From 6acf1e93a291511cfb20b0e2aeda6e71ceb62a62 Mon Sep 17 00:00:00 2001 From: Michal Krol Date: Tue, 25 Apr 2006 10:11:59 +0000 Subject: Remove carriage returns. --- src/mesa/swrast/s_triangle.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/mesa/swrast/s_triangle.c') diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c index 93df57d77c..f270372345 100644 --- a/src/mesa/swrast/s_triangle.c +++ b/src/mesa/swrast/s_triangle.c @@ -892,7 +892,7 @@ fast_persp_span(GLcontext *ctx, struct sw_span *span, #define INTERP_RGB 1 #define INTERP_ALPHA 1 #define INTERP_SPEC 1 -#define INTERP_MULTITEX 1 +#define INTERP_MULTITEX 1 #define INTERP_VARYING 1 #define RENDER_SPAN( span ) _swrast_write_rgba_span(ctx, &span); #include "s_tritemp.h" @@ -1072,7 +1072,7 @@ _swrast_choose_triangle( GLcontext *ctx ) } } - if (ctx->Texture._EnabledCoordUnits || ctx->FragmentProgram._Active || + if (ctx->Texture._EnabledCoordUnits || ctx->FragmentProgram._Active || ctx->ATIFragmentShader._Enabled || ctx->ShaderObjects._FragmentShaderPresent) { /* Ugh, we do a _lot_ of tests to pick the best textured tri func */ const struct gl_texture_object *texObj2D; @@ -1089,7 +1089,7 @@ _swrast_choose_triangle( GLcontext *ctx ) /* First see if we can use an optimized 2-D texture function */ if (ctx->Texture._EnabledCoordUnits == 0x1 && !ctx->FragmentProgram._Active - && !ctx->ATIFragmentShader._Enabled + && !ctx->ATIFragmentShader._Enabled && !ctx->ShaderObjects._FragmentShaderPresent && ctx->Texture.Unit[0]._ReallyEnabled == TEXTURE_2D_BIT && texObj2D->WrapS == GL_REPEAT -- cgit v1.2.3