From 2c3785159574e6c8640b6af3ce2ef561d095f324 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sat, 7 Mar 2009 12:33:11 -0700 Subject: mesa: move glViewport and glDepthRange functions into new viewport.c file A bit of refactoring with an eye toward ES2 and GL 3.1 --- src/mesa/state_tracker/st_context.c | 1 + src/mesa/state_tracker/st_framebuffer.c | 1 + 2 files changed, 2 insertions(+) (limited to 'src/mesa/state_tracker') diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c index 9a17038eaf..2e1f6d4bcf 100644 --- a/src/mesa/state_tracker/st_context.c +++ b/src/mesa/state_tracker/st_context.c @@ -31,6 +31,7 @@ #include "main/matrix.h" #include "main/buffers.h" #include "main/scissor.h" +#include "main/viewport.h" #include "vbo/vbo.h" #include "shader/shader_api.h" #include "glapi/glapi.h" diff --git a/src/mesa/state_tracker/st_framebuffer.c b/src/mesa/state_tracker/st_framebuffer.c index ae66c1176e..06fec20eee 100644 --- a/src/mesa/state_tracker/st_framebuffer.c +++ b/src/mesa/state_tracker/st_framebuffer.c @@ -33,6 +33,7 @@ #include "main/matrix.h" #include "main/renderbuffer.h" #include "main/scissor.h" +#include "main/viewport.h" #include "st_context.h" #include "st_cb_fbo.h" #include "st_public.h" -- cgit v1.2.3