From 8f6d9e12be0be086ca2aab0b56dff8d2181addd9 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 14 Aug 2008 15:38:09 -0600 Subject: gallium: use a default texture in update_textures(), update_samplers() when needed The default texture is used when the current fragment shader has texture sample instructions but the user has not provided/bound a texture. --- src/mesa/state_tracker/st_cb_texture.h | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/mesa/state_tracker/st_cb_texture.h') diff --git a/src/mesa/state_tracker/st_cb_texture.h b/src/mesa/state_tracker/st_cb_texture.h index 843745fcd6..f1fe0339cd 100644 --- a/src/mesa/state_tracker/st_cb_texture.h +++ b/src/mesa/state_tracker/st_cb_texture.h @@ -37,6 +37,10 @@ st_finalize_texture(GLcontext *ctx, GLboolean *needFlush); +extern struct gl_texture_object * +st_get_default_texture(struct st_context *st); + + extern void st_init_texture_functions(struct dd_function_table *functions); -- cgit v1.2.3