From b97e478fe90f612041e27852eb8c95f45467bde8 Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Thu, 10 Feb 2005 10:57:22 +0000 Subject: mesa-tnl-0-to-NULL.patch from Jeff Muizelaar --- src/mesa/tnl/t_save_api.c | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'src/mesa/tnl/t_save_api.c') diff --git a/src/mesa/tnl/t_save_api.c b/src/mesa/tnl/t_save_api.c index 6e737f400f..684263660a 100644 --- a/src/mesa/tnl/t_save_api.c +++ b/src/mesa/tnl/t_save_api.c @@ -248,7 +248,7 @@ static void _save_compile_vertex_list( GLcontext *ctx ) node->prim_count = tnl->save.prim_count; node->vertex_store = tnl->save.vertex_store; node->prim_store = tnl->save.prim_store; - node->normal_lengths = 0; + node->normal_lengths = NULL; node->vertex_store->refcount++; node->prim_store->refcount++; @@ -457,7 +457,7 @@ static void _save_upgrade_vertex( GLcontext *ctx, tmp += tnl->save.attrsz[i]; } else - tnl->save.attrptr[i] = 0; /* will not be dereferenced. */ + tnl->save.attrptr[i] = NULL; /* will not be dereferenced. */ } /* Copy from current to repopulate the vertex with correct values. @@ -481,7 +481,7 @@ static void _save_upgrade_vertex( GLcontext *ctx, if (tnl->save.currentsz[attr][0] == 0) { assert(oldsz == 0); tnl->save.dangling_attr_ref = GL_TRUE; - _mesa_debug(0, "_save_upgrade_vertex: dangling reference attr %d\n", + _mesa_debug(NULL, "_save_upgrade_vertex: dangling reference attr %d\n", attr); #if 0 @@ -1616,14 +1616,14 @@ static void _tnl_print_vertex_list( GLcontext *ctx, void *data ) GLuint i; (void) ctx; - _mesa_debug(0, "TNL-VERTEX-LIST, %u vertices %d primitives, %d vertsize\n", + _mesa_debug(NULL, "TNL-VERTEX-LIST, %u vertices %d primitives, %d vertsize\n", node->count, node->prim_count, node->vertex_size); for (i = 0 ; i < node->prim_count ; i++) { struct tnl_prim *prim = &node->prim[i]; - _mesa_debug(0, " prim %d: %s %d..%d %s %s\n", + _mesa_debug(NULL, " prim %d: %s %d..%d %s %s\n", i, _mesa_lookup_enum_by_nr(prim->mode & PRIM_MODE_MASK), prim->start, @@ -1669,7 +1669,7 @@ void _tnl_save_init( GLcontext *ctx ) for (i = 0; i < _TNL_ATTRIB_MAX; i++) - _mesa_vector4f_init( &tmp->Attribs[i], 0, 0); + _mesa_vector4f_init( &tmp->Attribs[i], 0, NULL); tnl->save.opcode_vertex_list = _mesa_alloc_opcode( ctx, -- cgit v1.2.3