From f595212336ae63c981f0f39f4ea1dec67ff7fe25 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 2 May 2002 00:59:20 +0000 Subject: Implemented GL_ARB_texture_env_crossbar. Simplification of some of the texture application code. --- src/mesa/swrast/s_context.c | 52 ++++++++++++++++++++++++++++++++++----------- 1 file changed, 40 insertions(+), 12 deletions(-) (limited to 'src/mesa/swrast/s_context.c') diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c index 96572aa063..809ee68122 100644 --- a/src/mesa/swrast/s_context.c +++ b/src/mesa/swrast/s_context.c @@ -1,4 +1,4 @@ -/* $Id: s_context.c,v 1.31 2002/04/19 14:05:50 brianp Exp $ */ +/* $Id: s_context.c,v 1.32 2002/05/02 00:59:20 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -40,9 +40,6 @@ #include "s_texture.h" - - - /* * Recompute the value of swrast->_RasterMask, etc. according to * the current context. @@ -145,6 +142,26 @@ _swrast_update_hint( GLcontext *ctx ) swrast->AllowPixelFog)); } + +/* + * Update the swrast->_AnyTextureCombine flag. + */ +static void +_swrast_update_texture_env( GLcontext *ctx ) +{ + SWcontext *swrast = SWRAST_CONTEXT(ctx); + GLuint i; + swrast->_AnyTextureCombine = GL_FALSE; + for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { + if (ctx->Texture.Unit[i].EnvMode == GL_COMBINE_EXT || + ctx->Texture.Unit[i].EnvMode == GL_COMBINE4_NV) { + swrast->_AnyTextureCombine = GL_TRUE; + return; + } + } +} + + #define _SWRAST_NEW_DERIVED (_SWRAST_NEW_RASTERMASK | \ _NEW_TEXTURE | \ _NEW_HINT | \ @@ -183,6 +200,8 @@ _swrast_update_hint( GLcontext *ctx ) #define _SWRAST_NEW_TEXTURE_SAMPLE_FUNC _NEW_TEXTURE +#define _SWRAST_NEW_TEXTURE_ENV_MODE _NEW_TEXTURE + #define _SWRAST_NEW_BLEND_FUNC _NEW_COLOR @@ -315,7 +334,6 @@ _swrast_invalidate_state( GLcontext *ctx, GLuint new_state ) for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) swrast->TextureSample[i] = _swrast_validate_texture_sample; - if (ctx->Visual.rgbMode) { ASSERT(swrast->Driver.WriteRGBASpan); ASSERT(swrast->Driver.WriteRGBSpan); @@ -334,18 +352,15 @@ _swrast_invalidate_state( GLcontext *ctx, GLuint new_state ) ASSERT(swrast->Driver.ReadCI32Span); ASSERT(swrast->Driver.ReadCI32Pixels); } - } - void _swrast_validate_derived( GLcontext *ctx ) { SWcontext *swrast = SWRAST_CONTEXT(ctx); - if (swrast->NewState) - { + if (swrast->NewState) { if (swrast->NewState & _SWRAST_NEW_RASTERMASK) _swrast_update_rasterflags( ctx ); @@ -355,6 +370,9 @@ _swrast_validate_derived( GLcontext *ctx ) if (swrast->NewState & _NEW_HINT) _swrast_update_hint( ctx ); + if (swrast->NewState & _SWRAST_NEW_TEXTURE_ENV_MODE) + _swrast_update_texture_env( ctx ); + swrast->NewState = 0; swrast->StateChanges = 0; swrast->InvalidateState = _swrast_invalidate_state; @@ -490,7 +508,6 @@ _swrast_CreateContext( GLcontext *ctx ) swrast->_IntegerAccumMode = GL_TRUE; swrast->_IntegerAccumScaler = 0.0; - for (i = 0 ; i < MAX_TEXTURE_UNITS ; i++) swrast->TextureSample[i] = _swrast_validate_texture_sample; @@ -499,7 +516,18 @@ _swrast_CreateContext( GLcontext *ctx ) FREE(swrast); return GL_FALSE; } - + + assert(ctx->Const.MaxTextureUnits > 0); + assert(ctx->Const.MaxTextureUnits <= MAX_TEXTURE_UNITS); + + swrast->TexelBuffer = (GLchan *) MALLOC(ctx->Const.MaxTextureUnits * + MAX_WIDTH * 4 * sizeof(GLchan)); + if (!swrast->TexelBuffer) { + FREE(swrast->span); + FREE(swrast); + return GL_FALSE; + } + ctx->swrast_context = swrast; return GL_TRUE; @@ -515,7 +543,7 @@ _swrast_DestroyContext( GLcontext *ctx ) } FREE( swrast->span ); - + FREE( swrast->TexelBuffer ); FREE( swrast ); ctx->swrast_context = 0; -- cgit v1.2.3