From aa28efe60dee4570730538ef091d1c79f42fa1cd Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 2 Dec 2010 14:18:31 -0700 Subject: swrast: avoid large stack allocations in tex combine code --- src/mesa/swrast/s_texcombine.c | 45 ++++++++++++++++++++++++++++++++++++------ 1 file changed, 39 insertions(+), 6 deletions(-) (limited to 'src/mesa/swrast') diff --git a/src/mesa/swrast/s_texcombine.c b/src/mesa/swrast/s_texcombine.c index 1836d074ae..99c44413fb 100644 --- a/src/mesa/swrast/s_texcombine.c +++ b/src/mesa/swrast/s_texcombine.c @@ -86,10 +86,28 @@ texture_combine( struct gl_context *ctx, GLuint unit, GLuint n, const GLfloat scaleA = (GLfloat) (1 << combine->ScaleShiftA); const GLuint numArgsRGB = combine->_NumArgsRGB; const GLuint numArgsA = combine->_NumArgsA; - GLfloat ccolor[MAX_COMBINER_TERMS][MAX_WIDTH][4]; /* temp color buffers */ - GLfloat rgba[MAX_WIDTH][4]; + float4_array ccolor[4], rgba; GLuint i, term; + /* alloc temp pixel buffers */ + rgba = (float4_array) malloc(4 * n * sizeof(GLfloat)); + if (!rgba) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "texture_combine"); + return; + } + + for (i = 0; i < numArgsRGB || i < numArgsA; i++) { + ccolor[i] = (float4_array) malloc(4 * n * sizeof(GLfloat)); + if (!ccolor[i]) { + while (i) { + free(ccolor[i]); + i--; + } + _mesa_error(ctx, GL_OUT_OF_MEMORY, "texture_combine"); + return; + } + } + for (i = 0; i < n; i++) { rgba[i][RCOMP] = CHAN_TO_FLOAT(rgbaChan[i][RCOMP]); rgba[i][GCOMP] = CHAN_TO_FLOAT(rgbaChan[i][GCOMP]); @@ -163,7 +181,7 @@ texture_combine( struct gl_context *ctx, GLuint unit, GLuint n, const GLuint srcUnit = srcRGB - GL_TEXTURE0; ASSERT(srcUnit < ctx->Const.MaxTextureUnits); if (!ctx->Texture.Unit[srcUnit]._ReallyEnabled) - return; + goto end; argRGB[term] = get_texel_array(swrast, srcUnit); } } @@ -253,7 +271,7 @@ texture_combine( struct gl_context *ctx, GLuint unit, GLuint n, const GLuint srcUnit = srcA - GL_TEXTURE0; ASSERT(srcUnit < ctx->Const.MaxTextureUnits); if (!ctx->Texture.Unit[srcUnit]._ReallyEnabled) - return; + goto end; argA[term] = get_texel_array(swrast, srcUnit); } } @@ -411,7 +429,7 @@ texture_combine( struct gl_context *ctx, GLuint unit, GLuint n, rgba[i][BCOMP] = 0.0; rgba[i][ACOMP] = 1.0; } - return; /* no alpha processing */ + goto end; /* no alpha processing */ default: _mesa_problem(ctx, "invalid combine mode"); } @@ -519,6 +537,12 @@ texture_combine( struct gl_context *ctx, GLuint unit, GLuint n, UNCLAMPED_FLOAT_TO_CHAN(rgbaChan[i][BCOMP], rgba[i][BCOMP]); UNCLAMPED_FLOAT_TO_CHAN(rgbaChan[i][ACOMP], rgba[i][ACOMP]); } + +end: + for (i = 0; i < numArgsRGB || i < numArgsA; i++) { + free(ccolor[i]); + } + free(rgba); } @@ -559,9 +583,16 @@ void _swrast_texture_span( struct gl_context *ctx, SWspan *span ) { SWcontext *swrast = SWRAST_CONTEXT(ctx); - GLfloat primary_rgba[MAX_WIDTH][4]; + float4_array primary_rgba; GLuint unit; + primary_rgba = (float4_array) malloc(span->end * 4 * sizeof(GLfloat)); + + if (!primary_rgba) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "texture_span"); + return; + } + ASSERT(span->end <= MAX_WIDTH); /* @@ -706,4 +737,6 @@ _swrast_texture_span( struct gl_context *ctx, SWspan *span ) span->array->rgba ); } } + + free(primary_rgba); } -- cgit v1.2.3