From f1e236987829393c81dc86ea19cb49eefe190317 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 28 Jan 2002 00:07:33 +0000 Subject: More span clean-up, mostly texture-related. _mesa_rasterize_span() is gone, replaced by new _mesa_write_textured_span(). Removed some unneeded triangle functions - more simplification possible. --- src/mesa/swrast/s_stencil.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa/swrast/s_stencil.c') diff --git a/src/mesa/swrast/s_stencil.c b/src/mesa/swrast/s_stencil.c index 3effec2af3..29d161eeb8 100644 --- a/src/mesa/swrast/s_stencil.c +++ b/src/mesa/swrast/s_stencil.c @@ -1,4 +1,4 @@ -/* $Id: s_stencil.c,v 1.16 2002/01/27 18:32:03 brianp Exp $ */ +/* $Id: s_stencil.c,v 1.17 2002/01/28 00:07:33 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -561,7 +561,7 @@ _mesa_stencil_and_ztest_span(GLcontext *ctx, struct sw_span *span) ASSERT(span->end <= MAX_WIDTH); #ifdef DEBUG if (ctx->Depth.Test) { - ASSERT((span->filledDepth == GL_TRUE) || (span->arrayMask & SPAN_Z)); + ASSERT(span->arrayMask & SPAN_Z); } #endif -- cgit v1.2.3