From 22144ab7552f0799bcfca506bf4ffa7f70a06649 Mon Sep 17 00:00:00 2001 From: Gareth Hughes Date: Mon, 12 Mar 2001 00:48:37 +0000 Subject: Consistent copyright info (version number, date) across all files. --- src/mesa/tnl/t_pipeline.c | 47 +++++++++++++++++++++++------------------------ 1 file changed, 23 insertions(+), 24 deletions(-) (limited to 'src/mesa/tnl/t_pipeline.c') diff --git a/src/mesa/tnl/t_pipeline.c b/src/mesa/tnl/t_pipeline.c index f1c5a255a5..0d43a1fbca 100644 --- a/src/mesa/tnl/t_pipeline.c +++ b/src/mesa/tnl/t_pipeline.c @@ -1,10 +1,10 @@ -/* $Id: t_pipeline.c,v 1.13 2001/02/16 00:35:35 keithw Exp $ */ +/* $Id: t_pipeline.c,v 1.14 2001/03/12 00:48:43 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -23,8 +23,8 @@ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * - * Author: - * Keith Whitwell + * Authors: + * Keith Whitwell */ #include "glheader.h" @@ -41,7 +41,7 @@ #include "t_pipeline.h" -void _tnl_install_pipeline( GLcontext *ctx, +void _tnl_install_pipeline( GLcontext *ctx, const struct gl_pipeline_stage **stages ) { TNLcontext *tnl = TNL_CONTEXT(ctx); @@ -71,7 +71,7 @@ void _tnl_destroy_pipeline( GLcontext *ctx ) TNLcontext *tnl = TNL_CONTEXT(ctx); GLuint i; - for (i = 0 ; i < tnl->pipeline.nr_stages ; i++) + for (i = 0 ; i < tnl->pipeline.nr_stages ; i++) tnl->pipeline.stages[i].destroy( &tnl->pipeline.stages[i] ); tnl->pipeline.nr_stages = 0; @@ -95,22 +95,22 @@ void _tnl_validate_pipeline( GLcontext *ctx ) for (i = pipe->nr_stages+1 ; --i ; s++) { s->changed_inputs |= s->inputs & changed_inputs; - - if (s->check_state & newstate) { + + if (s->check_state & newstate) { if (s->active) { GLuint old_outputs = s->outputs; s->check(ctx, s); if (!s->active) changed_inputs |= old_outputs; } - else + else s->check(ctx, s); } if (s->active) { pipe->inputs |= s->inputs & ~generated; generated |= s->outputs; - } + } } } @@ -136,10 +136,10 @@ void _tnl_run_pipeline( GLcontext *ctx ) ctx->Driver.PipelineStart( ctx ); /* If something changes in the pipeline, tag all subsequent stages - * using this value for recalculation. + * using this value for recalculation. * * Even inactive stages have their state and inputs examined to try - * to keep cached data alive over state-changes. + * to keep cached data alive over state-changes. */ for (i = pipe->nr_stages+1 ; --i ; s++) { s->changed_inputs |= s->inputs & changed_inputs; @@ -151,7 +151,7 @@ void _tnl_run_pipeline( GLcontext *ctx ) if (s->active) { if (running) { - if (s->changed_inputs) + if (s->changed_inputs) changed_inputs |= s->outputs; /* fprintf(stderr, "run %s\n", s->name); */ @@ -174,9 +174,9 @@ void _tnl_run_pipeline( GLcontext *ctx ) * simple hardware rasterizers. For customization, I don't recommend * tampering with the internals of these stages in the way that * drivers did in Mesa 3.4. These stages are basically black boxes, - * and should be left intact. + * and should be left intact. * - * To customize the pipeline, consider: + * To customize the pipeline, consider: * * - removing redundant stages (making sure that the software rasterizer * can cope with this on fallback paths). An example is fog @@ -199,17 +199,16 @@ void _tnl_run_pipeline( GLcontext *ctx ) * pipeline by returning GL_FALSE from run(), or do nothing). * * Some work can be done to lift some of the restrictions in the final - * case, if it becomes necessary to do so. + * case, if it becomes necessary to do so. */ const struct gl_pipeline_stage *_tnl_default_pipeline[] = { - &_tnl_vertex_transform_stage, - &_tnl_normal_transform_stage, - &_tnl_lighting_stage, - &_tnl_fog_coordinate_stage, - &_tnl_texgen_stage, - &_tnl_texture_transform_stage, - &_tnl_point_attenuation_stage, + &_tnl_vertex_transform_stage, + &_tnl_normal_transform_stage, + &_tnl_lighting_stage, + &_tnl_fog_coordinate_stage, + &_tnl_texgen_stage, + &_tnl_texture_transform_stage, + &_tnl_point_attenuation_stage, &_tnl_render_stage, 0 }; - -- cgit v1.2.3