From fd5511d27fc44096117c47ab503fb5b47f993061 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 29 Dec 2009 16:17:14 -0700 Subject: mesa: implement per-buffer color masking This is part of the GL_EXT_draw_buffers2 extension and part of GL 3.0. The ctx->Color.ColorMask field is now a 2-D array. Until drivers are modified to support per-buffer color masking, they can just look at the 0th color mask. The new _mesa_ColorMaskIndexed() function will be called by glColorMaskIndexedEXT() or glColorMaski(). --- src/mesa/swrast/s_triangle.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/mesa/swrast/s_triangle.c') diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c index 5bec606696..11184b72ce 100644 --- a/src/mesa/swrast/s_triangle.c +++ b/src/mesa/swrast/s_triangle.c @@ -1030,10 +1030,10 @@ _swrast_choose_triangle( GLcontext *ctx ) ctx->Depth.Func == GL_LESS && !ctx->Stencil._Enabled) { if ((rgbmode && - ctx->Color.ColorMask[0] == 0 && - ctx->Color.ColorMask[1] == 0 && - ctx->Color.ColorMask[2] == 0 && - ctx->Color.ColorMask[3] == 0) + ctx->Color.ColorMask[0][0] == 0 && + ctx->Color.ColorMask[0][1] == 0 && + ctx->Color.ColorMask[0][2] == 0 && + ctx->Color.ColorMask[0][3] == 0) || (!rgbmode && ctx->Color.IndexMask == 0)) { USE(occlusion_zless_triangle); -- cgit v1.2.3