From c5b1e81de48de5d8830bf5d92ff767ad1985e46e Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 22 Oct 2003 22:59:07 +0000 Subject: Initial work for bounds checking of vertex arrays and vertex buffer objects. Only glDrawArrays() done so far. Simplified glVertex/Color/etcPointer functions. Misc casts added here and there. --- src/mesa/tnl/t_vb_light.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/mesa/tnl/t_vb_light.c') diff --git a/src/mesa/tnl/t_vb_light.c b/src/mesa/tnl/t_vb_light.c index ccbcba1f2a..3252df9b30 100644 --- a/src/mesa/tnl/t_vb_light.c +++ b/src/mesa/tnl/t_vb_light.c @@ -323,13 +323,13 @@ static void dtr( struct gl_pipeline_stage *stage ) struct light_stage_data *store = LIGHT_STAGE_DATA(stage); if (store) { - ALIGN_FREE( store->LitColor[0].Ptr ); - ALIGN_FREE( store->LitColor[1].Ptr ); - ALIGN_FREE( store->LitSecondary[0].Ptr ); - ALIGN_FREE( store->LitSecondary[1].Ptr ); + ALIGN_FREE( (void *) store->LitColor[0].Ptr ); + ALIGN_FREE( (void *) store->LitColor[1].Ptr ); + ALIGN_FREE( (void *) store->LitSecondary[0].Ptr ); + ALIGN_FREE( (void *) store->LitSecondary[1].Ptr ); if (store->FloatColor.Ptr) - ALIGN_FREE( store->FloatColor.Ptr ); + ALIGN_FREE( (void *) store->FloatColor.Ptr ); _mesa_vector1ui_free( &store->LitIndex[0] ); _mesa_vector1ui_free( &store->LitIndex[1] ); -- cgit v1.2.3