From c5b1e81de48de5d8830bf5d92ff767ad1985e46e Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 22 Oct 2003 22:59:07 +0000 Subject: Initial work for bounds checking of vertex arrays and vertex buffer objects. Only glDrawArrays() done so far. Simplified glVertex/Color/etcPointer functions. Misc casts added here and there. --- src/mesa/tnl/t_imm_eval.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/mesa/tnl/t_imm_eval.c') diff --git a/src/mesa/tnl/t_imm_eval.c b/src/mesa/tnl/t_imm_eval.c index 69bbbffce8..f72ada7835 100644 --- a/src/mesa/tnl/t_imm_eval.c +++ b/src/mesa/tnl/t_imm_eval.c @@ -119,7 +119,7 @@ static void eval1_4f_ca( struct gl_client_array *dest, { const GLfloat u1 = map->u1; const GLfloat du = map->du; - GLubyte *destData = ADD_POINTERS(dest->Ptr, dest->BufferObj->Data); + const GLubyte *destData = ADD_POINTERS(dest->Ptr, dest->BufferObj->Data); GLfloat (*to)[4] = (GLfloat (*)[4]) destData; GLuint i; @@ -258,7 +258,7 @@ static void eval2_4f_ca( struct gl_client_array *dest, const GLfloat du = map->du; const GLfloat v1 = map->v1; const GLfloat dv = map->dv; - GLubyte *destData = ADD_POINTERS(dest->Ptr, dest->BufferObj->Data); + const GLubyte *destData = ADD_POINTERS(dest->Ptr, dest->BufferObj->Data); GLfloat (*to)[4] = (GLfloat (*)[4]) destData; GLuint i; @@ -542,7 +542,7 @@ void _tnl_eval_immediate( GLcontext *ctx, struct immediate *IM ) GLuint generated = 0; if (copycount) { - GLubyte *destData = ADD_POINTERS(tmp->Color.Ptr, tmp->Color.BufferObj->Data); + const GLubyte *destData = ADD_POINTERS(tmp->Color.Ptr, tmp->Color.BufferObj->Data); copy_4f_stride( store->Attrib[VERT_ATTRIB_COLOR0] + IM->CopyStart, (GLfloat *) destData, tmp->Color.StrideB, -- cgit v1.2.3