From 23caf20169ac38436ee9c13914f1d6aa7cf6bb5e Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Thu, 16 Nov 2000 21:05:34 +0000 Subject: Move the transform and lighting code to two new directories math: Provides basic matrix and vector functionality that might be useful to multiple software t&l implementations, and is used by core mesa to manage the Model, Project, etc matrices. tnl: The real transform & lighting code from core mesa, including everything from glVertex3f through vertex buffer handling, transformation, clipping, lighting and handoff to a driver for rasterization. The interfaces of these can be further tightened up, but the basic splitting up of state and code move is done. --- src/mesa/swrast_setup/ss_vb.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/mesa/swrast_setup/ss_vb.c') diff --git a/src/mesa/swrast_setup/ss_vb.c b/src/mesa/swrast_setup/ss_vb.c index 15e6049cb5..ff1916174b 100644 --- a/src/mesa/swrast_setup/ss_vb.c +++ b/src/mesa/swrast_setup/ss_vb.c @@ -27,10 +27,13 @@ #include "glheader.h" #include "macros.h" -#include "stages.h" #include "swrast/swrast.h" +#include "tnl/t_context.h" +#include "tnl/t_stages.h" + +#include "math/m_vector.h" #include "ss_context.h" #include "ss_vb.h" -- cgit v1.2.3