From f959f6e1dc27c71fc0ccc56e09b29101b3bf3b97 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 22 Apr 2004 00:27:31 +0000 Subject: New glTexImage code. The gl_texture_format struct now has a StoreTexImageFunc that's called by glTex[Sub]Image[123]D to convert the user's texture data into the specific texture format layout. Now it's much easier to add new texture formats (like the 16/32-bit floating point formats). The texutil.[ch] and texutil_tmp.h files are obsolete. --- src/mesa/swrast/s_drawpix.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa/swrast/s_drawpix.c') diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c index 337b5a5bfd..a93a605a97 100644 --- a/src/mesa/swrast/s_drawpix.c +++ b/src/mesa/swrast/s_drawpix.c @@ -750,7 +750,7 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y, INIT_SPAN(span, GL_BITMAP, 0, 0, SPAN_RGBA); - if (!_mesa_is_legal_format_and_type(format, type)) { + if (!_mesa_is_legal_format_and_type(ctx, format, type)) { _mesa_error(ctx, GL_INVALID_ENUM, "glDrawPixels(format or type)"); return; } -- cgit v1.2.3