From a6c423d95663cfd8601cf84e10e8e1b12fa6ef15 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 25 Aug 2004 15:59:48 +0000 Subject: Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 1015696) --- src/mesa/tnl/t_vertex.c | 45 ++++++++++++++++++++++++++++++++++++++++++++- 1 file changed, 44 insertions(+), 1 deletion(-) (limited to 'src/mesa/tnl/t_vertex.c') diff --git a/src/mesa/tnl/t_vertex.c b/src/mesa/tnl/t_vertex.c index bfa96a457d..7147193a0d 100644 --- a/src/mesa/tnl/t_vertex.c +++ b/src/mesa/tnl/t_vertex.c @@ -160,6 +160,7 @@ static void insert_2f_viewport_1( const struct tnl_clipspace_attr *a, GLubyte *v static void insert_4f_4( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { GLfloat *out = (GLfloat *)(v); + (void) a; out[0] = in[0]; out[1] = in[1]; @@ -170,6 +171,7 @@ static void insert_4f_4( const struct tnl_clipspace_attr *a, GLubyte *v, const G static void insert_4f_3( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { GLfloat *out = (GLfloat *)(v); + (void) a; out[0] = in[0]; out[1] = in[1]; @@ -180,6 +182,7 @@ static void insert_4f_3( const struct tnl_clipspace_attr *a, GLubyte *v, const G static void insert_4f_2( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { GLfloat *out = (GLfloat *)(v); + (void) a; out[0] = in[0]; out[1] = in[1]; @@ -190,6 +193,7 @@ static void insert_4f_2( const struct tnl_clipspace_attr *a, GLubyte *v, const G static void insert_4f_1( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { GLfloat *out = (GLfloat *)(v); + (void) a; out[0] = in[0]; out[1] = 0; @@ -200,6 +204,7 @@ static void insert_4f_1( const struct tnl_clipspace_attr *a, GLubyte *v, const G static void insert_3f_xyw_4( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { GLfloat *out = (GLfloat *)(v); + (void) a; out[0] = in[0]; out[1] = in[1]; @@ -208,12 +213,14 @@ static void insert_3f_xyw_4( const struct tnl_clipspace_attr *a, GLubyte *v, con static void insert_3f_xyw_err( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { + (void) a; (void) v; (void) in; abort(); } static void insert_3f_3( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { GLfloat *out = (GLfloat *)(v); + (void) a; out[0] = in[0]; out[1] = in[1]; @@ -223,6 +230,7 @@ static void insert_3f_3( const struct tnl_clipspace_attr *a, GLubyte *v, const G static void insert_3f_2( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { GLfloat *out = (GLfloat *)(v); + (void) a; out[0] = in[0]; out[1] = in[1]; @@ -232,6 +240,7 @@ static void insert_3f_2( const struct tnl_clipspace_attr *a, GLubyte *v, const G static void insert_3f_1( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { GLfloat *out = (GLfloat *)(v); + (void) a; out[0] = in[0]; out[1] = 0; @@ -242,6 +251,7 @@ static void insert_3f_1( const struct tnl_clipspace_attr *a, GLubyte *v, const G static void insert_2f_2( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { GLfloat *out = (GLfloat *)(v); + (void) a; out[0] = in[0]; out[1] = in[1]; @@ -250,6 +260,7 @@ static void insert_2f_2( const struct tnl_clipspace_attr *a, GLubyte *v, const G static void insert_2f_1( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { GLfloat *out = (GLfloat *)(v); + (void) a; out[0] = in[0]; out[1] = 0; @@ -258,7 +269,8 @@ static void insert_2f_1( const struct tnl_clipspace_attr *a, GLubyte *v, const G static void insert_1f_1( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { GLfloat *out = (GLfloat *)(v); - + (void) a; + out[0] = in[0]; } @@ -266,6 +278,7 @@ static void insert_4chan_4f_rgba_4( const struct tnl_clipspace_attr *a, GLubyte const GLfloat *in ) { GLchan *c = (GLchan *)v; + (void) a; UNCLAMPED_FLOAT_TO_CHAN(c[0], in[0]); UNCLAMPED_FLOAT_TO_CHAN(c[1], in[1]); UNCLAMPED_FLOAT_TO_CHAN(c[2], in[2]); @@ -276,6 +289,7 @@ static void insert_4chan_4f_rgba_3( const struct tnl_clipspace_attr *a, GLubyte const GLfloat *in ) { GLchan *c = (GLchan *)v; + (void) a; UNCLAMPED_FLOAT_TO_CHAN(c[0], in[0]); UNCLAMPED_FLOAT_TO_CHAN(c[1], in[1]); UNCLAMPED_FLOAT_TO_CHAN(c[2], in[2]); @@ -286,6 +300,7 @@ static void insert_4chan_4f_rgba_2( const struct tnl_clipspace_attr *a, GLubyte const GLfloat *in ) { GLchan *c = (GLchan *)v; + (void) a; UNCLAMPED_FLOAT_TO_CHAN(c[0], in[0]); UNCLAMPED_FLOAT_TO_CHAN(c[1], in[1]); c[2] = 0; @@ -296,6 +311,7 @@ static void insert_4chan_4f_rgba_1( const struct tnl_clipspace_attr *a, GLubyte const GLfloat *in ) { GLchan *c = (GLchan *)v; + (void) a; UNCLAMPED_FLOAT_TO_CHAN(c[0], in[0]); c[1] = 0; c[2] = 0; @@ -305,6 +321,7 @@ static void insert_4chan_4f_rgba_1( const struct tnl_clipspace_attr *a, GLubyte static void insert_4ub_4f_rgba_4( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { + (void) a; UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[0]); UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]); UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[2]); @@ -314,6 +331,7 @@ static void insert_4ub_4f_rgba_4( const struct tnl_clipspace_attr *a, GLubyte *v static void insert_4ub_4f_rgba_3( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { + (void) a; UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[0]); UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]); UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[2]); @@ -323,6 +341,7 @@ static void insert_4ub_4f_rgba_3( const struct tnl_clipspace_attr *a, GLubyte *v static void insert_4ub_4f_rgba_2( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { + (void) a; UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[0]); UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]); v[2] = 0; @@ -332,6 +351,7 @@ static void insert_4ub_4f_rgba_2( const struct tnl_clipspace_attr *a, GLubyte *v static void insert_4ub_4f_rgba_1( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { + (void) a; UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[0]); v[1] = 0; v[2] = 0; @@ -341,6 +361,7 @@ static void insert_4ub_4f_rgba_1( const struct tnl_clipspace_attr *a, GLubyte *v static void insert_4ub_4f_bgra_4( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { + (void) a; UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[0]); UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]); UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[2]); @@ -350,6 +371,7 @@ static void insert_4ub_4f_bgra_4( const struct tnl_clipspace_attr *a, GLubyte *v static void insert_4ub_4f_bgra_3( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { + (void) a; UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[0]); UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]); UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[2]); @@ -359,6 +381,7 @@ static void insert_4ub_4f_bgra_3( const struct tnl_clipspace_attr *a, GLubyte *v static void insert_4ub_4f_bgra_2( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { + (void) a; UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[0]); UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]); v[0] = 0; @@ -368,6 +391,7 @@ static void insert_4ub_4f_bgra_2( const struct tnl_clipspace_attr *a, GLubyte *v static void insert_4ub_4f_bgra_1( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { + (void) a; UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[0]); v[1] = 0; v[0] = 0; @@ -377,6 +401,7 @@ static void insert_4ub_4f_bgra_1( const struct tnl_clipspace_attr *a, GLubyte *v static void insert_3ub_3f_rgb_3( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { + (void) a; UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[0]); UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]); UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[2]); @@ -385,6 +410,7 @@ static void insert_3ub_3f_rgb_3( const struct tnl_clipspace_attr *a, GLubyte *v, static void insert_3ub_3f_rgb_2( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { + (void) a; UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[0]); UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]); v[2] = 0; @@ -393,6 +419,7 @@ static void insert_3ub_3f_rgb_2( const struct tnl_clipspace_attr *a, GLubyte *v, static void insert_3ub_3f_rgb_1( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { + (void) a; UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[0]); v[1] = 0; v[2] = 0; @@ -401,6 +428,7 @@ static void insert_3ub_3f_rgb_1( const struct tnl_clipspace_attr *a, GLubyte *v, static void insert_3ub_3f_bgr_3( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { + (void) a; UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[0]); UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]); UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[2]); @@ -409,6 +437,7 @@ static void insert_3ub_3f_bgr_3( const struct tnl_clipspace_attr *a, GLubyte *v, static void insert_3ub_3f_bgr_2( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { + (void) a; UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[0]); UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]); v[0] = 0; @@ -417,6 +446,7 @@ static void insert_3ub_3f_bgr_2( const struct tnl_clipspace_attr *a, GLubyte *v, static void insert_3ub_3f_bgr_1( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { + (void) a; UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[0]); v[1] = 0; v[0] = 0; @@ -426,6 +456,7 @@ static void insert_3ub_3f_bgr_1( const struct tnl_clipspace_attr *a, GLubyte *v, static void insert_1ub_1f_1( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { + (void) a; UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[0]); } @@ -481,6 +512,7 @@ static void extract_2f_viewport( const struct tnl_clipspace_attr *a, GLfloat *ou static void extract_4f( const struct tnl_clipspace_attr *a, GLfloat *out, const GLubyte *v ) { const GLfloat *in = (const GLfloat *)v; + (void) a; out[0] = in[0]; out[1] = in[1]; @@ -491,6 +523,7 @@ static void extract_4f( const struct tnl_clipspace_attr *a, GLfloat *out, const static void extract_3f_xyw( const struct tnl_clipspace_attr *a, GLfloat *out, const GLubyte *v ) { const GLfloat *in = (const GLfloat *)v; + (void) a; out[0] = in[0]; out[1] = in[1]; @@ -502,6 +535,7 @@ static void extract_3f_xyw( const struct tnl_clipspace_attr *a, GLfloat *out, co static void extract_3f( const struct tnl_clipspace_attr *a, GLfloat *out, const GLubyte *v ) { const GLfloat *in = (const GLfloat *)v; + (void) a; out[0] = in[0]; out[1] = in[1]; @@ -513,6 +547,7 @@ static void extract_3f( const struct tnl_clipspace_attr *a, GLfloat *out, const static void extract_2f( const struct tnl_clipspace_attr *a, GLfloat *out, const GLubyte *v ) { const GLfloat *in = (const GLfloat *)v; + (void) a; out[0] = in[0]; out[1] = in[1]; @@ -523,6 +558,7 @@ static void extract_2f( const struct tnl_clipspace_attr *a, GLfloat *out, const static void extract_1f( const struct tnl_clipspace_attr *a, GLfloat *out, const GLubyte *v ) { const GLfloat *in = (const GLfloat *)v; + (void) a; out[0] = in[0]; out[1] = 0; @@ -534,6 +570,7 @@ static void extract_4chan_4f_rgba( const struct tnl_clipspace_attr *a, GLfloat * const GLubyte *v ) { GLchan *c = (GLchan *)v; + (void) a; out[0] = CHAN_TO_FLOAT(c[0]); out[1] = CHAN_TO_FLOAT(c[1]); @@ -544,6 +581,7 @@ static void extract_4chan_4f_rgba( const struct tnl_clipspace_attr *a, GLfloat * static void extract_4ub_4f_rgba( const struct tnl_clipspace_attr *a, GLfloat *out, const GLubyte *v ) { + (void) a; out[0] = UBYTE_TO_FLOAT(v[0]); out[1] = UBYTE_TO_FLOAT(v[1]); out[2] = UBYTE_TO_FLOAT(v[2]); @@ -553,6 +591,7 @@ static void extract_4ub_4f_rgba( const struct tnl_clipspace_attr *a, GLfloat *ou static void extract_4ub_4f_bgra( const struct tnl_clipspace_attr *a, GLfloat *out, const GLubyte *v ) { + (void) a; out[2] = UBYTE_TO_FLOAT(v[0]); out[1] = UBYTE_TO_FLOAT(v[1]); out[0] = UBYTE_TO_FLOAT(v[2]); @@ -562,6 +601,7 @@ static void extract_4ub_4f_bgra( const struct tnl_clipspace_attr *a, GLfloat *ou static void extract_3ub_3f_rgb( const struct tnl_clipspace_attr *a, GLfloat *out, const GLubyte *v ) { + (void) a; out[0] = UBYTE_TO_FLOAT(v[0]); out[1] = UBYTE_TO_FLOAT(v[1]); out[2] = UBYTE_TO_FLOAT(v[2]); @@ -571,6 +611,7 @@ static void extract_3ub_3f_rgb( const struct tnl_clipspace_attr *a, GLfloat *out static void extract_3ub_3f_bgr( const struct tnl_clipspace_attr *a, GLfloat *out, const GLubyte *v ) { + (void) a; out[2] = UBYTE_TO_FLOAT(v[0]); out[1] = UBYTE_TO_FLOAT(v[1]); out[0] = UBYTE_TO_FLOAT(v[2]); @@ -579,6 +620,7 @@ static void extract_3ub_3f_bgr( const struct tnl_clipspace_attr *a, GLfloat *out static void extract_1ub_1f( const struct tnl_clipspace_attr *a, GLfloat *out, const GLubyte *v ) { + (void) a; out[0] = UBYTE_TO_FLOAT(v[0]); out[1] = 0; out[2] = 0; @@ -731,6 +773,7 @@ static void generic_interp( GLcontext *ctx, const struct tnl_clipspace_attr *a = vtx->attr; const GLuint attr_count = vtx->attr_count; GLuint j; + (void) force_boundary; if (tnl->NeedNdcCoords) { const GLfloat *dstclip = VB->ClipPtr->data[edst]; -- cgit v1.2.3