regular memory and store the image there temporarily. */ - if (texImage->IsCompressed) { + if (_mesa_is_format_compressed(texImage->TexFormat)) { sizeInBytes = texImage->CompressedSize; dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat, width); @@ -1823,7 +1822,7 @@ st_finalize_texture(GLcontext *ctx, } /* FIXME: determine format block instead of cpp */ - if (firstImage->base.IsCompressed) { + if (_mesa_is_format_compressed(firstImage->base.TexFormat)) { cpp = compressed_num_bytes(firstImage->base.TexFormat); } else { -- cgit v1.2.3