From 74b493a5e61237de081a438e774e5d8139d4c6b7 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 24 Jan 2001 00:04:58 +0000 Subject: Lots of GLchan datatype changes. Added GLvector4us datatype in math/m_vector.[ch] Added _math_trans_4us() in math/m_translate.[ch] Choose GLvector4ub, GLvector4us, GLvector4f at compile time based on CHAN_BITS. Made Driver.ClearColor() and Driver.ClearIndex() optional driver functions. Changed args to Driver.ClearColor(), updated drivers. Reordered files in Makefile.X11 --- src/mesa/tnl/t_imm_eval.c | 30 ++++++++++++++++++++++-------- 1 file changed, 22 insertions(+), 8 deletions(-) (limited to 'src/mesa/tnl/t_imm_eval.c') diff --git a/src/mesa/tnl/t_imm_eval.c b/src/mesa/tnl/t_imm_eval.c index 235baa38b8..a7c5b7db03 100644 --- a/src/mesa/tnl/t_imm_eval.c +++ b/src/mesa/tnl/t_imm_eval.c @@ -1,4 +1,4 @@ -/* $Id: t_imm_eval.c,v 1.3 2001/01/03 15:59:30 brianp Exp $ */ +/* $Id: t_imm_eval.c,v 1.4 2001/01/24 00:04:59 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -144,14 +144,21 @@ static void eval1_norm( GLvector3f *dest, } } -static void eval1_color( GLvector4ub *dest, +static void eval1_color( +#if CHAN_TYPE == GL_UNSIGNED_BYTE + GLvector4ub *dest, +#elif CHAN_TYPE == GL_UNSIGNED_SHORT + GLvector4us *dest, +#elif CHAN_TYPE == GL_FLOAT + GLvector4f *dest, +#endif GLfloat coord[][4], const GLuint *flags, struct gl_1d_map *map ) { const GLfloat u1 = map->u1; const GLfloat du = map->du; - GLubyte (*to)[4] = dest->data; + GLchan (*to)[4] = dest->data; GLuint i; for (i = 0 ; !(flags[i] & VERT_END_VB) ; i++) { @@ -276,7 +283,14 @@ static void eval2_1ui( GLvector1ui *dest, -static void eval2_color( GLvector4ub *dest, +static void eval2_color( +#if CHAN_TYPE == GL_UNSIGNED_BYTE + GLvector4ub *dest, +#elif CHAN_TYPE == GL_UNSIGNED_SHORT + GLvector4us *dest, +#elif CHAN_TYPE == GL_FLOAT + GLvector4f *dest, +#endif GLfloat coord[][4], GLuint *flags, struct gl_2d_map *map ) @@ -285,7 +299,7 @@ static void eval2_color( GLvector4ub *dest, const GLfloat du = map->du; const GLfloat v1 = map->v1; const GLfloat dv = map->dv; - GLubyte (*to)[4] = dest->data; + GLchan (*to)[4] = dest->data; GLuint i; for (i = 0 ; !(flags[i] & VERT_END_VB) ; i++) { @@ -312,7 +326,7 @@ static void copy_3f( GLfloat to[][3], GLfloat from[][3], GLuint count ) MEMCPY( to, from, (count) * sizeof(to[0])); } -static void copy_4ub( GLubyte to[][4], GLubyte from[][4], GLuint count ) +static void copy_4chan( GLchan to[][4], GLchan from[][4], GLuint count ) { MEMCPY( to, from, (count) * sizeof(to[0])); } @@ -472,10 +486,10 @@ void _tnl_eval_vb( GLcontext *ctx, if (req & VERT_RGBA) { if (!all_eval) - copy_4ub( store->Color, tmp->Color.data, count ); + copy_4chan( store->Color, tmp->Color.data, count ); tmp->Color.data = store->Color; - tmp->Color.start = (GLubyte *)store->Color; + tmp->Color.start = (GLchan *) store->Color; if (ctx->Eval.Map1Color4 && any_eval1) eval1_color( &tmp->Color, coord, flags, &ctx->EvalMap.Map1Color4 ); -- cgit v1.2.3