From a1a989f0be8dc34082b52bb3b3a6eacb36d9e75e Mon Sep 17 00:00:00 2001 From: Zack Rusin Date: Fri, 28 Sep 2007 04:33:55 -0400 Subject: Redoing the way we handle vertex shaders for the draw module. --- src/mesa/state_tracker/st_draw.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa/state_tracker/st_draw.c') diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c index ce5bf0c8a9..7c836ba2c1 100644 --- a/src/mesa/state_tracker/st_draw.c +++ b/src/mesa/state_tracker/st_draw.c @@ -405,7 +405,7 @@ st_feedback_draw_vbo(GLcontext *ctx, draw_set_viewport_state(draw, &st->state.viewport); draw_set_clip_state(draw, &st->state.clip); draw_set_rasterizer_state(draw, &st->state.rasterizer->state); - draw_set_vertex_shader(draw, &st->state.vs->state); + draw_bind_vertex_shader(draw, st->state.vs->data); /* XXX need to set vertex info too */ -- cgit v1.2.3