From 1bf507656921f216a69599143f1aef9bbb170b4e Mon Sep 17 00:00:00 2001 From: Brian Date: Fri, 22 Jun 2007 08:02:46 -0600 Subject: Fix feedback color bug #11332. In feedback mode, produce float colors. --- src/mesa/swrast_setup/ss_context.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/mesa/swrast_setup') diff --git a/src/mesa/swrast_setup/ss_context.c b/src/mesa/swrast_setup/ss_context.c index cd4ac57d37..50b93b36c2 100644 --- a/src/mesa/swrast_setup/ss_context.c +++ b/src/mesa/swrast_setup/ss_context.c @@ -125,6 +125,7 @@ setup_vertex_format(GLcontext *ctx) if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR0 )) { swsetup->intColors = !ctx->FragmentProgram._Current && !ctx->ATIFragmentShader._Enabled + && ctx->RenderMode == GL_RENDER && CHAN_TYPE == GL_UNSIGNED_BYTE; if (swsetup->intColors) EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4CHAN_4F_RGBA, color ); -- cgit v1.2.3