From f1e236987829393c81dc86ea19cb49eefe190317 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 28 Jan 2002 00:07:33 +0000 Subject: More span clean-up, mostly texture-related. _mesa_rasterize_span() is gone, replaced by new _mesa_write_textured_span(). Removed some unneeded triangle functions - more simplification possible. --- src/mesa/swrast/s_fog.c | 11 ++--------- 1 file changed, 2 insertions(+), 9 deletions(-) (limited to 'src/mesa/swrast/s_fog.c') diff --git a/src/mesa/swrast/s_fog.c b/src/mesa/swrast/s_fog.c index 4d9af9bb52..e123ff5d9a 100644 --- a/src/mesa/swrast/s_fog.c +++ b/src/mesa/swrast/s_fog.c @@ -1,4 +1,4 @@ -/* $Id: s_fog.c,v 1.18 2002/01/27 18:32:03 brianp Exp $ */ +/* $Id: s_fog.c,v 1.19 2002/01/28 00:07:33 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -85,7 +85,6 @@ _mesa_fog_rgba_pixels( const GLcontext *ctx, struct sw_span *span, GLfloat fog = span->fog, Dfog = span->fogStep; GLchan rFog, gFog, bFog; - /* printf("%s\n", __FUNCTION__);*/ ASSERT(ctx->Fog.Enabled); ASSERT(span->interpMask & SPAN_FOG); ASSERT(span->filledColor == GL_TRUE || (span->arrayMask & SPAN_RGBA)); @@ -119,7 +118,6 @@ _mesa_fog_rgba_pixels_with_array( const GLcontext *ctx, struct sw_span *span, GLuint i; GLchan rFog, gFog, bFog; - /* printf("%s\n", __FUNCTION__);*/ ASSERT(fog != NULL); ASSERT(ctx->Fog.Enabled); ASSERT(span->filledColor == GL_TRUE || (span->arrayMask & SPAN_RGBA)); @@ -153,7 +151,6 @@ _old_fog_rgba_pixels( const GLcontext *ctx, GLuint i; GLchan rFog, gFog, bFog; - /* printf("%s\n", __FUNCTION__);*/ UNCLAMPED_FLOAT_TO_CHAN(rFog, ctx->Fog.Color[RCOMP]); UNCLAMPED_FLOAT_TO_CHAN(gFog, ctx->Fog.Color[GCOMP]); UNCLAMPED_FLOAT_TO_CHAN(bFog, ctx->Fog.Color[BCOMP]); @@ -185,7 +182,7 @@ _mesa_fog_ci_pixels( const GLcontext *ctx, struct sw_span *span, ASSERT(ctx->Fog.Enabled); ASSERT(span->interpMask & SPAN_FOG); - ASSERT(span->interpMask & SPAN_INDEX); + ASSERT(span->arrayMask & SPAN_INDEX); for (i = 0; i < span->end; i++) { const GLfloat f = CLAMP(fog, 0.0F, 1.0F); @@ -396,11 +393,9 @@ _mesa_depth_fog_rgba_pixels(const GLcontext *ctx, struct sw_span *span, { GLfloat fogFact[PB_SIZE]; - /* printf("%s\n", __FUNCTION__);*/ ASSERT(ctx->Fog.Enabled); ASSERT(span->arrayMask & SPAN_Z); ASSERT(span->end <= PB_SIZE); - ASSERT((span->filledDepth) == GL_TRUE || (span->arrayMask & SPAN_Z)); compute_fog_factors_from_z(ctx, span->end, span->zArray, fogFact ); _mesa_fog_rgba_pixels_with_array( ctx, span, fogFact, rgba ); @@ -420,7 +415,6 @@ _old_depth_fog_rgba_pixels( const GLcontext *ctx, { GLfloat fogFact[PB_SIZE]; ASSERT(n <= PB_SIZE); - /* printf("%s\n", __FUNCTION__);*/ compute_fog_factors_from_z( ctx, n, z, fogFact ); _old_fog_rgba_pixels( ctx, n, fogFact, rgba ); } @@ -442,7 +436,6 @@ _mesa_depth_fog_ci_pixels( const GLcontext *ctx, struct sw_span *span, ASSERT(ctx->Fog.Enabled); ASSERT(span->arrayMask & SPAN_Z); ASSERT(span->end <= PB_SIZE); - ASSERT((span->filledDepth == GL_TRUE) || (span->arrayMask & SPAN_Z)); compute_fog_factors_from_z(ctx, span->end, span->zArray, fogFact ); _mesa_fog_ci_pixels_with_array( ctx, span, fogFact, index ); -- cgit v1.2.3