From a852378a6289d154364dde440f89a39bbfc33e2d Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 19 Nov 2000 23:10:25 +0000 Subject: Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars. Completely removed the dirty texture object list. Set texObj->Complete to GL_FALSE to indicate dirty. Made point/line/triangle/quad SWvertex parameters const. Minor code clean-ups. --- src/mesa/swrast/s_context.c | 23 ++++++++++++++--------- 1 file changed, 14 insertions(+), 9 deletions(-) (limited to 'src/mesa/swrast/s_context.c') diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c index f1dfef3cc4..85f9ef0891 100644 --- a/src/mesa/swrast/s_context.c +++ b/src/mesa/swrast/s_context.c @@ -1,4 +1,4 @@ -/* $Id: s_context.c,v 1.4 2000/11/13 20:02:57 keithw Exp $ */ +/* $Id: s_context.c,v 1.5 2000/11/19 23:10:26 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -190,7 +190,8 @@ _swrast_update_hint( GLcontext *ctx ) */ static void _swrast_validate_quad( GLcontext *ctx, - SWvertex *v0, SWvertex *v1, SWvertex *v2, SWvertex *v3 ) + const SWvertex *v0, const SWvertex *v1, + const SWvertex *v2, const SWvertex *v3 ) { SWcontext *swrast = SWRAST_CONTEXT(ctx); @@ -202,7 +203,9 @@ _swrast_validate_quad( GLcontext *ctx, static void _swrast_validate_triangle( GLcontext *ctx, - SWvertex *v0, SWvertex *v1, SWvertex *v2 ) + const SWvertex *v0, + const SWvertex *v1, + const SWvertex *v2 ) { SWcontext *swrast = SWRAST_CONTEXT(ctx); @@ -213,7 +216,7 @@ _swrast_validate_triangle( GLcontext *ctx, } static void -_swrast_validate_line( GLcontext *ctx, SWvertex *v0, SWvertex *v1 ) +_swrast_validate_line( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1 ) { SWcontext *swrast = SWRAST_CONTEXT(ctx); @@ -224,7 +227,7 @@ _swrast_validate_line( GLcontext *ctx, SWvertex *v0, SWvertex *v1 ) } static void -_swrast_validate_point( GLcontext *ctx, SWvertex *v0 ) +_swrast_validate_point( GLcontext *ctx, const SWvertex *v0 ) { SWcontext *swrast = SWRAST_CONTEXT(ctx); @@ -344,25 +347,27 @@ _swrast_validate_derived( GLcontext *ctx ) */ void _swrast_Quad( GLcontext *ctx, - SWvertex *v0, SWvertex *v1, SWvertex *v2, SWvertex *v3 ) + const SWvertex *v0, const SWvertex *v1, + const SWvertex *v2, const SWvertex *v3 ) { SWRAST_CONTEXT(ctx)->Quad( ctx, v0, v1, v2, v3 ); } void -_swrast_Triangle( GLcontext *ctx, SWvertex *v0, SWvertex *v1, SWvertex *v2 ) +_swrast_Triangle( GLcontext *ctx, const SWvertex *v0, + const SWvertex *v1, const SWvertex *v2 ) { SWRAST_CONTEXT(ctx)->Triangle( ctx, v0, v1, v2 ); } void -_swrast_Line( GLcontext *ctx, SWvertex *v0, SWvertex *v1 ) +_swrast_Line( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1 ) { SWRAST_CONTEXT(ctx)->Line( ctx, v0, v1 ); } void -_swrast_Point( GLcontext *ctx, SWvertex *v0 ) +_swrast_Point( GLcontext *ctx, const SWvertex *v0 ) { SWRAST_CONTEXT(ctx)->Point( ctx, v0 ); } -- cgit v1.2.3