From f2ce4dc7dae1a1878c182f3e06fd7d9b64ab9027 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 23 Jan 2004 18:56:25 +0000 Subject: Change software alpha plane pointers from void* to GLchan*, eliminate some casts. --- src/mesa/swrast/s_alphabuf.c | 29 ++++++++++++++--------------- 1 file changed, 14 insertions(+), 15 deletions(-) (limited to 'src/mesa/swrast') diff --git a/src/mesa/swrast/s_alphabuf.c b/src/mesa/swrast/s_alphabuf.c index c74ab45a44..e0468a4c91 100644 --- a/src/mesa/swrast/s_alphabuf.c +++ b/src/mesa/swrast/s_alphabuf.c @@ -1,9 +1,8 @@ - /* * Mesa 3-D graphics library - * Version: 5.0.1 + * Version: 6.1 * - * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -52,7 +51,7 @@ _swrast_alloc_alpha_buffers( GLframebuffer *buffer ) if (buffer->FrontLeftAlpha) { MESA_PBUFFER_FREE( buffer->FrontLeftAlpha ); } - buffer->FrontLeftAlpha = MESA_PBUFFER_ALLOC( bytes ); + buffer->FrontLeftAlpha = (GLchan *) MESA_PBUFFER_ALLOC( bytes ); if (!buffer->FrontLeftAlpha) { /* out of memory */ _mesa_error( NULL, GL_OUT_OF_MEMORY, @@ -63,7 +62,7 @@ _swrast_alloc_alpha_buffers( GLframebuffer *buffer ) if (buffer->BackLeftAlpha) { MESA_PBUFFER_FREE( buffer->BackLeftAlpha ); } - buffer->BackLeftAlpha = MESA_PBUFFER_ALLOC( bytes ); + buffer->BackLeftAlpha = (GLchan *) MESA_PBUFFER_ALLOC( bytes ); if (!buffer->BackLeftAlpha) { /* out of memory */ _mesa_error( NULL, GL_OUT_OF_MEMORY, @@ -75,7 +74,7 @@ _swrast_alloc_alpha_buffers( GLframebuffer *buffer ) if (buffer->FrontRightAlpha) { MESA_PBUFFER_FREE( buffer->FrontRightAlpha ); } - buffer->FrontRightAlpha = MESA_PBUFFER_ALLOC( bytes ); + buffer->FrontRightAlpha = (GLchan *) MESA_PBUFFER_ALLOC( bytes ); if (!buffer->FrontRightAlpha) { /* out of memory */ _mesa_error( NULL, GL_OUT_OF_MEMORY, @@ -86,7 +85,7 @@ _swrast_alloc_alpha_buffers( GLframebuffer *buffer ) if (buffer->BackRightAlpha) { MESA_PBUFFER_FREE( buffer->BackRightAlpha ); } - buffer->BackRightAlpha = MESA_PBUFFER_ALLOC( bytes ); + buffer->BackRightAlpha = (GLchan *) MESA_PBUFFER_ALLOC( bytes ); if (!buffer->BackRightAlpha) { /* out of memory */ _mesa_error( NULL, GL_OUT_OF_MEMORY, @@ -116,16 +115,16 @@ _swrast_clear_alpha_buffers( GLcontext *ctx ) if (bufferBit & ctx->Color._DrawDestMask) { GLchan *buffer; if (bufferBit == FRONT_LEFT_BIT) { - buffer = (GLchan *) ctx->DrawBuffer->FrontLeftAlpha; + buffer = ctx->DrawBuffer->FrontLeftAlpha; } else if (bufferBit == FRONT_RIGHT_BIT) { - buffer = (GLchan *) ctx->DrawBuffer->FrontRightAlpha; + buffer = ctx->DrawBuffer->FrontRightAlpha; } else if (bufferBit == BACK_LEFT_BIT) { - buffer = (GLchan *) ctx->DrawBuffer->BackLeftAlpha; + buffer = ctx->DrawBuffer->BackLeftAlpha; } else { - buffer = (GLchan *) ctx->DrawBuffer->BackRightAlpha; + buffer = ctx->DrawBuffer->BackRightAlpha; } if (ctx->Scissor.Enabled) { @@ -178,16 +177,16 @@ GLchan *get_alpha_buffer( GLcontext *ctx ) switch (swrast->CurrentBuffer) { case FRONT_LEFT_BIT: - return (GLchan *) ctx->DrawBuffer->FrontLeftAlpha; + return ctx->DrawBuffer->FrontLeftAlpha; break; case BACK_LEFT_BIT: - return (GLchan *) ctx->DrawBuffer->BackLeftAlpha; + return ctx->DrawBuffer->BackLeftAlpha; break; case FRONT_RIGHT_BIT: - return (GLchan *) ctx->DrawBuffer->FrontRightAlpha; + return ctx->DrawBuffer->FrontRightAlpha; break; case BACK_RIGHT_BIT: - return (GLchan *) ctx->DrawBuffer->BackRightAlpha; + return ctx->DrawBuffer->BackRightAlpha; break; default: _mesa_problem(ctx, "Bad CurrentBuffer in get_alpha_buffer()"); -- cgit v1.2.3