From 1463c00d4e436b1904011001cea288d03be8226f Mon Sep 17 00:00:00 2001 From: Brian Date: Fri, 10 Aug 2007 08:35:13 +0100 Subject: Rename (file contains surface format-related functions) --- src/mesa/state_tracker/st_cb_teximage.c | 492 -------------------------------- src/mesa/state_tracker/st_cb_teximage.h | 63 ---- src/mesa/state_tracker/st_format.c | 492 ++++++++++++++++++++++++++++++++ src/mesa/state_tracker/st_format.h | 63 ++++ 4 files changed, 555 insertions(+), 555 deletions(-) delete mode 100644 src/mesa/state_tracker/st_cb_teximage.c delete mode 100644 src/mesa/state_tracker/st_cb_teximage.h create mode 100644 src/mesa/state_tracker/st_format.c create mode 100644 src/mesa/state_tracker/st_format.h (limited to 'src/mesa/state_tracker') diff --git a/src/mesa/state_tracker/st_cb_teximage.c b/src/mesa/state_tracker/st_cb_teximage.c deleted file mode 100644 index c54602db5d..0000000000 --- a/src/mesa/state_tracker/st_cb_teximage.c +++ /dev/null @@ -1,492 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - -/** - * Texture Image-related functions. - * \author Brian Paul - */ - -#include "main/imports.h" -#include "main/context.h" -#include "main/texstore.h" -#include "main/texformat.h" -#include "main/enums.h" - -#include "pipe/p_context.h" -#include "pipe/p_defines.h" -#include "st_context.h" -#include "st_cb_teximage.h" - - - -/* - * XXX temporary here - */ -const struct pipe_format_info * -st_get_format_info(GLuint format) -{ - static const struct pipe_format_info info[] = { - { - PIPE_FORMAT_U_R8_G8_B8_A8, /* format */ - GL_RGBA, /* base_format */ - 8, 8, 8, 8, 0, 0, /* color bits */ - 0, 0, /* depth, stencil */ - 4 /* size in bytes */ - }, - { - PIPE_FORMAT_U_A8_R8_G8_B8, - GL_RGBA, /* base_format */ - 8, 8, 8, 8, 0, 0, /* color bits */ - 0, 0, /* depth, stencil */ - 4 /* size in bytes */ - }, - { - PIPE_FORMAT_U_A1_R5_G5_B5, - GL_RGBA, /* base_format */ - 5, 5, 5, 1, 0, 0, /* color bits */ - 0, 0, /* depth, stencil */ - 2 /* size in bytes */ - }, - { - PIPE_FORMAT_U_R5_G6_B5, - GL_RGBA, /* base_format */ - 5, 6, 5, 0, 0, 0, /* color bits */ - 0, 0, /* depth, stencil */ - 2 /* size in bytes */ - }, - /* XXX lots more */ - { - PIPE_FORMAT_S8_Z24, - GL_DEPTH_STENCIL_EXT, /* base_format */ - 0, 0, 0, 0, 0, 0, /* color bits */ - 24, 8, /* depth, stencil */ - 4 /* size in bytes */ - } - }; - GLuint i; - - for (i = 0; i < sizeof(info) / sizeof(info[0]); i++) { - if (info[i].format == format) - return info + i; - } - return NULL; -} - - - -/** - * Search list of formats for first RGBA format. - */ -static GLuint -default_rgba_format(const GLuint formats[], GLuint num) -{ - GLuint i; - for (i = 0; i < num; i++) { - if (formats[i] == PIPE_FORMAT_U_R8_G8_B8_A8 || - formats[i] == PIPE_FORMAT_U_A8_R8_G8_B8 || - formats[i] == PIPE_FORMAT_U_R5_G6_B5) { - return formats[i]; - } - } - return PIPE_FORMAT_NONE; -} - - -/** - * Search list of formats for first depth/Z format. - */ -static GLuint -default_depth_format(const GLuint formats[], GLuint num) -{ - GLuint i; - for (i = 0; i < num; i++) { - if (formats[i] == PIPE_FORMAT_U_Z16 || - formats[i] == PIPE_FORMAT_U_Z32 || - formats[i] == PIPE_FORMAT_S8_Z24) { - return formats[i]; - } - } - return PIPE_FORMAT_NONE; -} - - -/** - * Choose the PIPE_FORMAT_ to use for storing a texture image based - * on the user's internalFormat, format and type parameters. - * We query the pipe device for a list of formats which it supports - * and choose from them. - * If we find a device that needs a more intricate selection mechanism, - * this function _could_ get pushed down into the pipe device. - * - * Note: also used for glRenderbufferStorageEXT() - * - * Note: format and type may be GL_NONE (see renderbuffers) - * - * \return PIPE_FORMAT_NONE if error/problem. - */ -GLuint -st_choose_pipe_format(struct pipe_context *pipe, GLint internalFormat, - GLenum format, GLenum type) -{ - const GLuint *supported; - GLboolean allow[PIPE_FORMAT_COUNT]; - GLuint i, n; - - /* query supported formats and fill in bool allow[] table */ - supported = pipe->supported_formats(pipe, &n); - assert(n < PIPE_FORMAT_COUNT); /* sanity check */ - memset(allow, 0, sizeof(allow)); - for (i = 0; i < n; i++) { - allow[supported[i]] = 1; - } - - switch (internalFormat) { - case 4: - case GL_RGBA: - case GL_COMPRESSED_RGBA: - if (format == GL_BGRA) { - if (type == GL_UNSIGNED_BYTE || type == GL_UNSIGNED_INT_8_8_8_8_REV) { - if (allow[PIPE_FORMAT_U_A8_R8_G8_B8]) - return PIPE_FORMAT_U_A8_R8_G8_B8; - } - else if (type == GL_UNSIGNED_SHORT_4_4_4_4_REV) { - if (allow[PIPE_FORMAT_U_A4_R4_G4_B4]) - return PIPE_FORMAT_U_A4_R4_G4_B4; - } - else if (type == GL_UNSIGNED_SHORT_1_5_5_5_REV) { - if (allow[PIPE_FORMAT_U_A1_R5_G5_B5]) - return PIPE_FORMAT_U_A1_R5_G5_B5; - } - } - return default_rgba_format(supported, n); - - case 3: - case GL_RGB: - case GL_COMPRESSED_RGB: - if (format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5) { - if (allow[PIPE_FORMAT_U_R5_G6_B5]) - return PIPE_FORMAT_U_R5_G6_B5; - } - return default_rgba_format(supported, n); - - case GL_RGBA8: - case GL_RGB10_A2: - case GL_RGBA12: - case GL_RGBA16: - return default_rgba_format(supported, n); - - case GL_RGBA4: - case GL_RGBA2: - if (allow[PIPE_FORMAT_U_A4_R4_G4_B4]) - return PIPE_FORMAT_U_A4_R4_G4_B4; - return default_rgba_format(supported, n); - - case GL_RGB5_A1: - if (allow[PIPE_FORMAT_U_A1_R5_G5_B5]) - return PIPE_FORMAT_U_A1_R5_G5_B5; - return default_rgba_format(supported, n); - - case GL_RGB8: - case GL_RGB10: - case GL_RGB12: - case GL_RGB16: - return default_rgba_format(supported, n); - - case GL_RGB5: - case GL_RGB4: - case GL_R3_G3_B2: - if (allow[PIPE_FORMAT_U_A1_R5_G5_B5]) - return PIPE_FORMAT_U_A1_R5_G5_B5; - return default_rgba_format(supported, n); - - case GL_ALPHA: - case GL_ALPHA4: - case GL_ALPHA8: - case GL_ALPHA12: - case GL_ALPHA16: - case GL_COMPRESSED_ALPHA: - if (allow[PIPE_FORMAT_U_A8]) - return PIPE_FORMAT_U_A8; - return default_rgba_format(supported, n); - - case 1: - case GL_LUMINANCE: - case GL_LUMINANCE4: - case GL_LUMINANCE8: - case GL_LUMINANCE12: - case GL_LUMINANCE16: - case GL_COMPRESSED_LUMINANCE: - if (allow[PIPE_FORMAT_U_A8]) - return PIPE_FORMAT_U_A8; - return default_rgba_format(supported, n); - - case 2: - case GL_LUMINANCE_ALPHA: - case GL_LUMINANCE4_ALPHA4: - case GL_LUMINANCE6_ALPHA2: - case GL_LUMINANCE8_ALPHA8: - case GL_LUMINANCE12_ALPHA4: - case GL_LUMINANCE12_ALPHA12: - case GL_LUMINANCE16_ALPHA16: - case GL_COMPRESSED_LUMINANCE_ALPHA: - if (allow[PIPE_FORMAT_U_L8_A8]) - return PIPE_FORMAT_U_L8_A8; - return default_rgba_format(supported, n); - - case GL_INTENSITY: - case GL_INTENSITY4: - case GL_INTENSITY8: - case GL_INTENSITY12: - case GL_INTENSITY16: - case GL_COMPRESSED_INTENSITY: - if (allow[PIPE_FORMAT_U_I8]) - return PIPE_FORMAT_U_I8; - return default_rgba_format(supported, n); - - case GL_YCBCR_MESA: - if (type == GL_UNSIGNED_SHORT_8_8_MESA || type == GL_UNSIGNED_BYTE) { - if (allow[PIPE_FORMAT_YCBCR]) - return PIPE_FORMAT_YCBCR; - } - else { - if (allow[PIPE_FORMAT_YCBCR_REV]) - return PIPE_FORMAT_YCBCR_REV; - } - return PIPE_FORMAT_NONE; - -#if 0 - case GL_COMPRESSED_RGB_FXT1_3DFX: - return &_mesa_texformat_rgb_fxt1; - case GL_COMPRESSED_RGBA_FXT1_3DFX: - return &_mesa_texformat_rgba_fxt1; - - case GL_RGB_S3TC: - case GL_RGB4_S3TC: - case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: - return &_mesa_texformat_rgb_dxt1; - - case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: - return &_mesa_texformat_rgba_dxt1; - - case GL_RGBA_S3TC: - case GL_RGBA4_S3TC: - case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: - return &_mesa_texformat_rgba_dxt3; - - case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: - return &_mesa_texformat_rgba_dxt5; -#endif - - case GL_DEPTH_COMPONENT16: - if (allow[PIPE_FORMAT_U_Z16]) - return PIPE_FORMAT_U_Z16; - /* fall-through */ - case GL_DEPTH_COMPONENT24: - if (allow[PIPE_FORMAT_S8_Z24]) - return PIPE_FORMAT_S8_Z24; - /* fall-through */ - case GL_DEPTH_COMPONENT32: - if (allow[PIPE_FORMAT_U_Z32]) - return PIPE_FORMAT_U_Z32; - /* fall-through */ - case GL_DEPTH_COMPONENT: - return default_depth_format(supported, n); - - case GL_STENCIL_INDEX: - case GL_STENCIL_INDEX1_EXT: - case GL_STENCIL_INDEX4_EXT: - case GL_STENCIL_INDEX8_EXT: - case GL_STENCIL_INDEX16_EXT: - if (allow[PIPE_FORMAT_U_S8]) - return PIPE_FORMAT_U_S8; - if (allow[PIPE_FORMAT_S8_Z24]) - return PIPE_FORMAT_S8_Z24; - return PIPE_FORMAT_NONE; - - case GL_DEPTH_STENCIL_EXT: - case GL_DEPTH24_STENCIL8_EXT: - if (allow[PIPE_FORMAT_S8_Z24]) - return PIPE_FORMAT_S8_Z24; - return PIPE_FORMAT_NONE; - - default: - return PIPE_FORMAT_NONE; - } -} - - - -/* It works out that this function is fine for all the supported - * hardware. However, there is still a need to map the formats onto - * hardware descriptors. - */ -/* Note that the i915 can actually support many more formats than - * these if we take the step of simply swizzling the colors - * immediately after sampling... - */ -const struct gl_texture_format * -st_ChooseTextureFormat(GLcontext * ctx, GLint internalFormat, - GLenum format, GLenum type) -{ -#if 0 - struct intel_context *intel = intel_context(ctx); - const GLboolean do32bpt = (intel->intelScreen->front.cpp == 4); -#else - const GLboolean do32bpt = 1; -#endif - - switch (internalFormat) { - case 4: - case GL_RGBA: - case GL_COMPRESSED_RGBA: - if (format == GL_BGRA) { - if (type == GL_UNSIGNED_BYTE || type == GL_UNSIGNED_INT_8_8_8_8_REV) { - return &_mesa_texformat_argb8888; - } - else if (type == GL_UNSIGNED_SHORT_4_4_4_4_REV) { - return &_mesa_texformat_argb4444; - } - else if (type == GL_UNSIGNED_SHORT_1_5_5_5_REV) { - return &_mesa_texformat_argb1555; - } - } - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; - - case 3: - case GL_RGB: - case GL_COMPRESSED_RGB: - if (format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5) { - return &_mesa_texformat_rgb565; - } - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_rgb565; - - case GL_RGBA8: - case GL_RGB10_A2: - case GL_RGBA12: - case GL_RGBA16: - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; - - case GL_RGBA4: - case GL_RGBA2: - return &_mesa_texformat_argb4444; - - case GL_RGB5_A1: - return &_mesa_texformat_argb1555; - - case GL_RGB8: - case GL_RGB10: - case GL_RGB12: - case GL_RGB16: - return &_mesa_texformat_argb8888; - - case GL_RGB5: - case GL_RGB4: - case GL_R3_G3_B2: - return &_mesa_texformat_rgb565; - - case GL_ALPHA: - case GL_ALPHA4: - case GL_ALPHA8: - case GL_ALPHA12: - case GL_ALPHA16: - case GL_COMPRESSED_ALPHA: - return &_mesa_texformat_a8; - - case 1: - case GL_LUMINANCE: - case GL_LUMINANCE4: - case GL_LUMINANCE8: - case GL_LUMINANCE12: - case GL_LUMINANCE16: - case GL_COMPRESSED_LUMINANCE: - return &_mesa_texformat_l8; - - case 2: - case GL_LUMINANCE_ALPHA: - case GL_LUMINANCE4_ALPHA4: - case GL_LUMINANCE6_ALPHA2: - case GL_LUMINANCE8_ALPHA8: - case GL_LUMINANCE12_ALPHA4: - case GL_LUMINANCE12_ALPHA12: - case GL_LUMINANCE16_ALPHA16: - case GL_COMPRESSED_LUMINANCE_ALPHA: - return &_mesa_texformat_al88; - - case GL_INTENSITY: - case GL_INTENSITY4: - case GL_INTENSITY8: - case GL_INTENSITY12: - case GL_INTENSITY16: - case GL_COMPRESSED_INTENSITY: - return &_mesa_texformat_i8; - - case GL_YCBCR_MESA: - if (type == GL_UNSIGNED_SHORT_8_8_MESA || type == GL_UNSIGNED_BYTE) - return &_mesa_texformat_ycbcr; - else - return &_mesa_texformat_ycbcr_rev; - - case GL_COMPRESSED_RGB_FXT1_3DFX: - return &_mesa_texformat_rgb_fxt1; - case GL_COMPRESSED_RGBA_FXT1_3DFX: - return &_mesa_texformat_rgba_fxt1; - - case GL_RGB_S3TC: - case GL_RGB4_S3TC: - case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: - return &_mesa_texformat_rgb_dxt1; - - case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: - return &_mesa_texformat_rgba_dxt1; - - case GL_RGBA_S3TC: - case GL_RGBA4_S3TC: - case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: - return &_mesa_texformat_rgba_dxt3; - - case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: - return &_mesa_texformat_rgba_dxt5; - - case GL_DEPTH_COMPONENT: - case GL_DEPTH_COMPONENT16: - case GL_DEPTH_COMPONENT24: - case GL_DEPTH_COMPONENT32: - return &_mesa_texformat_z16; - - case GL_DEPTH_STENCIL_EXT: - case GL_DEPTH24_STENCIL8_EXT: - return &_mesa_texformat_z24_s8; - - default: - fprintf(stderr, "unexpected texture format %s in %s\n", - _mesa_lookup_enum_by_nr(internalFormat), __FUNCTION__); - return NULL; - } - - return NULL; /* never get here */ -} diff --git a/src/mesa/state_tracker/st_cb_teximage.h b/src/mesa/state_tracker/st_cb_teximage.h deleted file mode 100644 index 452ae59d6d..0000000000 --- a/src/mesa/state_tracker/st_cb_teximage.h +++ /dev/null @@ -1,63 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - -#ifndef ST_CB_TEXIMAGE_H -#define ST_CB_TEXIMAGE_H - - -struct pipe_format_info -{ - GLuint format; - GLenum base_format; - GLubyte red_bits; - GLubyte green_bits; - GLubyte blue_bits; - GLubyte alpha_bits; - GLubyte luminance_bits; - GLubyte intensity_bits; - GLubyte depth_bits; - GLubyte stencil_bits; - GLubyte size; /**< in bytes */ -}; - - -extern const struct pipe_format_info * -st_get_format_info(GLuint format); - - -extern GLuint -st_choose_pipe_format(struct pipe_context *pipe, GLint internalFormat, - GLenum format, GLenum type); - - -extern const struct gl_texture_format * -st_ChooseTextureFormat(GLcontext * ctx, GLint internalFormat, - GLenum format, GLenum type); - - -#endif /* ST_CB_TEXIMAGE_H */ diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c new file mode 100644 index 0000000000..c54602db5d --- /dev/null +++ b/src/mesa/state_tracker/st_format.c @@ -0,0 +1,492 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +/** + * Texture Image-related functions. + * \author Brian Paul + */ + +#include "main/imports.h" +#include "main/context.h" +#include "main/texstore.h" +#include "main/texformat.h" +#include "main/enums.h" + +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "st_context.h" +#include "st_cb_teximage.h" + + + +/* + * XXX temporary here + */ +const struct pipe_format_info * +st_get_format_info(GLuint format) +{ + static const struct pipe_format_info info[] = { + { + PIPE_FORMAT_U_R8_G8_B8_A8, /* format */ + GL_RGBA, /* base_format */ + 8, 8, 8, 8, 0, 0, /* color bits */ + 0, 0, /* depth, stencil */ + 4 /* size in bytes */ + }, + { + PIPE_FORMAT_U_A8_R8_G8_B8, + GL_RGBA, /* base_format */ + 8, 8, 8, 8, 0, 0, /* color bits */ + 0, 0, /* depth, stencil */ + 4 /* size in bytes */ + }, + { + PIPE_FORMAT_U_A1_R5_G5_B5, + GL_RGBA, /* base_format */ + 5, 5, 5, 1, 0, 0, /* color bits */ + 0, 0, /* depth, stencil */ + 2 /* size in bytes */ + }, + { + PIPE_FORMAT_U_R5_G6_B5, + GL_RGBA, /* base_format */ + 5, 6, 5, 0, 0, 0, /* color bits */ + 0, 0, /* depth, stencil */ + 2 /* size in bytes */ + }, + /* XXX lots more */ + { + PIPE_FORMAT_S8_Z24, + GL_DEPTH_STENCIL_EXT, /* base_format */ + 0, 0, 0, 0, 0, 0, /* color bits */ + 24, 8, /* depth, stencil */ + 4 /* size in bytes */ + } + }; + GLuint i; + + for (i = 0; i < sizeof(info) / sizeof(info[0]); i++) { + if (info[i].format == format) + return info + i; + } + return NULL; +} + + + +/** + * Search list of formats for first RGBA format. + */ +static GLuint +default_rgba_format(const GLuint formats[], GLuint num) +{ + GLuint i; + for (i = 0; i < num; i++) { + if (formats[i] == PIPE_FORMAT_U_R8_G8_B8_A8 || + formats[i] == PIPE_FORMAT_U_A8_R8_G8_B8 || + formats[i] == PIPE_FORMAT_U_R5_G6_B5) { + return formats[i]; + } + } + return PIPE_FORMAT_NONE; +} + + +/** + * Search list of formats for first depth/Z format. + */ +static GLuint +default_depth_format(const GLuint formats[], GLuint num) +{ + GLuint i; + for (i = 0; i < num; i++) { + if (formats[i] == PIPE_FORMAT_U_Z16 || + formats[i] == PIPE_FORMAT_U_Z32 || + formats[i] == PIPE_FORMAT_S8_Z24) { + return formats[i]; + } + } + return PIPE_FORMAT_NONE; +} + + +/** + * Choose the PIPE_FORMAT_ to use for storing a texture image based + * on the user's internalFormat, format and type parameters. + * We query the pipe device for a list of formats which it supports + * and choose from them. + * If we find a device that needs a more intricate selection mechanism, + * this function _could_ get pushed down into the pipe device. + * + * Note: also used for glRenderbufferStorageEXT() + * + * Note: format and type may be GL_NONE (see renderbuffers) + * + * \return PIPE_FORMAT_NONE if error/problem. + */ +GLuint +st_choose_pipe_format(struct pipe_context *pipe, GLint internalFormat, + GLenum format, GLenum type) +{ + const GLuint *supported; + GLboolean allow[PIPE_FORMAT_COUNT]; + GLuint i, n; + + /* query supported formats and fill in bool allow[] table */ + supported = pipe->supported_formats(pipe, &n); + assert(n < PIPE_FORMAT_COUNT); /* sanity check */ + memset(allow, 0, sizeof(allow)); + for (i = 0; i < n; i++) { + allow[supported[i]] = 1; + } + + switch (internalFormat) { + case 4: + case GL_RGBA: + case GL_COMPRESSED_RGBA: + if (format == GL_BGRA) { + if (type == GL_UNSIGNED_BYTE || type == GL_UNSIGNED_INT_8_8_8_8_REV) { + if (allow[PIPE_FORMAT_U_A8_R8_G8_B8]) + return PIPE_FORMAT_U_A8_R8_G8_B8; + } + else if (type == GL_UNSIGNED_SHORT_4_4_4_4_REV) { + if (allow[PIPE_FORMAT_U_A4_R4_G4_B4]) + return PIPE_FORMAT_U_A4_R4_G4_B4; + } + else if (type == GL_UNSIGNED_SHORT_1_5_5_5_REV) { + if (allow[PIPE_FORMAT_U_A1_R5_G5_B5]) + return PIPE_FORMAT_U_A1_R5_G5_B5; + } + } + return default_rgba_format(supported, n); + + case 3: + case GL_RGB: + case GL_COMPRESSED_RGB: + if (format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5) { + if (allow[PIPE_FORMAT_U_R5_G6_B5]) + return PIPE_FORMAT_U_R5_G6_B5; + } + return default_rgba_format(supported, n); + + case GL_RGBA8: + case GL_RGB10_A2: + case GL_RGBA12: + case GL_RGBA16: + return default_rgba_format(supported, n); + + case GL_RGBA4: + case GL_RGBA2: + if (allow[PIPE_FORMAT_U_A4_R4_G4_B4]) + return PIPE_FORMAT_U_A4_R4_G4_B4; + return default_rgba_format(supported, n); + + case GL_RGB5_A1: + if (allow[PIPE_FORMAT_U_A1_R5_G5_B5]) + return PIPE_FORMAT_U_A1_R5_G5_B5; + return default_rgba_format(supported, n); + + case GL_RGB8: + case GL_RGB10: + case GL_RGB12: + case GL_RGB16: + return default_rgba_format(supported, n); + + case GL_RGB5: + case GL_RGB4: + case GL_R3_G3_B2: + if (allow[PIPE_FORMAT_U_A1_R5_G5_B5]) + return PIPE_FORMAT_U_A1_R5_G5_B5; + return default_rgba_format(supported, n); + + case GL_ALPHA: + case GL_ALPHA4: + case GL_ALPHA8: + case GL_ALPHA12: + case GL_ALPHA16: + case GL_COMPRESSED_ALPHA: + if (allow[PIPE_FORMAT_U_A8]) + return PIPE_FORMAT_U_A8; + return default_rgba_format(supported, n); + + case 1: + case GL_LUMINANCE: + case GL_LUMINANCE4: + case GL_LUMINANCE8: + case GL_LUMINANCE12: + case GL_LUMINANCE16: + case GL_COMPRESSED_LUMINANCE: + if (allow[PIPE_FORMAT_U_A8]) + return PIPE_FORMAT_U_A8; + return default_rgba_format(supported, n); + + case 2: + case GL_LUMINANCE_ALPHA: + case GL_LUMINANCE4_ALPHA4: + case GL_LUMINANCE6_ALPHA2: + case GL_LUMINANCE8_ALPHA8: + case GL_LUMINANCE12_ALPHA4: + case GL_LUMINANCE12_ALPHA12: + case GL_LUMINANCE16_ALPHA16: + case GL_COMPRESSED_LUMINANCE_ALPHA: + if (allow[PIPE_FORMAT_U_L8_A8]) + return PIPE_FORMAT_U_L8_A8; + return default_rgba_format(supported, n); + + case GL_INTENSITY: + case GL_INTENSITY4: + case GL_INTENSITY8: + case GL_INTENSITY12: + case GL_INTENSITY16: + case GL_COMPRESSED_INTENSITY: + if (allow[PIPE_FORMAT_U_I8]) + return PIPE_FORMAT_U_I8; + return default_rgba_format(supported, n); + + case GL_YCBCR_MESA: + if (type == GL_UNSIGNED_SHORT_8_8_MESA || type == GL_UNSIGNED_BYTE) { + if (allow[PIPE_FORMAT_YCBCR]) + return PIPE_FORMAT_YCBCR; + } + else { + if (allow[PIPE_FORMAT_YCBCR_REV]) + return PIPE_FORMAT_YCBCR_REV; + } + return PIPE_FORMAT_NONE; + +#if 0 + case GL_COMPRESSED_RGB_FXT1_3DFX: + return &_mesa_texformat_rgb_fxt1; + case GL_COMPRESSED_RGBA_FXT1_3DFX: + return &_mesa_texformat_rgba_fxt1; + + case GL_RGB_S3TC: + case GL_RGB4_S3TC: + case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: + return &_mesa_texformat_rgb_dxt1; + + case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: + return &_mesa_texformat_rgba_dxt1; + + case GL_RGBA_S3TC: + case GL_RGBA4_S3TC: + case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: + return &_mesa_texformat_rgba_dxt3; + + case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: + return &_mesa_texformat_rgba_dxt5; +#endif + + case GL_DEPTH_COMPONENT16: + if (allow[PIPE_FORMAT_U_Z16]) + return PIPE_FORMAT_U_Z16; + /* fall-through */ + case GL_DEPTH_COMPONENT24: + if (allow[PIPE_FORMAT_S8_Z24]) + return PIPE_FORMAT_S8_Z24; + /* fall-through */ + case GL_DEPTH_COMPONENT32: + if (allow[PIPE_FORMAT_U_Z32]) + return PIPE_FORMAT_U_Z32; + /* fall-through */ + case GL_DEPTH_COMPONENT: + return default_depth_format(supported, n); + + case GL_STENCIL_INDEX: + case GL_STENCIL_INDEX1_EXT: + case GL_STENCIL_INDEX4_EXT: + case GL_STENCIL_INDEX8_EXT: + case GL_STENCIL_INDEX16_EXT: + if (allow[PIPE_FORMAT_U_S8]) + return PIPE_FORMAT_U_S8; + if (allow[PIPE_FORMAT_S8_Z24]) + return PIPE_FORMAT_S8_Z24; + return PIPE_FORMAT_NONE; + + case GL_DEPTH_STENCIL_EXT: + case GL_DEPTH24_STENCIL8_EXT: + if (allow[PIPE_FORMAT_S8_Z24]) + return PIPE_FORMAT_S8_Z24; + return PIPE_FORMAT_NONE; + + default: + return PIPE_FORMAT_NONE; + } +} + + + +/* It works out that this function is fine for all the supported + * hardware. However, there is still a need to map the formats onto + * hardware descriptors. + */ +/* Note that the i915 can actually support many more formats than + * these if we take the step of simply swizzling the colors + * immediately after sampling... + */ +const struct gl_texture_format * +st_ChooseTextureFormat(GLcontext * ctx, GLint internalFormat, + GLenum format, GLenum type) +{ +#if 0 + struct intel_context *intel = intel_context(ctx); + const GLboolean do32bpt = (intel->intelScreen->front.cpp == 4); +#else + const GLboolean do32bpt = 1; +#endif + + switch (internalFormat) { + case 4: + case GL_RGBA: + case GL_COMPRESSED_RGBA: + if (format == GL_BGRA) { + if (type == GL_UNSIGNED_BYTE || type == GL_UNSIGNED_INT_8_8_8_8_REV) { + return &_mesa_texformat_argb8888; + } + else if (type == GL_UNSIGNED_SHORT_4_4_4_4_REV) { + return &_mesa_texformat_argb4444; + } + else if (type == GL_UNSIGNED_SHORT_1_5_5_5_REV) { + return &_mesa_texformat_argb1555; + } + } + return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; + + case 3: + case GL_RGB: + case GL_COMPRESSED_RGB: + if (format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5) { + return &_mesa_texformat_rgb565; + } + return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_rgb565; + + case GL_RGBA8: + case GL_RGB10_A2: + case GL_RGBA12: + case GL_RGBA16: + return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; + + case GL_RGBA4: + case GL_RGBA2: + return &_mesa_texformat_argb4444; + + case GL_RGB5_A1: + return &_mesa_texformat_argb1555; + + case GL_RGB8: + case GL_RGB10: + case GL_RGB12: + case GL_RGB16: + return &_mesa_texformat_argb8888; + + case GL_RGB5: + case GL_RGB4: + case GL_R3_G3_B2: + return &_mesa_texformat_rgb565; + + case GL_ALPHA: + case GL_ALPHA4: + case GL_ALPHA8: + case GL_ALPHA12: + case GL_ALPHA16: + case GL_COMPRESSED_ALPHA: + return &_mesa_texformat_a8; + + case 1: + case GL_LUMINANCE: + case GL_LUMINANCE4: + case GL_LUMINANCE8: + case GL_LUMINANCE12: + case GL_LUMINANCE16: + case GL_COMPRESSED_LUMINANCE: + return &_mesa_texformat_l8; + + case 2: + case GL_LUMINANCE_ALPHA: + case GL_LUMINANCE4_ALPHA4: + case GL_LUMINANCE6_ALPHA2: + case GL_LUMINANCE8_ALPHA8: + case GL_LUMINANCE12_ALPHA4: + case GL_LUMINANCE12_ALPHA12: + case GL_LUMINANCE16_ALPHA16: + case GL_COMPRESSED_LUMINANCE_ALPHA: + return &_mesa_texformat_al88; + + case GL_INTENSITY: + case GL_INTENSITY4: + case GL_INTENSITY8: + case GL_INTENSITY12: + case GL_INTENSITY16: + case GL_COMPRESSED_INTENSITY: + return &_mesa_texformat_i8; + + case GL_YCBCR_MESA: + if (type == GL_UNSIGNED_SHORT_8_8_MESA || type == GL_UNSIGNED_BYTE) + return &_mesa_texformat_ycbcr; + else + return &_mesa_texformat_ycbcr_rev; + + case GL_COMPRESSED_RGB_FXT1_3DFX: + return &_mesa_texformat_rgb_fxt1; + case GL_COMPRESSED_RGBA_FXT1_3DFX: + return &_mesa_texformat_rgba_fxt1; + + case GL_RGB_S3TC: + case GL_RGB4_S3TC: + case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: + return &_mesa_texformat_rgb_dxt1; + + case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: + return &_mesa_texformat_rgba_dxt1; + + case GL_RGBA_S3TC: + case GL_RGBA4_S3TC: + case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: + return &_mesa_texformat_rgba_dxt3; + + case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: + return &_mesa_texformat_rgba_dxt5; + + case GL_DEPTH_COMPONENT: + case GL_DEPTH_COMPONENT16: + case GL_DEPTH_COMPONENT24: + case GL_DEPTH_COMPONENT32: + return &_mesa_texformat_z16; + + case GL_DEPTH_STENCIL_EXT: + case GL_DEPTH24_STENCIL8_EXT: + return &_mesa_texformat_z24_s8; + + default: + fprintf(stderr, "unexpected texture format %s in %s\n", + _mesa_lookup_enum_by_nr(internalFormat), __FUNCTION__); + return NULL; + } + + return NULL; /* never get here */ +} diff --git a/src/mesa/state_tracker/st_format.h b/src/mesa/state_tracker/st_format.h new file mode 100644 index 0000000000..452ae59d6d --- /dev/null +++ b/src/mesa/state_tracker/st_format.h @@ -0,0 +1,63 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#ifndef ST_CB_TEXIMAGE_H +#define ST_CB_TEXIMAGE_H + + +struct pipe_format_info +{ + GLuint format; + GLenum base_format; + GLubyte red_bits; + GLubyte green_bits; + GLubyte blue_bits; + GLubyte alpha_bits; + GLubyte luminance_bits; + GLubyte intensity_bits; + GLubyte depth_bits; + GLubyte stencil_bits; + GLubyte size; /**< in bytes */ +}; + + +extern const struct pipe_format_info * +st_get_format_info(GLuint format); + + +extern GLuint +st_choose_pipe_format(struct pipe_context *pipe, GLint internalFormat, + GLenum format, GLenum type); + + +extern const struct gl_texture_format * +st_ChooseTextureFormat(GLcontext * ctx, GLint internalFormat, + GLenum format, GLenum type); + + +#endif /* ST_CB_TEXIMAGE_H */ -- cgit v1.2.3