From 5606dfb572bf4b89b4882265924705bacc8c182b Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Tue, 17 Nov 2009 16:10:24 -0800 Subject: Merge branch 'outputswritten64' Add a GLbitfield64 type and several macros to operate on 64-bit fields. The OutputsWritten field of gl_program is changed to use that type. This results in a fair amount of fallout in drivers that use programs. No changes are strictly necessary at this point as all bits used are below the 32-bit boundary. Fairly soon several bits will be added for clip distances written by a vertex shader. This will cause several bits used for varyings to be pushed above the 32-bit boundary. This will affect any drivers that support GLSL. At this point, only the i965 driver has been modified to support this eventuality. I did this as a "squash" merge. There were several places through the outputswritten64 branch where things were broken. I foresee this causing difficulties later for bisecting. The history is still available in the branch. Conflicts: src/mesa/drivers/dri/i965/brw_wm.h --- src/mesa/tnl/t_context.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa/tnl/t_context.c') diff --git a/src/mesa/tnl/t_context.c b/src/mesa/tnl/t_context.c index f2771cde09..db21b4589d 100644 --- a/src/mesa/tnl/t_context.c +++ b/src/mesa/tnl/t_context.c @@ -171,7 +171,7 @@ _tnl_InvalidateState( GLcontext *ctx, GLuint new_state ) if (vp) { GLuint i; for (i = 0; i < MAX_VARYING; i++) { - if (vp->Base.OutputsWritten & (1 << (VERT_RESULT_VAR0 + i))) { + if (vp->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_VAR0 + i)) { RENDERINPUTS_SET(tnl->render_inputs_bitset, _TNL_ATTRIB_GENERIC(i)); } -- cgit v1.2.3