From 8e4ed6323dff7c021b0f7d7711a89379e26ddb25 Mon Sep 17 00:00:00 2001 From: Brian Date: Fri, 17 Aug 2007 15:38:29 +0100 Subject: added null VB->AttribPtr[i] check --- src/mesa/tnl/t_vp_build.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa/tnl') diff --git a/src/mesa/tnl/t_vp_build.c b/src/mesa/tnl/t_vp_build.c index ee1a2498b3..eb5e176895 100644 --- a/src/mesa/tnl/t_vp_build.c +++ b/src/mesa/tnl/t_vp_build.c @@ -146,7 +146,7 @@ static struct state_key *make_state_key( GLcontext *ctx ) } for (i = _TNL_FIRST_MAT; i <= _TNL_LAST_MAT; i++) - if (VB->AttribPtr[i]->stride) + if (VB->AttribPtr[i] && VB->AttribPtr[i]->stride) key->light_material_mask |= 1<<(i-_TNL_ATTRIB_MAT_FRONT_AMBIENT); for (i = 0; i < MAX_LIGHTS; i++) { -- cgit v1.2.3 From 07d97e80e616d9fdc437d3b41055c347d5c54932 Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Fri, 24 Aug 2007 18:30:00 +0100 Subject: checkpoint in constant tracking rework --- src/mesa/sources | 6 +- src/mesa/state_tracker/st_atom.c | 51 ++++++++++---- src/mesa/state_tracker/st_atom.h | 3 +- src/mesa/state_tracker/st_atom_cbuf.c | 72 ------------------- src/mesa/state_tracker/st_atom_fs.c | 84 ++++++++-------------- src/mesa/state_tracker/st_atom_vs.c | 124 ++++++++++----------------------- src/mesa/state_tracker/st_cb_program.c | 16 ++++- src/mesa/state_tracker/st_context.h | 5 +- src/mesa/state_tracker/st_program.h | 20 +----- src/mesa/tnl/t_vp_build.h | 7 ++ 10 files changed, 134 insertions(+), 254 deletions(-) delete mode 100644 src/mesa/state_tracker/st_atom_cbuf.c (limited to 'src/mesa/tnl') diff --git a/src/mesa/sources b/src/mesa/sources index 61a8d580ad..53969774f9 100644 --- a/src/mesa/sources +++ b/src/mesa/sources @@ -186,10 +186,11 @@ STATETRACKER_SOURCES = \ state_tracker/st_atom_blend.c \ state_tracker/st_atom_clear_color.c \ state_tracker/st_atom_clip.c \ + state_tracker/st_atom_constbuf.c \ state_tracker/st_atom_depth.c \ - state_tracker/st_atom_fs.c \ - state_tracker/st_atom_vs.c \ + state_tracker/st_atom_fixedfunction.c \ state_tracker/st_atom_framebuffer.c \ + state_tracker/st_atom_fs.c \ state_tracker/st_atom_sampler.c \ state_tracker/st_atom_scissor.c \ state_tracker/st_atom_setup.c \ @@ -197,6 +198,7 @@ STATETRACKER_SOURCES = \ state_tracker/st_atom_stipple.c \ state_tracker/st_atom_texture.c \ state_tracker/st_atom_viewport.c \ + state_tracker/st_atom_vs.c \ state_tracker/st_cb_bufferobjects.c \ state_tracker/st_cb_clear.c \ state_tracker/st_cb_flush.c \ diff --git a/src/mesa/state_tracker/st_atom.c b/src/mesa/state_tracker/st_atom.c index d67291e50b..99fcbdfda7 100644 --- a/src/mesa/state_tracker/st_atom.c +++ b/src/mesa/state_tracker/st_atom.c @@ -29,8 +29,10 @@ #include "glheader.h" #include "context.h" +#include "pipe/p_defines.h" #include "st_context.h" #include "st_atom.h" +#include "st_program.h" @@ -46,9 +48,11 @@ static const struct st_tracked_state *atoms[] = &st_update_clear_color, &st_update_depth, &st_update_clip, + &st_update_tnl, &st_update_vs, &st_update_fs, + &st_update_setup, &st_update_polygon_stipple, &st_update_viewport, @@ -57,8 +61,8 @@ static const struct st_tracked_state *atoms[] = &st_update_stencil, &st_update_sampler, &st_update_texture, - /* will be patched out at runtime */ -/* &st_update_constants */ + &st_update_vs_constants, + &st_update_fs_constants, }; @@ -72,13 +76,17 @@ void st_init_atoms( struct st_context *st ) /* Patch in a pointer to the dynamic state atom: */ - for (i = 0; i < st->nr_atoms; i++) - if (st->atoms[i] == &st_update_constants) - st->atoms[i] = &st->constants.tracked_state; + for (i = 0; i < st->nr_atoms; i++) { + if (st->atoms[i] == &st_update_vs_constants) { + st->atoms[i] = &st->constants.tracked_state[PIPE_SHADER_VERTEX]; + st->atoms[i][0] = st_update_vs_constants; + } - memcpy(&st->constants.tracked_state, - &st_update_constants, - sizeof(st_update_constants)); + if (st->atoms[i] == &st_update_fs_constants) { + st->atoms[i] = &st->constants.tracked_state[PIPE_SHADER_FRAGMENT]; + st->atoms[i][0] = st_update_fs_constants; + } + } } @@ -118,6 +126,21 @@ static void xor_states( struct st_state_flags *result, } +/* Too complex to figure out, just check every time: + */ +static void check_program_state( struct st_context *st ) +{ + GLcontext *ctx = st->ctx; + + if (ctx->VertexProgram._Current != &st->vp->Base) + st->dirty.st |= ST_NEW_VERTEX_PROGRAM; + + if (ctx->FragmentProgram._Current != &st->fp->Base) + st->dirty.st |= ST_NEW_FRAGMENT_PROGRAM; + +} + + /*********************************************************************** * Update all derived state: */ @@ -127,6 +150,8 @@ void st_validate_state( struct st_context *st ) struct st_state_flags *state = &st->dirty; GLuint i; + check_program_state( st ); + if (state->st == 0) return; @@ -142,10 +167,12 @@ void st_validate_state( struct st_context *st ) for (i = 0; i < st->nr_atoms; i++) { const struct st_tracked_state *atom = st->atoms[i]; struct st_state_flags generated; - - assert(atom->dirty.mesa || - atom->dirty.st); - assert(atom->update); + + if (!(atom->dirty.mesa || atom->dirty.st) || + !atom->update) { + _mesa_printf("malformed atom %d\n", i); + assert(0); + } if (check_state(state, &atom->dirty)) { st->atoms[i]->update( st ); diff --git a/src/mesa/state_tracker/st_atom.h b/src/mesa/state_tracker/st_atom.h index 51da489f6d..447430bfef 100644 --- a/src/mesa/state_tracker/st_atom.h +++ b/src/mesa/state_tracker/st_atom.h @@ -54,12 +54,13 @@ const struct st_tracked_state st_update_vs; const struct st_tracked_state st_update_setup; const struct st_tracked_state st_update_polygon_stipple; const struct st_tracked_state st_update_viewport; -const struct st_tracked_state st_update_constants; const struct st_tracked_state st_update_scissor; const struct st_tracked_state st_update_blend; const struct st_tracked_state st_update_stencil; const struct st_tracked_state st_update_sampler; const struct st_tracked_state st_update_texture; +const struct st_tracked_state st_update_fs_constants; +const struct st_tracked_state st_update_vs_constants; #endif diff --git a/src/mesa/state_tracker/st_atom_cbuf.c b/src/mesa/state_tracker/st_atom_cbuf.c deleted file mode 100644 index 0f90aa7646..0000000000 --- a/src/mesa/state_tracker/st_atom_cbuf.c +++ /dev/null @@ -1,72 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - /* - * Authors: - * Keith Whitwell - */ - -#include "st_context.h" -#include "pipe/p_context.h" -#include "st_atom.h" - -extern GLboolean xmesa_get_cbuf_details( GLcontext *ctx, - void **ptr, - GLuint *cpp, - GLint *stride, - GLuint *format ); - - -/* This is a hack to work with the X11 driver as a test harness - */ -static void update_cbuf_state( struct st_context *st ) -{ - struct pipe_surface cbuf; - GLboolean ok; - - ok = xmesa_get_cbuf_details( st->ctx, - (void **)&cbuf.ptr, - &cbuf.cpp, - &cbuf.stride, - &cbuf.format ); - - assert(ok); - - if (memcmp(&cbuf, &st->state.cbuf, sizeof(cbuf)) != 0) { - st->state.cbuf = cbuf; - st->pipe->set_cbuf_state( st->pipe, &cbuf ); - } -} - -const struct st_tracked_state st_update_cbuf = { - .dirty = { - .mesa = _NEW_BUFFERS, - .st = 0, - }, - .update = update_cbuf_state -}; - diff --git a/src/mesa/state_tracker/st_atom_fs.c b/src/mesa/state_tracker/st_atom_fs.c index a164ded184..f706761198 100644 --- a/src/mesa/state_tracker/st_atom_fs.c +++ b/src/mesa/state_tracker/st_atom_fs.c @@ -43,92 +43,64 @@ #define TGSI_DEBUG 0 -static void compile_fs( struct st_context *st, - struct st_fragment_program *fs ) +static void compile_fs( struct st_context *st ) { + struct st_fragment_program *fp = st->fp; + /* XXX: fix static allocation of tokens: */ - tgsi_mesa_compile_fp_program( &fs->Base, fs->tokens, ST_FP_MAX_TOKENS ); - - if (TGSI_DEBUG) - tgsi_dump( fs->tokens, TGSI_DUMP_VERBOSE ); -} - - -static void -update_fs_constants(struct st_context *st, - struct gl_program_parameter_list *params) - -{ - const uint paramBytes = params->NumParameters * sizeof(GLfloat) * 4; - struct pipe_winsys *ws = st->pipe->winsys; - struct pipe_constant_buffer *cbuf - = &st->state.constants[PIPE_SHADER_FRAGMENT]; + tgsi_mesa_compile_fp_program( &fp->Base, fp->tokens, ST_FP_MAX_TOKENS ); - if (!cbuf->buffer) - cbuf->buffer = ws->buffer_create(ws, 1); + fp->fs.inputs_read + = tgsi_mesa_translate_vertex_input_mask(fp->Base.Base.InputsRead); + fp->fs.outputs_written + = tgsi_mesa_translate_vertex_output_mask(fp->Base.Base.OutputsWritten); + fp->fs.tokens = &fp->tokens[0]; - /* load Mesa constants into the constant buffer */ - if (paramBytes) - ws->buffer_data(ws, cbuf->buffer, paramBytes, params->ParameterValues); - - cbuf->size = paramBytes; + if (TGSI_DEBUG) + tgsi_dump( fp->tokens, TGSI_DUMP_VERBOSE ); - st->pipe->set_constant_buffer(st->pipe, PIPE_SHADER_FRAGMENT, 0, cbuf); + fp->dirty = 0; } + static void update_fs( struct st_context *st ) { - struct pipe_shader_state fs; struct st_fragment_program *fp = NULL; - struct gl_program_parameter_list *params = NULL; - /* find active shader and params */ + /* find active shader and params. Changes to this Mesa state + * should be covered by ST_NEW_FRAGMENT_PROGRAM, thanks to the + * logic in st_cb_program.c + */ if (st->ctx->Shader.CurrentProgram && st->ctx->Shader.CurrentProgram->LinkStatus && st->ctx->Shader.CurrentProgram->FragmentProgram) { struct gl_fragment_program *f = st->ctx->Shader.CurrentProgram->FragmentProgram; fp = st_fragment_program(f); - params = f->Base.Parameters; } - else if (st->ctx->FragmentProgram._Current) { + else { + assert(st->ctx->FragmentProgram._Current); fp = st_fragment_program(st->ctx->FragmentProgram._Current); - params = st->ctx->FragmentProgram._Current->Base.Parameters; - } - - /* update constants */ - if (fp && params) { - _mesa_load_state_parameters(st->ctx, params); - update_fs_constants(st, params); } /* translate shader to TGSI format */ - if (fp->dirty) - compile_fs( st, fp ); - - /* update pipe state */ - memset( &fs, 0, sizeof(fs) ); - fs.inputs_read - = tgsi_mesa_translate_fragment_input_mask(fp->Base.Base.InputsRead); - fs.outputs_written - = tgsi_mesa_translate_fragment_output_mask(fp->Base.Base.OutputsWritten); - fs.tokens = &fp->tokens[0]; - - if (memcmp(&fs, &st->state.fs, sizeof(fs)) != 0 || - fp->dirty) - { - fp->dirty = 0; - st->state.fs = fs; - st->pipe->set_fs_state(st->pipe, &fs); + if (st->fp != fp || fp->dirty) { + st->fp = fp; + + if (fp->dirty) + compile_fs( st ); + + st->state.fs = fp->fs; + st->pipe->set_fs_state(st->pipe, &st->state.fs); } } const struct st_tracked_state st_update_fs = { .dirty = { - .mesa = _NEW_PROGRAM, + .mesa = 0, .st = ST_NEW_FRAGMENT_PROGRAM, }, .update = update_fs diff --git a/src/mesa/state_tracker/st_atom_vs.c b/src/mesa/state_tracker/st_atom_vs.c index b2d25fa993..ab7e2ae4be 100644 --- a/src/mesa/state_tracker/st_atom_vs.c +++ b/src/mesa/state_tracker/st_atom_vs.c @@ -45,108 +45,79 @@ #include "st_program.h" -#define TGSI_DEBUG 0 +#define TGSI_DEBUG 1 -static void compile_vs( struct st_context *st, - struct st_vertex_program *vs ) + + + +/* translate shader to TGSI format +*/ +static void compile_vs( struct st_context *st ) { + struct st_vertex_program *vp = st->vp; + /* XXX: fix static allocation of tokens: */ - tgsi_mesa_compile_vp_program( &vs->Base, vs->tokens, ST_FP_MAX_TOKENS ); + tgsi_mesa_compile_vp_program( &vp->Base, vp->tokens, ST_FP_MAX_TOKENS ); + + vp->vs.inputs_read + = tgsi_mesa_translate_vertex_input_mask(vp->Base.Base.InputsRead); + vp->vs.outputs_written + = tgsi_mesa_translate_vertex_output_mask(vp->Base.Base.OutputsWritten); + vp->vs.tokens = &vp->tokens[0]; if (TGSI_DEBUG) - tgsi_dump( vs->tokens, TGSI_DUMP_VERBOSE ); + tgsi_dump( vp->tokens, 0 ); #if defined(USE_X86_ASM) || defined(SLANG_X86) tgsi_emit_sse2( - vs->tokens, - &vs->sse2_program ); + vp->vs.tokens, + &vp->vs.sse2_program ); #endif -} - - -static void -update_vs_constants(struct st_context *st, - struct gl_program_parameter_list *params) - -{ - const uint paramBytes = params->NumParameters * sizeof(GLfloat) * 4; - struct pipe_winsys *ws = st->pipe->winsys; - struct pipe_constant_buffer *cbuf - = &st->state.constants[PIPE_SHADER_VERTEX]; - - if (!cbuf->buffer) - cbuf->buffer = ws->buffer_create(ws, 1); - - /* load Mesa constants into the constant buffer */ - if (paramBytes) - ws->buffer_data(ws, cbuf->buffer, paramBytes, params->ParameterValues); - - cbuf->size = paramBytes; - st->pipe->set_constant_buffer(st->pipe, PIPE_SHADER_VERTEX, 0, cbuf); + vp->dirty = 0; } + static void update_vs( struct st_context *st ) { - struct pipe_shader_state vs; - struct st_vertex_program *vp = NULL; - struct gl_program_parameter_list *params = NULL; + struct st_vertex_program *vp; - /* find active shader and params */ + /* find active shader and params -- Should be covered by + * ST_NEW_VERTEX_PROGRAM + */ if (st->ctx->Shader.CurrentProgram && st->ctx->Shader.CurrentProgram->LinkStatus && st->ctx->Shader.CurrentProgram->VertexProgram) { struct gl_vertex_program *f = st->ctx->Shader.CurrentProgram->VertexProgram; vp = st_vertex_program(f); - params = f->Base.Parameters; } - else if (st->ctx->VertexProgram._Current) { + else { + assert(st->ctx->VertexProgram._Current); vp = st_vertex_program(st->ctx->VertexProgram._Current); - params = st->ctx->VertexProgram._Current->Base.Parameters; } - /* update constants */ - if (vp && params) { - _mesa_load_state_parameters(st->ctx, params); - /*_mesa_print_parameter_list(params);*/ - update_vs_constants(st, params); - } + if (st->vp != vp || vp->dirty) { + st->vp = vp; - /* translate shader to TGSI format */ - if (vp->dirty) - compile_vs( st, vp ); - - /* update pipe state */ - memset( &vs, 0, sizeof(vs) ); - vs.inputs_read - = tgsi_mesa_translate_vertex_input_mask(vp->Base.Base.InputsRead); - vs.outputs_written - = tgsi_mesa_translate_vertex_output_mask(vp->Base.Base.OutputsWritten); - vs.tokens = &vp->tokens[0]; + if (vp->dirty) + compile_vs( st ); #if defined(USE_X86_ASM) || defined(SLANG_X86) - vs.executable = (void *) x86_get_func( &vp->sse2_program ); + vs.executable = (void *) x86_get_func( &vp->sse2_program ); #endif - if (memcmp(&vs, &st->state.vs, sizeof(vs)) != 0 || - vp->dirty) - { - vp->dirty = 0; - st->state.vs = vs; - st->pipe->set_vs_state(st->pipe, &vs); + st->state.vs = st->vp->vs; + st->pipe->set_vs_state(st->pipe, &st->state.vs); } } const struct st_tracked_state st_update_vs = { .dirty = { - .mesa = (_NEW_PROGRAM | - _NEW_MODELVIEW | - _NEW_PROJECTION | - _NEW_LIGHT), /*XXX MORE?*/ + .mesa = 0, .st = ST_NEW_VERTEX_PROGRAM, }, .update = update_vs @@ -155,28 +126,3 @@ const struct st_tracked_state st_update_vs = { - -/** - * When TnL state has changed, need to generate new vertex program. - * This should be done before updating the vertes shader (vs) state. - */ -static void update_tnl( struct st_context *st ) -{ - uint before = st->ctx->NewState; - if (st->ctx->VertexProgram._MaintainTnlProgram) - _tnl_UpdateFixedFunctionProgram( st->ctx ); - assert(before == st->ctx->NewState); -} - - -const struct st_tracked_state st_update_tnl = { - .dirty = { - .mesa = (_NEW_PROGRAM | - _NEW_LIGHT | - _NEW_TEXTURE | - _NEW_TRANSFORM | - _NEW_LIGHT), /* XXX more? */ - .st = 0 - }, - .update = update_tnl -}; diff --git a/src/mesa/state_tracker/st_cb_program.c b/src/mesa/state_tracker/st_cb_program.c index b84f552404..b9c19bdd3e 100644 --- a/src/mesa/state_tracker/st_cb_program.c +++ b/src/mesa/state_tracker/st_cb_program.c @@ -64,6 +64,17 @@ static void st_bind_program( GLcontext *ctx, } } +static void st_use_program( GLcontext *ctx, + GLuint program ) +{ + struct st_context *st = st_context(ctx); + + st->dirty.st |= ST_NEW_VERTEX_PROGRAM; + st->dirty.st |= ST_NEW_FRAGMENT_PROGRAM; +} + + + static struct gl_program *st_new_program( GLcontext *ctx, GLenum target, GLuint id ) @@ -132,6 +143,7 @@ static GLboolean st_is_program_native( GLcontext *ctx, return GL_TRUE; } + static void st_program_string_notify( GLcontext *ctx, GLenum target, struct gl_program *prog ) @@ -166,10 +178,8 @@ static void st_program_string_notify( GLcontext *ctx, void st_init_program_functions(struct dd_function_table *functions) { -#if 0 - assert(functions->ProgramStringNotify == _tnl_program_string); -#endif functions->BindProgram = st_bind_program; + functions->UseProgram = st_use_program; functions->NewProgram = st_new_program; functions->DeleteProgram = st_delete_program; functions->IsProgramNative = st_is_program_native; diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h index 13ea28237c..9e8015d4c7 100644 --- a/src/mesa/state_tracker/st_context.h +++ b/src/mesa/state_tracker/st_context.h @@ -86,7 +86,7 @@ struct st_context } state; struct { - struct st_tracked_state tracked_state; + struct st_tracked_state tracked_state[2]; } constants; struct { @@ -109,6 +109,9 @@ struct st_context GLfloat polygon_offset_scale; /* ?? */ + struct st_vertex_program *vp; + struct st_fragment_program *fp; + struct pipe_buffer_handle *default_attrib_buffer; }; diff --git a/src/mesa/state_tracker/st_program.h b/src/mesa/state_tracker/st_program.h index 883953399c..7a91983ce9 100644 --- a/src/mesa/state_tracker/st_program.h +++ b/src/mesa/state_tracker/st_program.h @@ -54,21 +54,7 @@ struct st_fragment_program struct tgsi_token tokens[ST_FP_MAX_TOKENS]; GLboolean dirty; -#if 0 - GLfloat (*cbuffer)[4]; - GLuint nr_constants; - - /* Translate all the parameters, etc, into a constant buffer which - * we update on state changes. - */ - struct - { - GLuint reg; /* Constant idx */ - const GLfloat *values; /* Pointer to tracked values */ - } *param; - GLuint nr_params; -#endif - + struct pipe_shader_state fs; GLuint param_state; }; @@ -89,9 +75,7 @@ struct st_vertex_program struct x86_function sse2_program; #endif -#if 0 - struct pipe_constant_buffer constants; -#endif + struct pipe_shader_state vs; GLuint param_state; }; diff --git a/src/mesa/tnl/t_vp_build.h b/src/mesa/tnl/t_vp_build.h index 4a98fff026..5e22fcf8c4 100644 --- a/src/mesa/tnl/t_vp_build.h +++ b/src/mesa/tnl/t_vp_build.h @@ -28,6 +28,13 @@ #include "mtypes.h" +#define TNL_FIXED_FUNCTION_STATE_FLAGS (_NEW_PROGRAM | \ + _NEW_LIGHT | \ + _NEW_TEXTURE | \ + _NEW_TRANSFORM | \ + _NEW_FOG | \ + _NEW_POINT) + extern void _tnl_UpdateFixedFunctionProgram( GLcontext *ctx ); extern void _tnl_ProgramCacheInit( GLcontext *ctx ); -- cgit v1.2.3 From 2d187672b7e38fcd8f6caa93f35dceb6fa11aa7f Mon Sep 17 00:00:00 2001 From: Brian Date: Thu, 30 Aug 2007 11:08:03 -0600 Subject: Sketch out per-vertex point size. The code is all in place, but mostly disabled for now: In t_vp_build.c, write the VERT_RESULT_PSIZE register In sp_state_derived.c, need to emit vertex point size if drawing points. In setup_point() use the point size from the vertex. --- src/mesa/pipe/draw/draw_twoside.c | 2 +- src/mesa/pipe/softpipe/sp_prim_setup.c | 13 ++++++++++--- src/mesa/pipe/softpipe/sp_state_derived.c | 6 ++++++ src/mesa/tnl/t_vp_build.c | 14 ++++++++++++++ 4 files changed, 31 insertions(+), 4 deletions(-) (limited to 'src/mesa/tnl') diff --git a/src/mesa/pipe/draw/draw_twoside.c b/src/mesa/pipe/draw/draw_twoside.c index 5a7697d5f8..a05eea41fc 100644 --- a/src/mesa/pipe/draw/draw_twoside.c +++ b/src/mesa/pipe/draw/draw_twoside.c @@ -36,7 +36,7 @@ struct twoside_stage { struct draw_stage stage; float sign; /**< +1 or -1 */ - const unsigned *lookup; + const unsigned *lookup; /**< vertex attribute positions */ }; diff --git a/src/mesa/pipe/softpipe/sp_prim_setup.c b/src/mesa/pipe/softpipe/sp_prim_setup.c index c2a5a7907d..a7e1c9e017 100644 --- a/src/mesa/pipe/softpipe/sp_prim_setup.c +++ b/src/mesa/pipe/softpipe/sp_prim_setup.c @@ -79,6 +79,8 @@ struct setup_stage { float oneoverarea; + const unsigned *lookup; /**< vertex attribute positions */ + struct tgsi_interp_coef coef[TGSI_ATTRIB_MAX]; struct quad_header quad; @@ -884,10 +886,13 @@ static void setup_point(struct draw_stage *stage, struct prim_header *prim) { struct setup_stage *setup = setup_stage( stage ); - /*XXX this should be a vertex attrib! */ - const float halfSize = 0.5f * setup->softpipe->setup.point_size; - const boolean round = setup->softpipe->setup.point_smooth; const struct vertex_header *v0 = prim->v[0]; + + const int sizeAttr = setup->lookup[TGSI_ATTRIB_POINTSIZE]; + const float halfSize + = sizeAttr ? (0.5f * v0->data[sizeAttr][0]) + : (0.5f * setup->softpipe->setup.point_size); + const boolean round = setup->softpipe->setup.point_smooth; const float x = v0->data[TGSI_ATTRIB_POS][0]; const float y = v0->data[TGSI_ATTRIB_POS][1]; unsigned slot, j; @@ -1072,5 +1077,7 @@ struct draw_stage *sp_draw_render_stage( struct softpipe_context *softpipe ) setup->quad.coef = setup->coef; + setup->lookup = softpipe->draw->vertex_info.attrib_to_slot; + return &setup->stage; } diff --git a/src/mesa/pipe/softpipe/sp_state_derived.c b/src/mesa/pipe/softpipe/sp_state_derived.c index b0d79eedda..3bbe9c9fd9 100644 --- a/src/mesa/pipe/softpipe/sp_state_derived.c +++ b/src/mesa/pipe/softpipe/sp_state_derived.c @@ -102,6 +102,12 @@ static void calculate_vertex_layout( struct softpipe_context *softpipe ) emit_vertex_attr(vinfo, TGSI_ATTRIB_FOG, FORMAT_1F, INTERP_PERSPECTIVE); } + /* point size */ +#if 0 + /* XXX only emit if drawing points or front/back polygon mode is point mode */ + emit_vertex_attr(vinfo, TGSI_ATTRIB_POINTSIZE, FORMAT_4F, INTERP_CONSTANT); +#endif + /* texcoords and varying vars */ for (i = TGSI_ATTRIB_TEX0; i < TGSI_ATTRIB_VAR7; i++) { if (inputsRead & (1 << i)) { diff --git a/src/mesa/tnl/t_vp_build.c b/src/mesa/tnl/t_vp_build.c index eb5e176895..f923b8e132 100644 --- a/src/mesa/tnl/t_vp_build.c +++ b/src/mesa/tnl/t_vp_build.c @@ -1364,6 +1364,16 @@ static void build_pointsize( struct tnl_program *p ) release_temp(p, ut); } +/** + * Emit constant point size. + */ +static void constant_pointsize( struct tnl_program *p ) +{ + struct ureg state_size = register_param1(p, STATE_POINT_SIZE); + struct ureg out = register_output(p, VERT_RESULT_PSIZ); + emit_op1(p, OPCODE_MOV, out, WRITEMASK_X, state_size); +} + static void build_tnl_program( struct tnl_program *p ) { /* Emit the program, starting with modelviewproject: */ @@ -1392,6 +1402,10 @@ static void build_tnl_program( struct tnl_program *p ) if (p->state->point_attenuated) build_pointsize(p); +#if 0 + else + constant_pointsize(p); +#endif /* Finish up: */ -- cgit v1.2.3 From f2f168d0f8a1427e07133eceae290fa2e845f95f Mon Sep 17 00:00:00 2001 From: Brian Date: Thu, 6 Sep 2007 14:26:35 -0600 Subject: Move guts of glRasterPos into tnl module, called via new ctx->Driver.RasterPos() function. --- src/mesa/tnl/t_rasterpos.c | 508 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 508 insertions(+) create mode 100644 src/mesa/tnl/t_rasterpos.c (limited to 'src/mesa/tnl') diff --git a/src/mesa/tnl/t_rasterpos.c b/src/mesa/tnl/t_rasterpos.c new file mode 100644 index 0000000000..272f855fc1 --- /dev/null +++ b/src/mesa/tnl/t_rasterpos.c @@ -0,0 +1,508 @@ +/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#include "glheader.h" +#include "colormac.h" +#include "context.h" +#include "feedback.h" +#include "light.h" +#include "macros.h" +#include "rastpos.h" +#include "simple_list.h" +#include "mtypes.h" + +#include "math/m_matrix.h" +#include "tnl/tnl.h" + + + +/** + * Clip a point against the view volume. + * + * \param v vertex vector describing the point to clip. + * + * \return zero if outside view volume, or one if inside. + */ +static GLuint +viewclip_point( const GLfloat v[] ) +{ + if ( v[0] > v[3] || v[0] < -v[3] + || v[1] > v[3] || v[1] < -v[3] + || v[2] > v[3] || v[2] < -v[3] ) { + return 0; + } + else { + return 1; + } +} + + +/** + * Clip a point against the far/near Z clipping planes. + * + * \param v vertex vector describing the point to clip. + * + * \return zero if outside view volume, or one if inside. + */ +static GLuint +viewclip_point_z( const GLfloat v[] ) +{ + if (v[2] > v[3] || v[2] < -v[3] ) { + return 0; + } + else { + return 1; + } +} + + +/** + * Clip a point against the user clipping planes. + * + * \param ctx GL context. + * \param v vertex vector describing the point to clip. + * + * \return zero if the point was clipped, or one otherwise. + */ +static GLuint +userclip_point( GLcontext *ctx, const GLfloat v[] ) +{ + GLuint p; + + for (p = 0; p < ctx->Const.MaxClipPlanes; p++) { + if (ctx->Transform.ClipPlanesEnabled & (1 << p)) { + GLfloat dot = v[0] * ctx->Transform._ClipUserPlane[p][0] + + v[1] * ctx->Transform._ClipUserPlane[p][1] + + v[2] * ctx->Transform._ClipUserPlane[p][2] + + v[3] * ctx->Transform._ClipUserPlane[p][3]; + if (dot < 0.0F) { + return 0; + } + } + } + + return 1; +} + + +/** + * Compute lighting for the raster position. Both RGB and CI modes computed. + * \param ctx the context + * \param vertex vertex location + * \param normal normal vector + * \param Rcolor returned color + * \param Rspec returned specular color (if separate specular enabled) + * \param Rindex returned color index + */ +static void +shade_rastpos(GLcontext *ctx, + const GLfloat vertex[4], + const GLfloat normal[3], + GLfloat Rcolor[4], + GLfloat Rspec[4], + GLfloat *Rindex) +{ + /*const*/ GLfloat (*base)[3] = ctx->Light._BaseColor; + const struct gl_light *light; + GLfloat diffuseColor[4], specularColor[4]; /* for RGB mode only */ + GLfloat diffuseCI = 0.0, specularCI = 0.0; /* for CI mode only */ + + _mesa_validate_all_lighting_tables( ctx ); + + COPY_3V(diffuseColor, base[0]); + diffuseColor[3] = CLAMP( + ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3], 0.0F, 1.0F ); + ASSIGN_4V(specularColor, 0.0, 0.0, 0.0, 1.0); + + foreach (light, &ctx->Light.EnabledList) { + GLfloat attenuation = 1.0; + GLfloat VP[3]; /* vector from vertex to light pos */ + GLfloat n_dot_VP; + GLfloat diffuseContrib[3], specularContrib[3]; + + if (!(light->_Flags & LIGHT_POSITIONAL)) { + /* light at infinity */ + COPY_3V(VP, light->_VP_inf_norm); + attenuation = light->_VP_inf_spot_attenuation; + } + else { + /* local/positional light */ + GLfloat d; + + /* VP = vector from vertex pos to light[i].pos */ + SUB_3V(VP, light->_Position, vertex); + /* d = length(VP) */ + d = (GLfloat) LEN_3FV( VP ); + if (d > 1.0e-6) { + /* normalize VP */ + GLfloat invd = 1.0F / d; + SELF_SCALE_SCALAR_3V(VP, invd); + } + + /* atti */ + attenuation = 1.0F / (light->ConstantAttenuation + d * + (light->LinearAttenuation + d * + light->QuadraticAttenuation)); + + if (light->_Flags & LIGHT_SPOT) { + GLfloat PV_dot_dir = - DOT3(VP, light->_NormDirection); + + if (PV_dot_dir_CosCutoff) { + continue; + } + else { + double x = PV_dot_dir * (EXP_TABLE_SIZE-1); + int k = (int) x; + GLfloat spot = (GLfloat) (light->_SpotExpTable[k][0] + + (x-k)*light->_SpotExpTable[k][1]); + attenuation *= spot; + } + } + } + + if (attenuation < 1e-3) + continue; + + n_dot_VP = DOT3( normal, VP ); + + if (n_dot_VP < 0.0F) { + ACC_SCALE_SCALAR_3V(diffuseColor, attenuation, light->_MatAmbient[0]); + continue; + } + + /* Ambient + diffuse */ + COPY_3V(diffuseContrib, light->_MatAmbient[0]); + ACC_SCALE_SCALAR_3V(diffuseContrib, n_dot_VP, light->_MatDiffuse[0]); + diffuseCI += n_dot_VP * light->_dli * attenuation; + + /* Specular */ + { + const GLfloat *h; + GLfloat n_dot_h; + + ASSIGN_3V(specularContrib, 0.0, 0.0, 0.0); + + if (ctx->Light.Model.LocalViewer) { + GLfloat v[3]; + COPY_3V(v, vertex); + NORMALIZE_3FV(v); + SUB_3V(VP, VP, v); + NORMALIZE_3FV(VP); + h = VP; + } + else if (light->_Flags & LIGHT_POSITIONAL) { + ACC_3V(VP, ctx->_EyeZDir); + NORMALIZE_3FV(VP); + h = VP; + } + else { + h = light->_h_inf_norm; + } + + n_dot_h = DOT3(normal, h); + + if (n_dot_h > 0.0F) { + GLfloat spec_coef; + GET_SHINE_TAB_ENTRY( ctx->_ShineTable[0], n_dot_h, spec_coef ); + + if (spec_coef > 1.0e-10) { + if (ctx->Light.Model.ColorControl==GL_SEPARATE_SPECULAR_COLOR) { + ACC_SCALE_SCALAR_3V( specularContrib, spec_coef, + light->_MatSpecular[0]); + } + else { + ACC_SCALE_SCALAR_3V( diffuseContrib, spec_coef, + light->_MatSpecular[0]); + } + /*assert(light->_sli > 0.0);*/ + specularCI += spec_coef * light->_sli * attenuation; + } + } + } + + ACC_SCALE_SCALAR_3V( diffuseColor, attenuation, diffuseContrib ); + ACC_SCALE_SCALAR_3V( specularColor, attenuation, specularContrib ); + } + + if (ctx->Visual.rgbMode) { + Rcolor[0] = CLAMP(diffuseColor[0], 0.0F, 1.0F); + Rcolor[1] = CLAMP(diffuseColor[1], 0.0F, 1.0F); + Rcolor[2] = CLAMP(diffuseColor[2], 0.0F, 1.0F); + Rcolor[3] = CLAMP(diffuseColor[3], 0.0F, 1.0F); + Rspec[0] = CLAMP(specularColor[0], 0.0F, 1.0F); + Rspec[1] = CLAMP(specularColor[1], 0.0F, 1.0F); + Rspec[2] = CLAMP(specularColor[2], 0.0F, 1.0F); + Rspec[3] = CLAMP(specularColor[3], 0.0F, 1.0F); + } + else { + GLfloat *ind = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_INDEXES]; + GLfloat d_a = ind[MAT_INDEX_DIFFUSE] - ind[MAT_INDEX_AMBIENT]; + GLfloat s_a = ind[MAT_INDEX_SPECULAR] - ind[MAT_INDEX_AMBIENT]; + GLfloat i = (ind[MAT_INDEX_AMBIENT] + + diffuseCI * (1.0F-specularCI) * d_a + + specularCI * s_a); + if (i > ind[MAT_INDEX_SPECULAR]) { + i = ind[MAT_INDEX_SPECULAR]; + } + *Rindex = i; + } +} + + +/** + * Do texgen needed for glRasterPos. + * \param ctx rendering context + * \param vObj object-space vertex coordinate + * \param vEye eye-space vertex coordinate + * \param normal vertex normal + * \param unit texture unit number + * \param texcoord incoming texcoord and resulting texcoord + */ +static void +compute_texgen(GLcontext *ctx, const GLfloat vObj[4], const GLfloat vEye[4], + const GLfloat normal[3], GLuint unit, GLfloat texcoord[4]) +{ + const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; + + /* always compute sphere map terms, just in case */ + GLfloat u[3], two_nu, rx, ry, rz, m, mInv; + COPY_3V(u, vEye); + NORMALIZE_3FV(u); + two_nu = 2.0F * DOT3(normal, u); + rx = u[0] - normal[0] * two_nu; + ry = u[1] - normal[1] * two_nu; + rz = u[2] - normal[2] * two_nu; + m = rx * rx + ry * ry + (rz + 1.0F) * (rz + 1.0F); + if (m > 0.0F) + mInv = 0.5F * _mesa_inv_sqrtf(m); + else + mInv = 0.0F; + + if (texUnit->TexGenEnabled & S_BIT) { + switch (texUnit->GenModeS) { + case GL_OBJECT_LINEAR: + texcoord[0] = DOT4(vObj, texUnit->ObjectPlaneS); + break; + case GL_EYE_LINEAR: + texcoord[0] = DOT4(vEye, texUnit->EyePlaneS); + break; + case GL_SPHERE_MAP: + texcoord[0] = rx * mInv + 0.5F; + break; + case GL_REFLECTION_MAP: + texcoord[0] = rx; + break; + case GL_NORMAL_MAP: + texcoord[0] = normal[0]; + break; + default: + _mesa_problem(ctx, "Bad S texgen in compute_texgen()"); + return; + } + } + + if (texUnit->TexGenEnabled & T_BIT) { + switch (texUnit->GenModeT) { + case GL_OBJECT_LINEAR: + texcoord[1] = DOT4(vObj, texUnit->ObjectPlaneT); + break; + case GL_EYE_LINEAR: + texcoord[1] = DOT4(vEye, texUnit->EyePlaneT); + break; + case GL_SPHERE_MAP: + texcoord[1] = ry * mInv + 0.5F; + break; + case GL_REFLECTION_MAP: + texcoord[1] = ry; + break; + case GL_NORMAL_MAP: + texcoord[1] = normal[1]; + break; + default: + _mesa_problem(ctx, "Bad T texgen in compute_texgen()"); + return; + } + } + + if (texUnit->TexGenEnabled & R_BIT) { + switch (texUnit->GenModeR) { + case GL_OBJECT_LINEAR: + texcoord[2] = DOT4(vObj, texUnit->ObjectPlaneR); + break; + case GL_EYE_LINEAR: + texcoord[2] = DOT4(vEye, texUnit->EyePlaneR); + break; + case GL_REFLECTION_MAP: + texcoord[2] = rz; + break; + case GL_NORMAL_MAP: + texcoord[2] = normal[2]; + break; + default: + _mesa_problem(ctx, "Bad R texgen in compute_texgen()"); + return; + } + } + + if (texUnit->TexGenEnabled & Q_BIT) { + switch (texUnit->GenModeQ) { + case GL_OBJECT_LINEAR: + texcoord[3] = DOT4(vObj, texUnit->ObjectPlaneQ); + break; + case GL_EYE_LINEAR: + texcoord[3] = DOT4(vEye, texUnit->EyePlaneQ); + break; + default: + _mesa_problem(ctx, "Bad Q texgen in compute_texgen()"); + return; + } + } +} + + +/** + * glRasterPos transformation. Typically called via ctx->Driver.RasterPos(). + * XXX some of this code (such as viewport xform, clip testing and setting + * of ctx->Current.Raster* fields) could get lifted up into the + * main/rasterpos.c code. + * + * \param vObj vertex position in object space + */ +void +_tnl_RasterPos(GLcontext *ctx, const GLfloat vObj[4]) +{ + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + FLUSH_CURRENT(ctx, 0); + + if (ctx->VertexProgram._Enabled) { + /* XXX implement this */ + _mesa_problem(ctx, "Vertex programs not implemented for glRasterPos"); + return; + } + else { + GLfloat eye[4], clip[4], ndc[3], d; + GLfloat *norm, eyenorm[3]; + GLfloat *objnorm = ctx->Current.Attrib[VERT_ATTRIB_NORMAL]; + + /* apply modelview matrix: eye = MV * obj */ + TRANSFORM_POINT( eye, ctx->ModelviewMatrixStack.Top->m, vObj ); + /* apply projection matrix: clip = Proj * eye */ + TRANSFORM_POINT( clip, ctx->ProjectionMatrixStack.Top->m, eye ); + + /* clip to view volume */ + if (ctx->Transform.RasterPositionUnclipped) { + /* GL_IBM_rasterpos_clip: only clip against Z */ + if (viewclip_point_z(clip) == 0) { + ctx->Current.RasterPosValid = GL_FALSE; + return; + } + } + else if (viewclip_point(clip) == 0) { + /* Normal OpenGL behaviour */ + ctx->Current.RasterPosValid = GL_FALSE; + return; + } + + /* clip to user clipping planes */ + if (ctx->Transform.ClipPlanesEnabled && !userclip_point(ctx, clip)) { + ctx->Current.RasterPosValid = GL_FALSE; + return; + } + + /* ndc = clip / W */ + d = (clip[3] == 0.0F) ? 1.0F : 1.0F / clip[3]; + ndc[0] = clip[0] * d; + ndc[1] = clip[1] * d; + ndc[2] = clip[2] * d; + /* wincoord = viewport_mapping(ndc) */ + ctx->Current.RasterPos[0] = (ndc[0] * ctx->Viewport._WindowMap.m[MAT_SX] + + ctx->Viewport._WindowMap.m[MAT_TX]); + ctx->Current.RasterPos[1] = (ndc[1] * ctx->Viewport._WindowMap.m[MAT_SY] + + ctx->Viewport._WindowMap.m[MAT_TY]); + ctx->Current.RasterPos[2] = (ndc[2] * ctx->Viewport._WindowMap.m[MAT_SZ] + + ctx->Viewport._WindowMap.m[MAT_TZ]) + / ctx->DrawBuffer->_DepthMaxF; + ctx->Current.RasterPos[3] = clip[3]; + + /* compute raster distance */ + if (ctx->Fog.FogCoordinateSource == GL_FOG_COORDINATE_EXT) + ctx->Current.RasterDistance = ctx->Current.Attrib[VERT_ATTRIB_FOG][0]; + else + ctx->Current.RasterDistance = + SQRTF( eye[0]*eye[0] + eye[1]*eye[1] + eye[2]*eye[2] ); + + /* compute transformed normal vector (for lighting or texgen) */ + if (ctx->_NeedEyeCoords) { + const GLfloat *inv = ctx->ModelviewMatrixStack.Top->inv; + TRANSFORM_NORMAL( eyenorm, objnorm, inv ); + norm = eyenorm; + } + else { + norm = objnorm; + } + + /* update raster color */ + if (ctx->Light.Enabled) { + /* lighting */ + shade_rastpos( ctx, vObj, norm, + ctx->Current.RasterColor, + ctx->Current.RasterSecondaryColor, + &ctx->Current.RasterIndex ); + } + else { + /* use current color or index */ + if (ctx->Visual.rgbMode) { + COPY_4FV(ctx->Current.RasterColor, + ctx->Current.Attrib[VERT_ATTRIB_COLOR0]); + COPY_4FV(ctx->Current.RasterSecondaryColor, + ctx->Current.Attrib[VERT_ATTRIB_COLOR1]); + } + else { + ctx->Current.RasterIndex + = ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX][0]; + } + } + + /* texture coords */ + { + GLuint u; + for (u = 0; u < ctx->Const.MaxTextureCoordUnits; u++) { + GLfloat tc[4]; + COPY_4V(tc, ctx->Current.Attrib[VERT_ATTRIB_TEX0 + u]); + if (ctx->Texture.Unit[u].TexGenEnabled) { + compute_texgen(ctx, vObj, eye, norm, u, tc); + } + TRANSFORM_POINT(ctx->Current.RasterTexCoords[u], + ctx->TextureMatrixStack[u].Top->m, tc); + } + } + + ctx->Current.RasterPosValid = GL_TRUE; + } + + if (ctx->RenderMode == GL_SELECT) { + _mesa_update_hitflag( ctx, ctx->Current.RasterPos[2] ); + } +} -- cgit v1.2.3 From 4c01d498fac14bba751dd87bff235efb5409dca9 Mon Sep 17 00:00:00 2001 From: Brian Date: Thu, 6 Sep 2007 17:02:07 -0600 Subject: Move guts of glRasterPos down into T&L module. --- src/mesa/drivers/common/driverfuncs.c | 1 + src/mesa/main/dd.h | 5 + src/mesa/main/rastpos.c | 564 ++-------------------------------- src/mesa/sources | 1 + src/mesa/tnl/tnl.h | 3 + 5 files changed, 44 insertions(+), 530 deletions(-) (limited to 'src/mesa/tnl') diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c index 9b1c3f1e06..500dbb2545 100644 --- a/src/mesa/drivers/common/driverfuncs.c +++ b/src/mesa/drivers/common/driverfuncs.c @@ -79,6 +79,7 @@ _mesa_init_driver_functions(struct dd_function_table *driver) /* framebuffer/image functions */ driver->Clear = _swrast_Clear; driver->Accum = _swrast_Accum; + driver->RasterPos = _tnl_RasterPos; driver->DrawPixels = _swrast_DrawPixels; driver->ReadPixels = _swrast_ReadPixels; driver->CopyPixels = _swrast_CopyPixels; diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index caa50dd682..582e0c334d 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -110,6 +110,11 @@ struct dd_function_table { void (*Accum)( GLcontext *ctx, GLenum op, GLfloat value ); + /** + * Execute glRasterPos, updating the ctx->Current.Raster fields + */ + void (*RasterPos)( GLcontext *ctx, const GLfloat v[4] ); + /** * \name Image-related functions */ diff --git a/src/mesa/main/rastpos.c b/src/mesa/main/rastpos.c index 2d71014a18..eef3b09d6d 100644 --- a/src/mesa/main/rastpos.c +++ b/src/mesa/main/rastpos.c @@ -29,674 +29,178 @@ */ #include "glheader.h" -#include "colormac.h" #include "context.h" #include "feedback.h" -#include "light.h" #include "macros.h" #include "rastpos.h" #include "state.h" -#include "simple_list.h" -#include "mtypes.h" - -#include "math/m_matrix.h" - - -/** - * Clip a point against the view volume. - * - * \param v vertex vector describing the point to clip. - * - * \return zero if outside view volume, or one if inside. - */ -static GLuint -viewclip_point( const GLfloat v[] ) -{ - if ( v[0] > v[3] || v[0] < -v[3] - || v[1] > v[3] || v[1] < -v[3] - || v[2] > v[3] || v[2] < -v[3] ) { - return 0; - } - else { - return 1; - } -} - - -/** - * Clip a point against the far/near Z clipping planes. - * - * \param v vertex vector describing the point to clip. - * - * \return zero if outside view volume, or one if inside. - */ -static GLuint -viewclip_point_z( const GLfloat v[] ) -{ - if (v[2] > v[3] || v[2] < -v[3] ) { - return 0; - } - else { - return 1; - } -} - - -/** - * Clip a point against the user clipping planes. - * - * \param ctx GL context. - * \param v vertex vector describing the point to clip. - * - * \return zero if the point was clipped, or one otherwise. - */ -static GLuint -userclip_point( GLcontext *ctx, const GLfloat v[] ) -{ - GLuint p; - - for (p = 0; p < ctx->Const.MaxClipPlanes; p++) { - if (ctx->Transform.ClipPlanesEnabled & (1 << p)) { - GLfloat dot = v[0] * ctx->Transform._ClipUserPlane[p][0] - + v[1] * ctx->Transform._ClipUserPlane[p][1] - + v[2] * ctx->Transform._ClipUserPlane[p][2] - + v[3] * ctx->Transform._ClipUserPlane[p][3]; - if (dot < 0.0F) { - return 0; - } - } - } - - return 1; -} - - -/** - * Compute lighting for the raster position. Both RGB and CI modes computed. - * \param ctx the context - * \param vertex vertex location - * \param normal normal vector - * \param Rcolor returned color - * \param Rspec returned specular color (if separate specular enabled) - * \param Rindex returned color index - */ -static void -shade_rastpos(GLcontext *ctx, - const GLfloat vertex[4], - const GLfloat normal[3], - GLfloat Rcolor[4], - GLfloat Rspec[4], - GLfloat *Rindex) -{ - /*const*/ GLfloat (*base)[3] = ctx->Light._BaseColor; - const struct gl_light *light; - GLfloat diffuseColor[4], specularColor[4]; /* for RGB mode only */ - GLfloat diffuseCI = 0.0, specularCI = 0.0; /* for CI mode only */ - - _mesa_validate_all_lighting_tables( ctx ); - - COPY_3V(diffuseColor, base[0]); - diffuseColor[3] = CLAMP( - ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3], 0.0F, 1.0F ); - ASSIGN_4V(specularColor, 0.0, 0.0, 0.0, 1.0); - - foreach (light, &ctx->Light.EnabledList) { - GLfloat attenuation = 1.0; - GLfloat VP[3]; /* vector from vertex to light pos */ - GLfloat n_dot_VP; - GLfloat diffuseContrib[3], specularContrib[3]; - - if (!(light->_Flags & LIGHT_POSITIONAL)) { - /* light at infinity */ - COPY_3V(VP, light->_VP_inf_norm); - attenuation = light->_VP_inf_spot_attenuation; - } - else { - /* local/positional light */ - GLfloat d; - - /* VP = vector from vertex pos to light[i].pos */ - SUB_3V(VP, light->_Position, vertex); - /* d = length(VP) */ - d = (GLfloat) LEN_3FV( VP ); - if (d > 1.0e-6) { - /* normalize VP */ - GLfloat invd = 1.0F / d; - SELF_SCALE_SCALAR_3V(VP, invd); - } - - /* atti */ - attenuation = 1.0F / (light->ConstantAttenuation + d * - (light->LinearAttenuation + d * - light->QuadraticAttenuation)); - - if (light->_Flags & LIGHT_SPOT) { - GLfloat PV_dot_dir = - DOT3(VP, light->_NormDirection); - - if (PV_dot_dir_CosCutoff) { - continue; - } - else { - double x = PV_dot_dir * (EXP_TABLE_SIZE-1); - int k = (int) x; - GLfloat spot = (GLfloat) (light->_SpotExpTable[k][0] - + (x-k)*light->_SpotExpTable[k][1]); - attenuation *= spot; - } - } - } - - if (attenuation < 1e-3) - continue; - - n_dot_VP = DOT3( normal, VP ); - - if (n_dot_VP < 0.0F) { - ACC_SCALE_SCALAR_3V(diffuseColor, attenuation, light->_MatAmbient[0]); - continue; - } - - /* Ambient + diffuse */ - COPY_3V(diffuseContrib, light->_MatAmbient[0]); - ACC_SCALE_SCALAR_3V(diffuseContrib, n_dot_VP, light->_MatDiffuse[0]); - diffuseCI += n_dot_VP * light->_dli * attenuation; - - /* Specular */ - { - const GLfloat *h; - GLfloat n_dot_h; - - ASSIGN_3V(specularContrib, 0.0, 0.0, 0.0); - - if (ctx->Light.Model.LocalViewer) { - GLfloat v[3]; - COPY_3V(v, vertex); - NORMALIZE_3FV(v); - SUB_3V(VP, VP, v); - NORMALIZE_3FV(VP); - h = VP; - } - else if (light->_Flags & LIGHT_POSITIONAL) { - ACC_3V(VP, ctx->_EyeZDir); - NORMALIZE_3FV(VP); - h = VP; - } - else { - h = light->_h_inf_norm; - } - - n_dot_h = DOT3(normal, h); - - if (n_dot_h > 0.0F) { - GLfloat spec_coef; - GET_SHINE_TAB_ENTRY( ctx->_ShineTable[0], n_dot_h, spec_coef ); - - if (spec_coef > 1.0e-10) { - if (ctx->Light.Model.ColorControl==GL_SEPARATE_SPECULAR_COLOR) { - ACC_SCALE_SCALAR_3V( specularContrib, spec_coef, - light->_MatSpecular[0]); - } - else { - ACC_SCALE_SCALAR_3V( diffuseContrib, spec_coef, - light->_MatSpecular[0]); - } - /*assert(light->_sli > 0.0);*/ - specularCI += spec_coef * light->_sli * attenuation; - } - } - } - - ACC_SCALE_SCALAR_3V( diffuseColor, attenuation, diffuseContrib ); - ACC_SCALE_SCALAR_3V( specularColor, attenuation, specularContrib ); - } - - if (ctx->Visual.rgbMode) { - Rcolor[0] = CLAMP(diffuseColor[0], 0.0F, 1.0F); - Rcolor[1] = CLAMP(diffuseColor[1], 0.0F, 1.0F); - Rcolor[2] = CLAMP(diffuseColor[2], 0.0F, 1.0F); - Rcolor[3] = CLAMP(diffuseColor[3], 0.0F, 1.0F); - Rspec[0] = CLAMP(specularColor[0], 0.0F, 1.0F); - Rspec[1] = CLAMP(specularColor[1], 0.0F, 1.0F); - Rspec[2] = CLAMP(specularColor[2], 0.0F, 1.0F); - Rspec[3] = CLAMP(specularColor[3], 0.0F, 1.0F); - } - else { - GLfloat *ind = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_INDEXES]; - GLfloat d_a = ind[MAT_INDEX_DIFFUSE] - ind[MAT_INDEX_AMBIENT]; - GLfloat s_a = ind[MAT_INDEX_SPECULAR] - ind[MAT_INDEX_AMBIENT]; - GLfloat i = (ind[MAT_INDEX_AMBIENT] - + diffuseCI * (1.0F-specularCI) * d_a - + specularCI * s_a); - if (i > ind[MAT_INDEX_SPECULAR]) { - i = ind[MAT_INDEX_SPECULAR]; - } - *Rindex = i; - } -} /** - * Do texgen needed for glRasterPos. - * \param ctx rendering context - * \param vObj object-space vertex coordinate - * \param vEye eye-space vertex coordinate - * \param normal vertex normal - * \param unit texture unit number - * \param texcoord incoming texcoord and resulting texcoord - */ -static void -compute_texgen(GLcontext *ctx, const GLfloat vObj[4], const GLfloat vEye[4], - const GLfloat normal[3], GLuint unit, GLfloat texcoord[4]) -{ - const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; - - /* always compute sphere map terms, just in case */ - GLfloat u[3], two_nu, rx, ry, rz, m, mInv; - COPY_3V(u, vEye); - NORMALIZE_3FV(u); - two_nu = 2.0F * DOT3(normal, u); - rx = u[0] - normal[0] * two_nu; - ry = u[1] - normal[1] * two_nu; - rz = u[2] - normal[2] * two_nu; - m = rx * rx + ry * ry + (rz + 1.0F) * (rz + 1.0F); - if (m > 0.0F) - mInv = 0.5F * _mesa_inv_sqrtf(m); - else - mInv = 0.0F; - - if (texUnit->TexGenEnabled & S_BIT) { - switch (texUnit->GenModeS) { - case GL_OBJECT_LINEAR: - texcoord[0] = DOT4(vObj, texUnit->ObjectPlaneS); - break; - case GL_EYE_LINEAR: - texcoord[0] = DOT4(vEye, texUnit->EyePlaneS); - break; - case GL_SPHERE_MAP: - texcoord[0] = rx * mInv + 0.5F; - break; - case GL_REFLECTION_MAP: - texcoord[0] = rx; - break; - case GL_NORMAL_MAP: - texcoord[0] = normal[0]; - break; - default: - _mesa_problem(ctx, "Bad S texgen in compute_texgen()"); - return; - } - } - - if (texUnit->TexGenEnabled & T_BIT) { - switch (texUnit->GenModeT) { - case GL_OBJECT_LINEAR: - texcoord[1] = DOT4(vObj, texUnit->ObjectPlaneT); - break; - case GL_EYE_LINEAR: - texcoord[1] = DOT4(vEye, texUnit->EyePlaneT); - break; - case GL_SPHERE_MAP: - texcoord[1] = ry * mInv + 0.5F; - break; - case GL_REFLECTION_MAP: - texcoord[1] = ry; - break; - case GL_NORMAL_MAP: - texcoord[1] = normal[1]; - break; - default: - _mesa_problem(ctx, "Bad T texgen in compute_texgen()"); - return; - } - } - - if (texUnit->TexGenEnabled & R_BIT) { - switch (texUnit->GenModeR) { - case GL_OBJECT_LINEAR: - texcoord[2] = DOT4(vObj, texUnit->ObjectPlaneR); - break; - case GL_EYE_LINEAR: - texcoord[2] = DOT4(vEye, texUnit->EyePlaneR); - break; - case GL_REFLECTION_MAP: - texcoord[2] = rz; - break; - case GL_NORMAL_MAP: - texcoord[2] = normal[2]; - break; - default: - _mesa_problem(ctx, "Bad R texgen in compute_texgen()"); - return; - } - } - - if (texUnit->TexGenEnabled & Q_BIT) { - switch (texUnit->GenModeQ) { - case GL_OBJECT_LINEAR: - texcoord[3] = DOT4(vObj, texUnit->ObjectPlaneQ); - break; - case GL_EYE_LINEAR: - texcoord[3] = DOT4(vEye, texUnit->EyePlaneQ); - break; - default: - _mesa_problem(ctx, "Bad Q texgen in compute_texgen()"); - return; - } - } -} - - - -/** - * Set the raster position for pixel operations. - * - * All glRasterPos command call this function to update the current - * raster position. - * - * \param ctx GL context. - * \param x x coordinate for the raster position. - * \param y y coordinate for the raster position. - * \param z z coordinate for the raster position. - * \param w w coordinate for the raster position. - * - * \sa Called by _mesa_RasterPos4f(). - * - * Flushes the vertices, transforms and clips the vertex coordinates, and - * finally sets the current raster position and associated data in - * __GLcontextRec::Current. When in selection mode calls - * _mesa_update_hitflag() with the current raster position. + * Helper function for all the RasterPos functions. */ static void -raster_pos4f(GLcontext *ctx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +rasterpos(GLfloat x, GLfloat y, GLfloat z, GLfloat w) { - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - FLUSH_CURRENT(ctx, 0); + GET_CURRENT_CONTEXT(ctx); + GLfloat p[4]; + + p[0] = x; + p[1] = y; + p[2] = z; + p[3] = w; if (ctx->NewState) _mesa_update_state( ctx ); - if (ctx->VertexProgram._Enabled) { - /* XXX implement this */ - _mesa_problem(ctx, "Vertex programs not implemented for glRasterPos"); - return; - } - else { - GLfloat obj[4], eye[4], clip[4], ndc[3], d; - GLfloat *norm, eyenorm[3]; - GLfloat *objnorm = ctx->Current.Attrib[VERT_ATTRIB_NORMAL]; - - ASSIGN_4V( obj, x, y, z, w ); - /* apply modelview matrix: eye = MV * obj */ - TRANSFORM_POINT( eye, ctx->ModelviewMatrixStack.Top->m, obj ); - /* apply projection matrix: clip = Proj * eye */ - TRANSFORM_POINT( clip, ctx->ProjectionMatrixStack.Top->m, eye ); - - /* clip to view volume */ - if (ctx->Transform.RasterPositionUnclipped) { - /* GL_IBM_rasterpos_clip: only clip against Z */ - if (viewclip_point_z(clip) == 0) { - ctx->Current.RasterPosValid = GL_FALSE; - return; - } - } - else if (viewclip_point(clip) == 0) { - /* Normal OpenGL behaviour */ - ctx->Current.RasterPosValid = GL_FALSE; - return; - } - - /* clip to user clipping planes */ - if (ctx->Transform.ClipPlanesEnabled && !userclip_point(ctx, clip)) { - ctx->Current.RasterPosValid = GL_FALSE; - return; - } - - /* ndc = clip / W */ - d = (clip[3] == 0.0F) ? 1.0F : 1.0F / clip[3]; - ndc[0] = clip[0] * d; - ndc[1] = clip[1] * d; - ndc[2] = clip[2] * d; - /* wincoord = viewport_mapping(ndc) */ - ctx->Current.RasterPos[0] = (ndc[0] * ctx->Viewport._WindowMap.m[MAT_SX] - + ctx->Viewport._WindowMap.m[MAT_TX]); - ctx->Current.RasterPos[1] = (ndc[1] * ctx->Viewport._WindowMap.m[MAT_SY] - + ctx->Viewport._WindowMap.m[MAT_TY]); - ctx->Current.RasterPos[2] = (ndc[2] * ctx->Viewport._WindowMap.m[MAT_SZ] - + ctx->Viewport._WindowMap.m[MAT_TZ]) - / ctx->DrawBuffer->_DepthMaxF; - ctx->Current.RasterPos[3] = clip[3]; - - /* compute raster distance */ - if (ctx->Fog.FogCoordinateSource == GL_FOG_COORDINATE_EXT) - ctx->Current.RasterDistance = ctx->Current.Attrib[VERT_ATTRIB_FOG][0]; - else - ctx->Current.RasterDistance = - SQRTF( eye[0]*eye[0] + eye[1]*eye[1] + eye[2]*eye[2] ); - - /* compute transformed normal vector (for lighting or texgen) */ - if (ctx->_NeedEyeCoords) { - const GLfloat *inv = ctx->ModelviewMatrixStack.Top->inv; - TRANSFORM_NORMAL( eyenorm, objnorm, inv ); - norm = eyenorm; - } - else { - norm = objnorm; - } - - /* update raster color */ - if (ctx->Light.Enabled) { - /* lighting */ - shade_rastpos( ctx, obj, norm, - ctx->Current.RasterColor, - ctx->Current.RasterSecondaryColor, - &ctx->Current.RasterIndex ); - } - else { - /* use current color or index */ - if (ctx->Visual.rgbMode) { - COPY_4FV(ctx->Current.RasterColor, - ctx->Current.Attrib[VERT_ATTRIB_COLOR0]); - COPY_4FV(ctx->Current.RasterSecondaryColor, - ctx->Current.Attrib[VERT_ATTRIB_COLOR1]); - } - else { - ctx->Current.RasterIndex - = ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX][0]; - } - } - - /* texture coords */ - { - GLuint u; - for (u = 0; u < ctx->Const.MaxTextureCoordUnits; u++) { - GLfloat tc[4]; - COPY_4V(tc, ctx->Current.Attrib[VERT_ATTRIB_TEX0 + u]); - if (ctx->Texture.Unit[u].TexGenEnabled) { - compute_texgen(ctx, obj, eye, norm, u, tc); - } - TRANSFORM_POINT(ctx->Current.RasterTexCoords[u], - ctx->TextureMatrixStack[u].Top->m, tc); - } - } - - ctx->Current.RasterPosValid = GL_TRUE; - } - - if (ctx->RenderMode == GL_SELECT) { - _mesa_update_hitflag( ctx, ctx->Current.RasterPos[2] ); - } + ctx->Driver.RasterPos(ctx, p); } -/** Calls _mesa_RasterPos4f() */ void GLAPIENTRY _mesa_RasterPos2d(GLdouble x, GLdouble y) { - _mesa_RasterPos4f((GLfloat) x, (GLfloat) y, 0.0F, 1.0F); + rasterpos(x, y, 0.0F, 1.0F); } -/** Calls _mesa_RasterPos4f() */ void GLAPIENTRY _mesa_RasterPos2f(GLfloat x, GLfloat y) { - _mesa_RasterPos4f(x, y, 0.0F, 1.0F); + rasterpos(x, y, 0.0F, 1.0F); } -/** Calls _mesa_RasterPos4f() */ void GLAPIENTRY _mesa_RasterPos2i(GLint x, GLint y) { - _mesa_RasterPos4f((GLfloat) x, (GLfloat) y, 0.0F, 1.0F); + rasterpos((GLfloat) x, (GLfloat) y, 0.0F, 1.0F); } -/** Calls _mesa_RasterPos4f() */ void GLAPIENTRY _mesa_RasterPos2s(GLshort x, GLshort y) { - _mesa_RasterPos4f(x, y, 0.0F, 1.0F); + rasterpos(x, y, 0.0F, 1.0F); } -/** Calls _mesa_RasterPos4f() */ void GLAPIENTRY _mesa_RasterPos3d(GLdouble x, GLdouble y, GLdouble z) { - _mesa_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); + rasterpos((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); } -/** Calls _mesa_RasterPos4f() */ void GLAPIENTRY _mesa_RasterPos3f(GLfloat x, GLfloat y, GLfloat z) { - _mesa_RasterPos4f(x, y, z, 1.0F); + rasterpos(x, y, z, 1.0F); } -/** Calls _mesa_RasterPos4f() */ void GLAPIENTRY _mesa_RasterPos3i(GLint x, GLint y, GLint z) { - _mesa_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); + rasterpos((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); } -/** Calls _mesa_RasterPos4f() */ void GLAPIENTRY _mesa_RasterPos3s(GLshort x, GLshort y, GLshort z) { - _mesa_RasterPos4f(x, y, z, 1.0F); + rasterpos(x, y, z, 1.0F); } -/** Calls _mesa_RasterPos4f() */ void GLAPIENTRY _mesa_RasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) { - _mesa_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); + rasterpos((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); } -/** Calls raster_pos4f() */ void GLAPIENTRY _mesa_RasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) { - GET_CURRENT_CONTEXT(ctx); - raster_pos4f(ctx, x, y, z, w); + rasterpos(x, y, z, w); } -/** Calls _mesa_RasterPos4f() */ void GLAPIENTRY _mesa_RasterPos4i(GLint x, GLint y, GLint z, GLint w) { - _mesa_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); + rasterpos((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); } -/** Calls _mesa_RasterPos4f() */ void GLAPIENTRY _mesa_RasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w) { - _mesa_RasterPos4f(x, y, z, w); + rasterpos(x, y, z, w); } -/** Calls _mesa_RasterPos4f() */ void GLAPIENTRY _mesa_RasterPos2dv(const GLdouble *v) { - _mesa_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); + rasterpos((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); } -/** Calls _mesa_RasterPos4f() */ void GLAPIENTRY _mesa_RasterPos2fv(const GLfloat *v) { - _mesa_RasterPos4f(v[0], v[1], 0.0F, 1.0F); + rasterpos(v[0], v[1], 0.0F, 1.0F); } -/** Calls _mesa_RasterPos4f() */ void GLAPIENTRY _mesa_RasterPos2iv(const GLint *v) { - _mesa_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); + rasterpos((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); } -/** Calls _mesa_RasterPos4f() */ void GLAPIENTRY _mesa_RasterPos2sv(const GLshort *v) { - _mesa_RasterPos4f(v[0], v[1], 0.0F, 1.0F); + rasterpos(v[0], v[1], 0.0F, 1.0F); } -/** Calls _mesa_RasterPos4f() */ void GLAPIENTRY _mesa_RasterPos3dv(const GLdouble *v) { - _mesa_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); + rasterpos((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); } -/** Calls _mesa_RasterPos4f() */ void GLAPIENTRY _mesa_RasterPos3fv(const GLfloat *v) { - _mesa_RasterPos4f(v[0], v[1], v[2], 1.0F); + rasterpos(v[0], v[1], v[2], 1.0F); } -/** Calls _mesa_RasterPos4f() */ void GLAPIENTRY _mesa_RasterPos3iv(const GLint *v) { - _mesa_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); + rasterpos((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); } -/** Calls _mesa_RasterPos4f() */ void GLAPIENTRY _mesa_RasterPos3sv(const GLshort *v) { - _mesa_RasterPos4f(v[0], v[1], v[2], 1.0F); + rasterpos(v[0], v[1], v[2], 1.0F); } -/** Calls _mesa_RasterPos4f() */ void GLAPIENTRY _mesa_RasterPos4dv(const GLdouble *v) { - _mesa_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], + rasterpos((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]); } -/** Calls _mesa_RasterPos4f() */ void GLAPIENTRY _mesa_RasterPos4fv(const GLfloat *v) { - _mesa_RasterPos4f(v[0], v[1], v[2], v[3]); + rasterpos(v[0], v[1], v[2], v[3]); } -/** Calls _mesa_RasterPos4f() */ void GLAPIENTRY _mesa_RasterPos4iv(const GLint *v) { - _mesa_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], + rasterpos((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]); } -/** Calls _mesa_RasterPos4f() */ void GLAPIENTRY _mesa_RasterPos4sv(const GLshort *v) { - _mesa_RasterPos4f(v[0], v[1], v[2], v[3]); + rasterpos(v[0], v[1], v[2], v[3]); } diff --git a/src/mesa/sources b/src/mesa/sources index ae0797ae24..437af0f57b 100644 --- a/src/mesa/sources +++ b/src/mesa/sources @@ -118,6 +118,7 @@ TNL_SOURCES = \ tnl/t_context.c \ tnl/t_pipeline.c \ tnl/t_draw.c \ + tnl/t_rasterpos.c \ tnl/t_vb_program.c \ tnl/t_vb_render.c \ tnl/t_vb_texgen.c \ diff --git a/src/mesa/tnl/tnl.h b/src/mesa/tnl/tnl.h index 047b764dcb..4bdbed92df 100644 --- a/src/mesa/tnl/tnl.h +++ b/src/mesa/tnl/tnl.h @@ -85,4 +85,7 @@ _tnl_draw_prims( GLcontext *ctx, extern void _mesa_load_tracked_matrices(GLcontext *ctx); +extern void +_tnl_RasterPos(GLcontext *ctx, const GLfloat vObj[4]); + #endif -- cgit v1.2.3 From 21c925f49191df46ed8788ac09bbb3bd4a437c99 Mon Sep 17 00:00:00 2001 From: Brian Date: Mon, 10 Sep 2007 16:27:07 -0600 Subject: move FLUSH_CURRENT --- src/mesa/main/rastpos.c | 3 +++ src/mesa/tnl/t_rasterpos.c | 3 --- 2 files changed, 3 insertions(+), 3 deletions(-) (limited to 'src/mesa/tnl') diff --git a/src/mesa/main/rastpos.c b/src/mesa/main/rastpos.c index eef3b09d6d..ee163e0c71 100644 --- a/src/mesa/main/rastpos.c +++ b/src/mesa/main/rastpos.c @@ -53,6 +53,9 @@ rasterpos(GLfloat x, GLfloat y, GLfloat z, GLfloat w) if (ctx->NewState) _mesa_update_state( ctx ); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + FLUSH_CURRENT(ctx, 0); + ctx->Driver.RasterPos(ctx, p); } diff --git a/src/mesa/tnl/t_rasterpos.c b/src/mesa/tnl/t_rasterpos.c index 272f855fc1..be963867c0 100644 --- a/src/mesa/tnl/t_rasterpos.c +++ b/src/mesa/tnl/t_rasterpos.c @@ -393,9 +393,6 @@ compute_texgen(GLcontext *ctx, const GLfloat vObj[4], const GLfloat vEye[4], void _tnl_RasterPos(GLcontext *ctx, const GLfloat vObj[4]) { - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - FLUSH_CURRENT(ctx, 0); - if (ctx->VertexProgram._Enabled) { /* XXX implement this */ _mesa_problem(ctx, "Vertex programs not implemented for glRasterPos"); -- cgit v1.2.3 From 94490f63c8294efbce8822cf2be6da9be67c8789 Mon Sep 17 00:00:00 2001 From: Brian Date: Tue, 9 Oct 2007 14:12:26 -0600 Subject: Use linked fragment shader inputs (if present) to determine which outputs are needed. --- src/mesa/tnl/t_vp_build.c | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) (limited to 'src/mesa/tnl') diff --git a/src/mesa/tnl/t_vp_build.c b/src/mesa/tnl/t_vp_build.c index f923b8e132..b28102b1b9 100644 --- a/src/mesa/tnl/t_vp_build.c +++ b/src/mesa/tnl/t_vp_build.c @@ -118,10 +118,17 @@ static struct state_key *make_state_key( GLcontext *ctx ) { TNLcontext *tnl = TNL_CONTEXT(ctx); struct vertex_buffer *VB = &tnl->vb; - const struct gl_fragment_program *fp = ctx->FragmentProgram._Current; + const struct gl_fragment_program *fp; struct state_key *key = CALLOC_STRUCT(state_key); GLuint i; + if (ctx->Shader.CurrentProgram && + ctx->Shader.CurrentProgram->LinkStatus && + ctx->Shader.CurrentProgram->FragmentProgram) + fp = ctx->Shader.CurrentProgram->FragmentProgram; + else + fp = ctx->FragmentProgram._Current; + /* This now relies on texenvprogram.c being active: */ assert(fp); -- cgit v1.2.3 From 0585b4e746f35efbc8577311eab6679951217ac3 Mon Sep 17 00:00:00 2001 From: Brian Date: Mon, 15 Oct 2007 15:05:08 -0600 Subject: Undo prev changes. --- src/mesa/state_tracker/st_cb_feedback.c | 29 ++++++----------------------- src/mesa/state_tracker/st_draw.c | 30 ++++++++++++++++++++++++++++++ src/mesa/tnl/t_vp_build.c | 7 +++++++ 3 files changed, 43 insertions(+), 23 deletions(-) (limited to 'src/mesa/tnl') diff --git a/src/mesa/state_tracker/st_cb_feedback.c b/src/mesa/state_tracker/st_cb_feedback.c index 5e334e3c85..923e1cdb89 100644 --- a/src/mesa/state_tracker/st_cb_feedback.c +++ b/src/mesa/state_tracker/st_cb_feedback.c @@ -93,8 +93,9 @@ feedback_vertex(GLcontext *ctx, const struct draw_context *draw, const GLfloat ci = 0; GLuint slot; + /* Recall that Y=0=Top of window for Gallium wincoords */ win[0] = v->data[0][0]; - win[1] = v->data[0][1]; + win[1] = ctx->DrawBuffer->Height - v->data[0][1]; win[2] = v->data[0][2]; win[3] = 1.0F / v->data[0][3]; @@ -104,13 +105,13 @@ feedback_vertex(GLcontext *ctx, const struct draw_context *draw, */ slot = st->vertex_result_to_slot[VERT_RESULT_COL0]; - if (slot) + if (slot != ~0) color = v->data[slot]; else color = ctx->Current.Attrib[VERT_ATTRIB_COLOR0]; slot = st->vertex_result_to_slot[VERT_RESULT_TEX0]; - if (slot) + if (slot != ~0) texcoord = v->data[slot]; else texcoord = ctx->Current.Attrib[VERT_ATTRIB_TEX0]; @@ -294,13 +295,6 @@ st_RenderMode(GLcontext *ctx, GLenum newMode ) draw_set_rasterize_stage(draw, st->selection_stage); /* Plug in new vbo draw function */ vbo->draw_prims = st_feedback_draw_vbo; - /* setup post-transform vertex attribs */ - { - /* just emit pos as GLfloat[4] */ - static const uint attrs[1] = { FORMAT_4F }; - const interp_mode *interp = NULL; - draw_set_vertex_attributes(draw, attrs, interp, 1); - } } else { if (!st->feedback_stage) @@ -308,19 +302,8 @@ st_RenderMode(GLcontext *ctx, GLenum newMode ) draw_set_rasterize_stage(draw, st->feedback_stage); /* Plug in new vbo draw function */ vbo->draw_prims = st_feedback_draw_vbo; - /* setup post-transform vertex attribs */ - { - /* emit all attribs as GLfloat[4] */ - uint attrs[PIPE_MAX_SHADER_OUTPUTS]; - interp_mode interp[PIPE_MAX_SHADER_OUTPUTS]; - GLuint n = st->state.vs->state.num_outputs; - GLuint i; - for (i = 0; i < n; i++) { - attrs[i] = FORMAT_4F; - interp[i] = INTERP_NONE; - } - draw_set_vertex_attributes(draw, attrs, interp, n); - } + /* need to generate/use a vertex program that emits pos/color/tex */ + st->dirty.st |= ST_NEW_VERTEX_PROGRAM; } } diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c index 7fcc4d8e65..1806a1888b 100644 --- a/src/mesa/state_tracker/st_draw.c +++ b/src/mesa/state_tracker/st_draw.c @@ -310,6 +310,35 @@ st_draw_vertices(GLcontext *ctx, unsigned prim, } +/** + * Set the (private) draw module's post-transformed vertex format when in + * GL_SELECT or GL_FEEDBACK mode. + */ +static void +set_feedback_vertex_format(GLcontext *ctx) +{ + struct st_context *st = ctx->st; + uint attrs[PIPE_MAX_SHADER_OUTPUTS]; + interp_mode interp[PIPE_MAX_SHADER_OUTPUTS]; + GLuint n, i; + + if (ctx->RenderMode == GL_FEEDBACK) { + /* emit all attribs (pos, color, texcoord) as GLfloat[4] */ + n = st->state.vs->state.num_outputs; + for (i = 0; i < n; i++) { + attrs[i] = FORMAT_4F; + interp[i] = INTERP_NONE; + } + } + else { + assert(ctx->RenderMode == GL_SELECT); + n = 1; + attrs[0] = FORMAT_4F; + interp[0] = INTERP_NONE; + } + + draw_set_vertex_attributes(st->draw, attrs, interp, n); +} /** @@ -359,6 +388,7 @@ st_feedback_draw_vbo(GLcontext *ctx, draw_set_clip_state(draw, &st->state.clip); draw_set_rasterizer_state(draw, &st->state.rasterizer->state); draw_bind_vertex_shader(draw, st->state.vs->data); + set_feedback_vertex_format(ctx); /* loop over TGSI shader inputs to determine vertex buffer * and attribute info diff --git a/src/mesa/tnl/t_vp_build.c b/src/mesa/tnl/t_vp_build.c index b28102b1b9..a588b0d16b 100644 --- a/src/mesa/tnl/t_vp_build.c +++ b/src/mesa/tnl/t_vp_build.c @@ -134,6 +134,13 @@ static struct state_key *make_state_key( GLcontext *ctx ) assert(fp); key->fragprog_inputs_read = fp->Base.InputsRead; + if (ctx->RenderMode == GL_FEEDBACK) { + /* This is a bit of a hack, but you can imagine feedback mode as using + * a special no-op fragment shader that just requires particular + * inputs (inputs which satisfy feedback mode). + */ + key->fragprog_inputs_read |= FRAG_BIT_COL0 | FRAG_BIT_TEX0; + } key->separate_specular = (ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR); -- cgit v1.2.3 From b4deb73fabf8aa545ba6ac25ca08f5d05ede2178 Mon Sep 17 00:00:00 2001 From: Brian Date: Mon, 15 Oct 2007 15:05:39 -0600 Subject: remove feedback hack --- src/mesa/tnl/t_vp_build.c | 7 ------- 1 file changed, 7 deletions(-) (limited to 'src/mesa/tnl') diff --git a/src/mesa/tnl/t_vp_build.c b/src/mesa/tnl/t_vp_build.c index a588b0d16b..b28102b1b9 100644 --- a/src/mesa/tnl/t_vp_build.c +++ b/src/mesa/tnl/t_vp_build.c @@ -134,13 +134,6 @@ static struct state_key *make_state_key( GLcontext *ctx ) assert(fp); key->fragprog_inputs_read = fp->Base.InputsRead; - if (ctx->RenderMode == GL_FEEDBACK) { - /* This is a bit of a hack, but you can imagine feedback mode as using - * a special no-op fragment shader that just requires particular - * inputs (inputs which satisfy feedback mode). - */ - key->fragprog_inputs_read |= FRAG_BIT_COL0 | FRAG_BIT_TEX0; - } key->separate_specular = (ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR); -- cgit v1.2.3 From b1f136dba21c688a2fa347a56ab8bf8c784dd51f Mon Sep 17 00:00:00 2001 From: Brian Date: Mon, 15 Oct 2007 15:30:13 -0600 Subject: Fix useabs logic in build_fog(). We always need to compute the absolute value of the fogcoord if we're passing it through for per-fragment fog. --- src/mesa/tnl/t_vp_build.c | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'src/mesa/tnl') diff --git a/src/mesa/tnl/t_vp_build.c b/src/mesa/tnl/t_vp_build.c index b28102b1b9..e7caa2fc1d 100644 --- a/src/mesa/tnl/t_vp_build.c +++ b/src/mesa/tnl/t_vp_build.c @@ -1110,8 +1110,6 @@ static void build_fog( struct tnl_program *p ) { struct ureg fog = register_output(p, VERT_RESULT_FOGC); struct ureg input; - GLuint useabs = p->state->fog_source_is_depth && p->state->fog_mode && - (p->state->fog_mode != FOG_EXP2); if (p->state->fog_source_is_depth) { input = swizzle1(get_eye_position(p), Z); @@ -1125,6 +1123,8 @@ static void build_fog( struct tnl_program *p ) STATE_FOG_PARAMS_OPTIMIZED); struct ureg tmp = get_temp(p); + GLboolean useabs = (p->state->fog_mode != FOG_EXP2); + if (useabs) { emit_op1(p, OPCODE_ABS, tmp, 0, input); } @@ -1156,7 +1156,10 @@ static void build_fog( struct tnl_program *p ) /* results = incoming fog coords (compute fog per-fragment later) * * KW: Is it really necessary to do anything in this case? + * BP: Yes, we always need to compute the absolute value, unless + * we want to push that down into the fragment program... */ + GLboolean useabs = GL_TRUE; emit_op1(p, useabs ? OPCODE_ABS : OPCODE_MOV, fog, WRITEMASK_X, input); } } -- cgit v1.2.3 From cd54414b75476b793867b863da0cbb9f079f613c Mon Sep 17 00:00:00 2001 From: Brian Date: Mon, 15 Oct 2007 17:59:16 -0600 Subject: fix incorrect register in get_eye_normal() for rescale_normals case --- src/mesa/tnl/t_vp_build.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/mesa/tnl') diff --git a/src/mesa/tnl/t_vp_build.c b/src/mesa/tnl/t_vp_build.c index e7caa2fc1d..2c0883d0b0 100644 --- a/src/mesa/tnl/t_vp_build.c +++ b/src/mesa/tnl/t_vp_build.c @@ -693,7 +693,7 @@ static struct ureg get_eye_normal( struct tnl_program *p ) struct ureg rescale = register_param2(p, STATE_INTERNAL, STATE_NORMAL_SCALE); - emit_op2( p, OPCODE_MUL, p->eye_normal, 0, normal, + emit_op2( p, OPCODE_MUL, p->eye_normal, 0, p->eye_normal, swizzle1(rescale, X)); } } @@ -1122,7 +1122,6 @@ static void build_fog( struct tnl_program *p ) struct ureg params = register_param2(p, STATE_INTERNAL, STATE_FOG_PARAMS_OPTIMIZED); struct ureg tmp = get_temp(p); - GLboolean useabs = (p->state->fog_mode != FOG_EXP2); if (useabs) { -- cgit v1.2.3 From 7392dac9621ae2e87485d24d17845558a165519d Mon Sep 17 00:00:00 2001 From: Brian Date: Wed, 17 Oct 2007 12:42:29 -0600 Subject: When in GL_FEEDBACK mode, make sure we emit color and texcoord registers. --- src/mesa/tnl/t_vp_build.c | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/mesa/tnl') diff --git a/src/mesa/tnl/t_vp_build.c b/src/mesa/tnl/t_vp_build.c index 2c0883d0b0..cbffed5155 100644 --- a/src/mesa/tnl/t_vp_build.c +++ b/src/mesa/tnl/t_vp_build.c @@ -135,6 +135,11 @@ static struct state_key *make_state_key( GLcontext *ctx ) key->fragprog_inputs_read = fp->Base.InputsRead; + if (ctx->RenderMode == GL_FEEDBACK) { + /* make sure the vertprog emits color and tex0 */ + key->fragprog_inputs_read |= (FRAG_BIT_COL0 | FRAG_BIT_TEX0); + } + key->separate_specular = (ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR); -- cgit v1.2.3 From 112a1580f658948e553fe04399a20958dca67c16 Mon Sep 17 00:00:00 2001 From: Brian Date: Tue, 23 Oct 2007 10:54:50 -0600 Subject: properly init dst reg's CondMask/Swizzle fields --- src/mesa/main/texenvprogram.c | 4 ++-- src/mesa/tnl/t_vp_build.c | 6 +++--- 2 files changed, 5 insertions(+), 5 deletions(-) (limited to 'src/mesa/tnl') diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c index 2614440a74..abc2567134 100644 --- a/src/mesa/main/texenvprogram.c +++ b/src/mesa/main/texenvprogram.c @@ -462,8 +462,8 @@ static void emit_dst( struct prog_dst_register *dst, dst->File = ureg.file; dst->Index = ureg.idx; dst->WriteMask = mask; - dst->CondMask = 0; - dst->CondSwizzle = 0; + dst->CondMask = COND_TR; /* always pass cond test */ + dst->CondSwizzle = SWIZZLE_NOOP; } static struct prog_instruction * diff --git a/src/mesa/tnl/t_vp_build.c b/src/mesa/tnl/t_vp_build.c index cbffed5155..dc2d5e0065 100644 --- a/src/mesa/tnl/t_vp_build.c +++ b/src/mesa/tnl/t_vp_build.c @@ -488,8 +488,8 @@ static void emit_dst( struct prog_dst_register *dst, dst->Index = reg.idx; /* allow zero as a shorthand for xyzw */ dst->WriteMask = mask ? mask : WRITEMASK_XYZW; - dst->CondMask = COND_TR; - dst->CondSwizzle = 0; + dst->CondMask = COND_TR; /* always pass cond test */ + dst->CondSwizzle = SWIZZLE_NOOP; dst->CondSrc = 0; dst->pad = 0; } @@ -512,7 +512,7 @@ static void debug_insn( struct prog_instruction *inst, const char *fn, static void emit_op3fn(struct tnl_program *p, - GLuint op, + enum prog_opcode op, struct ureg dest, GLuint mask, struct ureg src0, -- cgit v1.2.3 From 918ea5168baaecdf70f5ea37e5815cacf9558163 Mon Sep 17 00:00:00 2001 From: Michal Krol Date: Mon, 29 Oct 2007 19:50:10 +0000 Subject: Rename 'mms-config.' to 'mms.config'. It looks like Windows does not like filenames ending with a dot, in effect renaming it to 'mms-config'. --- mms-config. | 23 ----------------------- mms.config | 23 +++++++++++++++++++++++ progs/demos/descrip.mms | 2 +- progs/tests/descrip.mms | 2 +- progs/util/descrip.mms | 2 +- progs/xdemos/descrip.mms | 2 +- src/descrip.mms | 2 +- src/glu/mesa/descrip.mms | 2 +- src/glu/sgi/descrip.mms | 2 +- src/glut/glx/descrip.mms | 2 +- src/mesa/drivers/common/descrip.mms | 2 +- src/mesa/drivers/osmesa/descrip.mms | 2 +- src/mesa/drivers/x11/descrip.mms | 2 +- src/mesa/glapi/descrip.mms | 2 +- src/mesa/main/descrip.mms | 2 +- src/mesa/math/descrip.mms | 2 +- src/mesa/shader/descrip.mms | 2 +- src/mesa/shader/grammar/descrip.mms | 2 +- src/mesa/shader/slang/descrip.mms | 2 +- src/mesa/swrast/descrip.mms | 2 +- src/mesa/swrast_setup/descrip.mms | 2 +- src/mesa/tnl/descrip.mms | 2 +- src/mesa/vbo/descrip.mms | 2 +- 23 files changed, 44 insertions(+), 44 deletions(-) delete mode 100644 mms-config. create mode 100644 mms.config (limited to 'src/mesa/tnl') diff --git a/mms-config. b/mms-config. deleted file mode 100644 index 6a960084b3..0000000000 --- a/mms-config. +++ /dev/null @@ -1,23 +0,0 @@ -# Makefile for VMS -# contributed by Jouk Jansen joukj@hrem.stm.tudelft.nl - - -#vms -.ifdef SHARE -GL_SHAR = libMesaGL.exe -GLU_SHAR = libMesaGLU.exe -GLUT_SHAR = libglut.exe -.endif -GL_LIB = libMesaGL.olb -GLU_LIB = libMesaGLU.olb -GLUT_LIB = libglut.olb -CC = cc -CXX = cxx/define=(LIBRARYBUILD=1)/assume=(nostdnew,noglobal_array_new) -CFLAGS1 = -MAKELIB = library/create -RANLIB = true -.ifdef SHARE -XLIBS = [--.vms]xlib_share/opt -.else -XLIBS = [--.vms]xlib/opt -.endif diff --git a/mms.config b/mms.config new file mode 100644 index 0000000000..6a960084b3 --- /dev/null +++ b/mms.config @@ -0,0 +1,23 @@ +# Makefile for VMS +# contributed by Jouk Jansen joukj@hrem.stm.tudelft.nl + + +#vms +.ifdef SHARE +GL_SHAR = libMesaGL.exe +GLU_SHAR = libMesaGLU.exe +GLUT_SHAR = libglut.exe +.endif +GL_LIB = libMesaGL.olb +GLU_LIB = libMesaGLU.olb +GLUT_LIB = libglut.olb +CC = cc +CXX = cxx/define=(LIBRARYBUILD=1)/assume=(nostdnew,noglobal_array_new) +CFLAGS1 = +MAKELIB = library/create +RANLIB = true +.ifdef SHARE +XLIBS = [--.vms]xlib_share/opt +.else +XLIBS = [--.vms]xlib/opt +.endif diff --git a/progs/demos/descrip.mms b/progs/demos/descrip.mms index a374fdf13d..bb2489fc3b 100644 --- a/progs/demos/descrip.mms +++ b/progs/demos/descrip.mms @@ -5,7 +5,7 @@ .first define gl [--.include.gl] -.include [--]mms-config. +.include [--]mms.config ##### MACROS ##### diff --git a/progs/tests/descrip.mms b/progs/tests/descrip.mms index b6ba3e1aeb..567b76bc4b 100644 --- a/progs/tests/descrip.mms +++ b/progs/tests/descrip.mms @@ -5,7 +5,7 @@ .first define gl [--.include.gl] -.include [--]mms-config. +.include [--]mms.config ##### MACROS ##### diff --git a/progs/util/descrip.mms b/progs/util/descrip.mms index 21dec4b9be..b2ee5ec971 100644 --- a/progs/util/descrip.mms +++ b/progs/util/descrip.mms @@ -5,7 +5,7 @@ .first define gl [--.include.gl] -.include [--]mms-config. +.include [--]mms.config ##### MACROS ##### diff --git a/progs/xdemos/descrip.mms b/progs/xdemos/descrip.mms index aa74daff59..fe6a3c44e6 100644 --- a/progs/xdemos/descrip.mms +++ b/progs/xdemos/descrip.mms @@ -5,7 +5,7 @@ .first define gl [--.include.gl] -.include [--]mms-config. +.include [--]mms.config ##### MACROS ##### diff --git a/src/descrip.mms b/src/descrip.mms index 71b8ea16ac..79c7d98d25 100644 --- a/src/descrip.mms +++ b/src/descrip.mms @@ -1,7 +1,7 @@ # Makefile for Mesa for VMS # contributed by Jouk Jansen joukj@hrem.stm.tudelft.nl -.include [-]mms-config. +.include [-]mms.config all : set default [.mesa] diff --git a/src/glu/mesa/descrip.mms b/src/glu/mesa/descrip.mms index 2b3f64d8bc..12eb6a437a 100644 --- a/src/glu/mesa/descrip.mms +++ b/src/glu/mesa/descrip.mms @@ -4,7 +4,7 @@ .first define gl [-.include.gl] -.include [-]mms-config. +.include [-]mms.config ##### MACROS ##### diff --git a/src/glu/sgi/descrip.mms b/src/glu/sgi/descrip.mms index 5abc8b2e04..49d618e6c9 100644 --- a/src/glu/sgi/descrip.mms +++ b/src/glu/sgi/descrip.mms @@ -4,7 +4,7 @@ .first define gl [---.include.gl] -.include [---]mms-config. +.include [---]mms.config ##### MACROS ##### diff --git a/src/glut/glx/descrip.mms b/src/glut/glx/descrip.mms index 2e858309b6..358b417511 100644 --- a/src/glut/glx/descrip.mms +++ b/src/glut/glx/descrip.mms @@ -4,7 +4,7 @@ .first define gl [---.include.gl] -.include [---]mms-config. +.include [---]mms.config ##### MACROS ##### GLUT_MAJOR = 3 diff --git a/src/mesa/drivers/common/descrip.mms b/src/mesa/drivers/common/descrip.mms index 3cb856d12c..c2c119db7f 100644 --- a/src/mesa/drivers/common/descrip.mms +++ b/src/mesa/drivers/common/descrip.mms @@ -8,7 +8,7 @@ define tnl [--.tnl] define swrast [--.swrast] -.include [----]mms-config. +.include [----]mms.config ##### MACROS ##### diff --git a/src/mesa/drivers/osmesa/descrip.mms b/src/mesa/drivers/osmesa/descrip.mms index 4035b24e4e..5be194bcee 100644 --- a/src/mesa/drivers/osmesa/descrip.mms +++ b/src/mesa/drivers/osmesa/descrip.mms @@ -11,7 +11,7 @@ define array_cache [--.array_cache] define drivers [-] -.include [----]mms-config. +.include [----]mms.config ##### MACROS ##### diff --git a/src/mesa/drivers/x11/descrip.mms b/src/mesa/drivers/x11/descrip.mms index 6c6184b2c3..f181707a14 100644 --- a/src/mesa/drivers/x11/descrip.mms +++ b/src/mesa/drivers/x11/descrip.mms @@ -11,7 +11,7 @@ define array_cache [--.array_cache] define drivers [-] -.include [----]mms-config. +.include [----]mms.config ##### MACROS ##### diff --git a/src/mesa/glapi/descrip.mms b/src/mesa/glapi/descrip.mms index f17e5329b6..16bf6387e8 100644 --- a/src/mesa/glapi/descrip.mms +++ b/src/mesa/glapi/descrip.mms @@ -5,7 +5,7 @@ .first define gl [---.include.gl] -.include [---]mms-config. +.include [---]mms.config ##### MACROS ##### diff --git a/src/mesa/main/descrip.mms b/src/mesa/main/descrip.mms index d09c57b321..2bd388be89 100644 --- a/src/mesa/main/descrip.mms +++ b/src/mesa/main/descrip.mms @@ -7,7 +7,7 @@ define math [-.math] define shader [-.shader] -.include [---]mms-config. +.include [---]mms.config ##### MACROS ##### diff --git a/src/mesa/math/descrip.mms b/src/mesa/math/descrip.mms index a3f20c2f25..5b9e9915f8 100644 --- a/src/mesa/math/descrip.mms +++ b/src/mesa/math/descrip.mms @@ -6,7 +6,7 @@ define gl [---.include.gl] define math [-.math] -.include [---]mms-config. +.include [---]mms.config ##### MACROS ##### diff --git a/src/mesa/shader/descrip.mms b/src/mesa/shader/descrip.mms index d70cec3830..f5d04cfa78 100644 --- a/src/mesa/shader/descrip.mms +++ b/src/mesa/shader/descrip.mms @@ -7,7 +7,7 @@ define swrast [-.swrast] define array_cache [-.array_cache] -.include [---]mms-config. +.include [---]mms.config ##### MACROS ##### diff --git a/src/mesa/shader/grammar/descrip.mms b/src/mesa/shader/grammar/descrip.mms index f7fbee96bc..cff53ee872 100644 --- a/src/mesa/shader/grammar/descrip.mms +++ b/src/mesa/shader/grammar/descrip.mms @@ -8,7 +8,7 @@ define swrast [--.swrast] define array_cache [--.array_cache] -.include [----]mms-config. +.include [----]mms.config ##### MACROS ##### diff --git a/src/mesa/shader/slang/descrip.mms b/src/mesa/shader/slang/descrip.mms index c86763718a..8b9cd822b8 100644 --- a/src/mesa/shader/slang/descrip.mms +++ b/src/mesa/shader/slang/descrip.mms @@ -8,7 +8,7 @@ define swrast [--.swrast] define array_cache [--.array_cache] -.include [----]mms-config. +.include [----]mms.config ##### MACROS ##### diff --git a/src/mesa/swrast/descrip.mms b/src/mesa/swrast/descrip.mms index 4d49673b5d..4d446600ba 100644 --- a/src/mesa/swrast/descrip.mms +++ b/src/mesa/swrast/descrip.mms @@ -8,7 +8,7 @@ define swrast [-.swrast] define array_cache [-.array_cache] -.include [---]mms-config. +.include [---]mms.config ##### MACROS ##### diff --git a/src/mesa/swrast_setup/descrip.mms b/src/mesa/swrast_setup/descrip.mms index e5e48afb3d..0ab81c07d3 100644 --- a/src/mesa/swrast_setup/descrip.mms +++ b/src/mesa/swrast_setup/descrip.mms @@ -9,7 +9,7 @@ define swrast [-.swrast] define array_cache [-.array_cache] -.include [---]mms-config. +.include [---]mms.config ##### MACROS ##### diff --git a/src/mesa/tnl/descrip.mms b/src/mesa/tnl/descrip.mms index 91e32bf978..a9aed89f1d 100644 --- a/src/mesa/tnl/descrip.mms +++ b/src/mesa/tnl/descrip.mms @@ -8,7 +8,7 @@ define shader [-.shader] define array_cache [-.array_cache] -.include [---]mms-config. +.include [---]mms.config ##### MACROS ##### diff --git a/src/mesa/vbo/descrip.mms b/src/mesa/vbo/descrip.mms index 4ab22e4005..e00b6703aa 100644 --- a/src/mesa/vbo/descrip.mms +++ b/src/mesa/vbo/descrip.mms @@ -11,7 +11,7 @@ define swrast [-.swrast] define swrast_setup [-.swrast_setup] -.include [---]mms-config. +.include [---]mms.config ##### MACROS ##### -- cgit v1.2.3 From 27153bf02dab57d11565fa7730de4767618ce62d Mon Sep 17 00:00:00 2001 From: Brian Date: Mon, 29 Oct 2007 11:30:09 -0600 Subject: Refactor _tnl_UpdateFixedFunctionProgram(). New _mesa_get_fixed_func_vertex_program() function... --- src/mesa/tnl/t_vp_build.c | 81 ++++++++++++++++++++++++++++------------------- src/mesa/tnl/t_vp_build.h | 11 +++++-- 2 files changed, 57 insertions(+), 35 deletions(-) (limited to 'src/mesa/tnl') diff --git a/src/mesa/tnl/t_vp_build.c b/src/mesa/tnl/t_vp_build.c index dc2d5e0065..86c6ccc1c0 100644 --- a/src/mesa/tnl/t_vp_build.c +++ b/src/mesa/tnl/t_vp_build.c @@ -1534,49 +1534,66 @@ static GLuint hash_key( struct state_key *key ) return hash; } -void _tnl_UpdateFixedFunctionProgram( GLcontext *ctx ) + +/** + * Return a vertex program which implements the current fixed-function + * transform/lighting/texgen operations. + * XXX move this into core mesa (main/) + */ +struct gl_vertex_program * +_mesa_get_fixed_func_vertex_program(GLcontext *ctx) { TNLcontext *tnl = TNL_CONTEXT(ctx); + struct gl_vertex_program *prog; struct state_key *key; GLuint hash; - const struct gl_vertex_program *prev = ctx->VertexProgram._Current; - if (!ctx->VertexProgram._Current || - ctx->VertexProgram._Current == ctx->VertexProgram._TnlProgram) { - /* Grab all the relevent state and put it in a single structure: - */ - key = make_state_key(ctx); - hash = hash_key(key); + /* Grab all the relevent state and put it in a single structure: + */ + key = make_state_key(ctx); + hash = hash_key(key); - /* Look for an already-prepared program for this state: - */ - ctx->VertexProgram._TnlProgram = (struct gl_vertex_program *) - search_cache( tnl->vp_cache, hash, key, sizeof(*key) ); + /* Look for an already-prepared program for this state: + */ + prog = (struct gl_vertex_program *) + search_cache( tnl->vp_cache, hash, key, sizeof(*key) ); - /* OK, we'll have to build a new one: - */ - if (!ctx->VertexProgram._TnlProgram) { - if (0) - _mesa_printf("Build new TNL program\n"); + if (!prog) { + /* OK, we'll have to build a new one */ + if (0) + _mesa_printf("Build new TNL program\n"); - ctx->VertexProgram._TnlProgram = (struct gl_vertex_program *) - ctx->Driver.NewProgram(ctx, GL_VERTEX_PROGRAM_ARB, 0); + prog = (struct gl_vertex_program *) + ctx->Driver.NewProgram(ctx, GL_VERTEX_PROGRAM_ARB, 0); - create_new_program( key, ctx->VertexProgram._TnlProgram, - ctx->Const.VertexProgram.MaxTemps ); + create_new_program( key, prog, + ctx->Const.VertexProgram.MaxTemps ); - if (ctx->Driver.ProgramStringNotify) - ctx->Driver.ProgramStringNotify( ctx, GL_VERTEX_PROGRAM_ARB, - &ctx->VertexProgram._TnlProgram->Base ); +#if 0 + if (ctx->Driver.ProgramStringNotify) + ctx->Driver.ProgramStringNotify( ctx, GL_VERTEX_PROGRAM_ARB, + &prog->Base ); +#endif + cache_item(tnl->vp_cache, hash, key, prog); + } + else { + /* use cached program */ + _mesa_free(key); + } - cache_item(tnl->vp_cache, hash, key, ctx->VertexProgram._TnlProgram ); - } - else { - FREE(key); - if (0) - _mesa_printf("Found existing TNL program for key %x\n", hash); - } - ctx->VertexProgram._Current = ctx->VertexProgram._TnlProgram; + return prog; +} + + +void _tnl_UpdateFixedFunctionProgram( GLcontext *ctx ) +{ + const struct gl_vertex_program *prev = ctx->VertexProgram._Current; + + if (!ctx->VertexProgram._Current || + ctx->VertexProgram._Current == ctx->VertexProgram._TnlProgram) { + ctx->VertexProgram._Current + = ctx->VertexProgram._TnlProgram + = _mesa_get_fixed_func_vertex_program(ctx); } /* Tell the driver about the change. Could define a new target for diff --git a/src/mesa/tnl/t_vp_build.h b/src/mesa/tnl/t_vp_build.h index 5e22fcf8c4..034701d8c4 100644 --- a/src/mesa/tnl/t_vp_build.h +++ b/src/mesa/tnl/t_vp_build.h @@ -17,24 +17,29 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * TUNGSTEN GRAPHICS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * TUNGSTEN GRAPHICS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -#ifndef _T_ARB_BUILD_H -#define _T_ARB_BUILD_H +#ifndef T_VP_BUILD_H +#define T_VP_BUILD_H #include "mtypes.h" #define TNL_FIXED_FUNCTION_STATE_FLAGS (_NEW_PROGRAM | \ _NEW_LIGHT | \ _NEW_TEXTURE | \ + _NEW_TEXTURE_MATRIX | \ _NEW_TRANSFORM | \ _NEW_FOG | \ _NEW_POINT) +extern struct gl_vertex_program * +_mesa_get_fixed_func_vertex_program(GLcontext *ctx); + extern void _tnl_UpdateFixedFunctionProgram( GLcontext *ctx ); extern void _tnl_ProgramCacheInit( GLcontext *ctx ); -- cgit v1.2.3 From 783cedcdc14feda9c8ad0ca754752254bfa589eb Mon Sep 17 00:00:00 2001 From: Brian Date: Mon, 29 Oct 2007 11:54:13 -0600 Subject: simplify getting of current frag prog --- src/mesa/tnl/t_vp_build.c | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-) (limited to 'src/mesa/tnl') diff --git a/src/mesa/tnl/t_vp_build.c b/src/mesa/tnl/t_vp_build.c index 86c6ccc1c0..056eb0db8e 100644 --- a/src/mesa/tnl/t_vp_build.c +++ b/src/mesa/tnl/t_vp_build.c @@ -122,12 +122,7 @@ static struct state_key *make_state_key( GLcontext *ctx ) struct state_key *key = CALLOC_STRUCT(state_key); GLuint i; - if (ctx->Shader.CurrentProgram && - ctx->Shader.CurrentProgram->LinkStatus && - ctx->Shader.CurrentProgram->FragmentProgram) - fp = ctx->Shader.CurrentProgram->FragmentProgram; - else - fp = ctx->FragmentProgram._Current; + fp = ctx->FragmentProgram._Current; /* This now relies on texenvprogram.c being active: */ -- cgit v1.2.3 From 9946012949ad294b2255f914fee4c80cff5e0040 Mon Sep 17 00:00:00 2001 From: Brian Date: Mon, 29 Oct 2007 12:18:58 -0600 Subject: refactoring to begin removing dependency on tnl context --- src/mesa/tnl/t_vp_build.c | 39 +++++++++++++++++++++++++++++++++------ 1 file changed, 33 insertions(+), 6 deletions(-) (limited to 'src/mesa/tnl') diff --git a/src/mesa/tnl/t_vp_build.c b/src/mesa/tnl/t_vp_build.c index 056eb0db8e..2b7d8eebe0 100644 --- a/src/mesa/tnl/t_vp_build.c +++ b/src/mesa/tnl/t_vp_build.c @@ -114,10 +114,40 @@ static GLuint translate_texgen( GLboolean enabled, GLenum mode ) } } -static struct state_key *make_state_key( GLcontext *ctx ) + +/** + * Returns bitmask of flags indicating which materials are set per-vertex + * in the current VB. + * XXX get these from the VBO... + */ +static GLbitfield +tnl_get_per_vertex_materials(GLcontext *ctx) { TNLcontext *tnl = TNL_CONTEXT(ctx); struct vertex_buffer *VB = &tnl->vb; + GLuint i; + GLbitfield mask = 0x0; + + for (i = _TNL_FIRST_MAT; i <= _TNL_LAST_MAT; i++) + if (VB->AttribPtr[i] && VB->AttribPtr[i]->stride) + mask |= 1 << (i - _TNL_FIRST_MAT); + + return mask; +} + +/** + * Should fog be computed per-vertex? + */ +static GLbitfield +tnl_get_per_vertex_fog(GLcontext *ctx) +{ + TNLcontext *tnl = TNL_CONTEXT(ctx); + return tnl->_DoVertexFog; +} + + +static struct state_key *make_state_key( GLcontext *ctx ) +{ const struct gl_fragment_program *fp; struct state_key *key = CALLOC_STRUCT(state_key); GLuint i; @@ -152,9 +182,7 @@ static struct state_key *make_state_key( GLcontext *ctx ) key->light_color_material_mask = ctx->Light.ColorMaterialBitmask; } - for (i = _TNL_FIRST_MAT; i <= _TNL_LAST_MAT; i++) - if (VB->AttribPtr[i] && VB->AttribPtr[i]->stride) - key->light_material_mask |= 1<<(i-_TNL_ATTRIB_MAT_FRONT_AMBIENT); + key->light_material_mask = tnl_get_per_vertex_materials(ctx); for (i = 0; i < MAX_LIGHTS; i++) { struct gl_light *light = &ctx->Light.Light[i]; @@ -187,8 +215,7 @@ static struct state_key *make_state_key( GLcontext *ctx ) if (ctx->Fog.FogCoordinateSource == GL_FRAGMENT_DEPTH_EXT) key->fog_source_is_depth = 1; - if (tnl->_DoVertexFog) - key->tnl_do_vertex_fog = 1; + key->tnl_do_vertex_fog = tnl_get_per_vertex_fog(ctx); if (ctx->Point._Attenuated) key->point_attenuated = 1; -- cgit v1.2.3 From 8d9afa76eb090ff58ca9a8a7a86a0b23ffc56857 Mon Sep 17 00:00:00 2001 From: Brian Date: Wed, 31 Oct 2007 12:17:32 -0600 Subject: Use ffvertex_prog.c code instead of t_vp_build.c code. --- src/mesa/main/ffvertex_prog.h | 2 ++ src/mesa/sources | 1 + src/mesa/state_tracker/st_draw.c | 4 ---- src/mesa/tnl/t_context.c | 4 ++++ src/mesa/tnl/t_vp_build.c | 6 +++++- src/mesa/tnl/t_vp_build.h | 4 ++++ 6 files changed, 16 insertions(+), 5 deletions(-) (limited to 'src/mesa/tnl') diff --git a/src/mesa/main/ffvertex_prog.h b/src/mesa/main/ffvertex_prog.h index 74cafc65c1..38dc5fbb8d 100644 --- a/src/mesa/main/ffvertex_prog.h +++ b/src/mesa/main/ffvertex_prog.h @@ -30,6 +30,8 @@ #define FFVERTEX_PROG_H +#include "main/mtypes.h" + struct gl_vertex_program * _mesa_get_fixed_func_vertex_program(GLcontext *ctx); diff --git a/src/mesa/sources b/src/mesa/sources index 727872378e..845a5ff556 100644 --- a/src/mesa/sources +++ b/src/mesa/sources @@ -27,6 +27,7 @@ MAIN_SOURCES = \ main/extensions.c \ main/fbobject.c \ main/feedback.c \ + main/ffvertex_prog.c \ main/fog.c \ main/framebuffer.c \ main/get.c \ diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c index 065e157bc6..c3f33a447e 100644 --- a/src/mesa/state_tracker/st_draw.c +++ b/src/mesa/state_tracker/st_draw.c @@ -36,8 +36,6 @@ #include "vbo/vbo.h" #include "vbo/vbo_context.h" -#include "tnl/t_vp_build.h" - #include "st_atom.h" #include "st_cache.h" #include "st_context.h" @@ -527,8 +525,6 @@ void st_init_draw( struct st_context *st ) assert(vbo); assert(vbo->draw_prims); vbo->draw_prims = st_draw_vbo; - - _tnl_ProgramCacheInit( ctx ); } diff --git a/src/mesa/tnl/t_context.c b/src/mesa/tnl/t_context.c index 3b8dd18bbb..60770a91c2 100644 --- a/src/mesa/tnl/t_context.c +++ b/src/mesa/tnl/t_context.c @@ -61,7 +61,9 @@ _tnl_CreateContext( GLcontext *ctx ) /* Initialize tnl state. */ if (ctx->VertexProgram._MaintainTnlProgram) { +#if 0 _tnl_ProgramCacheInit( ctx ); +#endif _tnl_install_pipeline( ctx, _tnl_vp_pipeline ); } else { _tnl_install_pipeline( ctx, _tnl_default_pipeline ); @@ -90,8 +92,10 @@ _tnl_DestroyContext( GLcontext *ctx ) _tnl_destroy_pipeline( ctx ); +#if 0 if (ctx->VertexProgram._MaintainTnlProgram) _tnl_ProgramCacheDestroy( ctx ); +#endif FREE(tnl); ctx->swtnl_context = NULL; diff --git a/src/mesa/tnl/t_vp_build.c b/src/mesa/tnl/t_vp_build.c index 2b7d8eebe0..215d6653a3 100644 --- a/src/mesa/tnl/t_vp_build.c +++ b/src/mesa/tnl/t_vp_build.c @@ -33,6 +33,7 @@ #include "glheader.h" #include "macros.h" #include "enums.h" +#include "main/ffvertex_prog.h" #include "shader/program.h" #include "shader/prog_instruction.h" #include "shader/prog_parameter.h" @@ -41,7 +42,7 @@ #include "t_context.h" /* NOTE: very light dependency on this */ #include "t_vp_build.h" - +#if 0 struct state_key { unsigned light_global_enabled:1; unsigned light_local_viewer:1; @@ -1605,6 +1606,7 @@ _mesa_get_fixed_func_vertex_program(GLcontext *ctx) return prog; } +#endif void _tnl_UpdateFixedFunctionProgram( GLcontext *ctx ) @@ -1627,6 +1629,7 @@ void _tnl_UpdateFixedFunctionProgram( GLcontext *ctx ) } } +#if 0 void _tnl_ProgramCacheInit( GLcontext *ctx ) { TNLcontext *tnl = TNL_CONTEXT(ctx); @@ -1655,3 +1658,4 @@ void _tnl_ProgramCacheDestroy( GLcontext *ctx ) FREE(tnl->vp_cache->items); FREE(tnl->vp_cache); } +#endif diff --git a/src/mesa/tnl/t_vp_build.h b/src/mesa/tnl/t_vp_build.h index 034701d8c4..adcd8f1662 100644 --- a/src/mesa/tnl/t_vp_build.h +++ b/src/mesa/tnl/t_vp_build.h @@ -37,12 +37,16 @@ _NEW_FOG | \ _NEW_POINT) +#if 0 extern struct gl_vertex_program * _mesa_get_fixed_func_vertex_program(GLcontext *ctx); +#endif extern void _tnl_UpdateFixedFunctionProgram( GLcontext *ctx ); +#if 0 extern void _tnl_ProgramCacheInit( GLcontext *ctx ); extern void _tnl_ProgramCacheDestroy( GLcontext *ctx ); +#endif #endif -- cgit v1.2.3 From a35a2fc0d3aaa795a0088bfc390b98a033fc28de Mon Sep 17 00:00:00 2001 From: Brian Date: Wed, 31 Oct 2007 12:34:09 -0600 Subject: remove dead program cache code --- src/mesa/tnl/t_context.c | 8 - src/mesa/tnl/t_context.h | 17 - src/mesa/tnl/t_vp_build.c | 1604 +-------------------------------------------- src/mesa/tnl/t_vp_build.h | 10 - 4 files changed, 1 insertion(+), 1638 deletions(-) (limited to 'src/mesa/tnl') diff --git a/src/mesa/tnl/t_context.c b/src/mesa/tnl/t_context.c index 60770a91c2..b87452d2eb 100644 --- a/src/mesa/tnl/t_context.c +++ b/src/mesa/tnl/t_context.c @@ -61,9 +61,6 @@ _tnl_CreateContext( GLcontext *ctx ) /* Initialize tnl state. */ if (ctx->VertexProgram._MaintainTnlProgram) { -#if 0 - _tnl_ProgramCacheInit( ctx ); -#endif _tnl_install_pipeline( ctx, _tnl_vp_pipeline ); } else { _tnl_install_pipeline( ctx, _tnl_default_pipeline ); @@ -92,11 +89,6 @@ _tnl_DestroyContext( GLcontext *ctx ) _tnl_destroy_pipeline( ctx ); -#if 0 - if (ctx->VertexProgram._MaintainTnlProgram) - _tnl_ProgramCacheDestroy( ctx ); -#endif - FREE(tnl); ctx->swtnl_context = NULL; } diff --git a/src/mesa/tnl/t_context.h b/src/mesa/tnl/t_context.h index baf283ef0f..0a6ce04614 100644 --- a/src/mesa/tnl/t_context.h +++ b/src/mesa/tnl/t_context.h @@ -385,19 +385,6 @@ struct tnl_clipspace }; -struct tnl_cache_item { - GLuint hash; - void *key; - void *data; - struct tnl_cache_item *next; -}; - -struct tnl_cache { - struct tnl_cache_item **items; - GLuint size, n_items; -}; - - struct tnl_device_driver { /*** @@ -549,10 +536,6 @@ typedef struct GLubyte *block[VERT_ATTRIB_MAX]; GLuint nr_blocks; - /* Cache of fixed-function-replacing vertex programs: - */ - struct tnl_cache *vp_cache; - } TNLcontext; diff --git a/src/mesa/tnl/t_vp_build.c b/src/mesa/tnl/t_vp_build.c index 215d6653a3..249bccb443 100644 --- a/src/mesa/tnl/t_vp_build.c +++ b/src/mesa/tnl/t_vp_build.c @@ -31,1584 +31,13 @@ #include "glheader.h" -#include "macros.h" -#include "enums.h" #include "main/ffvertex_prog.h" -#include "shader/program.h" -#include "shader/prog_instruction.h" -#include "shader/prog_parameter.h" -#include "shader/prog_print.h" -#include "shader/prog_statevars.h" -#include "t_context.h" /* NOTE: very light dependency on this */ #include "t_vp_build.h" -#if 0 -struct state_key { - unsigned light_global_enabled:1; - unsigned light_local_viewer:1; - unsigned light_twoside:1; - unsigned light_color_material:1; - unsigned light_color_material_mask:12; - unsigned light_material_mask:12; - - unsigned normalize:1; - unsigned rescale_normals:1; - unsigned fog_source_is_depth:1; - unsigned tnl_do_vertex_fog:1; - unsigned separate_specular:1; - unsigned fog_mode:2; - unsigned point_attenuated:1; - unsigned texture_enabled_global:1; - unsigned fragprog_inputs_read:12; - - struct { - unsigned light_enabled:1; - unsigned light_eyepos3_is_zero:1; - unsigned light_spotcutoff_is_180:1; - unsigned light_attenuated:1; - unsigned texunit_really_enabled:1; - unsigned texmat_enabled:1; - unsigned texgen_enabled:4; - unsigned texgen_mode0:4; - unsigned texgen_mode1:4; - unsigned texgen_mode2:4; - unsigned texgen_mode3:4; - } unit[8]; -}; - - - -#define FOG_NONE 0 -#define FOG_LINEAR 1 -#define FOG_EXP 2 -#define FOG_EXP2 3 - -static GLuint translate_fog_mode( GLenum mode ) -{ - switch (mode) { - case GL_LINEAR: return FOG_LINEAR; - case GL_EXP: return FOG_EXP; - case GL_EXP2: return FOG_EXP2; - default: return FOG_NONE; - } -} - -#define TXG_NONE 0 -#define TXG_OBJ_LINEAR 1 -#define TXG_EYE_LINEAR 2 -#define TXG_SPHERE_MAP 3 -#define TXG_REFLECTION_MAP 4 -#define TXG_NORMAL_MAP 5 - -static GLuint translate_texgen( GLboolean enabled, GLenum mode ) -{ - if (!enabled) - return TXG_NONE; - - switch (mode) { - case GL_OBJECT_LINEAR: return TXG_OBJ_LINEAR; - case GL_EYE_LINEAR: return TXG_EYE_LINEAR; - case GL_SPHERE_MAP: return TXG_SPHERE_MAP; - case GL_REFLECTION_MAP_NV: return TXG_REFLECTION_MAP; - case GL_NORMAL_MAP_NV: return TXG_NORMAL_MAP; - default: return TXG_NONE; - } -} - /** - * Returns bitmask of flags indicating which materials are set per-vertex - * in the current VB. - * XXX get these from the VBO... + * XXX This should go away someday, but still referenced by some drivers... */ -static GLbitfield -tnl_get_per_vertex_materials(GLcontext *ctx) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - struct vertex_buffer *VB = &tnl->vb; - GLuint i; - GLbitfield mask = 0x0; - - for (i = _TNL_FIRST_MAT; i <= _TNL_LAST_MAT; i++) - if (VB->AttribPtr[i] && VB->AttribPtr[i]->stride) - mask |= 1 << (i - _TNL_FIRST_MAT); - - return mask; -} - -/** - * Should fog be computed per-vertex? - */ -static GLbitfield -tnl_get_per_vertex_fog(GLcontext *ctx) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - return tnl->_DoVertexFog; -} - - -static struct state_key *make_state_key( GLcontext *ctx ) -{ - const struct gl_fragment_program *fp; - struct state_key *key = CALLOC_STRUCT(state_key); - GLuint i; - - fp = ctx->FragmentProgram._Current; - - /* This now relies on texenvprogram.c being active: - */ - assert(fp); - - key->fragprog_inputs_read = fp->Base.InputsRead; - - if (ctx->RenderMode == GL_FEEDBACK) { - /* make sure the vertprog emits color and tex0 */ - key->fragprog_inputs_read |= (FRAG_BIT_COL0 | FRAG_BIT_TEX0); - } - - key->separate_specular = (ctx->Light.Model.ColorControl == - GL_SEPARATE_SPECULAR_COLOR); - - if (ctx->Light.Enabled) { - key->light_global_enabled = 1; - - if (ctx->Light.Model.LocalViewer) - key->light_local_viewer = 1; - - if (ctx->Light.Model.TwoSide) - key->light_twoside = 1; - - if (ctx->Light.ColorMaterialEnabled) { - key->light_color_material = 1; - key->light_color_material_mask = ctx->Light.ColorMaterialBitmask; - } - - key->light_material_mask = tnl_get_per_vertex_materials(ctx); - - for (i = 0; i < MAX_LIGHTS; i++) { - struct gl_light *light = &ctx->Light.Light[i]; - - if (light->Enabled) { - key->unit[i].light_enabled = 1; - - if (light->EyePosition[3] == 0.0) - key->unit[i].light_eyepos3_is_zero = 1; - - if (light->SpotCutoff == 180.0) - key->unit[i].light_spotcutoff_is_180 = 1; - - if (light->ConstantAttenuation != 1.0 || - light->LinearAttenuation != 0.0 || - light->QuadraticAttenuation != 0.0) - key->unit[i].light_attenuated = 1; - } - } - } - - if (ctx->Transform.Normalize) - key->normalize = 1; - - if (ctx->Transform.RescaleNormals) - key->rescale_normals = 1; - - key->fog_mode = translate_fog_mode(fp->FogOption); - - if (ctx->Fog.FogCoordinateSource == GL_FRAGMENT_DEPTH_EXT) - key->fog_source_is_depth = 1; - - key->tnl_do_vertex_fog = tnl_get_per_vertex_fog(ctx); - - if (ctx->Point._Attenuated) - key->point_attenuated = 1; - - if (ctx->Texture._TexGenEnabled || - ctx->Texture._TexMatEnabled || - ctx->Texture._EnabledUnits) - key->texture_enabled_global = 1; - - for (i = 0; i < MAX_TEXTURE_UNITS; i++) { - struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i]; - - if (texUnit->_ReallyEnabled) - key->unit[i].texunit_really_enabled = 1; - - if (ctx->Texture._TexMatEnabled & ENABLE_TEXMAT(i)) - key->unit[i].texmat_enabled = 1; - - if (texUnit->TexGenEnabled) { - key->unit[i].texgen_enabled = 1; - - key->unit[i].texgen_mode0 = - translate_texgen( texUnit->TexGenEnabled & (1<<0), - texUnit->GenModeS ); - key->unit[i].texgen_mode1 = - translate_texgen( texUnit->TexGenEnabled & (1<<1), - texUnit->GenModeT ); - key->unit[i].texgen_mode2 = - translate_texgen( texUnit->TexGenEnabled & (1<<2), - texUnit->GenModeR ); - key->unit[i].texgen_mode3 = - translate_texgen( texUnit->TexGenEnabled & (1<<3), - texUnit->GenModeQ ); - } - } - - return key; -} - - - -/* Very useful debugging tool - produces annotated listing of - * generated program with line/function references for each - * instruction back into this file: - */ -#define DISASSEM (MESA_VERBOSE&VERBOSE_DISASSEM) - -/* Should be tunable by the driver - do we want to do matrix - * multiplications with DP4's or with MUL/MAD's? SSE works better - * with the latter, drivers may differ. - */ -#define PREFER_DP4 0 - -#define MAX_INSN 256 - -/* Use uregs to represent registers internally, translate to Mesa's - * expected formats on emit. - * - * NOTE: These are passed by value extensively in this file rather - * than as usual by pointer reference. If this disturbs you, try - * remembering they are just 32bits in size. - * - * GCC is smart enough to deal with these dword-sized structures in - * much the same way as if I had defined them as dwords and was using - * macros to access and set the fields. This is much nicer and easier - * to evolve. - */ -struct ureg { - GLuint file:4; - GLint idx:8; /* relative addressing may be negative */ - GLuint negate:1; - GLuint swz:12; - GLuint pad:7; -}; - - -struct tnl_program { - const struct state_key *state; - struct gl_vertex_program *program; - - GLuint temp_in_use; - GLuint temp_reserved; - - struct ureg eye_position; - struct ureg eye_position_normalized; - struct ureg eye_normal; - struct ureg identity; - - GLuint materials; - GLuint color_materials; -}; - - -static const struct ureg undef = { - PROGRAM_UNDEFINED, - ~0, - 0, - 0, - 0 -}; - -/* Local shorthand: - */ -#define X SWIZZLE_X -#define Y SWIZZLE_Y -#define Z SWIZZLE_Z -#define W SWIZZLE_W - - -/* Construct a ureg: - */ -static struct ureg make_ureg(GLuint file, GLint idx) -{ - struct ureg reg; - reg.file = file; - reg.idx = idx; - reg.negate = 0; - reg.swz = SWIZZLE_NOOP; - reg.pad = 0; - return reg; -} - - - -static struct ureg negate( struct ureg reg ) -{ - reg.negate ^= 1; - return reg; -} - - -static struct ureg swizzle( struct ureg reg, int x, int y, int z, int w ) -{ - reg.swz = MAKE_SWIZZLE4(GET_SWZ(reg.swz, x), - GET_SWZ(reg.swz, y), - GET_SWZ(reg.swz, z), - GET_SWZ(reg.swz, w)); - - return reg; -} - -static struct ureg swizzle1( struct ureg reg, int x ) -{ - return swizzle(reg, x, x, x, x); -} - -static struct ureg get_temp( struct tnl_program *p ) -{ - int bit = _mesa_ffs( ~p->temp_in_use ); - if (!bit) { - _mesa_problem(NULL, "%s: out of temporaries\n", __FILE__); - _mesa_exit(1); - } - - if ((GLuint) bit > p->program->Base.NumTemporaries) - p->program->Base.NumTemporaries = bit; - - p->temp_in_use |= 1<<(bit-1); - return make_ureg(PROGRAM_TEMPORARY, bit-1); -} - -static struct ureg reserve_temp( struct tnl_program *p ) -{ - struct ureg temp = get_temp( p ); - p->temp_reserved |= 1<temp_in_use &= ~(1<temp_in_use |= p->temp_reserved; /* can't release reserved temps */ - } -} - -static void release_temps( struct tnl_program *p ) -{ - p->temp_in_use = p->temp_reserved; -} - - - -static struct ureg register_input( struct tnl_program *p, GLuint input ) -{ - p->program->Base.InputsRead |= (1<program->Base.OutputsWritten |= (1<program->Base.Parameters, values, 4, - &swizzle ); - ASSERT(swizzle == SWIZZLE_NOOP); - return make_ureg(PROGRAM_STATE_VAR, idx); -} - -#define register_const1f(p, s0) register_const4f(p, s0, 0, 0, 1) -#define register_scalar_const(p, s0) register_const4f(p, s0, s0, s0, s0) -#define register_const2f(p, s0, s1) register_const4f(p, s0, s1, 0, 1) -#define register_const3f(p, s0, s1, s2) register_const4f(p, s0, s1, s2, 1) - -static GLboolean is_undef( struct ureg reg ) -{ - return reg.file == PROGRAM_UNDEFINED; -} - -static struct ureg get_identity_param( struct tnl_program *p ) -{ - if (is_undef(p->identity)) - p->identity = register_const4f(p, 0,0,0,1); - - return p->identity; -} - -static struct ureg register_param5(struct tnl_program *p, - GLint s0, - GLint s1, - GLint s2, - GLint s3, - GLint s4) -{ - gl_state_index tokens[STATE_LENGTH]; - GLint idx; - tokens[0] = s0; - tokens[1] = s1; - tokens[2] = s2; - tokens[3] = s3; - tokens[4] = s4; - idx = _mesa_add_state_reference( p->program->Base.Parameters, tokens ); - return make_ureg(PROGRAM_STATE_VAR, idx); -} - - -#define register_param1(p,s0) register_param5(p,s0,0,0,0,0) -#define register_param2(p,s0,s1) register_param5(p,s0,s1,0,0,0) -#define register_param3(p,s0,s1,s2) register_param5(p,s0,s1,s2,0,0) -#define register_param4(p,s0,s1,s2,s3) register_param5(p,s0,s1,s2,s3,0) - - -static void register_matrix_param5( struct tnl_program *p, - GLint s0, /* modelview, projection, etc */ - GLint s1, /* texture matrix number */ - GLint s2, /* first row */ - GLint s3, /* last row */ - GLint s4, /* inverse, transpose, etc */ - struct ureg *matrix ) -{ - GLint i; - - /* This is a bit sad as the support is there to pull the whole - * matrix out in one go: - */ - for (i = 0; i <= s3 - s2; i++) - matrix[i] = register_param5( p, s0, s1, i, i, s4 ); -} - - -static void emit_arg( struct prog_src_register *src, - struct ureg reg ) -{ - src->File = reg.file; - src->Index = reg.idx; - src->Swizzle = reg.swz; - src->NegateBase = reg.negate ? NEGATE_XYZW : 0; - src->Abs = 0; - src->NegateAbs = 0; - src->RelAddr = 0; -} - -static void emit_dst( struct prog_dst_register *dst, - struct ureg reg, GLuint mask ) -{ - dst->File = reg.file; - dst->Index = reg.idx; - /* allow zero as a shorthand for xyzw */ - dst->WriteMask = mask ? mask : WRITEMASK_XYZW; - dst->CondMask = COND_TR; /* always pass cond test */ - dst->CondSwizzle = SWIZZLE_NOOP; - dst->CondSrc = 0; - dst->pad = 0; -} - -static void debug_insn( struct prog_instruction *inst, const char *fn, - GLuint line ) -{ - if (DISASSEM) { - static const char *last_fn; - - if (fn != last_fn) { - last_fn = fn; - _mesa_printf("%s:\n", fn); - } - - _mesa_printf("%d:\t", line); - _mesa_print_instruction(inst); - } -} - - -static void emit_op3fn(struct tnl_program *p, - enum prog_opcode op, - struct ureg dest, - GLuint mask, - struct ureg src0, - struct ureg src1, - struct ureg src2, - const char *fn, - GLuint line) -{ - GLuint nr = p->program->Base.NumInstructions++; - struct prog_instruction *inst = &p->program->Base.Instructions[nr]; - - if (p->program->Base.NumInstructions > MAX_INSN) { - _mesa_problem(0, "Out of instructions in emit_op3fn\n"); - return; - } - - inst->Opcode = (enum prog_opcode) op; - inst->StringPos = 0; - inst->Data = 0; - - emit_arg( &inst->SrcReg[0], src0 ); - emit_arg( &inst->SrcReg[1], src1 ); - emit_arg( &inst->SrcReg[2], src2 ); - - emit_dst( &inst->DstReg, dest, mask ); - - debug_insn(inst, fn, line); -} - - -#define emit_op3(p, op, dst, mask, src0, src1, src2) \ - emit_op3fn(p, op, dst, mask, src0, src1, src2, __FUNCTION__, __LINE__) - -#define emit_op2(p, op, dst, mask, src0, src1) \ - emit_op3fn(p, op, dst, mask, src0, src1, undef, __FUNCTION__, __LINE__) - -#define emit_op1(p, op, dst, mask, src0) \ - emit_op3fn(p, op, dst, mask, src0, undef, undef, __FUNCTION__, __LINE__) - - -static struct ureg make_temp( struct tnl_program *p, struct ureg reg ) -{ - if (reg.file == PROGRAM_TEMPORARY && - !(p->temp_reserved & (1<eye_position)) { - struct ureg pos = register_input( p, VERT_ATTRIB_POS ); - struct ureg modelview[4]; - - p->eye_position = reserve_temp(p); - - if (PREFER_DP4) { - register_matrix_param5( p, STATE_MODELVIEW_MATRIX, 0, 0, 3, - 0, modelview ); - - emit_matrix_transform_vec4(p, p->eye_position, modelview, pos); - } - else { - register_matrix_param5( p, STATE_MODELVIEW_MATRIX, 0, 0, 3, - STATE_MATRIX_TRANSPOSE, modelview ); - - emit_transpose_matrix_transform_vec4(p, p->eye_position, modelview, pos); - } - } - - return p->eye_position; -} - - -static struct ureg get_eye_position_normalized( struct tnl_program *p ) -{ - if (is_undef(p->eye_position_normalized)) { - struct ureg eye = get_eye_position(p); - p->eye_position_normalized = reserve_temp(p); - emit_normalize_vec3(p, p->eye_position_normalized, eye); - } - - return p->eye_position_normalized; -} - - -static struct ureg get_eye_normal( struct tnl_program *p ) -{ - if (is_undef(p->eye_normal)) { - struct ureg normal = register_input(p, VERT_ATTRIB_NORMAL ); - struct ureg mvinv[3]; - - register_matrix_param5( p, STATE_MODELVIEW_MATRIX, 0, 0, 2, - STATE_MATRIX_INVTRANS, mvinv ); - - p->eye_normal = reserve_temp(p); - - /* Transform to eye space: - */ - emit_matrix_transform_vec3( p, p->eye_normal, mvinv, normal ); - - /* Normalize/Rescale: - */ - if (p->state->normalize) { - emit_normalize_vec3( p, p->eye_normal, p->eye_normal ); - } - else if (p->state->rescale_normals) { - struct ureg rescale = register_param2(p, STATE_INTERNAL, - STATE_NORMAL_SCALE); - - emit_op2( p, OPCODE_MUL, p->eye_normal, 0, p->eye_normal, - swizzle1(rescale, X)); - } - } - - return p->eye_normal; -} - - - -static void build_hpos( struct tnl_program *p ) -{ - struct ureg pos = register_input( p, VERT_ATTRIB_POS ); - struct ureg hpos = register_output( p, VERT_RESULT_HPOS ); - struct ureg mvp[4]; - - if (PREFER_DP4) { - register_matrix_param5( p, STATE_MVP_MATRIX, 0, 0, 3, - 0, mvp ); - emit_matrix_transform_vec4( p, hpos, mvp, pos ); - } - else { - register_matrix_param5( p, STATE_MVP_MATRIX, 0, 0, 3, - STATE_MATRIX_TRANSPOSE, mvp ); - emit_transpose_matrix_transform_vec4( p, hpos, mvp, pos ); - } -} - - -static GLuint material_attrib( GLuint side, GLuint property ) -{ - return ((property - STATE_AMBIENT) * 2 + - side); -} - -/* Get a bitmask of which material values vary on a per-vertex basis. - */ -static void set_material_flags( struct tnl_program *p ) -{ - p->color_materials = 0; - p->materials = 0; - - if (p->state->light_color_material) { - p->materials = - p->color_materials = p->state->light_color_material_mask; - } - - p->materials |= p->state->light_material_mask; -} - - -static struct ureg get_material( struct tnl_program *p, GLuint side, - GLuint property ) -{ - GLuint attrib = material_attrib(side, property); - - if (p->color_materials & (1<materials & (1<materials & SCENE_COLOR_BITS(side)) { - struct ureg lm_ambient = register_param1(p, STATE_LIGHTMODEL_AMBIENT); - struct ureg material_emission = get_material(p, side, STATE_EMISSION); - struct ureg material_ambient = get_material(p, side, STATE_AMBIENT); - struct ureg material_diffuse = get_material(p, side, STATE_DIFFUSE); - struct ureg tmp = make_temp(p, material_diffuse); - emit_op3(p, OPCODE_MAD, tmp, WRITEMASK_XYZ, lm_ambient, - material_ambient, material_emission); - return tmp; - } - else - return register_param2( p, STATE_LIGHTMODEL_SCENECOLOR, side ); -} - - -static struct ureg get_lightprod( struct tnl_program *p, GLuint light, - GLuint side, GLuint property ) -{ - GLuint attrib = material_attrib(side, property); - if (p->materials & (1<state->unit[i].light_spotcutoff_is_180) { - struct ureg spot_dir_norm = register_param3(p, STATE_INTERNAL, - STATE_SPOT_DIR_NORMALIZED, i); - struct ureg spot = get_temp(p); - struct ureg slt = get_temp(p); - - emit_op2(p, OPCODE_DP3, spot, 0, negate(VPpli), spot_dir_norm); - emit_op2(p, OPCODE_SLT, slt, 0, swizzle1(spot_dir_norm,W), spot); - emit_op2(p, OPCODE_POW, spot, 0, spot, swizzle1(attenuation, W)); - emit_op2(p, OPCODE_MUL, att, 0, slt, spot); - - release_temp(p, spot); - release_temp(p, slt); - } - - /* Calculate distance attenuation: - */ - if (p->state->unit[i].light_attenuated) { - - /* 1/d,d,d,1/d */ - emit_op1(p, OPCODE_RCP, dist, WRITEMASK_YZ, dist); - /* 1,d,d*d,1/d */ - emit_op2(p, OPCODE_MUL, dist, WRITEMASK_XZ, dist, swizzle1(dist,Y)); - /* 1/dist-atten */ - emit_op2(p, OPCODE_DP3, dist, 0, attenuation, dist); - - if (!p->state->unit[i].light_spotcutoff_is_180) { - /* dist-atten */ - emit_op1(p, OPCODE_RCP, dist, 0, dist); - /* spot-atten * dist-atten */ - emit_op2(p, OPCODE_MUL, att, 0, dist, att); - } else { - /* dist-atten */ - emit_op1(p, OPCODE_RCP, att, 0, dist); - } - } - - return att; -} - - - - - -/* Need to add some addtional parameters to allow lighting in object - * space - STATE_SPOT_DIRECTION and STATE_HALF_VECTOR implicitly assume eye - * space lighting. - */ -static void build_lighting( struct tnl_program *p ) -{ - const GLboolean twoside = p->state->light_twoside; - const GLboolean separate = p->state->separate_specular; - GLuint nr_lights = 0, count = 0; - struct ureg normal = get_eye_normal(p); - struct ureg lit = get_temp(p); - struct ureg dots = get_temp(p); - struct ureg _col0 = undef, _col1 = undef; - struct ureg _bfc0 = undef, _bfc1 = undef; - GLuint i; - - for (i = 0; i < MAX_LIGHTS; i++) - if (p->state->unit[i].light_enabled) - nr_lights++; - - set_material_flags(p); - - { - struct ureg shininess = get_material(p, 0, STATE_SHININESS); - emit_op1(p, OPCODE_MOV, dots, WRITEMASK_W, swizzle1(shininess,X)); - release_temp(p, shininess); - - _col0 = make_temp(p, get_scenecolor(p, 0)); - if (separate) - _col1 = make_temp(p, get_identity_param(p)); - else - _col1 = _col0; - - } - - if (twoside) { - struct ureg shininess = get_material(p, 1, STATE_SHININESS); - emit_op1(p, OPCODE_MOV, dots, WRITEMASK_Z, - negate(swizzle1(shininess,X))); - release_temp(p, shininess); - - _bfc0 = make_temp(p, get_scenecolor(p, 1)); - if (separate) - _bfc1 = make_temp(p, get_identity_param(p)); - else - _bfc1 = _bfc0; - } - - - /* If no lights, still need to emit the scenecolor. - */ - { - struct ureg res0 = register_output( p, VERT_RESULT_COL0 ); - emit_op1(p, OPCODE_MOV, res0, 0, _col0); - } - - if (separate) { - struct ureg res1 = register_output( p, VERT_RESULT_COL1 ); - emit_op1(p, OPCODE_MOV, res1, 0, _col1); - } - - if (twoside) { - struct ureg res0 = register_output( p, VERT_RESULT_BFC0 ); - emit_op1(p, OPCODE_MOV, res0, 0, _bfc0); - } - - if (twoside && separate) { - struct ureg res1 = register_output( p, VERT_RESULT_BFC1 ); - emit_op1(p, OPCODE_MOV, res1, 0, _bfc1); - } - - if (nr_lights == 0) { - release_temps(p); - return; - } - - - for (i = 0; i < MAX_LIGHTS; i++) { - if (p->state->unit[i].light_enabled) { - struct ureg half = undef; - struct ureg att = undef, VPpli = undef; - - count++; - - if (p->state->unit[i].light_eyepos3_is_zero) { - /* Can used precomputed constants in this case. - * Attenuation never applies to infinite lights. - */ - VPpli = register_param3(p, STATE_LIGHT, i, - STATE_POSITION_NORMALIZED); - if (p->state->light_local_viewer) { - struct ureg eye_hat = get_eye_position_normalized(p); - half = get_temp(p); - emit_op2(p, OPCODE_SUB, half, 0, VPpli, eye_hat); - emit_normalize_vec3(p, half, half); - } else { - half = register_param3(p, STATE_LIGHT, i, STATE_HALF_VECTOR); - } - } - else { - struct ureg Ppli = register_param3(p, STATE_LIGHT, i, - STATE_POSITION); - struct ureg V = get_eye_position(p); - struct ureg dist = get_temp(p); - - VPpli = get_temp(p); - half = get_temp(p); - - /* Calulate VPpli vector - */ - emit_op2(p, OPCODE_SUB, VPpli, 0, Ppli, V); - - /* Normalize VPpli. The dist value also used in - * attenuation below. - */ - emit_op2(p, OPCODE_DP3, dist, 0, VPpli, VPpli); - emit_op1(p, OPCODE_RSQ, dist, 0, dist); - emit_op2(p, OPCODE_MUL, VPpli, 0, VPpli, dist); - - - /* Calculate attenuation: - */ - if (!p->state->unit[i].light_spotcutoff_is_180 || - p->state->unit[i].light_attenuated) { - att = calculate_light_attenuation(p, i, VPpli, dist); - } - - - /* Calculate viewer direction, or use infinite viewer: - */ - if (p->state->light_local_viewer) { - struct ureg eye_hat = get_eye_position_normalized(p); - emit_op2(p, OPCODE_SUB, half, 0, VPpli, eye_hat); - } - else { - struct ureg z_dir = swizzle(get_identity_param(p),X,Y,W,Z); - emit_op2(p, OPCODE_ADD, half, 0, VPpli, z_dir); - } - - emit_normalize_vec3(p, half, half); - - release_temp(p, dist); - } - - /* Calculate dot products: - */ - emit_op2(p, OPCODE_DP3, dots, WRITEMASK_X, normal, VPpli); - emit_op2(p, OPCODE_DP3, dots, WRITEMASK_Y, normal, half); - - - /* Front face lighting: - */ - { - struct ureg ambient = get_lightprod(p, i, 0, STATE_AMBIENT); - struct ureg diffuse = get_lightprod(p, i, 0, STATE_DIFFUSE); - struct ureg specular = get_lightprod(p, i, 0, STATE_SPECULAR); - struct ureg res0, res1; - GLuint mask0, mask1; - - emit_op1(p, OPCODE_LIT, lit, 0, dots); - - if (!is_undef(att)) - emit_op2(p, OPCODE_MUL, lit, 0, lit, att); - - - if (count == nr_lights) { - if (separate) { - mask0 = WRITEMASK_XYZ; - mask1 = WRITEMASK_XYZ; - res0 = register_output( p, VERT_RESULT_COL0 ); - res1 = register_output( p, VERT_RESULT_COL1 ); - } - else { - mask0 = 0; - mask1 = WRITEMASK_XYZ; - res0 = _col0; - res1 = register_output( p, VERT_RESULT_COL0 ); - } - } else { - mask0 = 0; - mask1 = 0; - res0 = _col0; - res1 = _col1; - } - - emit_op3(p, OPCODE_MAD, _col0, 0, swizzle1(lit,X), ambient, _col0); - emit_op3(p, OPCODE_MAD, res0, mask0, swizzle1(lit,Y), diffuse, _col0); - emit_op3(p, OPCODE_MAD, res1, mask1, swizzle1(lit,Z), specular, _col1); - - release_temp(p, ambient); - release_temp(p, diffuse); - release_temp(p, specular); - } - - /* Back face lighting: - */ - if (twoside) { - struct ureg ambient = get_lightprod(p, i, 1, STATE_AMBIENT); - struct ureg diffuse = get_lightprod(p, i, 1, STATE_DIFFUSE); - struct ureg specular = get_lightprod(p, i, 1, STATE_SPECULAR); - struct ureg res0, res1; - GLuint mask0, mask1; - - emit_op1(p, OPCODE_LIT, lit, 0, negate(swizzle(dots,X,Y,W,Z))); - - if (!is_undef(att)) - emit_op2(p, OPCODE_MUL, lit, 0, lit, att); - - if (count == nr_lights) { - if (separate) { - mask0 = WRITEMASK_XYZ; - mask1 = WRITEMASK_XYZ; - res0 = register_output( p, VERT_RESULT_BFC0 ); - res1 = register_output( p, VERT_RESULT_BFC1 ); - } - else { - mask0 = 0; - mask1 = WRITEMASK_XYZ; - res0 = _bfc0; - res1 = register_output( p, VERT_RESULT_BFC0 ); - } - } else { - res0 = _bfc0; - res1 = _bfc1; - mask0 = 0; - mask1 = 0; - } - - emit_op3(p, OPCODE_MAD, _bfc0, 0, swizzle1(lit,X), ambient, _bfc0); - emit_op3(p, OPCODE_MAD, res0, mask0, swizzle1(lit,Y), diffuse, _bfc0); - emit_op3(p, OPCODE_MAD, res1, mask1, swizzle1(lit,Z), specular, _bfc1); - - release_temp(p, ambient); - release_temp(p, diffuse); - release_temp(p, specular); - } - - release_temp(p, half); - release_temp(p, VPpli); - release_temp(p, att); - } - } - - release_temps( p ); -} - - -static void build_fog( struct tnl_program *p ) -{ - struct ureg fog = register_output(p, VERT_RESULT_FOGC); - struct ureg input; - - if (p->state->fog_source_is_depth) { - input = swizzle1(get_eye_position(p), Z); - } - else { - input = swizzle1(register_input(p, VERT_ATTRIB_FOG), X); - } - - if (p->state->fog_mode && p->state->tnl_do_vertex_fog) { - struct ureg params = register_param2(p, STATE_INTERNAL, - STATE_FOG_PARAMS_OPTIMIZED); - struct ureg tmp = get_temp(p); - GLboolean useabs = (p->state->fog_mode != FOG_EXP2); - - if (useabs) { - emit_op1(p, OPCODE_ABS, tmp, 0, input); - } - - switch (p->state->fog_mode) { - case FOG_LINEAR: { - struct ureg id = get_identity_param(p); - emit_op3(p, OPCODE_MAD, tmp, 0, useabs ? tmp : input, - swizzle1(params,X), swizzle1(params,Y)); - emit_op2(p, OPCODE_MAX, tmp, 0, tmp, swizzle1(id,X)); /* saturate */ - emit_op2(p, OPCODE_MIN, fog, WRITEMASK_X, tmp, swizzle1(id,W)); - break; - } - case FOG_EXP: - emit_op2(p, OPCODE_MUL, tmp, 0, useabs ? tmp : input, - swizzle1(params,Z)); - emit_op1(p, OPCODE_EX2, fog, WRITEMASK_X, negate(tmp)); - break; - case FOG_EXP2: - emit_op2(p, OPCODE_MUL, tmp, 0, input, swizzle1(params,W)); - emit_op2(p, OPCODE_MUL, tmp, 0, tmp, tmp); - emit_op1(p, OPCODE_EX2, fog, WRITEMASK_X, negate(tmp)); - break; - } - - release_temp(p, tmp); - } - else { - /* results = incoming fog coords (compute fog per-fragment later) - * - * KW: Is it really necessary to do anything in this case? - * BP: Yes, we always need to compute the absolute value, unless - * we want to push that down into the fragment program... - */ - GLboolean useabs = GL_TRUE; - emit_op1(p, useabs ? OPCODE_ABS : OPCODE_MOV, fog, WRITEMASK_X, input); - } -} - -static void build_reflect_texgen( struct tnl_program *p, - struct ureg dest, - GLuint writemask ) -{ - struct ureg normal = get_eye_normal(p); - struct ureg eye_hat = get_eye_position_normalized(p); - struct ureg tmp = get_temp(p); - - /* n.u */ - emit_op2(p, OPCODE_DP3, tmp, 0, normal, eye_hat); - /* 2n.u */ - emit_op2(p, OPCODE_ADD, tmp, 0, tmp, tmp); - /* (-2n.u)n + u */ - emit_op3(p, OPCODE_MAD, dest, writemask, negate(tmp), normal, eye_hat); - - release_temp(p, tmp); -} - -static void build_sphere_texgen( struct tnl_program *p, - struct ureg dest, - GLuint writemask ) -{ - struct ureg normal = get_eye_normal(p); - struct ureg eye_hat = get_eye_position_normalized(p); - struct ureg tmp = get_temp(p); - struct ureg half = register_scalar_const(p, .5); - struct ureg r = get_temp(p); - struct ureg inv_m = get_temp(p); - struct ureg id = get_identity_param(p); - - /* Could share the above calculations, but it would be - * a fairly odd state for someone to set (both sphere and - * reflection active for different texture coordinate - * components. Of course - if two texture units enable - * reflect and/or sphere, things start to tilt in favour - * of seperating this out: - */ - - /* n.u */ - emit_op2(p, OPCODE_DP3, tmp, 0, normal, eye_hat); - /* 2n.u */ - emit_op2(p, OPCODE_ADD, tmp, 0, tmp, tmp); - /* (-2n.u)n + u */ - emit_op3(p, OPCODE_MAD, r, 0, negate(tmp), normal, eye_hat); - /* r + 0,0,1 */ - emit_op2(p, OPCODE_ADD, tmp, 0, r, swizzle(id,X,Y,W,Z)); - /* rx^2 + ry^2 + (rz+1)^2 */ - emit_op2(p, OPCODE_DP3, tmp, 0, tmp, tmp); - /* 2/m */ - emit_op1(p, OPCODE_RSQ, tmp, 0, tmp); - /* 1/m */ - emit_op2(p, OPCODE_MUL, inv_m, 0, tmp, half); - /* r/m + 1/2 */ - emit_op3(p, OPCODE_MAD, dest, writemask, r, inv_m, half); - - release_temp(p, tmp); - release_temp(p, r); - release_temp(p, inv_m); -} - - -static void build_texture_transform( struct tnl_program *p ) -{ - GLuint i, j; - - for (i = 0; i < MAX_TEXTURE_UNITS; i++) { - - if (!(p->state->fragprog_inputs_read & FRAG_BIT_TEX(i))) - continue; - - if (p->state->unit[i].texgen_enabled || - p->state->unit[i].texmat_enabled) { - - GLuint texmat_enabled = p->state->unit[i].texmat_enabled; - struct ureg out = register_output(p, VERT_RESULT_TEX0 + i); - struct ureg out_texgen = undef; - - if (p->state->unit[i].texgen_enabled) { - GLuint copy_mask = 0; - GLuint sphere_mask = 0; - GLuint reflect_mask = 0; - GLuint normal_mask = 0; - GLuint modes[4]; - - if (texmat_enabled) - out_texgen = get_temp(p); - else - out_texgen = out; - - modes[0] = p->state->unit[i].texgen_mode0; - modes[1] = p->state->unit[i].texgen_mode1; - modes[2] = p->state->unit[i].texgen_mode2; - modes[3] = p->state->unit[i].texgen_mode3; - - for (j = 0; j < 4; j++) { - switch (modes[j]) { - case TXG_OBJ_LINEAR: { - struct ureg obj = register_input(p, VERT_ATTRIB_POS); - struct ureg plane = - register_param3(p, STATE_TEXGEN, i, - STATE_TEXGEN_OBJECT_S + j); - - emit_op2(p, OPCODE_DP4, out_texgen, WRITEMASK_X << j, - obj, plane ); - break; - } - case TXG_EYE_LINEAR: { - struct ureg eye = get_eye_position(p); - struct ureg plane = - register_param3(p, STATE_TEXGEN, i, - STATE_TEXGEN_EYE_S + j); - - emit_op2(p, OPCODE_DP4, out_texgen, WRITEMASK_X << j, - eye, plane ); - break; - } - case TXG_SPHERE_MAP: - sphere_mask |= WRITEMASK_X << j; - break; - case TXG_REFLECTION_MAP: - reflect_mask |= WRITEMASK_X << j; - break; - case TXG_NORMAL_MAP: - normal_mask |= WRITEMASK_X << j; - break; - case TXG_NONE: - copy_mask |= WRITEMASK_X << j; - } - - } - - - if (sphere_mask) { - build_sphere_texgen(p, out_texgen, sphere_mask); - } - - if (reflect_mask) { - build_reflect_texgen(p, out_texgen, reflect_mask); - } - - if (normal_mask) { - struct ureg normal = get_eye_normal(p); - emit_op1(p, OPCODE_MOV, out_texgen, normal_mask, normal ); - } - - if (copy_mask) { - struct ureg in = register_input(p, VERT_ATTRIB_TEX0+i); - emit_op1(p, OPCODE_MOV, out_texgen, copy_mask, in ); - } - } - - if (texmat_enabled) { - struct ureg texmat[4]; - struct ureg in = (!is_undef(out_texgen) ? - out_texgen : - register_input(p, VERT_ATTRIB_TEX0+i)); - if (PREFER_DP4) { - register_matrix_param5( p, STATE_TEXTURE_MATRIX, i, 0, 3, - 0, texmat ); - emit_matrix_transform_vec4( p, out, texmat, in ); - } - else { - register_matrix_param5( p, STATE_TEXTURE_MATRIX, i, 0, 3, - STATE_MATRIX_TRANSPOSE, texmat ); - emit_transpose_matrix_transform_vec4( p, out, texmat, in ); - } - } - - release_temps(p); - } - else { - emit_passthrough(p, VERT_ATTRIB_TEX0+i, VERT_RESULT_TEX0+i); - } - } -} - - -static void build_pointsize( struct tnl_program *p ) -{ - struct ureg eye = get_eye_position(p); - struct ureg state_size = register_param1(p, STATE_POINT_SIZE); - struct ureg state_attenuation = register_param1(p, STATE_POINT_ATTENUATION); - struct ureg out = register_output(p, VERT_RESULT_PSIZ); - struct ureg ut = get_temp(p); - - /* dist = |eyez| */ - emit_op1(p, OPCODE_ABS, ut, WRITEMASK_Y, swizzle1(eye, Z)); - /* p1 + dist * (p2 + dist * p3); */ - emit_op3(p, OPCODE_MAD, ut, WRITEMASK_X, swizzle1(ut, Y), - swizzle1(state_attenuation, Z), swizzle1(state_attenuation, Y)); - emit_op3(p, OPCODE_MAD, ut, WRITEMASK_X, swizzle1(ut, Y), - ut, swizzle1(state_attenuation, X)); - - /* 1 / sqrt(factor) */ - emit_op1(p, OPCODE_RSQ, ut, WRITEMASK_X, ut ); - -#if 1 - /* out = pointSize / sqrt(factor) */ - emit_op2(p, OPCODE_MUL, out, WRITEMASK_X, ut, state_size); -#else - /* not sure, might make sense to do clamping here, - but it's not done in t_vb_points neither */ - emit_op2(p, OPCODE_MUL, ut, WRITEMASK_X, ut, state_size); - emit_op2(p, OPCODE_MAX, ut, WRITEMASK_X, ut, swizzle1(state_size, Y)); - emit_op2(p, OPCODE_MIN, out, WRITEMASK_X, ut, swizzle1(state_size, Z)); -#endif - - release_temp(p, ut); -} - -/** - * Emit constant point size. - */ -static void constant_pointsize( struct tnl_program *p ) -{ - struct ureg state_size = register_param1(p, STATE_POINT_SIZE); - struct ureg out = register_output(p, VERT_RESULT_PSIZ); - emit_op1(p, OPCODE_MOV, out, WRITEMASK_X, state_size); -} - -static void build_tnl_program( struct tnl_program *p ) -{ /* Emit the program, starting with modelviewproject: - */ - build_hpos(p); - - /* Lighting calculations: - */ - if (p->state->fragprog_inputs_read & (FRAG_BIT_COL0|FRAG_BIT_COL1)) { - if (p->state->light_global_enabled) - build_lighting(p); - else { - if (p->state->fragprog_inputs_read & FRAG_BIT_COL0) - emit_passthrough(p, VERT_ATTRIB_COLOR0, VERT_RESULT_COL0); - - if (p->state->fragprog_inputs_read & FRAG_BIT_COL1) - emit_passthrough(p, VERT_ATTRIB_COLOR1, VERT_RESULT_COL1); - } - } - - if ((p->state->fragprog_inputs_read & FRAG_BIT_FOGC) || - p->state->fog_mode != FOG_NONE) - build_fog(p); - - if (p->state->fragprog_inputs_read & FRAG_BITS_TEX_ANY) - build_texture_transform(p); - - if (p->state->point_attenuated) - build_pointsize(p); -#if 0 - else - constant_pointsize(p); -#endif - - /* Finish up: - */ - emit_op1(p, OPCODE_END, undef, 0, undef); - - /* Disassemble: - */ - if (DISASSEM) { - _mesa_printf ("\n"); - } -} - - -static void -create_new_program( const struct state_key *key, - struct gl_vertex_program *program, - GLuint max_temps) -{ - struct tnl_program p; - - _mesa_memset(&p, 0, sizeof(p)); - p.state = key; - p.program = program; - p.eye_position = undef; - p.eye_position_normalized = undef; - p.eye_normal = undef; - p.identity = undef; - p.temp_in_use = 0; - - if (max_temps >= sizeof(int) * 8) - p.temp_reserved = 0; - else - p.temp_reserved = ~((1<Base.Instructions = _mesa_alloc_instructions(MAX_INSN); - p.program->Base.String = NULL; - p.program->Base.NumInstructions = - p.program->Base.NumTemporaries = - p.program->Base.NumParameters = - p.program->Base.NumAttributes = p.program->Base.NumAddressRegs = 0; - p.program->Base.Parameters = _mesa_new_parameter_list(); - p.program->Base.InputsRead = 0; - p.program->Base.OutputsWritten = 0; - - build_tnl_program( &p ); -} - -static void *search_cache( struct tnl_cache *cache, - GLuint hash, - const void *key, - GLuint keysize) -{ - struct tnl_cache_item *c; - - for (c = cache->items[hash % cache->size]; c; c = c->next) { - if (c->hash == hash && _mesa_memcmp(c->key, key, keysize) == 0) - return c->data; - } - - return NULL; -} - -static void rehash( struct tnl_cache *cache ) -{ - struct tnl_cache_item **items; - struct tnl_cache_item *c, *next; - GLuint size, i; - - size = cache->size * 3; - items = (struct tnl_cache_item**) _mesa_malloc(size * sizeof(*items)); - _mesa_memset(items, 0, size * sizeof(*items)); - - for (i = 0; i < cache->size; i++) - for (c = cache->items[i]; c; c = next) { - next = c->next; - c->next = items[c->hash % size]; - items[c->hash % size] = c; - } - - FREE(cache->items); - cache->items = items; - cache->size = size; -} - -static void cache_item( struct tnl_cache *cache, - GLuint hash, - void *key, - void *data ) -{ - struct tnl_cache_item *c = (struct tnl_cache_item*) _mesa_malloc(sizeof(*c)); - c->hash = hash; - c->key = key; - c->data = data; - - if (++cache->n_items > cache->size * 1.5) - rehash(cache); - - c->next = cache->items[hash % cache->size]; - cache->items[hash % cache->size] = c; -} - -static GLuint hash_key( struct state_key *key ) -{ - GLuint *ikey = (GLuint *)key; - GLuint hash = 0, i; - - /* I'm sure this can be improved on, but speed is important: - */ - for (i = 0; i < sizeof(*key)/sizeof(GLuint); i++) - hash ^= ikey[i]; - - return hash; -} - - -/** - * Return a vertex program which implements the current fixed-function - * transform/lighting/texgen operations. - * XXX move this into core mesa (main/) - */ -struct gl_vertex_program * -_mesa_get_fixed_func_vertex_program(GLcontext *ctx) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - struct gl_vertex_program *prog; - struct state_key *key; - GLuint hash; - - /* Grab all the relevent state and put it in a single structure: - */ - key = make_state_key(ctx); - hash = hash_key(key); - - /* Look for an already-prepared program for this state: - */ - prog = (struct gl_vertex_program *) - search_cache( tnl->vp_cache, hash, key, sizeof(*key) ); - - if (!prog) { - /* OK, we'll have to build a new one */ - if (0) - _mesa_printf("Build new TNL program\n"); - - prog = (struct gl_vertex_program *) - ctx->Driver.NewProgram(ctx, GL_VERTEX_PROGRAM_ARB, 0); - - create_new_program( key, prog, - ctx->Const.VertexProgram.MaxTemps ); - -#if 0 - if (ctx->Driver.ProgramStringNotify) - ctx->Driver.ProgramStringNotify( ctx, GL_VERTEX_PROGRAM_ARB, - &prog->Base ); -#endif - cache_item(tnl->vp_cache, hash, key, prog); - } - else { - /* use cached program */ - _mesa_free(key); - } - - return prog; -} -#endif - - void _tnl_UpdateFixedFunctionProgram( GLcontext *ctx ) { const struct gl_vertex_program *prev = ctx->VertexProgram._Current; @@ -1628,34 +57,3 @@ void _tnl_UpdateFixedFunctionProgram( GLcontext *ctx ) (struct gl_program *) ctx->VertexProgram._Current); } } - -#if 0 -void _tnl_ProgramCacheInit( GLcontext *ctx ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - - tnl->vp_cache = (struct tnl_cache *) MALLOC(sizeof(*tnl->vp_cache)); - tnl->vp_cache->size = 17; - tnl->vp_cache->n_items = 0; - tnl->vp_cache->items = (struct tnl_cache_item**) - _mesa_calloc(tnl->vp_cache->size * sizeof(*tnl->vp_cache->items)); -} - -void _tnl_ProgramCacheDestroy( GLcontext *ctx ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - struct tnl_cache_item *c, *next; - GLuint i; - - for (i = 0; i < tnl->vp_cache->size; i++) - for (c = tnl->vp_cache->items[i]; c; c = next) { - next = c->next; - FREE(c->key); - FREE(c->data); - FREE(c); - } - - FREE(tnl->vp_cache->items); - FREE(tnl->vp_cache); -} -#endif diff --git a/src/mesa/tnl/t_vp_build.h b/src/mesa/tnl/t_vp_build.h index adcd8f1662..efe12e41a4 100644 --- a/src/mesa/tnl/t_vp_build.h +++ b/src/mesa/tnl/t_vp_build.h @@ -37,16 +37,6 @@ _NEW_FOG | \ _NEW_POINT) -#if 0 -extern struct gl_vertex_program * -_mesa_get_fixed_func_vertex_program(GLcontext *ctx); -#endif - extern void _tnl_UpdateFixedFunctionProgram( GLcontext *ctx ); -#if 0 -extern void _tnl_ProgramCacheInit( GLcontext *ctx ); -extern void _tnl_ProgramCacheDestroy( GLcontext *ctx ); -#endif - #endif -- cgit v1.2.3 From c885775cae8feabe5431ba7867fac99332f5ee8e Mon Sep 17 00:00:00 2001 From: Brian Date: Fri, 7 Dec 2007 17:24:42 -0700 Subject: New vbo_set_draw_func() to keep vbo context opaque to state tracker and tnl module. --- src/mesa/state_tracker/st_cb_feedback.c | 8 +++----- src/mesa/state_tracker/st_draw.c | 6 +----- src/mesa/tnl/t_context.c | 3 +++ src/mesa/vbo/vbo.h | 3 +++ src/mesa/vbo/vbo_context.c | 12 ++++++++++++ 5 files changed, 22 insertions(+), 10 deletions(-) (limited to 'src/mesa/tnl') diff --git a/src/mesa/state_tracker/st_cb_feedback.c b/src/mesa/state_tracker/st_cb_feedback.c index a9fd2579a2..ea775b9452 100644 --- a/src/mesa/state_tracker/st_cb_feedback.c +++ b/src/mesa/state_tracker/st_cb_feedback.c @@ -43,7 +43,6 @@ #include "main/macros.h" #include "vbo/vbo.h" -#include "vbo/vbo_context.h" #include "st_context.h" #include "st_atom.h" @@ -281,26 +280,25 @@ static void st_RenderMode(GLcontext *ctx, GLenum newMode ) { struct st_context *st = ctx->st; - struct vbo_context *vbo = (struct vbo_context *) ctx->swtnl_im; struct draw_context *draw = st->draw; if (newMode == GL_RENDER) { /* restore normal VBO draw function */ - vbo->draw_prims = st_draw_vbo; + vbo_set_draw_func(ctx, st_draw_vbo); } else if (newMode == GL_SELECT) { if (!st->selection_stage) st->selection_stage = draw_glselect_stage(ctx, draw); draw_set_rasterize_stage(draw, st->selection_stage); /* Plug in new vbo draw function */ - vbo->draw_prims = st_feedback_draw_vbo; + vbo_set_draw_func(ctx, st_feedback_draw_vbo); } else { if (!st->feedback_stage) st->feedback_stage = draw_glfeedback_stage(ctx, draw); draw_set_rasterize_stage(draw, st->feedback_stage); /* Plug in new vbo draw function */ - vbo->draw_prims = st_feedback_draw_vbo; + vbo_set_draw_func(ctx, st_feedback_draw_vbo); /* need to generate/use a vertex program that emits pos/color/tex */ st->dirty.st |= ST_NEW_VERTEX_PROGRAM; } diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c index b4c0d0cdd6..32dcd73c46 100644 --- a/src/mesa/state_tracker/st_draw.c +++ b/src/mesa/state_tracker/st_draw.c @@ -34,7 +34,6 @@ #include "main/image.h" #include "vbo/vbo.h" -#include "vbo/vbo_context.h" #include "st_atom.h" #include "st_cache.h" @@ -519,14 +518,11 @@ st_feedback_draw_vbo(GLcontext *ctx, void st_init_draw( struct st_context *st ) { GLcontext *ctx = st->ctx; - struct vbo_context *vbo = (struct vbo_context *) ctx->swtnl_im; /* actually, not used here, but elsewhere */ create_default_attribs_buffer(st); - assert(vbo); - assert(vbo->draw_prims); - vbo->draw_prims = st_draw_vbo; + vbo_set_draw_func(ctx, st_draw_vbo); } diff --git a/src/mesa/tnl/t_context.c b/src/mesa/tnl/t_context.c index b87452d2eb..0ace5c2d6f 100644 --- a/src/mesa/tnl/t_context.c +++ b/src/mesa/tnl/t_context.c @@ -78,6 +78,9 @@ _tnl_CreateContext( GLcontext *ctx ) tnl->nr_blocks = 0; + /* plug in the VBO drawing function */ + vbo_set_draw_func(ctx, _tnl_draw_prims); + return GL_TRUE; } diff --git a/src/mesa/vbo/vbo.h b/src/mesa/vbo/vbo.h index 4c51b44cda..79d33d09c1 100644 --- a/src/mesa/vbo/vbo.h +++ b/src/mesa/vbo/vbo.h @@ -117,4 +117,7 @@ void vbo_rebase_prims( GLcontext *ctx, void vbo_use_buffer_objects(GLcontext *ctx); +void vbo_set_draw_func(GLcontext *ctx, vbo_draw_func func); + + #endif diff --git a/src/mesa/vbo/vbo_context.c b/src/mesa/vbo/vbo_context.c index ad4556c500..60d0b76ab6 100644 --- a/src/mesa/vbo/vbo_context.c +++ b/src/mesa/vbo/vbo_context.c @@ -31,6 +31,7 @@ #include "vbo.h" #include "vbo_context.h" +#if 0 /* Reach out and grab this to use as the default: */ extern void _tnl_draw_prims( GLcontext *ctx, @@ -40,6 +41,7 @@ extern void _tnl_draw_prims( GLcontext *ctx, const struct _mesa_index_buffer *ib, GLuint min_index, GLuint max_index ); +#endif @@ -214,7 +216,9 @@ GLboolean _vbo_CreateContext( GLcontext *ctx ) /* By default: */ +#if 0 /* dead - see vbo_set_draw_func() */ vbo->draw_prims = _tnl_draw_prims; +#endif /* Hook our functions into exec and compile dispatch tables. These * will pretty much be permanently installed, which means that the @@ -245,3 +249,11 @@ void _vbo_DestroyContext( GLcontext *ctx ) FREE(vbo_context(ctx)); ctx->swtnl_im = NULL; } + + +void vbo_set_draw_func(GLcontext *ctx, vbo_draw_func func) +{ + struct vbo_context *vbo = vbo_context(ctx); + vbo->draw_prims = func; +} + -- cgit v1.2.3 From 2d38d1b3005c02273abf3941df5dddc245a6b792 Mon Sep 17 00:00:00 2001 From: José Fonseca Date: Mon, 25 Feb 2008 17:11:28 +0900 Subject: Remove files of unsupported build systems. --- Makefile.DJ | 88 -- Makefile.mgw | 110 -- configs/config.mgw | 42 - descrip.mms | 22 - mms.config | 23 - progs/demos/descrip.mms | 90 -- progs/samples/Makefile.DJ | 85 - progs/samples/Makefile.mgw | 93 -- progs/tests/descrip.mms | 84 - progs/util/descrip.mms | 42 - progs/xdemos/descrip.mms | 83 - src/descrip.mms | 43 - src/glu/descrip.mms | 9 - src/glu/mesa/Makefile.DJ | 100 -- src/glu/mesa/descrip.mms | 61 - src/glu/mesa/mms_depend | 15 - src/glu/sgi/Makefile.DJ | 188 --- src/glu/sgi/Makefile.mgw | 229 --- src/glu/sgi/descrip.mms | 451 ------ src/glut/dos/Makefile.DJ | 126 -- src/glut/glx/Makefile.mgw | 198 --- src/glut/glx/descrip.mms | 208 --- src/glut/glx/mms_depend | 72 - src/mesa/Makefile.DJ | 166 -- src/mesa/Makefile.mgw | 235 --- src/mesa/descrip.mms | 26 - src/mesa/drivers/common/descrip.mms | 38 - src/mesa/drivers/osmesa/descrip.mms | 41 - src/mesa/drivers/x11/descrip.mms | 51 - src/mesa/glapi/descrip.mms | 37 - src/mesa/main/descrip.mms | 221 --- src/mesa/math/descrip.mms | 45 - src/mesa/shader/descrip.mms | 76 - src/mesa/shader/grammar/descrip.mms | 41 - src/mesa/shader/slang/descrip.mms | 65 - src/mesa/swrast/descrip.mms | 80 - src/mesa/swrast_setup/descrip.mms | 39 - src/mesa/tnl/descrip.mms | 75 - src/mesa/vbo/descrip.mms | 60 - vms/analyze_map.com | 148 -- vms/xlib.opt | 2 - vms/xlib_share.opt | 7 - windows/VC6/mesa/gdi/gdi.dsp | 211 --- windows/VC6/mesa/glu/compileDebug.txt | 82 - windows/VC6/mesa/glu/compileRelease.txt | 82 - windows/VC6/mesa/glu/glu.dsp | 2579 ------------------------------- windows/VC6/mesa/glu/objectsDebug.txt | 73 - windows/VC6/mesa/glu/objectsRelease.txt | 73 - windows/VC6/mesa/mesa.dsw | 74 - windows/VC6/mesa/mesa/mesa.dsp | 1582 ------------------- windows/VC6/mesa/osmesa/osmesa.dsp | 195 --- windows/VC6/progs/demos/gears.dsp | 114 -- windows/VC6/progs/glut/glut.dsp | 333 ---- windows/VC6/progs/progs.dsw | 41 - windows/VC7/mesa/gdi/gdi.vcproj | 181 --- windows/VC7/mesa/glu/glu.vcproj | 752 --------- windows/VC7/mesa/mesa.sln | 41 - windows/VC7/mesa/mesa/mesa.vcproj | 1114 ------------- windows/VC7/mesa/osmesa/osmesa.vcproj | 168 -- windows/VC7/progs/demos/gears.vcproj | 154 -- windows/VC7/progs/glut/glut.vcproj | 322 ---- windows/VC7/progs/progs.sln | 27 - windows/VC8/mesa/gdi/gdi.vcproj | 260 ---- windows/VC8/mesa/glu/glu.vcproj | 1022 ------------ windows/VC8/mesa/mesa.sln | 43 - windows/VC8/mesa/mesa/mesa.vcproj | 1753 --------------------- windows/VC8/mesa/osmesa/osmesa.vcproj | 243 --- windows/VC8/progs/demos/gears.vcproj | 239 --- windows/VC8/progs/glut/glut.vcproj | 449 ------ windows/VC8/progs/progs.sln | 28 - 70 files changed, 16150 deletions(-) delete mode 100644 Makefile.DJ delete mode 100644 Makefile.mgw delete mode 100644 configs/config.mgw delete mode 100644 descrip.mms delete mode 100644 mms.config delete mode 100644 progs/demos/descrip.mms delete mode 100644 progs/samples/Makefile.DJ delete mode 100644 progs/samples/Makefile.mgw delete mode 100644 progs/tests/descrip.mms delete mode 100644 progs/util/descrip.mms delete mode 100644 progs/xdemos/descrip.mms delete mode 100644 src/descrip.mms delete mode 100644 src/glu/descrip.mms delete mode 100644 src/glu/mesa/Makefile.DJ delete mode 100644 src/glu/mesa/descrip.mms delete mode 100644 src/glu/mesa/mms_depend delete mode 100644 src/glu/sgi/Makefile.DJ delete mode 100644 src/glu/sgi/Makefile.mgw delete mode 100644 src/glu/sgi/descrip.mms delete mode 100644 src/glut/dos/Makefile.DJ delete mode 100644 src/glut/glx/Makefile.mgw delete mode 100644 src/glut/glx/descrip.mms delete mode 100644 src/glut/glx/mms_depend delete mode 100644 src/mesa/Makefile.DJ delete mode 100644 src/mesa/Makefile.mgw delete mode 100644 src/mesa/descrip.mms delete mode 100644 src/mesa/drivers/common/descrip.mms delete mode 100644 src/mesa/drivers/osmesa/descrip.mms delete mode 100644 src/mesa/drivers/x11/descrip.mms delete mode 100644 src/mesa/glapi/descrip.mms delete mode 100644 src/mesa/main/descrip.mms delete mode 100644 src/mesa/math/descrip.mms delete mode 100644 src/mesa/shader/descrip.mms delete mode 100644 src/mesa/shader/grammar/descrip.mms delete mode 100644 src/mesa/shader/slang/descrip.mms delete mode 100644 src/mesa/swrast/descrip.mms delete mode 100644 src/mesa/swrast_setup/descrip.mms delete mode 100644 src/mesa/tnl/descrip.mms delete mode 100644 src/mesa/vbo/descrip.mms delete mode 100644 vms/analyze_map.com delete mode 100644 vms/xlib.opt delete mode 100644 vms/xlib_share.opt delete mode 100644 windows/VC6/mesa/gdi/gdi.dsp delete mode 100644 windows/VC6/mesa/glu/compileDebug.txt delete mode 100644 windows/VC6/mesa/glu/compileRelease.txt delete mode 100644 windows/VC6/mesa/glu/glu.dsp delete mode 100644 windows/VC6/mesa/glu/objectsDebug.txt delete mode 100644 windows/VC6/mesa/glu/objectsRelease.txt delete mode 100644 windows/VC6/mesa/mesa.dsw delete mode 100644 windows/VC6/mesa/mesa/mesa.dsp delete mode 100644 windows/VC6/mesa/osmesa/osmesa.dsp delete mode 100644 windows/VC6/progs/demos/gears.dsp delete mode 100644 windows/VC6/progs/glut/glut.dsp delete mode 100644 windows/VC6/progs/progs.dsw delete mode 100644 windows/VC7/mesa/gdi/gdi.vcproj delete mode 100644 windows/VC7/mesa/glu/glu.vcproj delete mode 100644 windows/VC7/mesa/mesa.sln delete mode 100644 windows/VC7/mesa/mesa/mesa.vcproj delete mode 100644 windows/VC7/mesa/osmesa/osmesa.vcproj delete mode 100644 windows/VC7/progs/demos/gears.vcproj delete mode 100644 windows/VC7/progs/glut/glut.vcproj delete mode 100644 windows/VC7/progs/progs.sln delete mode 100644 windows/VC8/mesa/gdi/gdi.vcproj delete mode 100644 windows/VC8/mesa/glu/glu.vcproj delete mode 100644 windows/VC8/mesa/mesa.sln delete mode 100644 windows/VC8/mesa/mesa/mesa.vcproj delete mode 100644 windows/VC8/mesa/osmesa/osmesa.vcproj delete mode 100644 windows/VC8/progs/demos/gears.vcproj delete mode 100644 windows/VC8/progs/glut/glut.vcproj delete mode 100644 windows/VC8/progs/progs.sln (limited to 'src/mesa/tnl') diff --git a/Makefile.DJ b/Makefile.DJ deleted file mode 100644 index deaac09d18..0000000000 --- a/Makefile.DJ +++ /dev/null @@ -1,88 +0,0 @@ -# Mesa 3-D graphics library -# Version: 4.0 -# -# Copyright (C) 1999 Brian Paul All Rights Reserved. -# -# Permission is hereby granted, free of charge, to any person obtaining a -# copy of this software and associated documentation files (the "Software"), -# to deal in the Software without restriction, including without limitation -# the rights to use, copy, modify, merge, publish, distribute, sublicense, -# and/or sell copies of the Software, and to permit persons to whom the -# Software is furnished to do so, subject to the following conditions: -# -# The above copyright notice and this permission notice shall be included -# in all copies or substantial portions of the Software. -# -# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL -# BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN -# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN -# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -# DOS/DJGPP makefile for Mesa -# -# Author: Daniel Borca -# Email : dborca@users.sourceforge.net -# Web : http://www.geocities.com/dborca - - -# -# Available options: -# -# Environment variables: -# GLIDE path to Glide3 SDK; used with FX. -# default = $(TOP)/glide3 -# FX=1 build for 3dfx Glide3. Note that this disables -# compilation of most DMesa code and requires fxMesa. -# As a consequence, you'll need the DJGPP Glide3 -# library to build any application. -# default = no -# X86=1 optimize for x86 (if possible, use MMX, SSE, 3DNow). -# default = no -# -# Targets: -# all: build everything -# libgl: build GL -# libglu: build GLU -# libglut: build GLUT -# clean: remove object files -# realclean: remove all generated files -# - - - -.PHONY : all libgl libglu libglut clean realclean - -CFLAGS = -Wall -W -pedantic -CFLAGS += -O2 -ffast-math - -export CFLAGS - -ifeq ($(wildcard $(addsuffix /rm.exe,$(subst ;, ,$(PATH)))),) -UNLINK = del $(subst /,\,$(1)) -else -UNLINK = $(RM) $(1) -endif - -all: libgl libglu libglut - -libgl: lib - $(MAKE) -f Makefile.DJ -C src/mesa -libglu: lib - $(MAKE) -f Makefile.DJ -C src/glu/sgi -libglut: lib - $(MAKE) -f Makefile.DJ -C src/glut/dos - -lib: - mkdir lib - -clean: - $(MAKE) -f Makefile.DJ clean -C src/mesa - $(MAKE) -f Makefile.DJ clean -C src/glu/mesa - $(MAKE) -f Makefile.DJ clean -C src/glu/sgi - $(MAKE) -f Makefile.DJ clean -C src/glut/dos - -realclean: clean - -$(call UNLINK,lib/*.a) - -$(call UNLINK,lib/*.dxe) diff --git a/Makefile.mgw b/Makefile.mgw deleted file mode 100644 index 3dc9f62643..0000000000 --- a/Makefile.mgw +++ /dev/null @@ -1,110 +0,0 @@ -# Mesa 3-D graphics library -# Version: 4.0 -# -# Copyright (C) 1999 Brian Paul All Rights Reserved. -# -# Permission is hereby granted, free of charge, to any person obtaining a -# copy of this software and associated documentation files (the "Software"), -# to deal in the Software without restriction, including without limitation -# the rights to use, copy, modify, merge, publish, distribute, sublicense, -# and/or sell copies of the Software, and to permit persons to whom the -# Software is furnished to do so, subject to the following conditions: -# -# The above copyright notice and this permission notice shall be included -# in all copies or substantial portions of the Software. -# -# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL -# BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN -# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN -# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -# MinGW makefile v1.2 for Mesa -# -# Copyright (C) 2002 - Daniel Borca -# Email : dborca@users.sourceforge.net -# Web : http://www.geocities.com/dborca - - -# -# Available options: -# -# Environment variables: -# GLIDE path to Glide3 SDK; used with FX. -# default = $(TOP)/glide3 -# FX=1 build for 3dfx Glide3. Note that this disables -# compilation of most WMesa code and requires fxMesa. -# As a consequence, you'll need the Win32 Glide3 -# library to build any application. -# default = no -# ICD=1 build the installable client driver interface -# (windows opengl driver interface) -# default = no -# X86=1 optimize for x86 (if possible, use MMX, SSE, 3DNow). -# default = no -# -# Targets: -# all: build everything -# libgl: build GL -# clean: remove object files -# realclean: remove all generated files -# - -# MinGW core makefile updated for Mesa 7.0 -# -# Updated : by Heromyth, on 2007-7-21 -# Email : zxpmyth@yahoo.com.cn -# Bugs : 1) All the default settings work fine. But the setting X86=1 can't work. -# The others havn't been tested yet. -# 2) The generated DLLs are *not* compatible with the ones built -# with the other compilers like VC8, especially for GLUT. -# 3) MAlthough more tests are needed, it can be used individually! - - -.PHONY : all libgl clean realclean - -ifeq ($(ICD),1) - # when -std=c99 mingw will not define WIN32 - CFLAGS = -Wall -Werror -else - # I love c89 - CFLAGS = -Wall -pedantic -endif -CFLAGS += -O2 -ffast-math - -export CFLAGS - - -ifeq ($(wildcard $(addsuffix /rm.exe,$(subst ;, ,$(PATH)))),) -UNLINK = del $(subst /,\,$(1)) -else -UNLINK = $(RM) $(1) -endif - -all: libgl libglu libglut example - -libgl: lib - $(MAKE) -f Makefile.mgw -C src/mesa - -libglu: libgl - $(MAKE) -f Makefile.mgw -C src/glu/sgi - -libglut: libglu - $(MAKE) -f Makefile.mgw -C src/glut/glx - -example: libglut - $(MAKE) -f Makefile.mgw star -C progs/samples - copy progs\samples\star.exe lib - -lib: - mkdir lib - -clean: - $(MAKE) -f Makefile.mgw clean -C src/mesa - $(MAKE) -f Makefile.mgw clean -C src/glu/sgi - $(MAKE) -f Makefile.mgw clean -C src/glut/glx - -realclean: clean - -$(call UNLINK,lib/*.a) - -$(call UNLINK,lib/*.dll) diff --git a/configs/config.mgw b/configs/config.mgw deleted file mode 100644 index b961eb965c..0000000000 --- a/configs/config.mgw +++ /dev/null @@ -1,42 +0,0 @@ -# MinGW config include file updated for Mesa 7.0 -# -# Updated : by Heromyth, on 2007-7-21 -# Email : zxpmyth@yahoo.com.cn -# Bugs : 1) All the default settings work fine. But the setting X86=1 can't work. -# The others havn't been tested yet. -# 2) The generated DLLs are *not* compatible with the ones built -# with the other compilers like VC8, especially for GLUT. -# 3) Although more tests are needed, it can be used individually! - -# The generated DLLs by MingW with STDCALL are not totally compatible -# with the ones linked by Microsoft's compilers. -# -# xxx_USING_STDCALL = 1 Compiling MESA with __stdcall. This is default! -# -# xxx_USING_STDCALL = 0 Compiling MESA without __stdcall. I like this:) -# - -# In fact, GL_USING_STDCALL and GLUT_USING_STDCALL can be -# different. For example: -# -# GL_USING_STDCALL = 0 -# GLUT_USING_STDCALL = 1 -# -# Suggested setting: -# -# ALL_USING_STDCALL = 1 -# -# That's default! -# - - -ALL_USING_STDCALL = 1 - - -ifeq ($(ALL_USING_STDCALL),1) - GL_USING_STDCALL = 1 - GLUT_USING_STDCALL = 1 -else - GL_USING_STDCALL = 0 - GLUT_USING_STDCALL = 0 -endif diff --git a/descrip.mms b/descrip.mms deleted file mode 100644 index f2f8434913..0000000000 --- a/descrip.mms +++ /dev/null @@ -1,22 +0,0 @@ -# Makefile for Mesa for VMS -# contributed by Jouk Jansen joukj@hrem.stm.tudelft.nl - -macro : - @ macro="" -.ifdef NOSHARE -.else - @ if f$getsyi("HW_MODEL") .ge. 1024 then macro= "/MACRO=(SHARE=1)" -.endif - $(MMS)$(MMSQUALIFIERS)'macro' all - -all : - if f$search("lib.dir") .eqs. "" then create/directory [.lib] - set default [.src] - $(MMS)$(MMSQUALIFIERS) - set default [-.progs.util] - $(MMS)$(MMSQUALIFIERS) - set default [-.demos] - $(MMS)$(MMSQUALIFIERS) - set default [-.xdemos] - $(MMS)$(MMSQUALIFIERS) - if f$search("[-]tests.DIR") .nes. "" then pipe set default [-.tests] ; $(MMS)$(MMSQUALIFIERS) diff --git a/mms.config b/mms.config deleted file mode 100644 index 6a960084b3..0000000000 --- a/mms.config +++ /dev/null @@ -1,23 +0,0 @@ -# Makefile for VMS -# contributed by Jouk Jansen joukj@hrem.stm.tudelft.nl - - -#vms -.ifdef SHARE -GL_SHAR = libMesaGL.exe -GLU_SHAR = libMesaGLU.exe -GLUT_SHAR = libglut.exe -.endif -GL_LIB = libMesaGL.olb -GLU_LIB = libMesaGLU.olb -GLUT_LIB = libglut.olb -CC = cc -CXX = cxx/define=(LIBRARYBUILD=1)/assume=(nostdnew,noglobal_array_new) -CFLAGS1 = -MAKELIB = library/create -RANLIB = true -.ifdef SHARE -XLIBS = [--.vms]xlib_share/opt -.else -XLIBS = [--.vms]xlib/opt -.endif diff --git a/progs/demos/descrip.mms b/progs/demos/descrip.mms deleted file mode 100644 index bb2489fc3b..0000000000 --- a/progs/demos/descrip.mms +++ /dev/null @@ -1,90 +0,0 @@ -# Makefile for GLUT-based demo programs for VMS -# contributed by Jouk Jansen joukj@hrem.stm.tudelft.nl -# Last update : 20 May 2005 - -.first - define gl [--.include.gl] - -.include [--]mms.config - -##### MACROS ##### - -INCDIR = ([--.include],[-.util]) -CFLAGS =/include=$(INCDIR)/prefix=all/name=(as_is,short)/float=ieee/ieee=denorm - -.ifdef SHARE -GL_LIBS = $(XLIBS) -LIB_DEP = [--.lib]$(GL_SHAR) [--.lib]$(GLU_SHAR) [--.lib]$(GLUT_SHAR) -.else -GL_LIBS = [--.lib]libGLUT/l,libMesaGLU/l,libMesaGL/l,$(XLIBS) -LIB_DEP = [--.lib]$(GL_LIB) [--.lib]$(GLU_LIB) [--.lib]$(GLUT_LIB) -.endif - - -PROGS = bounce.exe;,clearspd.exe;,drawpix.exe;,gamma.exe;,gears.exe;,\ - glinfo.exe;,glutfx.exe;,isosurf.exe;,morph3d.exe;,\ - paltex.exe;,pointblast.exe;,reflect.exe;,spectex.exe;,stex3d.exe;,\ - tessdemo.exe;,texcyl.exe;,texobj.exe;,trispd.exe;,winpos.exe; - - -##### RULES ##### -.obj.exe : - cxxlink $(MMS$TARGET_NAME),$(GL_LIBS) - -##### TARGETS ##### -default : - $(MMS)$(MMSQUALIFIERS) $(PROGS) - -clean : - delete *.obj;* - -realclean : - delete $(PROGS) - delete *.obj;* - -bounce.exe; : bounce.obj $(LIB_DEP) -clearspd.exe; : clearspd.obj $(LIB_DEP) -drawpix.exe; : drawpix.obj $(LIB_DEP) [-.util]readtex.obj - cxxlink $(MMS$TARGET_NAME),[-.util]readtex.obj,$(GL_LIBS) -gamma.exe; : gamma.obj $(LIB_DEP) -gears.exe; : gears.obj $(LIB_DEP) -glinfo.exe; : glinfo.obj $(LIB_DEP) -glutfx.exe; : glutfx.obj $(LIB_DEP) -isosurf.exe; : isosurf.obj $(LIB_DEP) [-.util]readtex.obj - cxxlink $(MMS$TARGET_NAME),[-.util]readtex.obj,$(GL_LIBS) -morph3d.exe; : morph3d.obj $(LIB_DEP) -paltex.exe; : paltex.obj $(LIB_DEP) -pointblast.exe; : pointblast.obj $(LIB_DEP) -reflect.exe; : reflect.obj [-.util]readtex.obj [-.util]showbuffer.obj\ - $(LIB_DEP) - cxxlink $(MMS$TARGET_NAME),[-.util]readtex,showbuffer,$(GL_LIBS) -spectex.exe; : spectex.obj $(LIB_DEP) -stex3d.exe; : stex3d.obj $(LIB_DEP) -tessdemo.exe; : tessdemo.obj $(LIB_DEP) -texcyl.exe; : texcyl.obj [-.util]readtex.obj $(LIB_DEP) - cxxlink $(MMS$TARGET_NAME),[-.util]readtex.obj,$(GL_LIBS) -texobj.exe; : texobj.obj $(LIB_DEP) -trispd.exe; : trispd.obj $(LIB_DEP) -winpos.exe; : winpos.obj [-.util]readtex.obj $(LIB_DEP) - cxxlink $(MMS$TARGET_NAME),[-.util]readtex.obj,$(GL_LIBS) - - -bounce.obj : bounce.c -clearspd.obj : clearspd.c -drawpix.obj : drawpix.c -gamma.obj : gamma.c -gears.obj : gears.c -glinfo.obj : glinfo.c -glutfx.obj : glutfx.c -isosurf.obj : isosurf.c -morph3d.obj : morph3d.c -paltex.obj : paltex.c -pointblast.obj : pointblast.c -reflect.obj : reflect.c -spectex.obj : spectex.c -stex3d.obj : stex3d.c -tessdemo.obj : tessdemo.c -texcyl.obj : texcyl.c -texobj.obj : texobj.c -trispd.obj : trispd.c -winpos.obj : winpos.c diff --git a/progs/samples/Makefile.DJ b/progs/samples/Makefile.DJ deleted file mode 100644 index cda4e05941..0000000000 --- a/progs/samples/Makefile.DJ +++ /dev/null @@ -1,85 +0,0 @@ -# Mesa 3-D graphics library -# Version: 4.0 -# -# Copyright (C) 1999 Brian Paul All Rights Reserved. -# -# Permission is hereby granted, free of charge, to any person obtaining a -# copy of this software and associated documentation files (the "Software"), -# to deal in the Software without restriction, including without limitation -# the rights to use, copy, modify, merge, publish, distribute, sublicense, -# and/or sell copies of the Software, and to permit persons to whom the -# Software is furnished to do so, subject to the following conditions: -# -# The above copyright notice and this permission notice shall be included -# in all copies or substantial portions of the Software. -# -# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL -# BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN -# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN -# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -# DOS/DJGPP samples makefile v1.6 for Mesa -# -# Copyright (C) 2002 - Daniel Borca -# Email : dborca@users.sourceforge.net -# Web : http://www.geocities.com/dborca - - -# -# Available options: -# -# Environment variables: -# GLIDE path to Glide3 SDK; used with FX. -# default = $(TOP)/glide3 -# FX=1 build for 3dfx Glide3. Note that this disables -# compilation of most DMesa code and requires fxMesa. -# As a consequence, you'll need the DJGPP Glide3 -# library to build any application. -# default = no -# DXE=1 use DXE modules (see README.DJ for details). -# default = no -# -# Targets: -# build a specific file -# - - - -.PHONY: all -.SUFFIXES: .c .o .exe -.SECONDARY: ../util/readtex.o ../util/showbuffer.o - -TOP = ../.. -GLIDE ?= $(TOP)/glide3 - -CC = gcc -CFLAGS = -Wall -W -pedantic -CFLAGS += -O2 -ffast-math -CFLAGS += -I$(TOP)/include -I../util -CFLAGS += -DGLUT_IMPORT_LIB -ifeq ($(FX),1) -CFLAGS += -DFX -endif - -LD = gxx -LDFLAGS = -s -L$(TOP)/lib - -ifeq ($(DXE),1) -LDLIBS += -liglut -liglu -ligl -else -LDLIBS = -lglut -lglu -lgl -ifeq ($(FX),1) -LDFLAGS += -L$(GLIDE)/lib -LDLIBS += -lgld3x -endif -endif - -.c.o: - $(CC) -o $@ $(CFLAGS) -c $< -%.exe: ../util/readtex.o ../util/showbuffer.o %.o - $(LD) -o $@ $(LDFLAGS) $^ $(LDLIBS) - -all: - $(error Must specify to build) diff --git a/progs/samples/Makefile.mgw b/progs/samples/Makefile.mgw deleted file mode 100644 index 3b2fd785de..0000000000 --- a/progs/samples/Makefile.mgw +++ /dev/null @@ -1,93 +0,0 @@ -# Mesa 3-D graphics library -# Version: 4.0 -# -# Copyright (C) 1999 Brian Paul All Rights Reserved. -# -# Permission is hereby granted, free of charge, to any person obtaining a -# copy of this software and associated documentation files (the "Software"), -# to deal in the Software without restriction, including without limitation -# the rights to use, copy, modify, merge, publish, distribute, sublicense, -# and/or sell copies of the Software, and to permit persons to whom the -# Software is furnished to do so, subject to the following conditions: -# -# The above copyright notice and this permission notice shall be included -# in all copies or substantial portions of the Software. -# -# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL -# BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN -# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN -# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -# MinGW samples makefile v1.2 for Mesa -# -# Copyright (C) 2002 - Daniel Borca -# Email : dborca@users.sourceforge.net -# Web : http://www.geocities.com/dborca - -# MinGW samples makefile updated for Mesa 7.0 -# -# Updated : by Heromyth, on 2007-7-21 -# Email : zxpmyth@yahoo.com.cn -# Bugs : 1) All the default settings work fine. But the setting X86=1 can't work. -# The others havn't been tested yet. -# 2) The generated DLLs are *not* compatible with the ones built -# with the other compilers like VC8, especially for GLUT. -# 3) Although more tests are needed, it can be used individually! - -# -# Available options: -# -# Environment variables: -# -# Targets: -# build a specific file -# - - - -.PHONY: all -.SUFFIXES: .c .o .exe -.SECONDARY: ../util/readtex.o ../util/showbuffer.o - -TOP = ../.. - -include $(TOP)/configs/config.mgw -ALL_USING_STDCALL ?= 1 -GL_USING_STDCALL ?= 1 -GLUT_USING_STDCALL ?= 1 - -CC = mingw32-gcc -CFLAGS = -Wall -pedantic -CFLAGS += -O2 -ffast-math -CFLAGS += -I$(TOP)/include -I../util -ifeq ($(FX),1) - CFLAGS += -DFX -endif - -CFLAGS += -DGLUT_DISABLE_ATEXIT_HACK - -ifeq ($(GL_USING_STDCALL),0) - CFLAGS += -DGL_NO_STDCALL -endif - -ifeq ($(GLUT_USING_STDCALL),1) - CFLAGS += -D_STDCALL_SUPPORTED -else - CFLAGS += -DGLUT_NO_STDCALL -endif - - -LD = mingw32-g++ -LDFLAGS = -s -L$(TOP)/lib - -LDLIBS = -lglut32 -lglu32 -lopengl32 - -.c.o: - $(CC) -o $@ $(CFLAGS) -c $< -%.exe: ../util/readtex.o ../util/showbuffer.o %.o - $(LD) -o $@ $(LDFLAGS) $^ $(LDLIBS) - -all: - $(error Must specify to build) diff --git a/progs/tests/descrip.mms b/progs/tests/descrip.mms deleted file mode 100644 index 567b76bc4b..0000000000 --- a/progs/tests/descrip.mms +++ /dev/null @@ -1,84 +0,0 @@ -# Makefile for GLUT-based demo programs for VMS -# contributed by Jouk Jansen joukj@hrem.stm.tudelft.nl - - -.first - define gl [--.include.gl] - -.include [--]mms.config - -##### MACROS ##### - -INCDIR = ([--.include],[-.util]) -CFLAGS = /include=$(INCDIR)/prefix=all/name=(as_is,short)/float=ieee/ieee=denorm - -.ifdef SHARE -GL_LIBS = $(XLIBS) -.else -GL_LIBS = [--.lib]libGLUT/l,libMesaGLU/l,libMesaGL/l,$(XLIBS) -.endif - -LIB_DEP = [--.lib]$(GL_LIB) [--.lib]$(GLU_LIB) [--.lib]$(GLUT_LIB) - -PROGS = cva.exe,\ - dinoshade.exe,\ - fogcoord.exe,\ - manytex.exe,\ - multipal.exe,\ - projtex.exe,\ - seccolor.exe,\ - sharedtex.exe,\ - texline.exe,\ - texwrap.exe,\ - vptest1.exe,\ - vptest2.exe,\ - vptest3.exe,\ - vptorus.exe,\ - vpwarpmesh.exe - -##### RULES ##### -.obj.exe : - cxxlink $(MMS$TARGET_NAME),$(GL_LIBS) - -##### TARGETS ##### -default : - $(MMS)$(MMSQUALIFIERS) $(PROGS) - -clean : - delete *.obj;* - -realclean : - delete $(PROGS) - delete *.obj;* - -cva.exe : cva.obj $(LIB_DEP) -dinoshade.exe : dinoshade.obj $(LIB_DEP) -fogcoord.exe : fogcoord.obj $(LIB_DEP) -manytex.exe : manytex.obj $(LIB_DEP) -multipal.exe : multipal.obj $(LIB_DEP) -projtex.exe : projtex.obj $(LIB_DEP) -seccolor.exe : seccolor.obj $(LIB_DEP) -sharedtex.exe : sharedtex.obj $(LIB_DEP) -texline.exe : texline.obj $(LIB_DEP) -texwrap.exe : texwrap.obj $(LIB_DEP) -vptest1.exe : vptest1.obj $(LIB_DEP) -vptest2.exe : vptest2.obj $(LIB_DEP) -vptest3.exe : vptest3.obj $(LIB_DEP) -vptorus.exe : vptorus.obj $(LIB_DEP) -vpwarpmesh.exe : vpwarpmesh.obj $(LIB_DEP) - -cva.obj : cva.c -dinoshade.obj : dinoshade.c -fogcoord.obj : fogcoord.c -manytex.obj : manytex.c -multipal.obj : multipal.c -projtex.obj : projtex.c -seccolor.obj : seccolor.c -sharedtex.obj : sharedtex.c -texline.obj : texline.c -texwrap.obj : texwrap.c -vptest1.obj : vptest1.c -vptest2.obj : vptest2.c -vptest3.obj : vptest3.c -vptorus.obj : vptorus.c -vpwarpmesh.obj : vpwarpmesh.c diff --git a/progs/util/descrip.mms b/progs/util/descrip.mms deleted file mode 100644 index b2ee5ec971..0000000000 --- a/progs/util/descrip.mms +++ /dev/null @@ -1,42 +0,0 @@ -# Makefile for GLUT-based demo programs for VMS -# contributed by Jouk Jansen joukj@crys.chem.uva.nl - - -.first - define gl [--.include.gl] - -.include [--]mms.config - -##### MACROS ##### - -INCDIR = ([--.include],[-.util]) -CFLAGS = /include=$(INCDIR)/prefix=all/name=(as_is,short)/float=ieee/ieee=denorm - -.ifdef SHARE -GL_LIBS = $(XLIBS) -LIB_DEP = [--.lib]$(GL_SHAR) [--.lib]$(GLU_SHAR) [--.lib]$(GLUT_SHAR) -.else -GL_LIBS = [--.lib]libGLUT/l,libMesaGLU/l,libMesaGL/l,$(XLIBS) -LIB_DEP = [--.lib]$(GL_LIB) [--.lib]$(GLU_LIB) [--.lib]$(GLUT_LIB) -.endif - - -OBJS =readtex.obj,showbuffer.obj - - -##### RULES ##### -.obj.exe : - cxxlink $(MMS$TARGET_NAME),$(GL_LIBS) - -##### TARGETS ##### -default : - $(MMS)$(MMSQUALIFIERS) $(OBJS) - -clean : - delete *.obj;* - -realclean : - delete *.obj;* - -readtex.obj : readtex.c -showbuffer.obj : showbuffer.c diff --git a/progs/xdemos/descrip.mms b/progs/xdemos/descrip.mms deleted file mode 100644 index fe6a3c44e6..0000000000 --- a/progs/xdemos/descrip.mms +++ /dev/null @@ -1,83 +0,0 @@ -# Makefile for GLUT-based demo programs for VMS -# contributed by Jouk Jansen joukj@hrem.stm.tudelft.nl - - -.first - define gl [--.include.gl] - -.include [--]mms.config - -##### MACROS ##### - -INCDIR = ([--.include],[-.util]) -CFLAGS = /include=$(INCDIR)/prefix=all/name=(as_is,short)/nowarn/float=ieee/ieee=denorm - -.ifdef SHARE -GL_LIBS = $(XLIBS) -.else -GL_LIBS = [--.lib]libGLUT/l,libMesaGLU/l,libMesaGL/l,$(XLIBS) -.endif - -LIB_DEP = [--.lib]$(GL_LIB) [--.lib]$(GLU_LIB) [--.lib]$(GLUT_LIB) - -PROGS =glthreads.exe,\ - glxdemo.exe,\ - glxgears.exe,\ - glxheads.exe,\ - glxinfo.exe,\ - glxpixmap.exe,\ - manywin.exe,\ - offset.exe,\ - pbinfo.exe,\ - pbdemo.exe,\ - wincopy.exe,\ - xdemo.exe,\ - xfont.exe - -##### RULES ##### -.obj.exe : - cxxlink $(MMS$TARGET_NAME),$(GL_LIBS) - -##### TARGETS ##### -default : - $(MMS)$(MMSQUALIFIERS) $(PROGS) - -clean : - delete *.obj;* - -realclean : - delete $(PROGS) - delete *.obj;* - - -glthreads.exe : glthreads.obj $(LIB_DEP) -glxdemo.exe : glxdemo.obj $(LIB_DEP) -glxgears.exe : glxgears.obj $(LIB_DEP) -glxheads.exe : glxheads.obj $(LIB_DEP) -glxinfo.exe : glxinfo.obj $(LIB_DEP) -glxpixmap.exe : glxpixmap.obj $(LIB_DEP) -manywin.exe : manywin.obj $(LIB_DEP) -offset.exe : offset.obj $(LIB_DEP) -pbinfo.exe : pbinfo.obj pbutil.obj $(LIB_DEP) - cxxlink pbinfo.obj,pbutil.obj,$(GL_LIBS) -pbdemo.exe : pbdemo.obj pbutil.obj $(LIB_DEP) - cxxlink pbdemo.obj,pbutil.obj,$(GL_LIBS) -wincopy.exe : wincopy.obj $(LIB_DEP) -xdemo.exe : xdemo.obj $(LIB_DEP) -xfont.exe :xfont.obj $(LIB_DEP) - - -glthreads.obj : glthreads.c -glxdemo.obj : glxdemo.c -glxgears.obj : glxgears.c -glxheads.obj : glxheads.c -glxinfo.obj : glxinfo.c -glxpixmap.obj : glxpixmap.c -manywin.obj : manywin.c -offset.obj : offset.c -pbinfo.obj : pbinfo.c -pbutil.obj : pbutil.c -pbdemo.obj : pbdemo.c -wincopy.obj : wincopy.c -xdemo.obj : xdemo.c -xfont.obj :xfont.c diff --git a/src/descrip.mms b/src/descrip.mms deleted file mode 100644 index 79c7d98d25..0000000000 --- a/src/descrip.mms +++ /dev/null @@ -1,43 +0,0 @@ -# Makefile for Mesa for VMS -# contributed by Jouk Jansen joukj@hrem.stm.tudelft.nl - -.include [-]mms.config - -all : - set default [.mesa] - $(MMS)$(MMSQUALIFIERS) - set default [-] -.ifdef SHARE - $(MMS)$(MMSQUALIFIERS) [-.lib]$(GL_SHAR) -.endif - set default [.glu] - $(MMS)$(MMSQUALIFIERS) - set default [-.glut.glx] - $(MMS)$(MMSQUALIFIERS) - set default [--] - -[-.lib]$(GL_SHAR) : [-.lib]$(GL_LIB) - @ WRITE_ SYS$OUTPUT " generating libmesa.opt" - @ library/extract=* [-.lib]$(GL_LIB) - @ OPEN_/WRITE FILE libmesa.opt - @ WRITE_ FILE "!" - @ WRITE_ FILE "! libmesa.opt generated by DESCRIP.$(MMS_EXT)" - @ WRITE_ FILE "!" - @ WRITE_ FILE "IDENTIFICATION=""mesa5.1""" - @ WRITE_ FILE "GSMATCH=LEQUAL,5,1 - @ WRITE_ FILE "libmesagl.obj" - @ write_ file "sys$share:decw$xextlibshr/share" - @ write_ file "sys$share:decw$xlibshr/share" - @ write_ file "sys$share:pthread$rtl/share" - @ CLOSE_ FILE - @ $(MMS)$(MMSQUALIFIERS)/ignore=warning mesa_vms - @ WRITE_ SYS$OUTPUT " linking ..." - @ LINK_/NODEB/SHARE=[-.lib]$(GL_SHAR)/MAP=libmesa.map/FULL libmesa.opt/opt,\ - mesa_vms.opt/opt - @ delete libmesagl.obj;* - -mesa_vms : - @ WRITE_ SYS$OUTPUT " generating libmesa.map ..." - @ LINK_/NODEB/NOSHARE/NOEXE/MAP=libmesa.map/FULL libmesa.opt/OPT - @ WRITE_ SYS$OUTPUT " analyzing libmesa.map ..." - @ @[-.vms]analyze_map.com libmesa.map mesa_vms.opt diff --git a/src/glu/descrip.mms b/src/glu/descrip.mms deleted file mode 100644 index 6d5cd858da..0000000000 --- a/src/glu/descrip.mms +++ /dev/null @@ -1,9 +0,0 @@ -# Makefile for Mesa for VMS -# contributed by Jouk Jansen joukj@hrem.stm.tudelft.nl - -all : -# PIPE is avalailable on VMS7.0 and higher. For lower versions split the -#command in two conditional command. JJ - if f$search("SYS$SYSTEM:CXX$COMPILER.EXE") .nes. "" then pipe set default [.sgi] ; $(MMS)$(MMSQUALIFIERS) - if f$search("SYS$SYSTEM:CXX$COMPILER.EXE") .eqs. "" then pipe set default [.mesa] ; $(MMS)$(MMSQUALIFIERS) - set default [-] diff --git a/src/glu/mesa/Makefile.DJ b/src/glu/mesa/Makefile.DJ deleted file mode 100644 index 92bcdaae94..0000000000 --- a/src/glu/mesa/Makefile.DJ +++ /dev/null @@ -1,100 +0,0 @@ -# Mesa 3-D graphics library -# Version: 4.0 -# -# Copyright (C) 1999 Brian Paul All Rights Reserved. -# -# Permission is hereby granted, free of charge, to any person obtaining a -# copy of this software and associated documentation files (the "Software"), -# to deal in the Software without restriction, including without limitation -# the rights to use, copy, modify, merge, publish, distribute, sublicense, -# and/or sell copies of the Software, and to permit persons to whom the -# Software is furnished to do so, subject to the following conditions: -# -# The above copyright notice and this permission notice shall be included -# in all copies or substantial portions of the Software. -# -# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL -# BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN -# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN -# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -# DOS/DJGPP glu makefile v1.5 for Mesa -# -# Copyright (C) 2002 - Daniel Borca -# Email : dborca@users.sourceforge.net -# Web : http://www.geocities.com/dborca - - -# -# Available options: -# -# Environment variables: -# CFLAGS -# -# Targets: -# all: build GLU -# clean: remove object files -# - - - -.PHONY: all clean - -TOP = ../../.. -LIBDIR = $(TOP)/lib -GLU_LIB = libglu.a -GLU_DXE = glu.dxe -GLU_IMP = libiglu.a - -export LD_LIBRARY_PATH := $(LD_LIBRARY_PATH);$(LIBDIR);$(GLIDE)/lib - -CC = gcc -CFLAGS += -I$(TOP)/include - -AR = ar -ARFLAGS = crus - -HAVEDXE3 = $(wildcard $(DJDIR)/bin/dxe3gen.exe) - -ifeq ($(wildcard $(addsuffix /rm.exe,$(subst ;, ,$(PATH)))),) -UNLINK = del $(subst /,\,$(1)) -else -UNLINK = $(RM) $(1) -endif - -CORE_SOURCES = \ - glu.c \ - mipmap.c \ - nurbs.c \ - nurbscrv.c \ - nurbssrf.c \ - nurbsutl.c \ - polytest.c \ - project.c \ - quadric.c \ - tess.c \ - tesselat.c - -SOURCES = $(CORE_SOURCES) - -OBJECTS = $(SOURCES:.c=.o) - -.c.o: - $(CC) -o $@ $(CFLAGS) -c $< - -all: $(LIBDIR)/$(GLU_LIB) $(LIBDIR)/$(GLU_DXE) $(LIBDIR)/$(GLU_IMP) - -$(LIBDIR)/$(GLU_LIB): $(OBJECTS) - $(AR) $(ARFLAGS) $@ $^ - -$(LIBDIR)/$(GLU_DXE) $(LIBDIR)/$(GLU_IMP): $(OBJECTS) -ifeq ($(HAVEDXE3),) - $(warning Missing DXE3 package... Skipping $(GLU_DXE)) -else - -dxe3gen -o $(LIBDIR)/$(GLU_DXE) -Y $(LIBDIR)/$(GLU_IMP) -D "MesaGLU DJGPP" -E _glu -P gl.dxe -U $^ -endif - -clean: - -$(call UNLINK,*.o) diff --git a/src/glu/mesa/descrip.mms b/src/glu/mesa/descrip.mms deleted file mode 100644 index 12eb6a437a..0000000000 --- a/src/glu/mesa/descrip.mms +++ /dev/null @@ -1,61 +0,0 @@ -# Makefile for GLU for VMS -# contributed by Jouk Jansen joukj@hrem.stm.tudelft.nl - -.first - define gl [-.include.gl] - -.include [-]mms.config - -##### MACROS ##### - -VPATH = RCS - -INCDIR = $disk2:[-.include] -LIBDIR = [-.lib] -CFLAGS = /include=$(INCDIR)/define=(FBIND=1)/name=(as_is,short)/float=ieee/ieee=denorm - -SOURCES = glu.c mipmap.c nurbs.c nurbscrv.c nurbssrf.c nurbsutl.c \ - polytest.c project.c quadric.c tess.c tesselat.c - -OBJECTS =glu.obj,mipmap.obj,nurbs.obj,nurbscrv.obj,nurbssrf.obj,nurbsutl.obj,\ - polytest.obj,project.obj,quadric.obj,tess.obj,tesselat.obj - - -##### RULES ##### - -VERSION=MesaGlu V3.2 - -##### TARGETS ##### - -# Make the library: -$(LIBDIR)$(GLU_LIB) : $(OBJECTS) -.ifdef SHARE - @ WRITE_ SYS$OUTPUT " generating mesagl1.opt" - @ OPEN_/WRITE FILE mesagl1.opt - @ WRITE_ FILE "!" - @ WRITE_ FILE "! mesagl1.opt generated by DESCRIP.$(MMS_EXT)" - @ WRITE_ FILE "!" - @ WRITE_ FILE "IDENTIFICATION=""$(VERSION)""" - @ WRITE_ FILE "GSMATCH=LEQUAL,3,2 - @ WRITE_ FILE "$(OBJECTS)" - @ WRITE_ FILE "[-.lib]libmesagl.exe/SHARE" - @ WRITE_ FILE "SYS$SHARE:DECW$XEXTLIBSHR/SHARE" - @ WRITE_ FILE "SYS$SHARE:DECW$XLIBSHR/SHARE" - @ CLOSE_ FILE - @ WRITE_ SYS$OUTPUT " generating mesagl.map ..." - @ LINK_/NODEB/NOSHARE/NOEXE/MAP=mesagl.map/FULL mesagl1.opt/OPT - @ WRITE_ SYS$OUTPUT " analyzing mesagl.map ..." - @ @[-.vms]ANALYZE_MAP.COM mesagl.map mesagl.opt - @ WRITE_ SYS$OUTPUT " linking $(GLU_LIB) ..." - @ LINK_/noinform/NODEB/SHARE=$(GLU_LIB)/MAP=mesagl.map/FULL mesagl1.opt/opt,mesagl.opt/opt -.else - @ $(MAKELIB) $(GLU_LIB) $(OBJECTS) -.endif - @ rename $(GLU_LIB)* $(LIBDIR) - -clean : - delete *.obj;* - purge - -include mms_depend. - diff --git a/src/glu/mesa/mms_depend b/src/glu/mesa/mms_depend deleted file mode 100644 index ed59ca9de8..0000000000 --- a/src/glu/mesa/mms_depend +++ /dev/null @@ -1,15 +0,0 @@ -# DO NOT DELETE THIS LINE -- make depend depends on it. - -glu.obj : gluP.h [-.include.gl]gl.h [-.include.gl]glu.h -mipmap.obj : gluP.h [-.include.gl]gl.h [-.include.gl]glu.h -nurbs.obj : gluP.h [-.include.gl]gl.h [-.include.gl]glu.h nurbs.h -nurbscrv.obj : nurbs.h gluP.h [-.include.gl]gl.h [-.include.gl]glu.h -nurbssrf.obj : gluP.h [-.include.gl]gl.h [-.include.gl]glu.h nurbs.h -nurbsutl.obj : gluP.h [-.include.gl]gl.h [-.include.gl]glu.h nurbs.h -project.obj : gluP.h [-.include.gl]gl.h [-.include.gl]glu.h -quadric.obj : gluP.h [-.include.gl]gl.h [-.include.gl]glu.h -tess.obj : gluP.h [-.include.gl]gl.h [-.include.gl]glu.h tess.h -tess_fist.obj : gluP.h [-.include.gl]gl.h [-.include.gl]glu.h tess.h -tess_hash.obj : gluP.h [-.include.gl]gl.h [-.include.gl]glu.h tess.h -tess_heap.obj : gluP.h [-.include.gl]gl.h [-.include.gl]glu.h tess.h -tess_clip.obj : gluP.h [-.include.gl]gl.h [-.include.gl]glu.h tess.h diff --git a/src/glu/sgi/Makefile.DJ b/src/glu/sgi/Makefile.DJ deleted file mode 100644 index b5df3e846a..0000000000 --- a/src/glu/sgi/Makefile.DJ +++ /dev/null @@ -1,188 +0,0 @@ -# Mesa 3-D graphics library -# Version: 4.0 -# -# Copyright (C) 1999 Brian Paul All Rights Reserved. -# -# Permission is hereby granted, free of charge, to any person obtaining a -# copy of this software and associated documentation files (the "Software"), -# to deal in the Software without restriction, including without limitation -# the rights to use, copy, modify, merge, publish, distribute, sublicense, -# and/or sell copies of the Software, and to permit persons to whom the -# Software is furnished to do so, subject to the following conditions: -# -# The above copyright notice and this permission notice shall be included -# in all copies or substantial portions of the Software. -# -# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL -# BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN -# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN -# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -# DOS/DJGPP glu makefile v1.5 for Mesa -# -# Copyright (C) 2002 - Daniel Borca -# Email : dborca@users.sourceforge.net -# Web : http://www.geocities.com/dborca - - -# -# Available options: -# -# Environment variables: -# CFLAGS -# -# Targets: -# all: build GLU -# clean: remove object files -# - - - -.PHONY: all clean - -TOP = ../../.. -LIBDIR = $(TOP)/lib -GLU_LIB = libglu.a -GLU_DXE = glu.dxe -GLU_IMP = libiglu.a - -export LD_LIBRARY_PATH := $(LD_LIBRARY_PATH);$(LIBDIR);$(GLIDE)/lib - -CC = gcc -CFLAGS += -DNDEBUG -DLIBRARYBUILD -I$(TOP)/include -Iinclude -CXX = gpp -CXXFLAGS = $(CFLAGS) -Ilibnurbs/internals -Ilibnurbs/interface -Ilibnurbs/nurbtess - -AR = ar -ARFLAGS = crus - -HAVEDXE3 = $(wildcard $(DJDIR)/bin/dxe3gen.exe) - -ifeq ($(wildcard $(addsuffix /rm.exe,$(subst ;, ,$(PATH)))),) -UNLINK = del $(subst /,\,$(1)) -else -UNLINK = $(RM) $(1) -endif - -C_SOURCES = \ - libutil/error.c \ - libutil/glue.c \ - libutil/mipmap.c \ - libutil/project.c \ - libutil/quad.c \ - libutil/registry.c \ - libtess/dict.c \ - libtess/geom.c \ - libtess/memalloc.c \ - libtess/mesh.c \ - libtess/normal.c \ - libtess/priorityq.c \ - libtess/render.c \ - libtess/sweep.c \ - libtess/tess.c \ - libtess/tessmono.c - -CC_SOURCES = \ - libnurbs/interface/bezierEval.cc \ - libnurbs/interface/bezierPatch.cc \ - libnurbs/interface/bezierPatchMesh.cc \ - libnurbs/interface/glcurveval.cc \ - libnurbs/interface/glinterface.cc \ - libnurbs/interface/glrenderer.cc \ - libnurbs/interface/glsurfeval.cc \ - libnurbs/interface/incurveeval.cc \ - libnurbs/interface/insurfeval.cc \ - libnurbs/internals/arc.cc \ - libnurbs/internals/arcsorter.cc \ - libnurbs/internals/arctess.cc \ - libnurbs/internals/backend.cc \ - libnurbs/internals/basiccrveval.cc \ - libnurbs/internals/basicsurfeval.cc \ - libnurbs/internals/bin.cc \ - libnurbs/internals/bufpool.cc \ - libnurbs/internals/cachingeval.cc \ - libnurbs/internals/ccw.cc \ - libnurbs/internals/coveandtiler.cc \ - libnurbs/internals/curve.cc \ - libnurbs/internals/curvelist.cc \ - libnurbs/internals/curvesub.cc \ - libnurbs/internals/dataTransform.cc \ - libnurbs/internals/displaylist.cc \ - libnurbs/internals/flist.cc \ - libnurbs/internals/flistsorter.cc \ - libnurbs/internals/hull.cc \ - libnurbs/internals/intersect.cc \ - libnurbs/internals/knotvector.cc \ - libnurbs/internals/mapdesc.cc \ - libnurbs/internals/mapdescv.cc \ - libnurbs/internals/maplist.cc \ - libnurbs/internals/mesher.cc \ - libnurbs/internals/monoTriangulationBackend.cc \ - libnurbs/internals/monotonizer.cc \ - libnurbs/internals/mycode.cc \ - libnurbs/internals/nurbsinterfac.cc \ - libnurbs/internals/nurbstess.cc \ - libnurbs/internals/patch.cc \ - libnurbs/internals/patchlist.cc \ - libnurbs/internals/quilt.cc \ - libnurbs/internals/reader.cc \ - libnurbs/internals/renderhints.cc \ - libnurbs/internals/slicer.cc \ - libnurbs/internals/sorter.cc \ - libnurbs/internals/splitarcs.cc \ - libnurbs/internals/subdivider.cc \ - libnurbs/internals/tobezier.cc \ - libnurbs/internals/trimline.cc \ - libnurbs/internals/trimregion.cc \ - libnurbs/internals/trimvertpool.cc \ - libnurbs/internals/uarray.cc \ - libnurbs/internals/varray.cc \ - libnurbs/nurbtess/directedLine.cc \ - libnurbs/nurbtess/gridWrap.cc \ - libnurbs/nurbtess/monoChain.cc \ - libnurbs/nurbtess/monoPolyPart.cc \ - libnurbs/nurbtess/monoTriangulation.cc \ - libnurbs/nurbtess/partitionX.cc \ - libnurbs/nurbtess/partitionY.cc \ - libnurbs/nurbtess/polyDBG.cc \ - libnurbs/nurbtess/polyUtil.cc \ - libnurbs/nurbtess/primitiveStream.cc \ - libnurbs/nurbtess/quicksort.cc \ - libnurbs/nurbtess/rectBlock.cc \ - libnurbs/nurbtess/sampleComp.cc \ - libnurbs/nurbtess/sampleCompBot.cc \ - libnurbs/nurbtess/sampleCompRight.cc \ - libnurbs/nurbtess/sampleCompTop.cc \ - libnurbs/nurbtess/sampleMonoPoly.cc \ - libnurbs/nurbtess/sampledLine.cc \ - libnurbs/nurbtess/searchTree.cc - -SOURCES = $(C_SOURCES) $(CC_SOURCES) - -OBJECTS = $(addsuffix .o,$(basename $(SOURCES))) - -.c.o: - $(CC) -o $@ $(CFLAGS) -c $< -.cc.o: - $(CXX) -o $@ $(CXXFLAGS) -c $< - -all: $(LIBDIR)/$(GLU_LIB) $(LIBDIR)/$(GLU_DXE) $(LIBDIR)/$(GLU_IMP) - -$(LIBDIR)/$(GLU_LIB): $(OBJECTS) - $(AR) $(ARFLAGS) $@ $^ - -$(LIBDIR)/$(GLU_DXE) $(LIBDIR)/$(GLU_IMP): $(OBJECTS) -ifeq ($(HAVEDXE3),) - $(warning Missing DXE3 package... Skipping $(GLU_DXE)) -else - -dxe3gen -o $(LIBDIR)/$(GLU_DXE) -Y $(LIBDIR)/$(GLU_IMP) -D "MesaGLU/SGI DJGPP" -E _glu -P gl.dxe -U $^ -endif - -clean: - -$(call UNLINK,libutil/*.o) - -$(call UNLINK,libtess/*.o) - -$(call UNLINK,libnurbs/interface/*.o) - -$(call UNLINK,libnurbs/internals/*.o) - -$(call UNLINK,libnurbs/nurbtess/*.o) diff --git a/src/glu/sgi/Makefile.mgw b/src/glu/sgi/Makefile.mgw deleted file mode 100644 index 43b421e737..0000000000 --- a/src/glu/sgi/Makefile.mgw +++ /dev/null @@ -1,229 +0,0 @@ -# Mesa 3-D graphics library -# Version: 5.1 -# -# Copyright (C) 1999-2003 Brian Paul All Rights Reserved. -# -# Permission is hereby granted, free of charge, to any person obtaining a -# copy of this software and associated documentation files (the "Software"), -# to deal in the Software without restriction, including without limitation -# the rights to use, copy, modify, merge, publish, distribute, sublicense, -# and/or sell copies of the Software, and to permit persons to whom the -# Software is furnished to do so, subject to the following conditions: -# -# The above copyright notice and this permission notice shall be included -# in all copies or substantial portions of the Software. -# -# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL -# BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN -# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN -# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -# MinGW core makefile v1.4 for Mesa -# -# Copyright (C) 2002 - Daniel Borca -# Email : dborca@users.sourceforge.net -# Web : http://www.geocities.com/dborca - -# MinGW core-glu makefile updated for Mesa 7.0 -# -# Updated : by Heromyth, on 2007-7-21 -# Email : zxpmyth@yahoo.com.cn -# Bugs : 1) All the default settings work fine. But the setting X86=1 can't work. -# The others havn't been tested yet. -# 2) The generated DLLs are *not* compatible with the ones built -# with the other compilers like VC8, especially for GLUT. -# 3) Although more tests are needed, it can be used individually! - -# -# Available options: -# -# Environment variables: -# CFLAGS -# -# GLIDE path to Glide3 SDK; used with FX. -# default = $(TOP)/glide3 -# FX=1 build for 3dfx Glide3. Note that this disables -# compilation of most WMesa code and requires fxMesa. -# As a consequence, you'll need the Win32 Glide3 -# library to build any application. -# default = no -# ICD=1 build the installable client driver interface -# (windows opengl driver interface) -# default = no -# X86=1 optimize for x86 (if possible, use MMX, SSE, 3DNow). -# default = no -# -# Targets: -# all: build GL -# clean: remove object files -# - - - -.PHONY: all clean -.INTERMEDIATE: x86/gen_matypes.exe -.SUFFIXES: .rc .res - -# Set this to the prefix of your build tools, i.e. mingw32- -TOOLS_PREFIX = mingw32- - -TOP = ../../.. - -LIBDIR = $(TOP)/lib - -GLU_DLL = glu32.dll -GLU_IMP = libglu32.a -GLU_DEF = glu.def - -include $(TOP)/configs/config.mgw -GL_USING_STDCALL ?= 1 - -LDLIBS = -L$(LIBDIR) -lopengl32 -LDFLAGS = -Wl,--out-implib=$(LIBDIR)/$(GLU_IMP) -Wl,--output-def=$(LIBDIR)/$(GLU_DEF) - -CFLAGS += -DBUILD_GLU32 -D_DLL - -ifeq ($(GL_USING_STDCALL),1) - LDFLAGS += -Wl,--add-stdcall-alias -else - CFLAGS += -DGL_NO_STDCALL -endif - -CC = gcc -CFLAGS += -DNDEBUG -DLIBRARYBUILD -I$(TOP)/include -Iinclude -CXX = g++ -CXXFLAGS = $(CFLAGS) -Ilibnurbs/internals -Ilibnurbs/interface -Ilibnurbs/nurbtess - -AR = ar -ARFLAGS = crus - -UNLINK = del $(subst /,\,$(1)) -ifneq ($(wildcard $(addsuffix /rm.exe,$(subst ;, ,$(PATH)))),) -UNLINK = $(RM) $(1) -endif -ifneq ($(wildcard $(addsuffix /rm,$(subst :, ,$(PATH)))),) -UNLINK = $(RM) $(1) -endif - -C_SOURCES = \ - libutil/error.c \ - libutil/glue.c \ - libutil/mipmap.c \ - libutil/project.c \ - libutil/quad.c \ - libutil/registry.c \ - libtess/dict.c \ - libtess/geom.c \ - libtess/memalloc.c \ - libtess/mesh.c \ - libtess/normal.c \ - libtess/priorityq.c \ - libtess/render.c \ - libtess/sweep.c \ - libtess/tess.c \ - libtess/tessmono.c - -CC_SOURCES = \ - libnurbs/interface/bezierEval.cc \ - libnurbs/interface/bezierPatch.cc \ - libnurbs/interface/bezierPatchMesh.cc \ - libnurbs/interface/glcurveval.cc \ - libnurbs/interface/glinterface.cc \ - libnurbs/interface/glrenderer.cc \ - libnurbs/interface/glsurfeval.cc \ - libnurbs/interface/incurveeval.cc \ - libnurbs/interface/insurfeval.cc \ - libnurbs/internals/arc.cc \ - libnurbs/internals/arcsorter.cc \ - libnurbs/internals/arctess.cc \ - libnurbs/internals/backend.cc \ - libnurbs/internals/basiccrveval.cc \ - libnurbs/internals/basicsurfeval.cc \ - libnurbs/internals/bin.cc \ - libnurbs/internals/bufpool.cc \ - libnurbs/internals/cachingeval.cc \ - libnurbs/internals/ccw.cc \ - libnurbs/internals/coveandtiler.cc \ - libnurbs/internals/curve.cc \ - libnurbs/internals/curvelist.cc \ - libnurbs/internals/curvesub.cc \ - libnurbs/internals/dataTransform.cc \ - libnurbs/internals/displaylist.cc \ - libnurbs/internals/flist.cc \ - libnurbs/internals/flistsorter.cc \ - libnurbs/internals/hull.cc \ - libnurbs/internals/intersect.cc \ - libnurbs/internals/knotvector.cc \ - libnurbs/internals/mapdesc.cc \ - libnurbs/internals/mapdescv.cc \ - libnurbs/internals/maplist.cc \ - libnurbs/internals/mesher.cc \ - libnurbs/internals/monoTriangulationBackend.cc \ - libnurbs/internals/monotonizer.cc \ - libnurbs/internals/mycode.cc \ - libnurbs/internals/nurbsinterfac.cc \ - libnurbs/internals/nurbstess.cc \ - libnurbs/internals/patch.cc \ - libnurbs/internals/patchlist.cc \ - libnurbs/internals/quilt.cc \ - libnurbs/internals/reader.cc \ - libnurbs/internals/renderhints.cc \ - libnurbs/internals/slicer.cc \ - libnurbs/internals/sorter.cc \ - libnurbs/internals/splitarcs.cc \ - libnurbs/internals/subdivider.cc \ - libnurbs/internals/tobezier.cc \ - libnurbs/internals/trimline.cc \ - libnurbs/internals/trimregion.cc \ - libnurbs/internals/trimvertpool.cc \ - libnurbs/internals/uarray.cc \ - libnurbs/internals/varray.cc \ - libnurbs/nurbtess/directedLine.cc \ - libnurbs/nurbtess/gridWrap.cc \ - libnurbs/nurbtess/monoChain.cc \ - libnurbs/nurbtess/monoPolyPart.cc \ - libnurbs/nurbtess/monoTriangulation.cc \ - libnurbs/nurbtess/partitionX.cc \ - libnurbs/nurbtess/partitionY.cc \ - libnurbs/nurbtess/polyDBG.cc \ - libnurbs/nurbtess/polyUtil.cc \ - libnurbs/nurbtess/primitiveStream.cc \ - libnurbs/nurbtess/quicksort.cc \ - libnurbs/nurbtess/rectBlock.cc \ - libnurbs/nurbtess/sampleComp.cc \ - libnurbs/nurbtess/sampleCompBot.cc \ - libnurbs/nurbtess/sampleCompRight.cc \ - libnurbs/nurbtess/sampleCompTop.cc \ - libnurbs/nurbtess/sampleMonoPoly.cc \ - libnurbs/nurbtess/sampledLine.cc \ - libnurbs/nurbtess/searchTree.cc - -SOURCES = $(C_SOURCES) $(CC_SOURCES) - -OBJECTS = $(addsuffix .o,$(basename $(SOURCES))) - -.c.o: - $(CC) -o $@ $(CFLAGS) -c $< -.cc.o: - $(CXX) -o $@ $(CXXFLAGS) -c $< - - -all: $(LIBDIR) $(LIBDIR)/$(GLU_DLL) $(LIBDIR)/$(GLU_IMP) - -$(LIBDIR): - mkdir -p $(LIBDIR) - -$(LIBDIR)/$(GLU_DLL) $(LIBDIR)/$(GLU_IMP): $(OBJECTS) - g++ -shared -fPIC -o $(LIBDIR)/$(GLU_DLL) $(LDFLAGS) \ - $^ $(LDLIBS) - - - -clean: - -$(call UNLINK,libutil/*.o) - -$(call UNLINK,libtess/*.o) - -$(call UNLINK,libnurbs/interface/*.o) - -$(call UNLINK,libnurbs/internals/*.o) - -$(call UNLINK,libnurbs/nurbtess/*.o) diff --git a/src/glu/sgi/descrip.mms b/src/glu/sgi/descrip.mms deleted file mode 100644 index 49d618e6c9..0000000000 --- a/src/glu/sgi/descrip.mms +++ /dev/null @@ -1,451 +0,0 @@ -# Makefile for GLU for VMS -# contributed by Jouk Jansen joukj@hrem.stm.tudelft.nl - -.first - define gl [---.include.gl] - -.include [---]mms.config - -##### MACROS ##### - -VPATH = RCS - -INCDIR =([-.include],[.include],[.internals],[.libnurbs.internals],\ - [.libnurbs.interface],[.libnurbs.nurbtess]) -LIBDIR = [---.lib] -CFLAGS = /include=$(INCDIR)/name=(as_is,short)/float=ieee/ieee=denorm - -LU_OBJECTS=\ - [.libutil]error.obj, \ - [.libutil]glue.obj, \ - [.libutil]mipmap.obj,\ - [.libutil]project.obj,\ - [.libutil]quad.obj, \ - [.libutil]registry.obj - -LT_OBJECTS=[.libtess]dict.obj, \ - [.libtess]geom.obj, \ - [.libtess]memalloc.obj,\ - [.libtess]mesh.obj, \ - [.libtess]normal.obj,\ - [.libtess]priorityq.obj,\ - [.libtess]render.obj,\ - [.libtess]sweep.obj, \ - [.libtess]tess.obj, \ - [.libtess]tessmono.obj - -LI_OBJECTS=[.libnurbs.interface]bezierEval.obj, \ - [.libnurbs.interface]bezierPatch.obj, \ - [.libnurbs.interface]bezierPatchMesh.obj, \ - [.libnurbs.interface]glcurveval.obj, \ - [.libnurbs.interface]glinterface.obj - -LI_OBJECTS1=[.libnurbs.interface]glrenderer.obj, \ - [.libnurbs.interface]glsurfeval.obj, \ - [.libnurbs.interface]incurveeval.obj, \ - [.libnurbs.interface]insurfeval.obj - -LI2_OBJECTS=[.libnurbs.internals]arc.obj, \ - [.libnurbs.internals]arcsorter.obj, \ - [.libnurbs.internals]arctess.obj, \ - [.libnurbs.internals]backend.obj, \ - [.libnurbs.internals]basiccrveval.obj, \ - [.libnurbs.internals]basicsurfeval.obj - -LI2_OBJECTS1=[.libnurbs.internals]bin.obj, \ - [.libnurbs.internals]bufpool.obj, \ - [.libnurbs.internals]cachingeval.obj, \ - [.libnurbs.internals]ccw.obj, \ - [.libnurbs.internals]coveandtiler.obj, \ - [.libnurbs.internals]curve.obj, \ - [.libnurbs.internals]curvelist.obj - -LI2_OBJECTS2=[.libnurbs.internals]curvesub.obj, \ - [.libnurbs.internals]dataTransform.obj, \ - [.libnurbs.internals]displaylist.obj, \ - [.libnurbs.internals]flist.obj, \ - [.libnurbs.internals]flistsorter.obj - -LI2_OBJECTS3=[.libnurbs.internals]hull.obj, \ - [.libnurbs.internals]intersect.obj, \ - [.libnurbs.internals]knotvector.obj, \ - [.libnurbs.internals]mapdesc.obj - -LI2_OBJECTS4=[.libnurbs.internals]mapdescv.obj, \ - [.libnurbs.internals]maplist.obj, \ - [.libnurbs.internals]mesher.obj, \ - [.libnurbs.internals]monoTriangulationBackend.obj,\ - [.libnurbs.internals]monotonizer.obj - -LI2_OBJECTS5=[.libnurbs.internals]mycode.obj, \ - [.libnurbs.internals]nurbsinterfac.obj, \ - [.libnurbs.internals]nurbstess.obj, \ - [.libnurbs.internals]patch.obj - -LI2_OBJECTS6=[.libnurbs.internals]patchlist.obj, \ - [.libnurbs.internals]quilt.obj, \ - [.libnurbs.internals]reader.obj, \ - [.libnurbs.internals]renderhints.obj, \ - [.libnurbs.internals]slicer.obj - -LI2_OBJECTS7=[.libnurbs.internals]sorter.obj, \ - [.libnurbs.internals]splitarcs.obj, \ - [.libnurbs.internals]subdivider.obj, \ - [.libnurbs.internals]tobezier.obj - -LI2_OBJECTS8=[.libnurbs.internals]trimline.obj, \ - [.libnurbs.internals]trimregion.obj, \ - [.libnurbs.internals]trimvertpool.obj, \ - [.libnurbs.internals]uarray.obj, \ - [.libnurbs.internals]varray.obj - -LN_OBJECTS=[.libnurbs.nurbtess]directedLine.obj, \ - [.libnurbs.nurbtess]gridWrap.obj, \ - [.libnurbs.nurbtess]monoChain.obj, \ - [.libnurbs.nurbtess]monoPolyPart.obj, \ - [.libnurbs.nurbtess]monoTriangulation.obj - -LN_OBJECTS1=[.libnurbs.nurbtess]partitionX.obj, \ - [.libnurbs.nurbtess]partitionY.obj, \ - [.libnurbs.nurbtess]polyDBG.obj - -LN_OBJECTS2=[.libnurbs.nurbtess]polyUtil.obj, \ - [.libnurbs.nurbtess]primitiveStream.obj, \ - [.libnurbs.nurbtess]quicksort.obj, \ - [.libnurbs.nurbtess]rectBlock.obj - -LN_OBJECTS3=[.libnurbs.nurbtess]sampleComp.obj, \ - [.libnurbs.nurbtess]sampleCompBot.obj, \ - [.libnurbs.nurbtess]sampleCompRight.obj - -LN_OBJECTS4=[.libnurbs.nurbtess]sampleCompTop.obj, \ - [.libnurbs.nurbtess]sampleMonoPoly.obj,\ - [.libnurbs.nurbtess]sampledLine.obj, \ - [.libnurbs.nurbtess]searchTree.obj - -##### RULES ##### - -VERSION=MesaGlu V3.5 - -##### TARGETS ##### - -# Make the library: -$(LIBDIR)$(GLU_LIB) : $(LU_OBJECTS) $(LT_OBJECTS) $(LI_OBJECTS) $(LI_OBJECTS1)\ - $(LI2_OBJECTS) $(LI2_OBJECTS1) $(LI2_OBJECTS2)\ - $(LI2_OBJECTS3) $(LI2_OBJECTS4) $(LI2_OBJECTS5)\ - $(LI2_OBJECTS6) $(LI2_OBJECTS7) $(LI2_OBJECTS8)\ - $(LN_OBJECTS) $(LN_OBJECTS1) $(LN_OBJECTS2)\ - $(LN_OBJECTS3) $(LN_OBJECTS4) - @ $(MAKELIB) $(GLU_LIB) $(LU_OBJECTS),$(LT_OBJECTS),$(LI_OBJECTS),\ - $(LI2_OBJECTS),$(LN_OBJECTS) - @ rename $(GLU_LIB)* $(LIBDIR) -.ifdef SHARE - @ WRITE_ SYS$OUTPUT " generating mesagl1.opt" - @ OPEN_/WRITE FILE mesagl1.opt - @ WRITE_ FILE "!" - @ WRITE_ FILE "! mesagl1.opt generated by DESCRIP.$(MMS_EXT)" - @ WRITE_ FILE "!" - @ WRITE_ FILE "IDENTIFICATION=""$(VERSION)""" - @ WRITE_ FILE "GSMATCH=LEQUAL,3,5 - @ WRITE_ FILE "$(LU_OBJECTS)" - @ WRITE_ FILE "$(LT_OBJECTS)" - @ WRITE_ FILE "$(LI_OBJECTS)" - @ WRITE_ FILE "$(LI_OBJECTS1)" - @ WRITE_ FILE "$(LI2_OBJECTS)" - @ WRITE_ FILE "$(LI2_OBJECTS1)" - @ WRITE_ FILE "$(LI2_OBJECTS2)" - @ WRITE_ FILE "$(LI2_OBJECTS3)" - @ WRITE_ FILE "$(LI2_OBJECTS4)" - @ WRITE_ FILE "$(LI2_OBJECTS5)" - @ WRITE_ FILE "$(LI2_OBJECTS6)" - @ WRITE_ FILE "$(LI2_OBJECTS7)" - @ WRITE_ FILE "$(LI2_OBJECTS8)" - @ WRITE_ FILE "$(LN_OBJECTS)" - @ WRITE_ FILE "$(LN_OBJECTS1)" - @ WRITE_ FILE "$(LN_OBJECTS2)" - @ WRITE_ FILE "$(LN_OBJECTS3)" - @ WRITE_ FILE "$(LN_OBJECTS4)" - @ WRITE_ FILE "[---.lib]libmesagl.exe/SHARE" - @ WRITE_ FILE "SYS$SHARE:DECW$XEXTLIBSHR/SHARE" - @ WRITE_ FILE "SYS$SHARE:DECW$XLIBSHR/SHARE" - @ CLOSE_ FILE -# @ WRITE_ SYS$OUTPUT " generating mesagl.map ..." -# @ CXXLINK_/NODEB/NOSHARE/NOEXE/MAP=mesagl.map/FULL mesagl1.opt/OPT -# @ WRITE_ SYS$OUTPUT " analyzing mesagl.map ..." -# @ @[-.vms]ANALYZE_MAP.COM mesagl.map mesagl.opt - @ WRITE_ SYS$OUTPUT " linking $(GLU_SHAR) ..." -# @ CXXLINK_/noinform/NODEB/SHARE=$(GLU_SHAR)/MAP=mesagl.map/FULL mesagl1.opt/opt,mesagl.opt/opt - @ CXXLINK_/noinform/NODEB/SHARE=$(GLU_SHAR)/MAP=mesagl.map/FULL mesagl1.opt/opt,mesaglu.opt/opt - @ rename $(GLU_SHAR)* $(LIBDIR) -.endif - -clean : - delete [...]*.obj;* - purge - -[.libutil]error.obj : [.libutil]error.c - $(CC) $(CFLAGS) /obj=[.libutil]error.obj [.libutil]error.c - -[.libutil]glue.obj : [.libutil]glue.c - $(CC) $(CFLAGS) /obj=[.libutil]glue.obj [.libutil]glue.c - -[.libutil]mipmap.obj : [.libutil]mipmap.c - $(CC) $(CFLAGS) /obj=[.libutil]mipmap.obj [.libutil]mipmap.c - -[.libutil]project.obj : [.libutil]project.c - $(CC) $(CFLAGS) /obj=[.libutil]project.obj [.libutil]project.c - -[.libutil]quad.obj : [.libutil]quad.c - $(CC) $(CFLAGS) /obj=[.libutil]quad.obj [.libutil]quad.c - -[.libutil]registry.obj : [.libutil]registry.c - $(CC) $(CFLAGS) /obj=[.libutil]registry.obj [.libutil]registry.c - -[.libtess]dict.obj : [.libtess]dict.c - $(CC) $(CFLAGS) /obj=[.libtess]dict.obj [.libtess]dict.c - -[.libtess]geom.obj : [.libtess]geom.c - $(CC) $(CFLAGS) /obj=[.libtess]geom.obj [.libtess]geom.c - -[.libtess]memalloc.obj : [.libtess]memalloc.c - $(CC) $(CFLAGS) /obj=[.libtess]memalloc.obj [.libtess]memalloc.c - -[.libtess]mesh.obj : [.libtess]mesh.c - $(CC) $(CFLAGS) /obj=[.libtess]mesh.obj [.libtess]mesh.c - -[.libtess]normal.obj : [.libtess]normal.c - $(CC) $(CFLAGS) /obj=[.libtess]normal.obj [.libtess]normal.c - -[.libtess]priorityq.obj : [.libtess]priorityq.c - $(CC) $(CFLAGS) /obj=[.libtess]priorityq.obj [.libtess]priorityq.c - -[.libtess]render.obj : [.libtess]render.c - $(CC) $(CFLAGS) /obj=[.libtess]render.obj [.libtess]render.c - -[.libtess]sweep.obj : [.libtess]sweep.c - $(CC) $(CFLAGS) /obj=[.libtess]sweep.obj [.libtess]sweep.c - -[.libtess]tess.obj : [.libtess]tess.c - $(CC) $(CFLAGS) /obj=[.libtess]tess.obj [.libtess]tess.c - -[.libtess]tessmono.obj : [.libtess]tessmono.c - $(CC) $(CFLAGS) /obj=[.libtess]tessmono.obj [.libtess]tessmono.c - -[.libnurbs.interface]bezierEval.obj : [.libnurbs.interface]bezierEval.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.interface]bezierEval.obj [.libnurbs.interface]bezierEval.cc - -[.libnurbs.interface]bezierPatch.obj : [.libnurbs.interface]bezierPatch.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.interface]bezierPatch.obj [.libnurbs.interface]bezierPatch.cc - -[.libnurbs.interface]bezierPatchMesh.obj : [.libnurbs.interface]bezierPatchMesh.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.interface]bezierPatchMesh.obj [.libnurbs.interface]bezierPatchMesh.cc - -[.libnurbs.interface]glcurveval.obj : [.libnurbs.interface]glcurveval.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.interface]glcurveval.obj [.libnurbs.interface]glcurveval.cc - -[.libnurbs.interface]glinterface.obj : [.libnurbs.interface]glinterface.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.interface]glinterface.obj [.libnurbs.interface]glinterface.cc - -[.libnurbs.interface]glrenderer.obj : [.libnurbs.interface]glrenderer.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.interface]glrenderer.obj [.libnurbs.interface]glrenderer.cc - -[.libnurbs.interface]glsurfeval.obj : [.libnurbs.interface]glsurfeval.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.interface]glsurfeval.obj [.libnurbs.interface]glsurfeval.cc - -[.libnurbs.interface]incurveeval.obj : [.libnurbs.interface]incurveeval.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.interface]incurveeval.obj [.libnurbs.interface]incurveeval.cc - -[.libnurbs.interface]insurfeval.obj : [.libnurbs.interface]insurfeval.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.interface]insurfeval.obj [.libnurbs.interface]insurfeval.cc - -[.libnurbs.internals]arc.obj : [.libnurbs.internals]arc.cc - $(CXX) $(CFLAGS)/list/show=all /obj=[.libnurbs.internals]arc.obj [.libnurbs.internals]arc.cc - -[.libnurbs.internals]arcsorter.obj : [.libnurbs.internals]arcsorter.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.internals]arcsorter.obj [.libnurbs.internals]arcsorter.cc - -[.libnurbs.internals]arctess.obj : [.libnurbs.internals]arctess.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.internals]arctess.obj [.libnurbs.internals]arctess.cc - -[.libnurbs.internals]backend.obj : [.libnurbs.internals]backend.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.internals]backend.obj [.libnurbs.internals]backend.cc - -[.libnurbs.internals]basiccrveval.obj : [.libnurbs.internals]basiccrveval.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.internals]basiccrveval.obj [.libnurbs.internals]basiccrveval.cc - -[.libnurbs.internals]basicsurfeval.obj : [.libnurbs.internals]basicsurfeval.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.internals]basicsurfeval.obj [.libnurbs.internals]basicsurfeval.cc - -[.libnurbs.internals]bin.obj : [.libnurbs.internals]bin.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.internals]bin.obj [.libnurbs.internals]bin.cc - -[.libnurbs.internals]bufpool.obj : [.libnurbs.internals]bufpool.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.internals]bufpool.obj [.libnurbs.internals]bufpool.cc - -[.libnurbs.internals]cachingeval.obj : [.libnurbs.internals]cachingeval.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.internals]cachingeval.obj [.libnurbs.internals]cachingeval.cc - -[.libnurbs.internals]ccw.obj : [.libnurbs.internals]ccw.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.internals]ccw.obj [.libnurbs.internals]ccw.cc - -[.libnurbs.internals]coveandtiler.obj : [.libnurbs.internals]coveandtiler.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.internals]coveandtiler.obj [.libnurbs.internals]coveandtiler.cc - -[.libnurbs.internals]curve.obj : [.libnurbs.internals]curve.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.internals]curve.obj [.libnurbs.internals]curve.cc - -[.libnurbs.internals]curvelist.obj : [.libnurbs.internals]curvelist.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.internals]curvelist.obj [.libnurbs.internals]curvelist.cc - -[.libnurbs.internals]curvesub.obj : [.libnurbs.internals]curvesub.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.internals]curvesub.obj [.libnurbs.internals]curvesub.cc - -[.libnurbs.internals]dataTransform.obj : [.libnurbs.internals]dataTransform.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.internals]dataTransform.obj [.libnurbs.internals]dataTransform.cc - -[.libnurbs.internals]displaylist.obj : [.libnurbs.internals]displaylist.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.internals]displaylist.obj [.libnurbs.internals]displaylist.cc - -[.libnurbs.internals]flist.obj : [.libnurbs.internals]flist.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.internals]flist.obj [.libnurbs.internals]flist.cc - -[.libnurbs.internals]flistsorter.obj : [.libnurbs.internals]flistsorter.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.internals]flistsorter.obj [.libnurbs.internals]flistsorter.cc - -[.libnurbs.internals]hull.obj : [.libnurbs.internals]hull.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.internals]hull.obj [.libnurbs.internals]hull.cc - -[.libnurbs.internals]intersect.obj : [.libnurbs.internals]intersect.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.internals]intersect.obj [.libnurbs.internals]intersect.cc - -[.libnurbs.internals]knotvector.obj : [.libnurbs.internals]knotvector.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.internals]knotvector.obj [.libnurbs.internals]knotvector.cc - -[.libnurbs.internals]mapdesc.obj : [.libnurbs.internals]mapdesc.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.internals]mapdesc.obj [.libnurbs.internals]mapdesc.cc - -[.libnurbs.internals]mapdescv.obj : [.libnurbs.internals]mapdescv.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.internals]mapdescv.obj [.libnurbs.internals]mapdescv.cc - -[.libnurbs.internals]maplist.obj : [.libnurbs.internals]maplist.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.internals]maplist.obj [.libnurbs.internals]maplist.cc - -[.libnurbs.internals]mesher.obj : [.libnurbs.internals]mesher.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.internals]mesher.obj [.libnurbs.internals]mesher.cc - -[.libnurbs.internals]monoTriangulationBackend.obj : [.libnurbs.internals]monoTriangulationBackend.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.internals]monoTriangulationBackend.obj [.libnurbs.internals]monoTriangulationBackend.cc - -[.libnurbs.internals]monotonizer.obj : [.libnurbs.internals]monotonizer.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.internals]monotonizer.obj [.libnurbs.internals]monotonizer.cc - -[.libnurbs.internals]mycode.obj : [.libnurbs.internals]mycode.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.internals]mycode.obj [.libnurbs.internals]mycode.cc - -[.libnurbs.internals]nurbsinterfac.obj : [.libnurbs.internals]nurbsinterfac.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.internals]nurbsinterfac.obj [.libnurbs.internals]nurbsinterfac.cc - -[.libnurbs.internals]nurbstess.obj : [.libnurbs.internals]nurbstess.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.internals]nurbstess.obj [.libnurbs.internals]nurbstess.cc - -[.libnurbs.internals]patch.obj : [.libnurbs.internals]patch.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.internals]patch.obj [.libnurbs.internals]patch.cc - -[.libnurbs.internals]patchlist.obj : [.libnurbs.internals]patchlist.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.internals]patchlist.obj [.libnurbs.internals]patchlist.cc - -[.libnurbs.internals]quilt.obj : [.libnurbs.internals]quilt.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.internals]quilt.obj [.libnurbs.internals]quilt.cc - -[.libnurbs.internals]reader.obj : [.libnurbs.internals]reader.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.internals]reader.obj [.libnurbs.internals]reader.cc - -[.libnurbs.internals]renderhints.obj : [.libnurbs.internals]renderhints.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.internals]renderhints.obj [.libnurbs.internals]renderhints.cc - -[.libnurbs.internals]slicer.obj : [.libnurbs.internals]slicer.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.internals]slicer.obj [.libnurbs.internals]slicer.cc - -[.libnurbs.internals]sorter.obj : [.libnurbs.internals]sorter.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.internals]sorter.obj [.libnurbs.internals]sorter.cc - -[.libnurbs.internals]splitarcs.obj : [.libnurbs.internals]splitarcs.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.internals]splitarcs.obj [.libnurbs.internals]splitarcs.cc - -[.libnurbs.internals]subdivider.obj : [.libnurbs.internals]subdivider.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.internals]subdivider.obj [.libnurbs.internals]subdivider.cc - -[.libnurbs.internals]tobezier.obj : [.libnurbs.internals]tobezier.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.internals]tobezier.obj [.libnurbs.internals]tobezier.cc - -[.libnurbs.internals]trimline.obj : [.libnurbs.internals]trimline.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.internals]trimline.obj [.libnurbs.internals]trimline.cc - -[.libnurbs.internals]trimregion.obj : [.libnurbs.internals]trimregion.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.internals]trimregion.obj [.libnurbs.internals]trimregion.cc - -[.libnurbs.internals]trimvertpool.obj : [.libnurbs.internals]trimvertpool.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.internals]trimvertpool.obj [.libnurbs.internals]trimvertpool.cc - -[.libnurbs.internals]uarray.obj : [.libnurbs.internals]uarray.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.internals]uarray.obj [.libnurbs.internals]uarray.cc - -[.libnurbs.internals]varray.obj : [.libnurbs.internals]varray.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.internals]varray.obj [.libnurbs.internals]varray.cc - -[.libnurbs.nurbtess]directedLine.obj : [.libnurbs.nurbtess]directedLine.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.nurbtess]directedLine.obj [.libnurbs.nurbtess]directedLine.cc - -[.libnurbs.nurbtess]gridWrap.obj : [.libnurbs.nurbtess]gridWrap.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.nurbtess]gridWrap.obj [.libnurbs.nurbtess]gridWrap.cc - -[.libnurbs.nurbtess]monoChain.obj : [.libnurbs.nurbtess]monoChain.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.nurbtess]monoChain.obj [.libnurbs.nurbtess]monoChain.cc - -[.libnurbs.nurbtess]monoPolyPart.obj : [.libnurbs.nurbtess]monoPolyPart.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.nurbtess]monoPolyPart.obj [.libnurbs.nurbtess]monoPolyPart.cc - -[.libnurbs.nurbtess]monoTriangulation.obj : [.libnurbs.nurbtess]monoTriangulation.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.nurbtess]monoTriangulation.obj [.libnurbs.nurbtess]monoTriangulation.cc - -[.libnurbs.nurbtess]partitionX.obj : [.libnurbs.nurbtess]partitionX.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.nurbtess]partitionX.obj [.libnurbs.nurbtess]partitionX.cc - -[.libnurbs.nurbtess]partitionY.obj : [.libnurbs.nurbtess]partitionY.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.nurbtess]partitionY.obj [.libnurbs.nurbtess]partitionY.cc - -[.libnurbs.nurbtess]polyDBG.obj : [.libnurbs.nurbtess]polyDBG.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.nurbtess]polyDBG.obj [.libnurbs.nurbtess]polyDBG.cc - -[.libnurbs.nurbtess]polyUtil.obj : [.libnurbs.nurbtess]polyUtil.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.nurbtess]polyUtil.obj [.libnurbs.nurbtess]polyUtil.cc - -[.libnurbs.nurbtess]primitiveStream.obj : [.libnurbs.nurbtess]primitiveStream.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.nurbtess]primitiveStream.obj [.libnurbs.nurbtess]primitiveStream.cc - -[.libnurbs.nurbtess]quicksort.obj : [.libnurbs.nurbtess]quicksort.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.nurbtess]quicksort.obj [.libnurbs.nurbtess]quicksort.cc - -[.libnurbs.nurbtess]rectBlock.obj : [.libnurbs.nurbtess]rectBlock.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.nurbtess]rectBlock.obj [.libnurbs.nurbtess]rectBlock.cc - -[.libnurbs.nurbtess]sampleComp.obj : [.libnurbs.nurbtess]sampleComp.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.nurbtess]sampleComp.obj [.libnurbs.nurbtess]sampleComp.cc - -[.libnurbs.nurbtess]sampleCompBot.obj : [.libnurbs.nurbtess]sampleCompBot.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.nurbtess]sampleCompBot.obj [.libnurbs.nurbtess]sampleCompBot.cc - -[.libnurbs.nurbtess]sampleCompRight.obj : [.libnurbs.nurbtess]sampleCompRight.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.nurbtess]sampleCompRight.obj [.libnurbs.nurbtess]sampleCompRight.cc - -[.libnurbs.nurbtess]sampleCompTop.obj : [.libnurbs.nurbtess]sampleCompTop.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.nurbtess]sampleCompTop.obj [.libnurbs.nurbtess]sampleCompTop.cc - -[.libnurbs.nurbtess]sampleMonoPoly.obj : [.libnurbs.nurbtess]sampleMonoPoly.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.nurbtess]sampleMonoPoly.obj [.libnurbs.nurbtess]sampleMonoPoly.cc - -[.libnurbs.nurbtess]sampledLine.obj : [.libnurbs.nurbtess]sampledLine.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.nurbtess]sampledLine.obj [.libnurbs.nurbtess]sampledLine.cc - -[.libnurbs.nurbtess]searchTree.obj : [.libnurbs.nurbtess]searchTree.cc - $(CXX) $(CFLAGS) /obj=[.libnurbs.nurbtess]searchTree.obj [.libnurbs.nurbtess]searchTree.cc diff --git a/src/glut/dos/Makefile.DJ b/src/glut/dos/Makefile.DJ deleted file mode 100644 index 7e4e0b8576..0000000000 --- a/src/glut/dos/Makefile.DJ +++ /dev/null @@ -1,126 +0,0 @@ -# DOS/DJGPP Mesa Utility Toolkit -# Version: 1.0 -# -# Copyright (C) 2005 Daniel Borca All Rights Reserved. -# -# Permission is hereby granted, free of charge, to any person obtaining a -# copy of this software and associated documentation files (the "Software"), -# to deal in the Software without restriction, including without limitation -# the rights to use, copy, modify, merge, publish, distribute, sublicense, -# and/or sell copies of the Software, and to permit persons to whom the -# Software is furnished to do so, subject to the following conditions: -# -# The above copyright notice and this permission notice shall be included -# in all copies or substantial portions of the Software. -# -# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL -# DANIEL BORCA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER -# IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN -# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - -# -# Available options: -# -# Environment variables: -# CFLAGS -# -# GLIDE path to Glide3 SDK; used to resolve DXEs. -# default = $(TOP)/glide3 -# -# Targets: -# all: build GLUT -# clean: remove object files -# - - - -.PHONY: all clean - -TOP = ../../.. -GLIDE ?= $(TOP)/glide3 -LIBDIR = $(TOP)/lib -GLUT_LIB = libglut.a -GLUT_DXE = glut.dxe -GLUT_IMP = libiglut.a - -export LD_LIBRARY_PATH := $(LD_LIBRARY_PATH);$(LIBDIR);$(GLIDE)/lib - -CC = gcc -CFLAGS += -I$(TOP)/include -I. -IPC_HW -CFLAGS += -DGLUT_IMPORT_LIB - -AR = ar -ARFLAGS = crus - -HAVEDXE3 = $(wildcard $(DJDIR)/bin/dxe3gen.exe) - -ifeq ($(wildcard $(addsuffix /rm.exe,$(subst ;, ,$(PATH)))),) -UNLINK = del $(subst /,\,$(1)) -else -UNLINK = $(RM) $(1) -endif - -CORE_SOURCES = \ - loop.c \ - callback.c \ - color.c \ - extens.c \ - init.c \ - menu.c \ - mouse.c \ - overlay.c \ - state.c \ - util.c \ - window.c \ - f8x13.c \ - f9x15.c \ - hel10.c \ - hel12.c \ - hel18.c \ - tr10.c \ - tr24.c \ - mroman.c \ - roman.c \ - bitmap.c \ - stroke.c \ - teapot.c \ - shapes.c - -PC_HW_SOURCES = \ - PC_HW/pc_hw.c \ - PC_HW/pc_keyb.c \ - PC_HW/pc_mouse.c \ - PC_HW/pc_timer.c \ - PC_HW/pc_irq.S - -SOURCES = $(CORE_SOURCES) $(PC_HW_SOURCES) - -OBJECTS = $(addsuffix .o,$(basename $(SOURCES))) - -.c.o: - $(CC) -o $@ $(CFLAGS) -c $< -.S.o: - $(CC) -o $@ $(CFLAGS) -c $< -.s.o: - $(CC) -o $@ $(CFLAGS) -x assembler-with-cpp -c $< - -all: $(LIBDIR)/$(GLUT_LIB) $(LIBDIR)/$(GLUT_DXE) $(LIBDIR)/$(GLUT_IMP) - -$(LIBDIR)/$(GLUT_LIB): $(OBJECTS) - $(AR) $(ARFLAGS) $@ $^ - -$(LIBDIR)/$(GLUT_DXE) $(LIBDIR)/$(GLUT_IMP): $(OBJECTS) -ifeq ($(HAVEDXE3),) - $(warning Missing DXE3 package... Skipping $(GLUT_DXE)) -else - -dxe3gen -o $(LIBDIR)/$(GLUT_DXE) -Y $(LIBDIR)/$(GLUT_IMP) -D "MesaGLUT DJGPP" -E _glut -P gl.dxe -U $^ -endif - -clean: - -$(call UNLINK,*.o) - -$(call UNLINK,PC_HW/*.o) - --include depend diff --git a/src/glut/glx/Makefile.mgw b/src/glut/glx/Makefile.mgw deleted file mode 100644 index ae4eb6addc..0000000000 --- a/src/glut/glx/Makefile.mgw +++ /dev/null @@ -1,198 +0,0 @@ -# Mesa 3-D graphics library -# Version: 5.1 -# -# Copyright (C) 1999-2003 Brian Paul All Rights Reserved. -# -# Permission is hereby granted, free of charge, to any person obtaining a -# copy of this software and associated documentation files (the "Software"), -# to deal in the Software without restriction, including without limitation -# the rights to use, copy, modify, merge, publish, distribute, sublicense, -# and/or sell copies of the Software, and to permit persons to whom the -# Software is furnished to do so, subject to the following conditions: -# -# The above copyright notice and this permission notice shall be included -# in all copies or substantial portions of the Software. -# -# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL -# BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN -# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN -# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -# MinGW core makefile v1.4 for Mesa -# -# Copyright (C) 2002 - Daniel Borca -# Email : dborca@users.sourceforge.net -# Web : http://www.geocities.com/dborca - -# MinGW core-glut makefile updated for Mesa 7.0 -# -# Updated : by Heromyth, on 2007-7-21 -# Email : zxpmyth@yahoo.com.cn -# Bugs : 1) All the default settings work fine. But the setting X86=1 can't work. -# The others havn't been tested yet. -# 2) The generated DLLs are *not* compatible with the ones built -# with the other compilers like VC8, especially for GLUT. -# 3) Although more tests are needed, it can be used individually! - - -# -# Available options: -# -# Environment variables: -# CFLAGS -# -# GLIDE path to Glide3 SDK; used with FX. -# default = $(TOP)/glide3 -# FX=1 build for 3dfx Glide3. Note that this disables -# compilation of most WMesa code and requires fxMesa. -# As a consequence, you'll need the Win32 Glide3 -# library to build any application. -# default = no -# ICD=1 build the installable client driver interface -# (windows opengl driver interface) -# default = no -# X86=1 optimize for x86 (if possible, use MMX, SSE, 3DNow). -# default = no -# -# Targets: -# all: build GL -# clean: remove object files -# - - - -.PHONY: all clean -.INTERMEDIATE: x86/gen_matypes.exe -.SUFFIXES: .rc .res - -# Set this to the prefix of your build tools, i.e. mingw32- -TOOLS_PREFIX = mingw32- - -TOP = ../../.. - -LIBDIR = $(TOP)/lib - -GLUT_DLL = glut32.dll -GLUT_IMP = libglut32.a -GLUT_DEF = glut.def - -include $(TOP)/configs/config.mgw -GLUT_USING_STDCALL ?= 1 - - - -LDLIBS = -L$(LIBDIR) -lwinmm -lgdi32 -luser32 -lopengl32 -lglu32 -LDFLAGS = -Wl,--out-implib=$(LIBDIR)/$(GLUT_IMP) -Wl,--output-def=$(LIBDIR)/$(GLUT_DEF) - -CFLAGS += -DBUILD_GLUT32 -DGLUT_BUILDING_LIB -DMESA -D_DLL - -ifeq ($(GL_USING_STDCALL),0) - CFLAGS += -DGL_NO_STDCALL -endif - -ifeq ($(GLUT_USING_STDCALL),1) - CFLAGS += -D_STDCALL_SUPPORTED - LDFLAGS += -Wl,--add-stdcall-alias -else - CFLAGS += -DGLUT_NO_STDCALL -endif - -CFLAGS += -DNDEBUG -DLIBRARYBUILD -I$(TOP)/include - -CC = gcc -CXX = g++ -CXXFLAGS = $(CFLAGS) - -AR = ar -ARFLAGS = crus - -UNLINK = del $(subst /,\,$(1)) -ifneq ($(wildcard $(addsuffix /rm.exe,$(subst ;, ,$(PATH)))),) -UNLINK = $(RM) $(1) -endif -ifneq ($(wildcard $(addsuffix /rm,$(subst :, ,$(PATH)))),) -UNLINK = $(RM) $(1) -endif - -HDRS = glutint.h glutstroke.h glutbitmap.h glutwin32.h stroke.h win32_glx.h win32_x11.h - -SRCS = \ - glut_bitmap.c \ - glut_bwidth.c \ - glut_cindex.c \ - glut_cmap.c \ - glut_cursor.c \ - glut_dials.c \ - glut_dstr.c \ - glut_event.c \ - glut_ext.c \ - glut_fbc.c \ - glut_fullscrn.c \ - glut_gamemode.c \ - glut_get.c \ - glut_init.c \ - glut_input.c \ - glut_joy.c \ - glut_key.c \ - glut_keyctrl.c \ - glut_keyup.c \ - glut_mesa.c \ - glut_modifier.c \ - glut_overlay.c \ - glut_shapes.c \ - glut_space.c \ - glut_stroke.c \ - glut_swap.c \ - glut_swidth.c \ - glut_tablet.c \ - glut_teapot.c \ - glut_util.c \ - glut_vidresize.c \ - glut_warp.c \ - glut_win.c \ - glut_winmisc.c \ - win32_glx.c \ - win32_menu.c \ - win32_util.c \ - win32_winproc.c \ - win32_x11.c - - -SRCSSEMIGENS = \ - glut_8x13.c \ - glut_9x15.c \ - glut_hel10.c \ - glut_hel12.c \ - glut_hel18.c \ - glut_mroman.c \ - glut_roman.c \ - glut_tr10.c \ - glut_tr24.c - - - -SOURCES = $(SRCS) $(SRCSSEMIGENS) - -OBJECTS = $(addsuffix .o,$(basename $(SOURCES))) - -.c.o: - $(CC) -o $@ $(CFLAGS) -c $< -.cc.o: - $(CXX) -o $@ $(CXXFLAGS) -c $< - - -all: $(LIBDIR) $(LIBDIR)/$(GLUT_DLL) $(LIBDIR)/$(GLUT_IMP) - -$(LIBDIR): - mkdir -p $(LIBDIR) - -$(LIBDIR)/$(GLUT_DLL) $(LIBDIR)/$(GLUT_IMP): $(OBJECTS) - $(CXX) -shared -fPIC -o $(LIBDIR)/$(GLUT_DLL) $(LDFLAGS) \ - $^ $(LDLIBS) - - - -clean: - -$(call UNLINK,*.o) \ No newline at end of file diff --git a/src/glut/glx/descrip.mms b/src/glut/glx/descrip.mms deleted file mode 100644 index 358b417511..0000000000 --- a/src/glut/glx/descrip.mms +++ /dev/null @@ -1,208 +0,0 @@ -# Makefile for GLUT for VMS -# contributed by Jouk Jansen joukj@hrem.stm.tudelft.nl - -.first - define gl [---.include.gl] - -.include [---]mms.config - -##### MACROS ##### -GLUT_MAJOR = 3 -GLUT_MINOR = 7 - -VPATH = RCS - -INCDIR = [---.include] -LIBDIR = [---.lib] -CFLAGS = /nowarn/include=$(INCDIR)/prefix=all/name=(as_is,short)/float=ieee/ieee=denorm - -SOURCES = \ -glut_8x13.c \ -glut_9x15.c \ -glut_bitmap.c \ -glut_bwidth.c \ -glut_cindex.c \ -glut_cmap.c \ -glut_cursor.c \ -glut_dials.c \ -glut_dstr.c \ -glut_event.c \ -glut_ext.c \ -glut_fullscrn.c \ -glut_gamemode.c \ -glut_get.c \ -glut_glxext.c \ -glut_hel10.c \ -glut_hel12.c \ -glut_hel18.c \ -glut_init.c \ -glut_input.c \ -glut_joy.c \ -glut_key.c \ -glut_keyctrl.c \ -glut_keyup.c \ -glut_menu.c \ -glut_menu2.c \ -glut_mesa.c \ -glut_modifier.c \ -glut_mroman.c \ -glut_overlay.c \ -glut_roman.c \ -glut_shapes.c \ -glut_space.c \ -glut_stroke.c \ -glut_swap.c \ -glut_swidth.c \ -glut_tablet.c \ -glut_teapot.c \ -glut_tr10.c \ -glut_tr24.c \ -glut_util.c \ -glut_vidresize.c \ -glut_warp.c \ -glut_win.c \ -glut_winmisc.c \ -layerutil.c - -OBJECTS0=glut_8x13.obj,\ -glut_9x15.obj,\ -glut_bitmap.obj,\ -glut_bwidth.obj,\ -glut_cindex.obj,\ -glut_cmap.obj,\ -glut_cursor.obj,\ -glut_dials.obj,\ -glut_dstr.obj,\ -glut_event.obj,\ -glut_ext.obj,\ -glut_fullscrn.obj,\ -glut_gamemode.obj - -OBJECTS1=glut_get.obj,\ -glut_glxext.obj,\ -glut_hel10.obj,\ -glut_hel12.obj,\ -glut_hel18.obj,\ -glut_init.obj,\ -glut_input.obj,\ -glut_joy.obj,\ -glut_key.obj,\ -glut_keyctrl.obj,\ -glut_keyup.obj,\ -glut_menu.obj,\ -glut_menu2.obj,\ -glut_mesa.obj,\ -glut_modifier.obj - -OBJECTS2=glut_mroman.obj,\ -glut_overlay.obj,\ -glut_roman.obj,\ -glut_shapes.obj,\ -glut_space.obj,\ -glut_stroke.obj,\ -glut_swap.obj,\ -glut_swidth.obj,\ -glut_tablet.obj,\ -glut_teapot.obj,\ -glut_tr10.obj,\ -glut_tr24.obj,\ -glut_util.obj,\ -glut_vidresize.obj - -OBJECTS3=glut_warp.obj,\ -glut_win.obj,\ -glut_winmisc.obj,\ -layerutil.obj - -##### RULES ##### - -VERSION=Glut V3.7 - -##### TARGETS ##### - -# Make the library -$(LIBDIR)$(GLUT_LIB) : $(OBJECTS0) $(OBJECTS1) $(OBJECTS2) $(OBJECTS3) - @ $(MAKELIB) $(GLUT_LIB) $(OBJECTS0) - @ library $(GLUT_LIB) $(OBJECTS1) - @ library $(GLUT_LIB) $(OBJECTS2) - @ library $(GLUT_LIB) $(OBJECTS3) - @ rename $(GLUT_LIB)* $(LIBDIR) -.ifdef SHARE - @ WRITE_ SYS$OUTPUT " generating mesagl1.opt" - @ OPEN_/WRITE FILE mesagl1.opt - @ WRITE_ FILE "!" - @ WRITE_ FILE "! mesagl1.opt generated by DESCRIP.$(MMS_EXT)" - @ WRITE_ FILE "!" - @ WRITE_ FILE "IDENTIFICATION=""$(VERSION)""" - @ WRITE_ FILE "GSMATCH=LEQUAL,3,7 - @ WRITE_ FILE "$(OBJECTS0)" - @ WRITE_ FILE "$(OBJECTS1)" - @ WRITE_ FILE "$(OBJECTS2)" - @ WRITE_ FILE "$(OBJECTS3)" - @ WRITE_ FILE "[---.lib]libmesaglu.exe/SHARE" - @ WRITE_ FILE "[---.lib]libmesagl.exe/SHARE" - @ write file "sys$library:decw$xmulibshr.exe/share" - @ WRITE_ FILE "SYS$SHARE:DECW$XEXTLIBSHR/SHARE" - @ WRITE_ FILE "SYS$SHARE:DECW$XLIBSHR/SHARE" - @ CLOSE_ FILE - @ WRITE_ SYS$OUTPUT " generating mesagl.map ..." - @ CXXLINK_/NODEB/NOSHARE/NOEXE/MAP=mesagl.map/FULL mesagl1.opt/OPT - @ WRITE_ SYS$OUTPUT " analyzing mesagl.map ..." - @ @[---.vms]ANALYZE_MAP.COM mesagl.map mesagl.opt - @ WRITE_ SYS$OUTPUT " linking $(GLUT_SHAR) ..." - @ CXXLINK_/NODEB/SHARE=$(GLUT_SHAR)/MAP=mesagl.map/FULL mesagl1.opt/opt,mesagl.opt/opt - @ rename $(GLUT_SHAR)* $(LIBDIR) -.endif - -clean : - delete *.obj;* - purge - -include mms_depend. - -glut_8x13.obj : glut_8x13.c -glut_9x15.obj : glut_9x15.c -glut_bitmap.obj : glut_bitmap.c -glut_bwidth.obj : glut_bwidth.c -glut_cindex.obj : glut_cindex.c -glut_cmap.obj : glut_cmap.c -glut_cursor.obj : glut_cursor.c -glut_dials.obj : glut_dials.c -glut_dstr.obj : glut_dstr.c -glut_event.obj : glut_event.c -glut_ext.obj : glut_ext.c -glut_fullscrn.obj : glut_fullscrn.c -glut_gamemode.obj : glut_gamemode.c -glut_get.obj : glut_get.c -glut_glxext.obj : glut_glxext.c -glut_hel10.obj : glut_hel10.c -glut_hel12.obj : glut_hel12.c -glut_hel18.obj : glut_hel18.c -glut_init.obj : glut_init.c -glut_input.obj : glut_input.c -glut_joy.obj : glut_joy.c -glut_key.obj : glut_key.c -glut_keyctrl.obj : glut_keyctrl.c -glut_keyup.obj : glut_keyup.c -glut_menu.obj : glut_menu.c -glut_menu2.obj : glut_menu2.c -glut_mesa.obj : glut_mesa.c -glut_modifier.obj : glut_modifier.c -glut_mroman.obj : glut_mroman.c -glut_overlay.obj : glut_overlay.c -glut_roman.obj : glut_roman.c -glut_shapes.obj : glut_shapes.c -glut_space.obj : glut_space.c -glut_stroke.obj : glut_stroke.c -glut_swap.obj : glut_swap.c -glut_swidth.obj : glut_swidth.c -glut_tablet.obj : glut_tablet.c -glut_teapot.obj : glut_teapot.c -glut_tr10.obj : glut_tr10.c -glut_tr24.obj : glut_tr24.c -glut_util.obj : glut_util.c -glut_vidresize.obj : glut_vidresize.c -glut_warp.obj : glut_warp.c -glut_win.obj : glut_win.c -glut_winmisc.obj : glut_winmisc.c -layerutil.obj : layerutil.c diff --git a/src/glut/glx/mms_depend b/src/glut/glx/mms_depend deleted file mode 100644 index 98f87c29e2..0000000000 --- a/src/glut/glx/mms_depend +++ /dev/null @@ -1,72 +0,0 @@ -# DO NOT DELETE - -glut_8x13.obj : glutbitmap.h [---.include.gl]gl.h -glut_9x15.obj : glutbitmap.h [---.include.gl]gl.h -glut_bitmap.obj : [---.include.gl]glut.h [---.include.gl]gl.h [---.include.gl]glu.h -glut_bitmap.obj : glutint.h [---.include.gl]glx.h [---.include.gl]xmesa.h -glut_bitmap.obj : glutbitmap.h -glut_bwidth.obj : [---.include.gl]glut.h [---.include.gl]gl.h [---.include.gl]glu.h -glut_bwidth.obj : glutint.h [---.include.gl]glx.h [---.include.gl]xmesa.h -glut_bwidth.obj : glutbitmap.h -glut_cindex.obj : [---.include.gl]glut.h [---.include.gl]gl.h [---.include.gl]glu.h -glut_cindex.obj : glutint.h [---.include.gl]glx.h [---.include.gl]xmesa.h -glut_cindex.obj : layerutil.h -glut_cursor.obj : [---.include.gl]glut.h [---.include.gl]gl.h [---.include.gl]glu.h -glut_cursor.obj : glutint.h [---.include.gl]glx.h [---.include.gl]xmesa.h -glut_dials.obj : glutint.h [---.include.gl]glx.h [---.include.gl]gl.h -glut_dials.obj : [---.include.gl]xmesa.h [---.include.gl]glut.h [---.include.gl]glu.h -glut_dstr.obj : glutint.h [---.include.gl]glx.h [---.include.gl]gl.h -glut_dstr.obj : [---.include.gl]xmesa.h [---.include.gl]glut.h [---.include.gl]glu.h -glut_event.obj : [---.include.gl]glut.h [---.include.gl]gl.h [---.include.gl]glu.h -glut_event.obj : glutint.h [---.include.gl]glx.h [---.include.gl]xmesa.h -glut_ext.obj : [---.include.gl]glut.h [---.include.gl]gl.h [---.include.gl]glu.h -glut_ext.obj : glutint.h [---.include.gl]glx.h [---.include.gl]xmesa.h -glut_fullscrn.obj : glutint.h [---.include.gl]glx.h [---.include.gl]gl.h -glut_fullscrn.obj : [---.include.gl]xmesa.h [---.include.gl]glut.h -glut_fullscrn.obj : [---.include.gl]glu.h -glut_get.obj : [---.include.gl]glut.h [---.include.gl]gl.h [---.include.gl]glu.h -glut_get.obj : glutint.h [---.include.gl]glx.h [---.include.gl]xmesa.h -glut_hel10.obj : glutbitmap.h [---.include.gl]gl.h -glut_hel12.obj : glutbitmap.h [---.include.gl]gl.h -glut_hel18.obj : glutbitmap.h [---.include.gl]gl.h -glut_init.obj : [---.include.gl]glut.h [---.include.gl]gl.h [---.include.gl]glu.h -glut_init.obj : glutint.h [---.include.gl]glx.h [---.include.gl]xmesa.h -glut_menu.obj : [---.include.gl]glut.h [---.include.gl]gl.h [---.include.gl]glu.h -glut_menu.obj : glutint.h [---.include.gl]glx.h [---.include.gl]xmesa.h layerutil.h -glut_mesa.obj : glutint.h [---.include.gl]glx.h [---.include.gl]gl.h -glut_mesa.obj : [---.include.gl]xmesa.h [---.include.gl]glut.h [---.include.gl]glu.h -glut_modifier.obj : glutint.h [---.include.gl]glx.h [---.include.gl]gl.h -glut_modifier.obj : [---.include.gl]xmesa.h [---.include.gl]glut.h -glut_modifier.obj : [---.include.gl]glu.h -glut_mroman.obj : glutstroke.h -glut_overlay.obj : [---.include.gl]glut.h [---.include.gl]gl.h [---.include.gl]glu.h -glut_overlay.obj : glutint.h [---.include.gl]glx.h [---.include.gl]xmesa.h -glut_overlay.obj : layerutil.h -glut_roman.obj : glutstroke.h -glut_shapes.obj : [---.include.gl]glut.h [---.include.gl]gl.h [---.include.gl]glu.h -glut_shapes.obj : glutint.h [---.include.gl]glx.h [---.include.gl]xmesa.h -glut_space.obj : glutint.h [---.include.gl]glx.h [---.include.gl]gl.h -glut_space.obj : [---.include.gl]xmesa.h [---.include.gl]glut.h [---.include.gl]glu.h -glut_stroke.obj : [---.include.gl]glut.h [---.include.gl]gl.h [---.include.gl]glu.h -glut_stroke.obj : glutint.h [---.include.gl]glx.h [---.include.gl]xmesa.h -glut_stroke.obj : glutstroke.h -glut_swidth.obj : [---.include.gl]glut.h [---.include.gl]gl.h [---.include.gl]glu.h -glut_swidth.obj : glutint.h [---.include.gl]glx.h [---.include.gl]xmesa.h -glut_swidth.obj : glutstroke.h -glut_tablet.obj : glutint.h [---.include.gl]glx.h [---.include.gl]gl.h -glut_tablet.obj : [---.include.gl]xmesa.h [---.include.gl]glut.h [---.include.gl]glu.h -glut_teapot.obj : [---.include.gl]glut.h [---.include.gl]gl.h [---.include.gl]glu.h -glut_tr10.obj : glutbitmap.h [---.include.gl]gl.h -glut_tr24.obj : glutbitmap.h [---.include.gl]gl.h -glut_util.obj : [---.include.gl]glut.h [---.include.gl]gl.h [---.include.gl]glu.h -glut_util.obj : glutint.h [---.include.gl]glx.h [---.include.gl]xmesa.h -glut_vidresize.obj : [---.include.gl]glx.h [---.include.gl]gl.h -glut_vidresize.obj : [---.include.gl]xmesa.h glutint.h [---.include.gl]glut.h -glut_vidresize.obj : [---.include.gl]glu.h -glut_warp.obj : [---.include.gl]glut.h [---.include.gl]gl.h [---.include.gl]glu.h -glut_warp.obj : glutint.h [---.include.gl]glx.h [---.include.gl]xmesa.h -glut_win.obj : [---.include.gl]glut.h [---.include.gl]gl.h [---.include.gl]glu.h -glut_win.obj : glutint.h [---.include.gl]glx.h [---.include.gl]xmesa.h -glut_winmisc.obj : [---.include.gl]glut.h [---.include.gl]gl.h [---.include.gl]glu.h -glut_winmisc.obj : glutint.h [---.include.gl]glx.h [---.include.gl]xmesa.h -layerutil.obj : layerutil.h diff --git a/src/mesa/Makefile.DJ b/src/mesa/Makefile.DJ deleted file mode 100644 index 06a13fb1ab..0000000000 --- a/src/mesa/Makefile.DJ +++ /dev/null @@ -1,166 +0,0 @@ -# Mesa 3-D graphics library -# Version: 5.1 -# -# Copyright (C) 1999-2003 Brian Paul All Rights Reserved. -# -# Permission is hereby granted, free of charge, to any person obtaining a -# copy of this software and associated documentation files (the "Software"), -# to deal in the Software without restriction, including without limitation -# the rights to use, copy, modify, merge, publish, distribute, sublicense, -# and/or sell copies of the Software, and to permit persons to whom the -# Software is furnished to do so, subject to the following conditions: -# -# The above copyright notice and this permission notice shall be included -# in all copies or substantial portions of the Software. -# -# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL -# BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN -# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN -# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -# DOS/DJGPP core makefile v1.7 for Mesa -# -# Copyright (C) 2002 - Daniel Borca -# Email : dborca@users.sourceforge.net -# Web : http://www.geocities.com/dborca - - -# -# Available options: -# -# Environment variables: -# CFLAGS -# -# GLIDE path to Glide3 SDK; used with FX. -# default = $(TOP)/glide3 -# FX=1 build for 3dfx Glide3. Note that this disables -# compilation of most DMesa code and requires fxMesa. -# As a consequence, you'll need the DJGPP Glide3 -# library to build any application. -# default = no -# X86=1 optimize for x86 (if possible, use MMX, SSE, 3DNow). -# default = no -# -# Targets: -# all: build GL -# clean: remove object files -# - - - -.PHONY: all clean -.INTERMEDIATE: x86/gen_matypes.exe - -TOP = ../.. -GLIDE ?= $(TOP)/glide3 -LIBDIR = $(TOP)/lib -GL_LIB = libgl.a -GL_DXE = gl.dxe -GL_IMP = libigl.a - -export LD_LIBRARY_PATH := $(LD_LIBRARY_PATH);$(LIBDIR);$(GLIDE)/lib - -CC = gcc -CFLAGS += $(INCLUDE_DIRS) -CFLAGS += -DUSE_EXTERNAL_DXTN_LIB=1 -ifeq ($(FX),1) -CFLAGS += -D__DOS__ -CFLAGS += -I$(GLIDE)/include -DFX -LIBNAME = "Mesa/FX DJGPP" -else -LIBNAME = "Mesa DJGPP" -endif - -AR = ar -ARFLAGS = crus - -HAVEDXE3 = $(wildcard $(DJDIR)/bin/dxe3gen.exe) - -ifeq ($(wildcard $(addsuffix /rm.exe,$(subst ;, ,$(PATH)))),) -UNLINK = del $(subst /,\,$(1)) -else -UNLINK = $(RM) $(1) -endif - -include sources - -ifeq ($(X86),1) -CFLAGS += -DUSE_X86_ASM -CFLAGS += -DUSE_MMX_ASM -CFLAGS += -DUSE_SSE_ASM -CFLAGS += -DUSE_3DNOW_ASM -X86_SOURCES += $(X86_API) -else -X86_SOURCES = -endif - -DRIVER_SOURCES = \ - drivers/dos/dmesa.c -ifeq ($(FX),1) -DRIVER_SOURCES += \ - $(GLIDE_DRIVER_SOURCES) -else -DRIVER_SOURCES += \ - $(OSMESA_DRIVER_SOURCES) \ - drivers/dos/video.c \ - drivers/dos/vesa.c \ - drivers/dos/blit.S \ - drivers/dos/vga.c \ - drivers/dos/null.c \ - drivers/dos/dpmi.c -endif - -SOURCES = $(CORE_SOURCES) $(X86_SOURCES) $(COMMON_DRIVER_SOURCES) $(DRIVER_SOURCES) - -OBJECTS = $(addsuffix .o,$(basename $(SOURCES))) - -X86_OBJECTS = $(addsuffix .o,$(basename $(X86_SOURCES))) - -.c.o: - $(CC) -o $@ $(CFLAGS) -c $< -.S.o: - $(CC) -o $@ $(CFLAGS) -c $< -.s.o: - $(CC) -o $@ $(CFLAGS) -x assembler-with-cpp -c $< - -all: $(LIBDIR)/$(GL_LIB) $(LIBDIR)/$(GL_DXE) $(LIBDIR)/$(GL_IMP) - -$(LIBDIR)/$(GL_LIB): $(OBJECTS) - $(AR) $(ARFLAGS) $@ $^ - -$(LIBDIR)/$(GL_DXE) $(LIBDIR)/$(GL_IMP): $(OBJECTS) -ifeq ($(HAVEDXE3),) - $(warning Missing DXE3 package... Skipping $(GL_DXE)) -else -ifeq ($(FX),1) - -dxe3gen -o $(LIBDIR)/$(GL_DXE) -Y $(LIBDIR)/$(GL_IMP) -D $(LIBNAME) -E _gl -E _DMesa -P glide3x.dxe -U $^ -else - -dxe3gen -o $(LIBDIR)/$(GL_DXE) -Y $(LIBDIR)/$(GL_IMP) -D $(LIBNAME) -E _gl -E _DMesa -U $^ -endif -endif - -$(X86_OBJECTS): x86/matypes.h - -x86/matypes.h: x86/gen_matypes.exe - $< > $@ - -x86/gen_matypes.exe: x86/gen_matypes.c - $(CC) -o $@ $(CFLAGS) -s $< - -clean: - -$(call UNLINK,array_cache/*.o) - -$(call UNLINK,glapi/*.o) - -$(call UNLINK,main/*.o) - -$(call UNLINK,math/*.o) - -$(call UNLINK,shader/*.o) - -$(call UNLINK,sparc/*.o) - -$(call UNLINK,ppc/*.o) - -$(call UNLINK,swrast/*.o) - -$(call UNLINK,swrast_setup/*.o) - -$(call UNLINK,tnl/*.o) - -$(call UNLINK,x86/*.o) - -$(call UNLINK,drivers/common/*.o) - -$(call UNLINK,drivers/dos/*.o) - -$(call UNLINK,drivers/glide/*.o) diff --git a/src/mesa/Makefile.mgw b/src/mesa/Makefile.mgw deleted file mode 100644 index 3b52834bd1..0000000000 --- a/src/mesa/Makefile.mgw +++ /dev/null @@ -1,235 +0,0 @@ -# Mesa 3-D graphics library -# Version: 7.0 -# -# Copyright (C) 1999-2003 Brian Paul All Rights Reserved. -# -# Permission is hereby granted, free of charge, to any person obtaining a -# copy of this software and associated documentation files (the "Software"), -# to deal in the Software without restriction, including without limitation -# the rights to use, copy, modify, merge, publish, distribute, sublicense, -# and/or sell copies of the Software, and to permit persons to whom the -# Software is furnished to do so, subject to the following conditions: -# -# The above copyright notice and this permission notice shall be included -# in all copies or substantial portions of the Software. -# -# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL -# BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN -# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN -# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -# MinGW core makefile v1.4 for Mesa -# -# Copyright (C) 2002 - Daniel Borca -# Email : dborca@users.sourceforge.net -# Web : http://www.geocities.com/dborca - -# MinGW core-gl makefile updated for Mesa 7.0 -# -# updated : by Heromyth, on 2007-7-21 -# Email : zxpmyth@yahoo.com.cn -# Bugs : 1) All the default settings work fine. But the setting X86=1 can't work. -# The others havn't been tested yet. -# 2) The generated DLLs are *not* compatible with the ones built -# with the other compilers like VC8, especially for GLUT. -# 3) Although more tests are needed, it can be used individually! - - -# -# Available options: -# -# Environment variables: -# CFLAGS -# -# GLIDE path to Glide3 SDK; used with FX. -# default = $(TOP)/glide3 -# FX=1 build for 3dfx Glide3. Note that this disables -# compilation of most WMesa code and requires fxMesa. -# As a consequence, you'll need the Win32 Glide3 -# library to build any application. -# default = no -# ICD=1 build the installable client driver interface -# (windows opengl driver interface) -# default = no -# X86=1 optimize for x86 (if possible, use MMX, SSE, 3DNow). -# default = no -# -# Targets: -# all: build GL -# clean: remove object files -# - - -.PHONY: all clean -.INTERMEDIATE: x86/gen_matypes.exe -.SUFFIXES: .rc .res - -# Set this to the prefix of your build tools, i.e. mingw32- -TOOLS_PREFIX = mingw32- - - - -TOP = ../.. -GLIDE ?= $(TOP)/glide3 -LIBDIR = $(TOP)/lib -ifeq ($(ICD),1) - GL_DLL = mesa32.dll - GL_IMP = libmesa32.a -else - GL_DLL = opengl32.dll - GL_IMP = libopengl32.a -endif - -GL_DEF = gl.def - -include $(TOP)/configs/config.mgw -GL_USING_STDCALL ?= 1 - -MESA_LIB = libmesa.a - -LDLIBS = -lgdi32 -luser32 -liberty -LDFLAGS = -Wl,--out-implib=$(LIBDIR)/$(GL_IMP) -Wl,--output-def=$(LIBDIR)/gl.def - -CC = $(TOOLS_PREFIX)gcc -CFLAGS += -DBUILD_GL32 -D_OPENGL32_ -D_DLL -DMESA_MINWARN -DNDEBUG -D_USRDLL -DGDI_EXPORTS - -ifeq ($(GL_USING_STDCALL),1) - LDFLAGS += -Wl,--add-stdcall-alias -else - CFLAGS += -DGL_NO_STDCALL -endif - -CFLAGS += -DUSE_EXTERNAL_DXTN_LIB=1 -ifeq ($(FX),1) - CFLAGS += -I$(GLIDE)/include -DFX - LDLIBS += -L$(GLIDE)/lib -lglide3x - GL_DEF = drivers/windows/fx/fxopengl.def - GL_RES = drivers/windows/fx/fx.rc -else - ifeq ($(ICD),1) - CFLAGS += -DUSE_MGL_NAMESPACE - GL_DEF = drivers/windows/icd/mesa.def - else - GL_DEF = drivers/windows/gdi/mesa.def - endif -endif - -AR = ar -ARFLAGS = crus - -UNLINK = del $(subst /,\,$(1)) -ifneq ($(wildcard $(addsuffix /rm.exe,$(subst ;, ,$(PATH)))),) -UNLINK = $(RM) $(1) -endif -ifneq ($(wildcard $(addsuffix /rm,$(subst :, ,$(PATH)))),) -UNLINK = $(RM) $(1) -endif - -include sources - -CFLAGS += $(INCLUDE_DIRS) - -ifeq ($(X86),1) -CFLAGS += -DUSE_X86_ASM -CFLAGS += -DUSE_MMX_ASM -CFLAGS += -DUSE_SSE_ASM -CFLAGS += -DUSE_3DNOW_ASM -X86_SOURCES += $(X86_API) -else -X86_SOURCES = -endif - -ifeq ($(FX),1) -DRIVER_SOURCES = \ - $(GLIDE_DRIVER_SOURCES) \ - drivers/windows/fx/fxwgl.c -else -ifeq ($(ICD),1) -DRIVER_SOURCES = \ - drivers/windows/gdi/wmesa.c \ - drivers/windows/icd/icd.c -else -DRIVER_SOURCES = \ - drivers/windows/gdi/wmesa.c \ - drivers/windows/gdi/wgl.c -endif -endif - -SOURCES = $(CORE_SOURCES) $(X86_SOURCES) $(COMMON_DRIVER_SOURCES) $(DRIVER_SOURCES) - -OBJECTS = $(addsuffix .o,$(basename $(SOURCES))) - -X86_OBJECTS = $(addsuffix .o,$(basename $(X86_SOURCES))) - -RESOURCE = $(GL_RES:.rc=.res) - -.c.o: - $(CC) -o $@ $(CFLAGS) -c $< -.s.o: - $(CC) -o $@ $(CFLAGS) -x assembler-with-cpp -c $< - -.rc.res: - windres -o $@ -Irc -Ocoff $< - -all: $(LIBDIR) $(LIBDIR)/$(GL_DLL) $(LIBDIR)/$(GL_IMP) - -$(LIBDIR): - mkdir -p $(LIBDIR) - -$(LIBDIR)/$(GL_DLL) $(LIBDIR)/$(GL_IMP): $(OBJECTS) $(RESOURCE) - $(CC) -shared -fPIC -o $(LIBDIR)/$(GL_DLL) $(LDFLAGS) \ - $^ $(LDLIBS) - -$(X86_OBJECTS): x86/matypes.h - -x86/matypes.h: x86/gen_matypes.exe - $(subst /,\,$< > $@) - -x86/gen_matypes.exe: x86/gen_matypes.c - $(CC) -o $@ $(CFLAGS) -s $< - -# [dBorca] -# glapi_x86.S needs some adjustments -# in order to generate correct entrypoints -# Trick: change the following condition to -# be always false if you need C entrypoints -# with USE_X86_ASM (useful for trace/debug) -ifeq (1,1) -x86/glapi_x86.o: x86/glapi_x86.S - $(CC) -o $@ $(CFLAGS) -DSTDCALL_API -c $< -else -main/dispatch.o: main/dispatch.c - $(CC) -o $@ $(CFLAGS) -UUSE_X86_ASM -c $< -glapi/glapi.o: glapi/glapi.c - $(CC) -o $@ $(CFLAGS) -UUSE_X86_ASM -c $< -endif - -# [dBorca] -# if we want codegen, we have to stdcall -tnl/t_vtx_x86_gcc.o: tnl/t_vtx_x86_gcc.S - $(CC) -o $@ $(CFLAGS) -DSTDCALL_API -c $< - -clean: - -$(call UNLINK,glapi/*.o) - -$(call UNLINK,main/*.o) - -$(call UNLINK,math/*.o) - -$(call UNLINK,vbo/*.o) - -$(call UNLINK,shader/*.o) - -$(call UNLINK,shader/slang/*.o) - -$(call UNLINK,shader/grammar/*.o) - -$(call UNLINK,sparc/*.o) - -$(call UNLINK,ppc/*.o) - -$(call UNLINK,swrast/*.o) - -$(call UNLINK,swrast_setup/*.o) - -$(call UNLINK,tnl/*.o) - -$(call UNLINK,x86/*.o) - -$(call UNLINK,x86/rtasm/*.o) - -$(call UNLINK,x86-64/*.o) - -$(call UNLINK,drivers/common/*.o) - -$(call UNLINK,drivers/glide/*.o) - -$(call UNLINK,drivers/windows/fx/*.o) - -$(call UNLINK,drivers/windows/fx/*.res) - -$(call UNLINK,drivers/windows/gdi/*.o) - -$(call UNLINK,drivers/windows/icd/*.o) diff --git a/src/mesa/descrip.mms b/src/mesa/descrip.mms deleted file mode 100644 index a12e3fc1b7..0000000000 --- a/src/mesa/descrip.mms +++ /dev/null @@ -1,26 +0,0 @@ -# Makefile for Mesa for VMS -# contributed by Jouk Jansen joukj@hrem.stm.tudelft.nl - -all : - set default [.main] - $(MMS)$(MMSQUALIFIERS) - set default [-.glapi] - $(MMS)$(MMSQUALIFIERS) - set default [-.shader] - $(MMS)$(MMSQUALIFIERS) - set default [-.drivers.common] - $(MMS)$(MMSQUALIFIERS) - set default [-.x11] - $(MMS)$(MMSQUALIFIERS) - set default [-.osmesa] - $(MMS)$(MMSQUALIFIERS) - set default [--.math] - $(MMS)$(MMSQUALIFIERS) - set default [-.tnl] - $(MMS)$(MMSQUALIFIERS) - set default [-.swrast] - $(MMS)$(MMSQUALIFIERS) - set default [-.swrast_setup] - $(MMS)$(MMSQUALIFIERS) - set default [-.array_cache] - $(MMS)$(MMSQUALIFIERS) diff --git a/src/mesa/drivers/common/descrip.mms b/src/mesa/drivers/common/descrip.mms deleted file mode 100644 index c2c119db7f..0000000000 --- a/src/mesa/drivers/common/descrip.mms +++ /dev/null @@ -1,38 +0,0 @@ -# Makefile for core library for VMS -# contributed by Jouk Jansen joukj@hrem.nano.tudelft.nl -# Last revision : 2 November 2005 - -.first - define gl [----.include.gl] - define math [--.math] - define tnl [--.tnl] - define swrast [--.swrast] - -.include [----]mms.config - -##### MACROS ##### - -VPATH = RCS - -INCDIR = [----.include],[--.main],[--.glapi],[--.shader] -LIBDIR = [----.lib] -CFLAGS = /include=($(INCDIR),[])/define=(PTHREADS=1)/name=(as_is,short)/float=ieee/ieee=denorm - -SOURCES = driverfuncs.c - -OBJECTS =driverfuncs.obj - -##### RULES ##### - -VERSION=Mesa V3.4 - -##### TARGETS ##### -# Make the library -$(LIBDIR)$(GL_LIB) : $(OBJECTS) - @ library $(LIBDIR)$(GL_LIB) $(OBJECTS) - -clean : - purge - delete *.obj;* - -driverfuncs.obj : driverfuncs.c diff --git a/src/mesa/drivers/osmesa/descrip.mms b/src/mesa/drivers/osmesa/descrip.mms deleted file mode 100644 index 5be194bcee..0000000000 --- a/src/mesa/drivers/osmesa/descrip.mms +++ /dev/null @@ -1,41 +0,0 @@ -# Makefile for core library for VMS -# contributed by Jouk Jansen joukj@hrem.stm.tudelft.nl -# Last revision : 16 June 2003 - -.first - define gl [----.include.gl] - define math [--.math] - define tnl [--.tnl] - define swrast [--.swrast] - define swrast_setup [--.swrast_setup] - define array_cache [--.array_cache] - define drivers [-] - -.include [----]mms.config - -##### MACROS ##### - -VPATH = RCS - -INCDIR = [----.include],[--.main],[--.glapi] -LIBDIR = [----.lib] -CFLAGS = /include=($(INCDIR),[])/define=(PTHREADS=1)/name=(as_is,short)/float=ieee/ieee=denorm - -SOURCES = osmesa.c - -OBJECTS = osmesa.obj - -##### RULES ##### - -VERSION=Mesa V3.4 - -##### TARGETS ##### -# Make the library -$(LIBDIR)$(GL_LIB) : $(OBJECTS) - @ library $(LIBDIR)$(GL_LIB) $(OBJECTS) - -clean : - purge - delete *.obj;* - -osmesa.obj : osmesa.c diff --git a/src/mesa/drivers/x11/descrip.mms b/src/mesa/drivers/x11/descrip.mms deleted file mode 100644 index f181707a14..0000000000 --- a/src/mesa/drivers/x11/descrip.mms +++ /dev/null @@ -1,51 +0,0 @@ -# Makefile for core library for VMS -# contributed by Jouk Jansen joukj@hrem.stm.tudelft.nl -# Last revision : 16 June 2003 - -.first - define gl [----.include.gl] - define math [--.math] - define tnl [--.tnl] - define swrast [--.swrast] - define swrast_setup [--.swrast_setup] - define array_cache [--.array_cache] - define drivers [-] - -.include [----]mms.config - -##### MACROS ##### - -VPATH = RCS - -INCDIR = [----.include],[--.main],[--.glapi] -LIBDIR = [----.lib] -CFLAGS =/include=($(INCDIR),[])/define=(PTHREADS=1)/name=(as_is,short)/float=ieee/ieee=denorm - -SOURCES = fakeglx.c glxapi.c xfonts.c xm_api.c xm_dd.c xm_line.c xm_span.c\ - xm_tri.c xm_buffer.c - -OBJECTS =fakeglx.obj,glxapi.obj,xfonts.obj,xm_api.obj,xm_dd.obj,xm_line.obj,\ - xm_span.obj,xm_tri.obj,xm_buffer.obj - -##### RULES ##### - -VERSION=Mesa V3.4 - -##### TARGETS ##### -# Make the library -$(LIBDIR)$(GL_LIB) : $(OBJECTS) - @ library $(LIBDIR)$(GL_LIB) $(OBJECTS) - -clean : - purge - delete *.obj;* - -fakeglx.obj : fakeglx.c -glxapi.obj : glxapi.c -xfonts.obj : xfonts.c -xm_api.obj : xm_api.c -xm_buffer.obj : xm_buffer.c -xm_dd.obj : xm_dd.c -xm_line.obj : xm_line.c -xm_span.obj : xm_span.c -xm_tri.obj : xm_tri.c diff --git a/src/mesa/glapi/descrip.mms b/src/mesa/glapi/descrip.mms deleted file mode 100644 index 16bf6387e8..0000000000 --- a/src/mesa/glapi/descrip.mms +++ /dev/null @@ -1,37 +0,0 @@ -# Makefile for core library for VMS -# contributed by Jouk Jansen joukj@hrem.stm.tudelft.nl -# Last revision : 16 June 2003 - -.first - define gl [---.include.gl] - -.include [---]mms.config - -##### MACROS ##### - -VPATH = RCS - -INCDIR = [---.include],[-.main] -LIBDIR = [---.lib] -CFLAGS = /include=($(INCDIR),[])/define=(PTHREADS=1)/name=(as_is,short)/float=ieee/ieee=denorm - -SOURCES = glapi.c glthread.c - -OBJECTS = glapi.obj,glthread.obj - -##### RULES ##### - -VERSION=Mesa V3.4 - -##### TARGETS ##### -# Make the library -$(LIBDIR)$(GL_LIB) : $(OBJECTS) - @ library $(LIBDIR)$(GL_LIB) $(OBJECTS) - -clean : - purge - delete *.obj;* - -glapi.obj : glapi.c - -glthread.obj : glthread.c diff --git a/src/mesa/main/descrip.mms b/src/mesa/main/descrip.mms deleted file mode 100644 index 2bd388be89..0000000000 --- a/src/mesa/main/descrip.mms +++ /dev/null @@ -1,221 +0,0 @@ -# Makefile for core library for VMS -# contributed by Jouk Jansen joukj@hrem.stm.tudelft.nl -# Last revision : 10 May 2005 - -.first - define gl [---.include.gl] - define math [-.math] - define shader [-.shader] - -.include [---]mms.config - -##### MACROS ##### - -VPATH = RCS - -INCDIR = [---.include],[-.glapi],[-.shader] -LIBDIR = [---.lib] -CFLAGS = /include=($(INCDIR),[])/define=(PTHREADS=1)/name=(as_is,short)/float=ieee/ieee=denorm - -SOURCES =accum.c \ - api_arrayelt.c \ - api_loopback.c \ - api_noop.c \ - api_validate.c \ - attrib.c \ - arrayobj.c \ - blend.c \ - bufferobj.c \ - buffers.c \ - clip.c \ - colortab.c \ - context.c \ - convolve.c \ - debug.c \ - depth.c \ - depthstencil.c \ - dispatch.c \ - dlist.c \ - drawpix.c \ - enable.c \ - enums.c \ - eval.c \ - execmem.c \ - extensions.c \ - fbobject.c \ - feedback.c \ - fog.c \ - framebuffer.c \ - get.c \ - getstring.c \ - hash.c \ - hint.c \ - histogram.c \ - image.c \ - imports.c \ - light.c \ - lines.c \ - matrix.c \ - mipmap.c \ - mm.c \ - occlude.c \ - pixel.c \ - points.c \ - polygon.c \ - rastpos.c \ - rbadaptors.c \ - renderbuffer.c \ - state.c \ - stencil.c \ - texcompress.c \ - texcompress_fxt1.c \ - texcompress_s3tc.c \ - texenvprogram.c \ - texformat.c \ - teximage.c \ - texobj.c \ - texrender.c \ - texstate.c \ - texstore.c \ - varray.c \ - vtxfmt.c - -OBJECTS=accum.obj,\ -api_arrayelt.obj,\ -api_loopback.obj,\ -api_noop.obj,\ -api_validate.obj,\ -arrayobj.obj,\ -attrib.obj,\ -blend.obj,\ -bufferobj.obj,\ -buffers.obj,\ -clip.obj,\ -colortab.obj,\ -context.obj,\ -convolve.obj,\ -debug.obj,\ -depth.obj,\ -depthstencil.obj,\ -dispatch.obj,\ -dlist.obj,\ -drawpix.obj,\ -enable.obj,\ -enums.obj,\ -eval.obj,\ -execmem.obj,\ -extensions.obj,\ -fbobject.obj,\ -feedback.obj,\ -fog.obj,\ -framebuffer.obj,\ -get.obj,\ -getstring.obj,\ -hash.obj,\ -hint.obj,\ -histogram.obj,\ -image.obj,\ -imports.obj,\ -light.obj,\ -lines.obj,\ -matrix.obj,\ -mipmap.obj,\ -mm.obj,\ -occlude.obj,\ -pixel.obj,\ -points.obj,\ -polygon.obj,\ -rastpos.obj,\ -renderbuffer.obj,\ -state.obj,\ -stencil.obj,\ -texcompress.obj,\ -texcompress_fxt1.obj,\ -texcompress_s3tc.obj,\ -texenvprogram.obj,\ -texformat.obj,\ -teximage.obj,\ -texobj.obj,\ -texrender.obj,\ -texstate.obj,\ -texstore.obj,\ -varray.obj,\ -vtxfmt.obj - -##### RULES ##### - -VERSION=Mesa V3.4 - -##### TARGETS ##### -# Make the library -$(LIBDIR)$(GL_LIB) : $(OBJECTS) - @ $(MAKELIB) $(GL_LIB) $(OBJECTS) - @ rename $(GL_LIB)* $(LIBDIR) - -clean : - purge - delete *.obj;* - -accum.obj : accum.c -api_arrayelt.obj : api_arrayelt.c -api_loopback.obj : api_loopback.c -api_noop.obj : api_noop.c -api_validate.obj : api_validate.c -arrayobj.obj : arrayobj.c -attrib.obj : attrib.c -blend.obj : blend.c -bufferobj.obj : bufferobj.c -buffers.obj : buffers.c -clip.obj : clip.c -colortab.obj : colortab.c -context.obj : context.c -convolve.obj : convolve.c -debug.obj : debug.c -depth.obj : depth.c -depthstencil.obj : depthstencil.c -dispatch.obj : dispatch.c -dlist.obj : dlist.c -drawpix.obj : drawpix.c -enable.obj : enable.c -enums.obj : enums.c -eval.obj : eval.c -execmem.obj : execmem.c -extensions.obj : extensions.c -fbobject.obj : fbobject.c -feedback.obj : feedback.c -fog.obj : fog.c -framebuffer.obj : framebuffer.c -get.obj : get.c -getstring.obj : getstring.c -hash.obj : hash.c -hint.obj : hint.c -histogram.obj : histogram.c -image.obj : image.c -imports.obj : imports.c vsnprintf.c -light.obj : light.c -lines.obj : lines.c -matrix.obj : matrix.c -mipmap.obj : mipmap.c -mm.obj : mm.c -occlude.obj : occlude.c -pixel.obj : pixel.c -points.obj : points.c -polygon.obj : polygon.c -rastpos.obj : rastpos.c -rbadaptors.obj : rbadaptors.c -renderbuffer.obj : renderbuffer.c -state.obj : state.c -stencil.obj : stencil.c -texcompress.obj : texcompress.c -texcompress_fxt1.obj : texcompress_fxt1.c - cc$(CFLAGS)/warn=(disable=SHIFTCOUNT) texcompress_fxt1.c -texcompress_s3tc.obj : texcompress_s3tc.c -texenvprogram.obj : texenvprogram.c -texformat.obj : texformat.c -teximage.obj : teximage.c -texobj.obj : texobj.c -texrender.obj : texrender.c -texstate.obj : texstate.c -texstore.obj : texstore.c -varray.obj : varray.c -vtxfmt.obj : vtxfmt.c diff --git a/src/mesa/math/descrip.mms b/src/mesa/math/descrip.mms deleted file mode 100644 index 5b9e9915f8..0000000000 --- a/src/mesa/math/descrip.mms +++ /dev/null @@ -1,45 +0,0 @@ -# Makefile for core library for VMS -# contributed by Jouk Jansen joukj@hrem.stm.tudelft.nl -# Last revision : 16 June 2003 - -.first - define gl [---.include.gl] - define math [-.math] - -.include [---]mms.config - -##### MACROS ##### - -VPATH = RCS - -INCDIR = [---.include],[-.main],[-.glapi] -LIBDIR = [---.lib] -CFLAGS = /include=($(INCDIR),[])/define=(PTHREADS=1)/name=(as_is,short)/float=ieee/ieee=denorm - -SOURCES = m_debug_clip.c m_debug_norm.c m_debug_xform.c m_eval.c m_matrix.c\ - m_translate.c m_vector.c m_xform.c - -OBJECTS = m_debug_clip.obj,m_debug_norm.obj,m_debug_xform.obj,m_eval.obj,\ - m_matrix.obj,m_translate.obj,m_vector.obj,m_xform.obj - -##### RULES ##### - -VERSION=Mesa V3.4 - -##### TARGETS ##### -# Make the library -$(LIBDIR)$(GL_LIB) : $(OBJECTS) - @ library $(LIBDIR)$(GL_LIB) $(OBJECTS) - -clean : - purge - delete *.obj;* - -m_debug_clip.obj : m_debug_clip.c -m_debug_norm.obj : m_debug_norm.c -m_debug_xform.obj : m_debug_xform.c -m_eval.obj : m_eval.c -m_matrix.obj : m_matrix.c -m_translate.obj : m_translate.c -m_vector.obj : m_vector.c -m_xform.obj : m_xform.c diff --git a/src/mesa/shader/descrip.mms b/src/mesa/shader/descrip.mms deleted file mode 100644 index f5d04cfa78..0000000000 --- a/src/mesa/shader/descrip.mms +++ /dev/null @@ -1,76 +0,0 @@ -# Makefile for core library for VMS -# contributed by Jouk Jansen joukj@hrem.nano.tudelft.nl -# Last revision : 20 November 2006 -.first - define gl [---.include.gl] - define math [-.math] - define swrast [-.swrast] - define array_cache [-.array_cache] - -.include [---]mms.config - -##### MACROS ##### - -VPATH = RCS - -INCDIR = [---.include],[.grammar],[-.main],[-.glapi],[.slang] -LIBDIR = [---.lib] -CFLAGS = /include=($(INCDIR),[])/define=(PTHREADS=1,"__extension__=")/name=(as_is,short)/float=ieee/ieee=denorm - -SOURCES = \ - atifragshader.c \ - arbprogparse.c \ - arbprogram.c \ - nvfragparse.c \ - nvprogram.c \ - nvvertexec.c \ - nvvertparse.c \ - program.c \ - shaderobjects.c \ - shaderobjects_3dlabs.c - -OBJECTS = \ - atifragshader.obj,\ - arbprogparse.obj,\ - arbprogram.obj,\ - nvfragparse.obj,\ - nvprogram.obj,\ - nvvertexec.obj,\ - nvvertparse.obj,\ - program.obj,\ - shaderobjects.obj,\ - shaderobjects_3dlabs.obj - - -##### RULES ##### - -VERSION=Mesa V3.4 - -##### TARGETS ##### -all : - $(MMS)$(MMSQUALIFIERS) $(LIBDIR)$(GL_LIB) - set def [.slang] - $(MMS)$(MMSQUALIFIERS) - set def [-.grammar] - $(MMS)$(MMSQUALIFIERS) - set def [-] - -# Make the library -$(LIBDIR)$(GL_LIB) : $(OBJECTS) - @ library $(LIBDIR)$(GL_LIB) $(OBJECTS) - -clean : - purge - delete *.obj;* - -atifragshader.obj : atifragshader.c -arbprogparse.obj : arbprogparse.c -arbprogram.obj : arbprogram.c -nvfragparse.obj : nvfragparse.c -nvprogram.obj : nvprogram.c -nvvertexec.obj : nvvertexec.c -nvvertparse.obj : nvvertparse.c -program.obj : program.c -shaderobjects.obj : shaderobjects.c - cc$(CFLAGS)/nowarn shaderobjects.c -shaderobjects_3dlabs.obj : shaderobjects_3dlabs.c diff --git a/src/mesa/shader/grammar/descrip.mms b/src/mesa/shader/grammar/descrip.mms deleted file mode 100644 index cff53ee872..0000000000 --- a/src/mesa/shader/grammar/descrip.mms +++ /dev/null @@ -1,41 +0,0 @@ -# Makefile for core library for VMS -# contributed by Jouk Jansen joukj@hrem.stm.tudelft.nl -# Last revision : 1 June 2005 - -.first - define gl [----.include.gl] - define math [--.math] - define swrast [--.swrast] - define array_cache [--.array_cache] - -.include [----]mms.config - -##### MACROS ##### - -VPATH = RCS - -INCDIR = [----.include],[],[--.main],[--.glapi],[-.slang] -LIBDIR = [----.lib] -CFLAGS = /include=($(INCDIR),[])/define=(PTHREADS=1)/name=(as_is,short)/float=ieee/ieee=denorm - -SOURCES = grammar_mesa.c - -OBJECTS = grammar_mesa.obj - -##### RULES ##### - -VERSION=Mesa V3.4 - -##### TARGETS ##### -all : - $(MMS)$(MMSQUALIFIERS) $(LIBDIR)$(GL_LIB) - -# Make the library -$(LIBDIR)$(GL_LIB) : $(OBJECTS) - @ library $(LIBDIR)$(GL_LIB) $(OBJECTS) - -clean : - purge - delete *.obj;* - -grammar_mesa.obj : grammar_mesa.c grammar.c diff --git a/src/mesa/shader/slang/descrip.mms b/src/mesa/shader/slang/descrip.mms deleted file mode 100644 index 8b9cd822b8..0000000000 --- a/src/mesa/shader/slang/descrip.mms +++ /dev/null @@ -1,65 +0,0 @@ -# Makefile for core library for VMS -# contributed by Jouk Jansen joukj@hrem.nano.tudelft.nl -# Last revision : 17 March 2006 - -.first - define gl [----.include.gl] - define math [--.math] - define swrast [--.swrast] - define array_cache [--.array_cache] - -.include [----]mms.config - -##### MACROS ##### - -VPATH = RCS - -INCDIR = [----.include],[--.main],[--.glapi],[-.slang],[-.grammar],[-] -LIBDIR = [----.lib] -CFLAGS = /include=($(INCDIR),[])/define=(PTHREADS=1)/name=(as_is,short)/float=ieee/ieee=denorm - -SOURCES = \ - slang_compile.c,slang_preprocess.c - -OBJECTS = \ - slang_compile.obj,slang_preprocess.obj,slang_utility.obj,\ - slang_execute.obj,slang_assemble.obj,slang_assemble_conditional.obj,\ - slang_assemble_constructor.obj,slang_assemble_typeinfo.obj,\ - slang_storage.obj,slang_assemble_assignment.obj,\ - slang_compile_function.obj,slang_compile_struct.obj,\ - slang_compile_variable.obj,slang_compile_operation.obj,\ - slang_library_noise.obj,slang_link.obj,slang_export.obj,\ - slang_analyse.obj,slang_library_texsample.obj - -##### RULES ##### - -VERSION=Mesa V3.4 - -##### TARGETS ##### -# Make the library -$(LIBDIR)$(GL_LIB) : $(OBJECTS) - @ library $(LIBDIR)$(GL_LIB) $(OBJECTS) - -clean : - purge - delete *.obj;* - -slang_compile.obj : slang_compile.c -slang_preprocess.obj : slang_preprocess.c -slang_utility.obj : slang_utility.c -slang_execute.obj : slang_execute.c -slang_assemble.obj : slang_assemble.c -slang_assemble_conditional.obj : slang_assemble_conditional.c -slang_assemble_constructor.obj : slang_assemble_constructor.c -slang_assemble_typeinfo.obj : slang_assemble_typeinfo.c -slang_storage.obj : slang_storage.c -slang_assemble_assignment.obj : slang_assemble_assignment.c -slang_compile_function.obj : slang_compile_function.c -slang_compile_struct.obj : slang_compile_struct.c -slang_compile_variable.obj : slang_compile_variable.c -slang_compile_operation.obj : slang_compile_operation.c -slang_library_noise.obj : slang_library_noise.c -slang_link.obj : slang_link.c -slang_export.obj : slang_export.c -slang_analyse.obj : slang_analyse.c -slang_library_texsample.obj : slang_library_texsample.c diff --git a/src/mesa/swrast/descrip.mms b/src/mesa/swrast/descrip.mms deleted file mode 100644 index 4d446600ba..0000000000 --- a/src/mesa/swrast/descrip.mms +++ /dev/null @@ -1,80 +0,0 @@ -# Makefile for core library for VMS -# contributed by Jouk Jansen joukj@hrem.nano.tudelft.nl -# Last revision : 21 February 2006 - -.first - define gl [---.include.gl] - define math [-.math] - define swrast [-.swrast] - define array_cache [-.array_cache] - -.include [---]mms.config - -##### MACROS ##### - -VPATH = RCS - -INCDIR = [---.include],[-.main],[-.glapi],[-.shader],[-.shader.slang] -LIBDIR = [---.lib] -CFLAGS = /include=($(INCDIR),[])/define=(PTHREADS=1)/name=(as_is,short)/float=ieee/ieee=denorm - -SOURCES = s_aaline.c s_aatriangle.c s_accum.c s_alpha.c \ - s_bitmap.c s_blend.c s_blit.c s_buffers.c s_context.c \ - s_copypix.c s_depth.c \ - s_drawpix.c s_feedback.c s_fog.c s_imaging.c s_lines.c s_logic.c \ - s_masking.c s_nvfragprog.c s_points.c s_readpix.c \ - s_span.c s_stencil.c s_texstore.c s_texcombine.c s_texfilter.c \ - s_triangle.c s_zoom.c s_atifragshader.c s_arbshader.c - -OBJECTS = s_aaline.obj,s_aatriangle.obj,s_accum.obj,s_alpha.obj,\ - s_bitmap.obj,s_blend.obj,s_blit.obj,s_arbshader.obj,\ - s_buffers.obj,s_context.obj,s_atifragshader.obj,\ - s_copypix.obj,s_depth.obj,s_drawpix.obj,s_feedback.obj,s_fog.obj,\ - s_imaging.obj,s_lines.obj,s_logic.obj,s_masking.obj,s_nvfragprog.obj,\ - s_points.obj,s_readpix.obj,s_span.obj,s_stencil.obj,\ - s_texstore.obj,s_texcombine.obj,s_texfilter.obj,s_triangle.obj,\ - s_zoom.obj - -##### RULES ##### - -VERSION=Mesa V3.4 - -##### TARGETS ##### -# Make the library -$(LIBDIR)$(GL_LIB) : $(OBJECTS) - @ library $(LIBDIR)$(GL_LIB) $(OBJECTS) - -clean : - purge - delete *.obj;* - -s_atifragshader.obj : s_atifragshader.c -s_aaline.obj : s_aaline.c -s_aatriangle.obj : s_aatriangle.c -s_accum.obj : s_accum.c -s_alpha.obj : s_alpha.c -s_bitmap.obj : s_bitmap.c -s_blend.obj : s_blend.c -s_blit.obj : s_blit.c -s_buffers.obj : s_buffers.c -s_context.obj : s_context.c -s_copypix.obj : s_copypix.c -s_depth.obj : s_depth.c -s_drawpix.obj : s_drawpix.c -s_feedback.obj : s_feedback.c -s_fog.obj : s_fog.c -s_imaging.obj : s_imaging.c -s_lines.obj : s_lines.c -s_logic.obj : s_logic.c -s_masking.obj : s_masking.c -s_nvfragprog.obj : s_nvfragprog.c -s_points.obj : s_points.c -s_readpix.obj : s_readpix.c -s_span.obj : s_span.c -s_stencil.obj : s_stencil.c -s_texstore.obj : s_texstore.c -s_texcombine.obj : s_texcombine.c -s_texfilter.obj : s_texfilter.c -s_triangle.obj : s_triangle.c -s_zoom.obj : s_zoom.c -s_arbshader.obj : s_arbshader.c diff --git a/src/mesa/swrast_setup/descrip.mms b/src/mesa/swrast_setup/descrip.mms deleted file mode 100644 index 0ab81c07d3..0000000000 --- a/src/mesa/swrast_setup/descrip.mms +++ /dev/null @@ -1,39 +0,0 @@ -# Makefile for core library for VMS -# contributed by Jouk Jansen joukj@hrem.stm.tudelft.nl -# Last revision : 16 June 2003 - -.first - define gl [---.include.gl] - define math [-.math] - define tnl [-.tnl] - define swrast [-.swrast] - define array_cache [-.array_cache] - -.include [---]mms.config - -##### MACROS ##### - -VPATH = RCS - -INCDIR = [---.include],[-.main],[-.glapi] -LIBDIR = [---.lib] -CFLAGS = /include=($(INCDIR),[])/define=(PTHREADS=1)/name=(as_is,short)/float=ieee/ieee=denorm - -SOURCES = ss_context.c ss_triangle.c - -OBJECTS = ss_context.obj,ss_triangle.obj -##### RULES ##### - -VERSION=Mesa V3.4 - -##### TARGETS ##### -# Make the library -$(LIBDIR)$(GL_LIB) : $(OBJECTS) - @ library $(LIBDIR)$(GL_LIB) $(OBJECTS) - -clean : - purge - delete *.obj;* - -ss_context.obj : ss_context.c -ss_triangle.obj : ss_triangle.c diff --git a/src/mesa/tnl/descrip.mms b/src/mesa/tnl/descrip.mms deleted file mode 100644 index a9aed89f1d..0000000000 --- a/src/mesa/tnl/descrip.mms +++ /dev/null @@ -1,75 +0,0 @@ -# Makefile for core library for VMS -# contributed by Jouk Jansen joukj@hrem.nano.tudelft.nl -# Last revision : 21 February 2006 - -.first - define gl [---.include.gl] - define math [-.math] - define shader [-.shader] - define array_cache [-.array_cache] - -.include [---]mms.config - -##### MACROS ##### - -VPATH = RCS - -INCDIR = [---.include],[-.main],[-.glapi],[-.shader],[-.shader.slang] -LIBDIR = [---.lib] -CFLAGS = /include=($(INCDIR),[])/define=(PTHREADS=1)/name=(as_is,short)/float=ieee/ieee=denorm - -SOURCES = t_array_api.c t_array_import.c t_context.c \ - t_pipeline.c t_vb_fog.c t_save_api.c t_vtx_api.c \ - t_vb_light.c t_vb_normals.c t_vb_points.c t_vb_program.c \ - t_vb_render.c t_vb_texgen.c t_vb_texmat.c t_vb_vertex.c \ - t_vtx_eval.c t_vtx_exec.c t_save_playback.c t_save_loopback.c \ - t_vertex.c t_vtx_generic.c t_vtx_x86.c t_vertex_generic.c \ - t_vb_arbprogram.c t_vp_build.c t_vb_arbshader.c - -OBJECTS = t_array_api.obj,t_array_import.obj,t_context.obj,\ - t_pipeline.obj,t_vb_fog.obj,t_vb_light.obj,t_vb_normals.obj,\ - t_vb_points.obj,t_vb_program.obj,t_vb_render.obj,t_vb_texgen.obj,\ - t_vb_texmat.obj,t_vb_vertex.obj,t_save_api.obj,t_vtx_api.obj,\ - t_vtx_eval.obj,t_vtx_exec.obj,t_save_playback.obj,t_save_loopback.obj,\ - t_vertex.obj,t_vtx_generic.obj,t_vtx_x86.obj,t_vertex_generic.obj,\ - t_vb_arbprogram.obj,t_vp_build.obj,t_vb_arbshader.obj - -##### RULES ##### - -VERSION=Mesa V3.4 - -##### TARGETS ##### -# Make the library -$(LIBDIR)$(GL_LIB) : $(OBJECTS) - @ library $(LIBDIR)$(GL_LIB) $(OBJECTS) - -clean : - purge - delete *.obj;* - -t_array_api.obj : t_array_api.c -t_array_import.obj : t_array_import.c -t_context.obj : t_context.c -t_pipeline.obj : t_pipeline.c -t_vb_fog.obj : t_vb_fog.c -t_vb_light.obj : t_vb_light.c -t_vb_normals.obj : t_vb_normals.c -t_vb_points.obj : t_vb_points.c -t_vb_program.obj : t_vb_program.c -t_vb_render.obj : t_vb_render.c -t_vb_texgen.obj : t_vb_texgen.c -t_vb_texmat.obj : t_vb_texmat.c -t_vb_vertex.obj : t_vb_vertex.c -t_save_api.obj : t_save_api.c -t_vtx_api.obj : t_vtx_api.c -t_vtx_eval.obj : t_vtx_eval.c -t_vtx_exec.obj : t_vtx_exec.c -t_save_playback.obj : t_save_playback.c -t_save_loopback.obj : t_save_loopback.c -t_vertex.obj : t_vertex.c -t_vtx_x86.obj : t_vtx_x86.c -t_vtx_generic.obj : t_vtx_generic.c -t_vertex_generic.obj : t_vertex_generic.c -t_vb_arbprogram.obj : t_vb_arbprogram.c -t_vp_build.obj : t_vp_build.c -t_vb_arbshader.obj : t_vb_arbshader.c diff --git a/src/mesa/vbo/descrip.mms b/src/mesa/vbo/descrip.mms deleted file mode 100644 index e00b6703aa..0000000000 --- a/src/mesa/vbo/descrip.mms +++ /dev/null @@ -1,60 +0,0 @@ -# Makefile for core library for VMS -# contributed by Jouk Jansen joukj@hrem.nano.tudelft.nl -# Last revision : 7 March 2007 - -.first - define gl [---.include.gl] - define math [-.math] - define vbo [-.vbo] - define tnl [-.tnl] - define shader [-.shader] - define swrast [-.swrast] - define swrast_setup [-.swrast_setup] - -.include [---]mms.config - -##### MACROS ##### - -VPATH = RCS - -INCDIR = [---.include],[-.main],[-.glapi],[-.shader],[-.shader.slang] -LIBDIR = [---.lib] -CFLAGS = /include=($(INCDIR),[])/define=(PTHREADS=1)/name=(as_is,short)/float=ieee/ieee=denorm - -SOURCES =vbo_context.c,vbo_exec.c,vbo_exec_api.c,vbo_exec_array.c,\ - vbo_exec_draw.c,vbo_exec_eval.c,vbo_rebase.c,vbo_save.c,\ - vbo_save_api.c,vbo_save_draw.c,vbo_save_loopback.c,\ - vbo_split.c,vbo_split_copy.c,vbo_split_inplace.c - -OBJECTS =vbo_context.obj,vbo_exec.obj,vbo_exec_api.obj,vbo_exec_array.obj,\ - vbo_exec_draw.obj,vbo_exec_eval.obj,vbo_rebase.obj,vbo_save.obj,\ - vbo_save_api.obj,vbo_save_draw.obj,vbo_save_loopback.obj,\ - vbo_split.obj,vbo_split_copy.obj,vbo_split_inplace.obj - -##### RULES ##### - -VERSION=Mesa V3.4 - -##### TARGETS ##### -# Make the library -$(LIBDIR)$(GL_LIB) : $(OBJECTS) - @ library $(LIBDIR)$(GL_LIB) $(OBJECTS) - -clean : - purge - delete *.obj;* - -vbo_context.obj : vbo_context.c -vbo_exec.obj : vbo_exec.c -vbo_exec_api.obj : vbo_exec_api.c -vbo_exec_array.obj : vbo_exec_array.c -vbo_exec_draw.obj : vbo_exec_draw.c -vbo_exec_eval.obj : vbo_exec_eval.c -vbo_rebase.obj : vbo_rebase.c -vbo_save.obj : vbo_save.c -vbo_save_api.obj : vbo_save_api.c -vbo_save_draw.obj : vbo_save_draw.c -vbo_save_loopback.obj : vbo_save_loopback.c -vbo_split.obj : vbo_split.c -vbo_split_copy.obj : vbo_split_copy.c -vbo_split_inplace.obj : vbo_split_inplace.c diff --git a/vms/analyze_map.com b/vms/analyze_map.com deleted file mode 100644 index d024ffcf90..0000000000 --- a/vms/analyze_map.com +++ /dev/null @@ -1,148 +0,0 @@ -$! Analyze Map for OpenVMS AXP -$! -$! Originally found in the distribution of gv -$! http://wwwthep.physik.uni-mainz.de/~plass/gv/ -$! -$! 1-Jul-1999 : modified to be used with $BSS$ & $READONLY sections in the -$! map-file by J. Jansen (joukj@hrem.stm.tudelft.nl) -$! -$ SET SYMBOL/GENERAL/SCOPE=(NOLOCAL,NOGLOBAL) -$ SAY := "WRITE_ SYS$OUTPUT" -$ -$ IF F$SEARCH("''P1'") .EQS. "" -$ THEN -$ SAY " ANALYZE_MAP.COM: Error, no mapfile provided" -$ EXIT_ -$ ENDIF -$ IF "''P2'" .EQS. "" -$ THEN -$ SAY " ANALYZE_MAP.COM: Error, no output file provided" -$ EXIT_ -$ ENDIF -$ -$ LINK_TMP = F$PARSE(P2,,,"DEVICE")+F$PARSE(P2,,,"DIRECTORY")+F$PARSE(P2,,,"NAME")+".TMP" -$ -$ SAY " checking PSECT list in ''P2'" -$ OPEN_/READ IN 'P1' -$ LOOP_PSECT_SEARCH: -$ READ_/END=EOF_PSECT IN REC -$ LOOP_PSECT_SEARCH0: -$ if F$EXTRACT(0,5,REC) .eqs. "$DATA" .or. F$EXTRACT(0,5,REC) .eqs. - - "$BSS$" .or. f$extract(0,10,rec) .eqs. "$READONLY$" then goto do_data -$ if F$EXTRACT(0,14,REC) .eqs. "$READONLY_ADDR" then goto do_readonly -$ goto LOOP_PSECT_SEARCH -$ do_data: -$ LAST = "" -$ LOOP_PSECT: -$ READ_/END=EOF_PSECT IN REC -$ if F$EXTRACT(0,1,REC) .eqs. "$" .and. F$EXTRACT(0,5,REC) .nes. "$DATA" - - .and. F$EXTRACT(0,5,REC) .nes. "$BSS$" .and. f$extract(0,10,rec) - - .nes. "$READONLY$" then goto LOOP_PSECT_SEARCH0 -$ if REC - "NOPIC,OVR,REL,GBL,NOSHR,NOEXE, WRT,NOVEC" .nes. REC -$ then -$ J = F$LOCATE(" ",REC) -$ S = F$EXTRACT(0,J,REC) -$ IF S .EQS. LAST THEN GOTO LOOP_PSECT -$ P$_'S= 1 -$ LAST = S -$ endif -$ if REC - "NOPIC,OVR,REL,GBL,NOSHR,NOEXE,NOWRT,NOVEC" .nes. REC -$ then -$ J = F$LOCATE(" ",REC) -$ S = F$EXTRACT(0,J,REC) -$ IF S .EQS. LAST THEN GOTO LOOP_PSECT -$ P$_'S= 1 -$ LAST = S -$ endif -$ GOTO LOOP_PSECT -$ -$ do_readonly: -$ LAST = "" -$ LOOP_PSECT3: -$ READ_/END=EOF_PSECT IN REC -$ if F$EXTRACT(0,1,REC) .eqs. "-" .or. F$EXTRACT(0,3,REC) .eqs. "NL:" then - - goto loop_psect3 -$ if F$EXTRACT(0,1,REC) .eqs. "$" .and. F$EXTRACT(0,14,REC) .nes. - - "$READONLY_ADDR" then goto LOOP_PSECT_SEARCH0 -$ if REC - "OCTA" .nes. REC -$ then -$ J = F$LOCATE(" ",REC) -$ S = F$EXTRACT(0,J,REC) -$ IF S .EQS. LAST THEN GOTO LOOP_PSECT3 -$ P$_'S= 1 -$ LAST = S -$ endif -$ GOTO LOOP_PSECT3 -$ -$ EOF_PSECT: -$ CLOSE_ IN -$ -$ SAY " appending list of UNIVERSAL procedures to ''P2'" -$ SEARCH_/NOHIGH/WINDOW=(0,0) 'P1' " R-"/OUT='LINK_TMP -$ OPEN_/READ IN 'LINK_TMP -$ OPEN_/write OUT 'P2' -$ WRITE_ OUT "!" -$ WRITE_ OUT "! ### UNIVERSAL procedures and global definitions extracted from ''P1'" -$ WRITE_ OUT "!" -$ write_ OUT "case_sensitive=YES" -$ LOOP_UNIVERSAL: -$ READ_/END=EOF_UNIVERSAL IN REC -$ J = F$LOCATE(" R-",REC) -$ S = F$EXTRACT(J+3,F$length(rec),REC) -$ J = F$LOCATE(" ",S) -$ S = F$EXTRACT(0,J,S) -$ PP$_'S= 1 -$ IF F$TYPE(P$_'S').EQS."" -$ THEN -$ WRITE_ OUT "symbol_vector = ("+S+" = PROCEDURE)" -$ ELSE -$ WRITE_ OUT "symbol_vector = ("+S+" = DATA)" -$ ENDIF -$ GOTO LOOP_UNIVERSAL -$ EOF_UNIVERSAL: -$ CLOSE_ IN -$ CLOSE_ OUT -$! -$ SAY " creating PSECT list in ''P2'" -$ OPEN_/READ IN 'P1' -$ OPEN_/append OUT 'P2' -$ WRITE_ OUT "!" -$ WRITE_ OUT "! ### PSECT list extracted from ''P1'" -$ WRITE_ OUT "!" -$ LOOP_PSECT_SEARCH1: -$ READ_/END=EOF_PSECT1 IN REC -$ if F$EXTRACT(0,5,REC) .nes. "$DATA" .and. F$EXTRACT(0,5,REC) .nes. - - "$BSS$" .and. f$extract(0,10,rec) .nes. "$READONLY$" then goto - - LOOP_PSECT_SEARCH1 -$ LAST = "" -$ LOOP_PSECT1: -$ READ_/END=EOF_PSECT1 IN REC -$ if F$EXTRACT(0,1,REC) .eqs. "$" .and. F$EXTRACT(0,5,REC) .nes. "$DATA" - - .and. F$EXTRACT(0,5,REC) .nes. "$BSS$" .and. f$extract(0,10,rec) - - .nes. "$READONLY$" then goto LOOP_PSECT_SEARCH1 -$ if REC - "NOPIC,OVR,REL,GBL,NOSHR,NOEXE, WRT,NOVEC" .nes. REC -$ then -$ J = F$LOCATE(" ",REC) -$ S = F$EXTRACT(0,J,REC) -$ IF S .EQS. LAST THEN GOTO LOOP_PSECT1 -$ IF F$TYPE(PP$_'S').nes."" then WRITE_ OUT "symbol_vector = (" + S + " = PSECT)" -$ P$_'S= 1 -$ LAST = S -$ endif -$ if REC - "NOPIC,OVR,REL,GBL,NOSHR,NOEXE,NOWRT,NOVEC" .nes. REC -$ then -$ J = F$LOCATE(" ",REC) -$ S = F$EXTRACT(0,J,REC) -$ IF S .EQS. LAST THEN GOTO LOOP_PSECT1 -$ IF F$TYPE(PP$_'S').nes."" then WRITE_ OUT "symbol_vector = (" + S + " = PSECT)" -$ P$_'S= 1 -$ LAST = S -$ endif -$ GOTO LOOP_PSECT1 -$ -$ EOF_PSECT1: -$ CLOSE_ IN -$ CLOSE_ OUT -$ if f$search("''LINK_TMP'") .nes. "" then DELETE_/NOLOG/NOCONFIRM 'LINK_TMP';* -$ -$ EXIT_ diff --git a/vms/xlib.opt b/vms/xlib.opt deleted file mode 100644 index acae358b57..0000000000 --- a/vms/xlib.opt +++ /dev/null @@ -1,2 +0,0 @@ -sys$library:decw$xlibshr.exe/share -sys$library:decw$xmulibshr.exe/share diff --git a/vms/xlib_share.opt b/vms/xlib_share.opt deleted file mode 100644 index ebe039f012..0000000000 --- a/vms/xlib_share.opt +++ /dev/null @@ -1,7 +0,0 @@ -[--.lib]libmesagl.exe/share -[--.lib]libmesaglu.exe/share -[--.lib]libglut.exe/share -sys$library:decw$xlibshr.exe/share -sys$library:decw$xmulibshr.exe/share -sys$library:decw$xmlibshr12/share -sys$library:decw$xtlibshrr5/share diff --git a/windows/VC6/mesa/gdi/gdi.dsp b/windows/VC6/mesa/gdi/gdi.dsp deleted file mode 100644 index ef38215216..0000000000 --- a/windows/VC6/mesa/gdi/gdi.dsp +++ /dev/null @@ -1,211 +0,0 @@ -# Microsoft Developer Studio Project File - Name="gdi" - Package Owner=<4> -# Microsoft Developer Studio Generated Build File, Format Version 6.00 -# ** DO NOT EDIT ** - -# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 - -CFG=gdi - Win32 Debug x86 -!MESSAGE This is not a valid makefile. To build this project using NMAKE, -!MESSAGE use the Export Makefile command and run -!MESSAGE -!MESSAGE NMAKE /f "gdi.mak". -!MESSAGE -!MESSAGE You can specify a configuration when running NMAKE -!MESSAGE by defining the macro CFG on the command line. For example: -!MESSAGE -!MESSAGE NMAKE /f "gdi.mak" CFG="gdi - Win32 Debug x86" -!MESSAGE -!MESSAGE Possible choices for configuration are: -!MESSAGE -!MESSAGE "gdi - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") -!MESSAGE "gdi - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") -!MESSAGE "gdi - Win32 Release x86" (based on "Win32 (x86) Dynamic-Link Library") -!MESSAGE "gdi - Win32 Debug x86" (based on "Win32 (x86) Dynamic-Link Library") -!MESSAGE - -# Begin Project -# PROP AllowPerConfigDependencies 0 -# PROP Scc_ProjName "" -# PROP Scc_LocalPath "" -CPP=cl.exe -MTL=midl.exe -RSC=rc.exe - -!IF "$(CFG)" == "gdi - Win32 Release" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 0 -# PROP BASE Output_Dir "Release" -# PROP BASE Intermediate_Dir "Release" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 0 -# PROP Output_Dir "Release" -# PROP Intermediate_Dir "Release" -# PROP Ignore_Export_Lib 0 -# PROP Target_Dir "" -# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GDI_EXPORTS" /YX /FD /c -# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../main" /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/main" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/swrast" /I "../../../../src/mesa/shader" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GDI_EXPORTS" /D "_DLL" /D "BUILD_GL32" /D "MESA_MINWARN" /FD /c -# SUBTRACT CPP /YX -# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 -# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 -# ADD BASE RSC /l 0x409 /d "NDEBUG" -# ADD RSC /l 0x409 /d "NDEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LINK32=link.exe -# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 -# ADD LINK32 mesa.lib winmm.lib msvcrt.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /nodefaultlib /out:"Release/OPENGL32.DLL" /libpath:"../mesa/Release" -# Begin Special Build Tool -SOURCE="$(InputPath)" -PostBuild_Cmds=if not exist ..\..\..\..\lib md ..\..\..\..\lib copy Release\OPENGL32.LIB ..\..\..\..\lib copy Release\OPENGL32.DLL ..\..\..\..\lib if exist ..\..\..\..\progs\demos copy Release\OPENGL32.DLL ..\..\..\..\progs\demos -# End Special Build Tool - -!ELSEIF "$(CFG)" == "gdi - Win32 Debug" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "Debug" -# PROP BASE Intermediate_Dir "Debug" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "Debug" -# PROP Intermediate_Dir "Debug" -# PROP Ignore_Export_Lib 0 -# PROP Target_Dir "" -# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GDI_EXPORTS" /YX /FD /GZ /c -# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/main" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/swrast" /I "../../../../src/mesa/shader" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GDI_EXPORTS" /D "_DLL" /D "BUILD_GL32" /D "MESA_MINWARN" /FR /FD /GZ /c -# SUBTRACT CPP /YX /Yc /Yu -# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 -# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 -# ADD BASE RSC /l 0x409 /d "_DEBUG" -# ADD RSC /l 0x409 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LINK32=link.exe -# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept -# ADD LINK32 mesa.lib winmm.lib msvcrtd.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /incremental:no /debug /machine:I386 /nodefaultlib /out:"Debug/OPENGL32.DLL" /pdbtype:sept /libpath:"../mesa/Debug" -# Begin Special Build Tool -SOURCE="$(InputPath)" -PostBuild_Cmds=if not exist ..\..\..\..\lib md ..\..\..\..\lib copy Debug\OPENGL32.LIB ..\..\..\..\lib copy Debug\OPENGL32.DLL ..\..\..\..\lib if exist ..\..\..\..\progs\demos copy Debug\OPENGL32.DLL ..\..\..\..\progs\demos -# End Special Build Tool - -!ELSEIF "$(CFG)" == "gdi - Win32 Release x86" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 0 -# PROP BASE Output_Dir "gdi___Win32_Release_x86" -# PROP BASE Intermediate_Dir "gdi___Win32_Release_x86" -# PROP BASE Ignore_Export_Lib 0 -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 0 -# PROP Output_Dir "Release_x86" -# PROP Intermediate_Dir "Release_x86" -# PROP Ignore_Export_Lib 0 -# PROP Target_Dir "" -# ADD BASE CPP /nologo /MT /W3 /GX /O2 /I "../../main" /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/main" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/swrast" /I "../../../../src/mesa/shader" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GDI_EXPORTS" /D "_DLL" /D "BUILD_GL32" /D "MESA_MINWARN" /FD /c -# SUBTRACT BASE CPP /YX -# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../main" /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/main" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/swrast" /I "../../../../src/mesa/shader" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GDI_EXPORTS" /D "_DLL" /D "BUILD_GL32" /D "MESA_MINWARN" /FD /c -# SUBTRACT CPP /YX -# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 -# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 -# ADD BASE RSC /l 0x409 /d "NDEBUG" -# ADD RSC /l 0x409 /d "NDEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LINK32=link.exe -# ADD BASE LINK32 mesa.lib winmm.lib msvcrt.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /nodefaultlib /out:"Release/OPENGL32.DLL" /libpath:"../mesa/Release" -# ADD LINK32 mesa.lib winmm.lib msvcrt.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /nodefaultlib /out:"Release_x86/OPENGL32.DLL" /libpath:"../mesa/Release_x86" -# Begin Special Build Tool -SOURCE="$(InputPath)" -PostBuild_Cmds=if not exist ..\..\..\..\lib md ..\..\..\..\lib copy Release_x86\OPENGL32.LIB ..\..\..\..\lib copy Release_x86\OPENGL32.DLL ..\..\..\..\lib if exist ..\..\..\..\progs\demos copy Release_x86\OPENGL32.DLL ..\..\..\..\progs\demos copy Release_x86\OPENGL32.DLL "C:\Documents and Settings\mjk\Pulpit\pen\noise-demo" -# End Special Build Tool - -!ELSEIF "$(CFG)" == "gdi - Win32 Debug x86" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "gdi___Win32_Debug_x86" -# PROP BASE Intermediate_Dir "gdi___Win32_Debug_x86" -# PROP BASE Ignore_Export_Lib 0 -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "Debug_x86" -# PROP Intermediate_Dir "Debug_x86" -# PROP Ignore_Export_Lib 0 -# PROP Target_Dir "" -# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/main" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/swrast" /I "../../../../src/mesa/shader" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GDI_EXPORTS" /D "_DLL" /D "BUILD_GL32" /D "MESA_MINWARN" /FR /FD /GZ /c -# SUBTRACT BASE CPP /YX /Yc /Yu -# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/main" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/swrast" /I "../../../../src/mesa/shader" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GDI_EXPORTS" /D "_DLL" /D "BUILD_GL32" /D "MESA_MINWARN" /FR /FD /GZ /c -# SUBTRACT CPP /YX /Yc /Yu -# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 -# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 -# ADD BASE RSC /l 0x409 /d "_DEBUG" -# ADD RSC /l 0x409 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LINK32=link.exe -# ADD BASE LINK32 mesa.lib winmm.lib msvcrtd.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /incremental:no /debug /machine:I386 /nodefaultlib /out:"Debug/OPENGL32.DLL" /pdbtype:sept /libpath:"../mesa/Debug" -# ADD LINK32 mesa.lib winmm.lib msvcrtd.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /incremental:no /debug /machine:I386 /nodefaultlib /out:"Debug_x86/OPENGL32.DLL" /pdbtype:sept /libpath:"../mesa/Debug_x86" -# Begin Special Build Tool -SOURCE="$(InputPath)" -PostBuild_Cmds=if not exist ..\..\..\..\lib md ..\..\..\..\lib copy Debug_x86\OPENGL32.LIB ..\..\..\..\lib copy Debug_x86\OPENGL32.DLL ..\..\..\..\lib if exist ..\..\..\..\progs\demos copy Debug_x86\OPENGL32.DLL ..\..\..\..\progs\demos copy Debug_x86\OPENGL32.DLL "C:\Documents and Settings\mjk\Pulpit\pen\noise-demo" -# End Special Build Tool - -!ENDIF - -# Begin Target - -# Name "gdi - Win32 Release" -# Name "gdi - Win32 Debug" -# Name "gdi - Win32 Release x86" -# Name "gdi - Win32 Debug x86" -# Begin Group "Source Files" - -# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\drivers\common\driverfuncs.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\drivers\windows\gdi\mesa.def -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\drivers\windows\gdi\wgl.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\drivers\windows\gdi\wmesa.c -# End Source File -# End Group -# Begin Group "Header Files" - -# PROP Default_Filter "h;hpp;hxx;hm;inl" -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\drivers\windows\gdi\colors.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\drivers\common\driverfuncs.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\drivers\windows\gdi\wmesadef.h -# End Source File -# End Group -# Begin Group "Resource Files" - -# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" -# End Group -# End Target -# End Project diff --git a/windows/VC6/mesa/glu/compileDebug.txt b/windows/VC6/mesa/glu/compileDebug.txt deleted file mode 100644 index d149302245..0000000000 --- a/windows/VC6/mesa/glu/compileDebug.txt +++ /dev/null @@ -1,82 +0,0 @@ -/nologo /W2 /GX- /Zi /Od /c /TP -/I "../../../../include" -/I "../../../../src/glu/sgi/include" -/I "../../../../src/glu/sgi/libnurbs/interface" -/I "../../../../src/glu/sgi/libnurbs/internals" -/I "../../../../src/glu/sgi/libnurbs/nurbtess" -/D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" -/D "_USRDLL" /D "GLU_EXPORTS" /D "BUILD_GL32" /D "LIBRARYBUILD" -/Fo"Debug/" /Fd"Debug/" /GZ -../../../../src/glu/sgi/libnurbs/interface/bezierEval.cc -../../../../src/glu/sgi/libnurbs/interface/bezierPatch.cc -../../../../src/glu/sgi/libnurbs/interface/bezierPatchMesh.cc -../../../../src/glu/sgi/libnurbs/interface/glcurveval.cc -../../../../src/glu/sgi/libnurbs/interface/glinterface.cc -../../../../src/glu/sgi/libnurbs/interface/glrenderer.cc -../../../../src/glu/sgi/libnurbs/interface/glsurfeval.cc -../../../../src/glu/sgi/libnurbs/interface/incurveeval.cc -../../../../src/glu/sgi/libnurbs/interface/insurfeval.cc -../../../../src/glu/sgi/libnurbs/internals/arc.cc -../../../../src/glu/sgi/libnurbs/internals/arcsorter.cc -../../../../src/glu/sgi/libnurbs/internals/arctess.cc -../../../../src/glu/sgi/libnurbs/internals/backend.cc -../../../../src/glu/sgi/libnurbs/internals/basiccrveval.cc -../../../../src/glu/sgi/libnurbs/internals/basicsurfeval.cc -../../../../src/glu/sgi/libnurbs/internals/bin.cc -../../../../src/glu/sgi/libnurbs/internals/bufpool.cc -../../../../src/glu/sgi/libnurbs/internals/cachingeval.cc -../../../../src/glu/sgi/libnurbs/internals/ccw.cc -../../../../src/glu/sgi/libnurbs/internals/coveandtiler.cc -../../../../src/glu/sgi/libnurbs/internals/curve.cc -../../../../src/glu/sgi/libnurbs/internals/curvelist.cc -../../../../src/glu/sgi/libnurbs/internals/curvesub.cc -../../../../src/glu/sgi/libnurbs/internals/dataTransform.cc -../../../../src/glu/sgi/libnurbs/internals/displaylist.cc -../../../../src/glu/sgi/libnurbs/internals/flist.cc -../../../../src/glu/sgi/libnurbs/internals/flistsorter.cc -../../../../src/glu/sgi/libnurbs/internals/hull.cc -../../../../src/glu/sgi/libnurbs/internals/intersect.cc -../../../../src/glu/sgi/libnurbs/internals/knotvector.cc -../../../../src/glu/sgi/libnurbs/internals/mapdesc.cc -../../../../src/glu/sgi/libnurbs/internals/mapdescv.cc -../../../../src/glu/sgi/libnurbs/internals/maplist.cc -../../../../src/glu/sgi/libnurbs/internals/mesher.cc -../../../../src/glu/sgi/libnurbs/internals/monoTriangulationBackend.cc -../../../../src/glu/sgi/libnurbs/internals/monotonizer.cc -../../../../src/glu/sgi/libnurbs/internals/mycode.cc -../../../../src/glu/sgi/libnurbs/internals/nurbsinterfac.cc -../../../../src/glu/sgi/libnurbs/internals/nurbstess.cc -../../../../src/glu/sgi/libnurbs/internals/patch.cc -../../../../src/glu/sgi/libnurbs/internals/patchlist.cc -../../../../src/glu/sgi/libnurbs/internals/quilt.cc -../../../../src/glu/sgi/libnurbs/internals/reader.cc -../../../../src/glu/sgi/libnurbs/internals/renderhints.cc -../../../../src/glu/sgi/libnurbs/internals/slicer.cc -../../../../src/glu/sgi/libnurbs/internals/sorter.cc -../../../../src/glu/sgi/libnurbs/internals/splitarcs.cc -../../../../src/glu/sgi/libnurbs/internals/subdivider.cc -../../../../src/glu/sgi/libnurbs/internals/tobezier.cc -../../../../src/glu/sgi/libnurbs/internals/trimline.cc -../../../../src/glu/sgi/libnurbs/internals/trimregion.cc -../../../../src/glu/sgi/libnurbs/internals/trimvertpool.cc -../../../../src/glu/sgi/libnurbs/internals/uarray.cc -../../../../src/glu/sgi/libnurbs/internals/varray.cc -../../../../src/glu/sgi/libnurbs/nurbtess/directedLine.cc -../../../../src/glu/sgi/libnurbs/nurbtess/gridWrap.cc -../../../../src/glu/sgi/libnurbs/nurbtess/monoChain.cc -../../../../src/glu/sgi/libnurbs/nurbtess/monoPolyPart.cc -../../../../src/glu/sgi/libnurbs/nurbtess/monoTriangulation.cc -../../../../src/glu/sgi/libnurbs/nurbtess/partitionX.cc -../../../../src/glu/sgi/libnurbs/nurbtess/partitionY.cc -../../../../src/glu/sgi/libnurbs/nurbtess/polyDBG.cc -../../../../src/glu/sgi/libnurbs/nurbtess/polyUtil.cc -../../../../src/glu/sgi/libnurbs/nurbtess/primitiveStream.cc -../../../../src/glu/sgi/libnurbs/nurbtess/quicksort.cc -../../../../src/glu/sgi/libnurbs/nurbtess/rectBlock.cc -../../../../src/glu/sgi/libnurbs/nurbtess/sampleComp.cc -../../../../src/glu/sgi/libnurbs/nurbtess/sampleCompBot.cc -../../../../src/glu/sgi/libnurbs/nurbtess/sampleCompRight.cc -../../../../src/glu/sgi/libnurbs/nurbtess/sampleCompTop.cc -../../../../src/glu/sgi/libnurbs/nurbtess/sampleMonoPoly.cc -../../../../src/glu/sgi/libnurbs/nurbtess/sampledLine.cc -../../../../src/glu/sgi/libnurbs/nurbtess/searchTree.cc diff --git a/windows/VC6/mesa/glu/compileRelease.txt b/windows/VC6/mesa/glu/compileRelease.txt deleted file mode 100644 index 7f41952bd5..0000000000 --- a/windows/VC6/mesa/glu/compileRelease.txt +++ /dev/null @@ -1,82 +0,0 @@ -/nologo /W2 /GX- /O2 /c /TP -/I "../../../../include" -/I "../../../../src/glu/sgi/include" -/I "../../../../src/glu/sgi/libnurbs/interface" -/I "../../../../src/glu/sgi/libnurbs/internals" -/I "../../../../src/glu/sgi/libnurbs/nurbtess" -/D "WIN32" /D "_WINDOWS" /D "_MBCS" -/D "_USRDLL" /D "GLU_EXPORTS" /D "BUILD_GL32" /D "LIBRARYBUILD" -/Fo"Release/" -../../../../src/glu/sgi/libnurbs/interface/bezierEval.cc -../../../../src/glu/sgi/libnurbs/interface/bezierPatch.cc -../../../../src/glu/sgi/libnurbs/interface/bezierPatchMesh.cc -../../../../src/glu/sgi/libnurbs/interface/glcurveval.cc -../../../../src/glu/sgi/libnurbs/interface/glinterface.cc -../../../../src/glu/sgi/libnurbs/interface/glrenderer.cc -../../../../src/glu/sgi/libnurbs/interface/glsurfeval.cc -../../../../src/glu/sgi/libnurbs/interface/incurveeval.cc -../../../../src/glu/sgi/libnurbs/interface/insurfeval.cc -../../../../src/glu/sgi/libnurbs/internals/arc.cc -../../../../src/glu/sgi/libnurbs/internals/arcsorter.cc -../../../../src/glu/sgi/libnurbs/internals/arctess.cc -../../../../src/glu/sgi/libnurbs/internals/backend.cc -../../../../src/glu/sgi/libnurbs/internals/basiccrveval.cc -../../../../src/glu/sgi/libnurbs/internals/basicsurfeval.cc -../../../../src/glu/sgi/libnurbs/internals/bin.cc -../../../../src/glu/sgi/libnurbs/internals/bufpool.cc -../../../../src/glu/sgi/libnurbs/internals/cachingeval.cc -../../../../src/glu/sgi/libnurbs/internals/ccw.cc -../../../../src/glu/sgi/libnurbs/internals/coveandtiler.cc -../../../../src/glu/sgi/libnurbs/internals/curve.cc -../../../../src/glu/sgi/libnurbs/internals/curvelist.cc -../../../../src/glu/sgi/libnurbs/internals/curvesub.cc -../../../../src/glu/sgi/libnurbs/internals/dataTransform.cc -../../../../src/glu/sgi/libnurbs/internals/displaylist.cc -../../../../src/glu/sgi/libnurbs/internals/flist.cc -../../../../src/glu/sgi/libnurbs/internals/flistsorter.cc -../../../../src/glu/sgi/libnurbs/internals/hull.cc -../../../../src/glu/sgi/libnurbs/internals/intersect.cc -../../../../src/glu/sgi/libnurbs/internals/knotvector.cc -../../../../src/glu/sgi/libnurbs/internals/mapdesc.cc -../../../../src/glu/sgi/libnurbs/internals/mapdescv.cc -../../../../src/glu/sgi/libnurbs/internals/maplist.cc -../../../../src/glu/sgi/libnurbs/internals/mesher.cc -../../../../src/glu/sgi/libnurbs/internals/monoTriangulationBackend.cc -../../../../src/glu/sgi/libnurbs/internals/monotonizer.cc -../../../../src/glu/sgi/libnurbs/internals/mycode.cc -../../../../src/glu/sgi/libnurbs/internals/nurbsinterfac.cc -../../../../src/glu/sgi/libnurbs/internals/nurbstess.cc -../../../../src/glu/sgi/libnurbs/internals/patch.cc -../../../../src/glu/sgi/libnurbs/internals/patchlist.cc -../../../../src/glu/sgi/libnurbs/internals/quilt.cc -../../../../src/glu/sgi/libnurbs/internals/reader.cc -../../../../src/glu/sgi/libnurbs/internals/renderhints.cc -../../../../src/glu/sgi/libnurbs/internals/slicer.cc -../../../../src/glu/sgi/libnurbs/internals/sorter.cc -../../../../src/glu/sgi/libnurbs/internals/splitarcs.cc -../../../../src/glu/sgi/libnurbs/internals/subdivider.cc -../../../../src/glu/sgi/libnurbs/internals/tobezier.cc -../../../../src/glu/sgi/libnurbs/internals/trimline.cc -../../../../src/glu/sgi/libnurbs/internals/trimregion.cc -../../../../src/glu/sgi/libnurbs/internals/trimvertpool.cc -../../../../src/glu/sgi/libnurbs/internals/uarray.cc -../../../../src/glu/sgi/libnurbs/internals/varray.cc -../../../../src/glu/sgi/libnurbs/nurbtess/directedLine.cc -../../../../src/glu/sgi/libnurbs/nurbtess/gridWrap.cc -../../../../src/glu/sgi/libnurbs/nurbtess/monoChain.cc -../../../../src/glu/sgi/libnurbs/nurbtess/monoPolyPart.cc -../../../../src/glu/sgi/libnurbs/nurbtess/monoTriangulation.cc -../../../../src/glu/sgi/libnurbs/nurbtess/partitionX.cc -../../../../src/glu/sgi/libnurbs/nurbtess/partitionY.cc -../../../../src/glu/sgi/libnurbs/nurbtess/polyDBG.cc -../../../../src/glu/sgi/libnurbs/nurbtess/polyUtil.cc -../../../../src/glu/sgi/libnurbs/nurbtess/primitiveStream.cc -../../../../src/glu/sgi/libnurbs/nurbtess/quicksort.cc -../../../../src/glu/sgi/libnurbs/nurbtess/rectBlock.cc -../../../../src/glu/sgi/libnurbs/nurbtess/sampleComp.cc -../../../../src/glu/sgi/libnurbs/nurbtess/sampleCompBot.cc -../../../../src/glu/sgi/libnurbs/nurbtess/sampleCompRight.cc -../../../../src/glu/sgi/libnurbs/nurbtess/sampleCompTop.cc -../../../../src/glu/sgi/libnurbs/nurbtess/sampleMonoPoly.cc -../../../../src/glu/sgi/libnurbs/nurbtess/sampledLine.cc -../../../../src/glu/sgi/libnurbs/nurbtess/searchTree.cc diff --git a/windows/VC6/mesa/glu/glu.dsp b/windows/VC6/mesa/glu/glu.dsp deleted file mode 100644 index 5f05a81dcc..0000000000 --- a/windows/VC6/mesa/glu/glu.dsp +++ /dev/null @@ -1,2579 +0,0 @@ -# Microsoft Developer Studio Project File - Name="glu" - Package Owner=<4> -# Microsoft Developer Studio Generated Build File, Format Version 6.00 -# ** DO NOT EDIT ** - -# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 - -CFG=glu - Win32 Debug x86 -!MESSAGE This is not a valid makefile. To build this project using NMAKE, -!MESSAGE use the Export Makefile command and run -!MESSAGE -!MESSAGE NMAKE /f "glu.mak". -!MESSAGE -!MESSAGE You can specify a configuration when running NMAKE -!MESSAGE by defining the macro CFG on the command line. For example: -!MESSAGE -!MESSAGE NMAKE /f "glu.mak" CFG="glu - Win32 Debug x86" -!MESSAGE -!MESSAGE Possible choices for configuration are: -!MESSAGE -!MESSAGE "glu - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") -!MESSAGE "glu - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") -!MESSAGE "glu - Win32 Release x86" (based on "Win32 (x86) Dynamic-Link Library") -!MESSAGE "glu - Win32 Debug x86" (based on "Win32 (x86) Dynamic-Link Library") -!MESSAGE - -# Begin Project -# PROP AllowPerConfigDependencies 0 -# PROP Scc_ProjName "" -# PROP Scc_LocalPath "" -CPP=cl.exe -MTL=midl.exe -RSC=rc.exe - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 0 -# PROP BASE Output_Dir "Release" -# PROP BASE Intermediate_Dir "Release" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 0 -# PROP Output_Dir "Release" -# PROP Intermediate_Dir "Release" -# PROP Ignore_Export_Lib 0 -# PROP Target_Dir "" -# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GLU_EXPORTS" /YX /FD /c -# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../../../include" /I "../../../../src/glu/sgi/include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GLU_EXPORTS" /D "BUILD_GL32" /FD /c -# SUBTRACT CPP /YX -# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 -# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 -# ADD BASE RSC /l 0x409 /d "NDEBUG" -# ADD RSC /l 0x409 /d "NDEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LINK32=link.exe -# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 -# ADD LINK32 msvcrt.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib Release/glucc.lib /nologo /dll /machine:I386 /nodefaultlib /out:"Release/GLU32.DLL" /libpath:"../gdi/Release" -# Begin Special Build Tool -SOURCE="$(InputPath)" -PreLink_Desc=C++ Compilations -PreLink_Cmds=cl @compileRelease.txt LIB /OUT:Release/GLUCC.LIB @objectsRelease.txt -PostBuild_Cmds=if not exist ..\..\..\..\lib md ..\..\..\..\lib copy Release\GLU32.LIB ..\..\..\..\lib copy Release\GLU32.DLL ..\..\..\..\lib if exist ..\..\..\..\progs\demos copy Release\GLU32.DLL ..\..\..\..\progs\demos -# End Special Build Tool - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "Debug" -# PROP BASE Intermediate_Dir "Debug" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "Debug" -# PROP Intermediate_Dir "Debug" -# PROP Ignore_Export_Lib 0 -# PROP Target_Dir "" -# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GLU_EXPORTS" /YX /FD /GZ /c -# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "../../../../include" /I "../../../../src/glu/sgi/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GLU_EXPORTS" /D "BUILD_GL32" /FD /GZ /c -# SUBTRACT CPP /YX -# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 -# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 -# ADD BASE RSC /l 0x409 /d "_DEBUG" -# ADD RSC /l 0x409 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LINK32=link.exe -# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept -# ADD LINK32 msvcrtd.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib Debug/glucc.lib /nologo /dll /incremental:no /debug /machine:I386 /nodefaultlib /out:"Debug/GLU32.DLL" /pdbtype:sept /libpath:"../gdi/Debug" -# Begin Special Build Tool -SOURCE="$(InputPath)" -PreLink_Desc=C++ Compilations -PreLink_Cmds=cl @compileDebug.txt LIB /OUT:Debug/GLUCC.LIB @objectsDebug.txt -PostBuild_Cmds=if not exist ..\..\..\..\lib md ..\..\..\..\lib copy Debug\GLU32.LIB ..\..\..\..\lib copy Debug\GLU32.DLL ..\..\..\..\lib if exist ..\..\..\..\progs\demos copy Debug\GLU32.DLL ..\..\..\..\progs\demos -# End Special Build Tool - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 0 -# PROP BASE Output_Dir "glu___Win32_Release_x86" -# PROP BASE Intermediate_Dir "glu___Win32_Release_x86" -# PROP BASE Ignore_Export_Lib 0 -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 0 -# PROP Output_Dir "Release_x86" -# PROP Intermediate_Dir "Release_x86" -# PROP Ignore_Export_Lib 0 -# PROP Target_Dir "" -# ADD BASE CPP /nologo /MT /W3 /GX /O2 /I "../../../../include" /I "../../../../src/glu/sgi/include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GLU_EXPORTS" /D "BUILD_GL32" /FD /c -# SUBTRACT BASE CPP /YX -# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../../../include" /I "../../../../src/glu/sgi/include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GLU_EXPORTS" /D "BUILD_GL32" /FD /c -# SUBTRACT CPP /YX -# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 -# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 -# ADD BASE RSC /l 0x409 /d "NDEBUG" -# ADD RSC /l 0x409 /d "NDEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LINK32=link.exe -# ADD BASE LINK32 msvcrt.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib Release/glucc.lib /nologo /dll /machine:I386 /nodefaultlib /out:"Release/GLU32.DLL" /libpath:"../gdi/Release" -# ADD LINK32 msvcrt.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib Release/glucc.lib /nologo /dll /machine:I386 /nodefaultlib /out:"Release_x86/GLU32.DLL" /libpath:"../gdi/Release_x86" -# Begin Special Build Tool -SOURCE="$(InputPath)" -PreLink_Desc=C++ Compilations -PreLink_Cmds=cl @compileRelease.txt LIB /OUT:Release/GLUCC.LIB @objectsRelease.txt -PostBuild_Cmds=if not exist ..\..\..\..\lib md ..\..\..\..\lib copy Release_x86\GLU32.LIB ..\..\..\..\lib copy Release_x86\GLU32.DLL ..\..\..\..\lib if exist ..\..\..\..\progs\demos copy Release_x86\GLU32.DLL ..\..\..\..\progs\demos -# End Special Build Tool - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "glu___Win32_Debug_x86" -# PROP BASE Intermediate_Dir "glu___Win32_Debug_x86" -# PROP BASE Ignore_Export_Lib 0 -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "Debug_x86" -# PROP Intermediate_Dir "Debug_x86" -# PROP Ignore_Export_Lib 0 -# PROP Target_Dir "" -# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "../../../../include" /I "../../../../src/glu/sgi/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GLU_EXPORTS" /D "BUILD_GL32" /FD /GZ /c -# SUBTRACT BASE CPP /YX -# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "../../../../include" /I "../../../../src/glu/sgi/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GLU_EXPORTS" /D "BUILD_GL32" /FD /GZ /c -# SUBTRACT CPP /YX -# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 -# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 -# ADD BASE RSC /l 0x409 /d "_DEBUG" -# ADD RSC /l 0x409 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LINK32=link.exe -# ADD BASE LINK32 msvcrtd.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib Debug/glucc.lib /nologo /dll /incremental:no /debug /machine:I386 /nodefaultlib /out:"Debug/GLU32.DLL" /pdbtype:sept /libpath:"../gdi/Debug" -# ADD LINK32 msvcrtd.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib Debug/glucc.lib /nologo /dll /incremental:no /debug /machine:I386 /nodefaultlib /out:"Debug_x86/GLU32.DLL" /pdbtype:sept /libpath:"../gdi/Debug_x86" -# Begin Special Build Tool -SOURCE="$(InputPath)" -PreLink_Desc=C++ Compilations -PreLink_Cmds=cl @compileDebug.txt LIB /OUT:Debug/GLUCC.LIB @objectsDebug.txt -PostBuild_Cmds=if not exist ..\..\..\..\lib md ..\..\..\..\lib copy Debug_x86\GLU32.LIB ..\..\..\..\lib copy Debug_x86\GLU32.DLL ..\..\..\..\lib if exist ..\..\..\..\progs\demos copy Debug_x86\GLU32.DLL ..\..\..\..\progs\demos -# End Special Build Tool - -!ENDIF - -# Begin Target - -# Name "glu - Win32 Release" -# Name "glu - Win32 Debug" -# Name "glu - Win32 Release x86" -# Name "glu - Win32 Debug x86" -# Begin Group "Source Files" - -# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libtess\dict.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libutil\error.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libtess\geom.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\glu.def -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libutil\glue.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libtess\memalloc.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libtess\mesh.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libutil\mipmap.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libtess\normal.c -# End Source File -# Begin Source File - -SOURCE="..\..\..\..\src\glu\sgi\libtess\priorityq-heap.c" - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libtess\priorityq.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libutil\project.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libutil\quad.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libutil\registry.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libtess\render.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libtess\sweep.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libtess\tess.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libtess\tessmono.c -# End Source File -# End Group -# Begin Group "Header Files" - -# PROP Default_Filter "h;hpp;hxx;hm;inl" -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\arc.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\arcsorter.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\arctess.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\backend.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\basiccrveval.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\basicsurfeval.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\bezierarc.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\interface\bezierEval.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\interface\bezierPatch.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\interface\bezierPatchMesh.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\bin.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\bufpool.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\cachingeval.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\coveandtiler.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\curve.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\curvelist.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\dataTransform.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\defines.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\definitions.h -# End Source File -# Begin Source File - -SOURCE="..\..\..\..\src\glu\sgi\libtess\dict-list.h" -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libtess\dict.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\directedLine.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\displaylist.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\displaymode.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\flist.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\flistsorter.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libtess\geom.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\interface\glcurveval.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\interface\glimports.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\glimports.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\interface\glrenderer.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\interface\glsurfeval.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libutil\gluint.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\include\gluos.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\gridline.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\gridtrimvertex.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\gridvertex.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\gridWrap.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\hull.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\jarcloc.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\knotvector.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\mapdesc.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\maplist.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libtess\memalloc.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libtess\mesh.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\mesher.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\monoChain.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\monoPolyPart.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\monotonizer.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\monoTriangulation.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\myassert.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\mymath.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\mysetjmp.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\interface\mystdio.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\mystdio.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\interface\mystdlib.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\mystdlib.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\mystring.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libtess\normal.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\nurbsconsts.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\nurbstess.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\partitionX.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\partitionY.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\patch.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\patchlist.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\polyDBG.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\polyUtil.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\primitiveStream.h -# End Source File -# Begin Source File - -SOURCE="..\..\..\..\src\glu\sgi\libtess\priorityq-heap.h" -# End Source File -# Begin Source File - -SOURCE="..\..\..\..\src\glu\sgi\libtess\priorityq-sort.h" -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libtess\priorityq.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\pwlarc.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\quicksort.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\quilt.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\reader.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\rectBlock.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libtess\render.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\renderhints.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\sampleComp.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\sampleCompBot.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\sampleCompRight.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\sampleCompTop.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\sampledLine.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\sampleMonoPoly.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\searchTree.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\simplemath.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\slicer.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\sorter.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\subdivider.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libtess\sweep.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libtess\tess.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libtess\tessmono.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\trimline.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\trimregion.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\trimvertex.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\trimvertpool.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\types.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\uarray.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\varray.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\zlassert.h -# End Source File -# End Group -# Begin Group "Resource Files" - -# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" -# End Group -# Begin Group "C++ files" - -# PROP Default_Filter ".cc" -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\arc.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\arcsorter.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\arctess.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\backend.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\basiccrveval.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\basicsurfeval.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\interface\bezierEval.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\interface\bezierPatch.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\interface\bezierPatchMesh.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\bin.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\bufpool.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\cachingeval.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\ccw.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\coveandtiler.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\curve.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\curvelist.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\curvesub.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\dataTransform.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\directedLine.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\displaylist.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\flist.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\flistsorter.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\interface\glcurveval.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\interface\glinterface.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\interface\glrenderer.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\interface\glsurfeval.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\gridWrap.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\hull.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\interface\incurveeval.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\interface\insurfeval.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\intersect.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\knotvector.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\mapdesc.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\mapdescv.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\maplist.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\mesher.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\monoChain.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\monoPolyPart.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\monotonizer.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\monoTriangulation.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\monoTriangulationBackend.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\mycode.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\nurbsinterfac.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\nurbstess.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\partitionX.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\partitionY.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\patch.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\patchlist.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\polyDBG.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\polyUtil.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\primitiveStream.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\quicksort.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\quilt.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\reader.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libtess\README - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\rectBlock.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\renderhints.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\sampleComp.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\sampleCompBot.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\sampleCompRight.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\sampleCompTop.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\sampledLine.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\sampleMonoPoly.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\searchTree.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\slicer.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\sorter.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\splitarcs.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\subdivider.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\tobezier.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\trimline.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\trimregion.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\trimvertpool.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\uarray.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\varray.cc - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# End Group -# Begin Source File - -SOURCE="..\..\..\..\src\glu\sgi\libtess\alg-outline" - -!IF "$(CFG)" == "glu - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "glu - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=.\compileDebug.txt -# End Source File -# Begin Source File - -SOURCE=.\compileRelease.txt -# End Source File -# Begin Source File - -SOURCE=.\objectsDebug.txt -# End Source File -# Begin Source File - -SOURCE=.\objectsRelease.txt -# End Source File -# End Target -# End Project diff --git a/windows/VC6/mesa/glu/objectsDebug.txt b/windows/VC6/mesa/glu/objectsDebug.txt deleted file mode 100644 index 9fdce157c4..0000000000 --- a/windows/VC6/mesa/glu/objectsDebug.txt +++ /dev/null @@ -1,73 +0,0 @@ -Debug/bezierEval.obj -Debug/bezierPatch.obj -Debug/bezierPatchMesh.obj -Debug/glcurveval.obj -Debug/glinterface.obj -Debug/glrenderer.obj -Debug/glsurfeval.obj -Debug/incurveeval.obj -Debug/insurfeval.obj -Debug/arc.obj -Debug/arcsorter.obj -Debug/arctess.obj -Debug/backend.obj -Debug/basiccrveval.obj -Debug/basicsurfeval.obj -Debug/bin.obj -Debug/bufpool.obj -Debug/cachingeval.obj -Debug/ccw.obj -Debug/coveandtiler.obj -Debug/curve.obj -Debug/curvelist.obj -Debug/curvesub.obj -Debug/dataTransform.obj -Debug/displaylist.obj -Debug/flist.obj -Debug/flistsorter.obj -Debug/hull.obj -Debug/intersect.obj -Debug/knotvector.obj -Debug/mapdesc.obj -Debug/mapdescv.obj -Debug/maplist.obj -Debug/mesher.obj -Debug/monoTriangulationBackend.obj -Debug/monotonizer.obj -Debug/mycode.obj -Debug/nurbsinterfac.obj -Debug/nurbstess.obj -Debug/patch.obj -Debug/patchlist.obj -Debug/quilt.obj -Debug/reader.obj -Debug/renderhints.obj -Debug/slicer.obj -Debug/sorter.obj -Debug/splitarcs.obj -Debug/subdivider.obj -Debug/tobezier.obj -Debug/trimline.obj -Debug/trimregion.obj -Debug/trimvertpool.obj -Debug/uarray.obj -Debug/varray.obj -Debug/directedLine.obj -Debug/gridWrap.obj -Debug/monoChain.obj -Debug/monoPolyPart.obj -Debug/monoTriangulation.obj -Debug/partitionX.obj -Debug/partitionY.obj -Debug/polyDBG.obj -Debug/polyUtil.obj -Debug/primitiveStream.obj -Debug/quicksort.obj -Debug/rectBlock.obj -Debug/sampleComp.obj -Debug/sampleCompBot.obj -Debug/sampleCompRight.obj -Debug/sampleCompTop.obj -Debug/sampleMonoPoly.obj -Debug/sampledLine.obj -Debug/searchTree.obj diff --git a/windows/VC6/mesa/glu/objectsRelease.txt b/windows/VC6/mesa/glu/objectsRelease.txt deleted file mode 100644 index 2d1b384db8..0000000000 --- a/windows/VC6/mesa/glu/objectsRelease.txt +++ /dev/null @@ -1,73 +0,0 @@ -Release/bezierEval.obj -Release/bezierPatch.obj -Release/bezierPatchMesh.obj -Release/glcurveval.obj -Release/glinterface.obj -Release/glrenderer.obj -Release/glsurfeval.obj -Release/incurveeval.obj -Release/insurfeval.obj -Release/arc.obj -Release/arcsorter.obj -Release/arctess.obj -Release/backend.obj -Release/basiccrveval.obj -Release/basicsurfeval.obj -Release/bin.obj -Release/bufpool.obj -Release/cachingeval.obj -Release/ccw.obj -Release/coveandtiler.obj -Release/curve.obj -Release/curvelist.obj -Release/curvesub.obj -Release/dataTransform.obj -Release/displaylist.obj -Release/flist.obj -Release/flistsorter.obj -Release/hull.obj -Release/intersect.obj -Release/knotvector.obj -Release/mapdesc.obj -Release/mapdescv.obj -Release/maplist.obj -Release/mesher.obj -Release/monoTriangulationBackend.obj -Release/monotonizer.obj -Release/mycode.obj -Release/nurbsinterfac.obj -Release/nurbstess.obj -Release/patch.obj -Release/patchlist.obj -Release/quilt.obj -Release/reader.obj -Release/renderhints.obj -Release/slicer.obj -Release/sorter.obj -Release/splitarcs.obj -Release/subdivider.obj -Release/tobezier.obj -Release/trimline.obj -Release/trimregion.obj -Release/trimvertpool.obj -Release/uarray.obj -Release/varray.obj -Release/directedLine.obj -Release/gridWrap.obj -Release/monoChain.obj -Release/monoPolyPart.obj -Release/monoTriangulation.obj -Release/partitionX.obj -Release/partitionY.obj -Release/polyDBG.obj -Release/polyUtil.obj -Release/primitiveStream.obj -Release/quicksort.obj -Release/rectBlock.obj -Release/sampleComp.obj -Release/sampleCompBot.obj -Release/sampleCompRight.obj -Release/sampleCompTop.obj -Release/sampleMonoPoly.obj -Release/sampledLine.obj -Release/searchTree.obj diff --git a/windows/VC6/mesa/mesa.dsw b/windows/VC6/mesa/mesa.dsw deleted file mode 100644 index a6da850c1c..0000000000 --- a/windows/VC6/mesa/mesa.dsw +++ /dev/null @@ -1,74 +0,0 @@ -Microsoft Developer Studio Workspace File, Format Version 6.00 -# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE! - -############################################################################### - -Project: "gdi"=.\gdi\gdi.dsp - Package Owner=<4> - -Package=<5> -{{{ -}}} - -Package=<4> -{{{ - Begin Project Dependency - Project_Dep_Name mesa - End Project Dependency -}}} - -############################################################################### - -Project: "glu"=.\glu\glu.dsp - Package Owner=<4> - -Package=<5> -{{{ -}}} - -Package=<4> -{{{ - Begin Project Dependency - Project_Dep_Name gdi - End Project Dependency -}}} - -############################################################################### - -Project: "mesa"=.\mesa\mesa.dsp - Package Owner=<4> - -Package=<5> -{{{ -}}} - -Package=<4> -{{{ -}}} - -############################################################################### - -Project: "osmesa"=.\osmesa\osmesa.dsp - Package Owner=<4> - -Package=<5> -{{{ -}}} - -Package=<4> -{{{ - Begin Project Dependency - Project_Dep_Name gdi - End Project Dependency -}}} - -############################################################################### - -Global: - -Package=<5> -{{{ -}}} - -Package=<3> -{{{ -}}} - -############################################################################### - diff --git a/windows/VC6/mesa/mesa/mesa.dsp b/windows/VC6/mesa/mesa/mesa.dsp deleted file mode 100644 index 5a2f724b6a..0000000000 --- a/windows/VC6/mesa/mesa/mesa.dsp +++ /dev/null @@ -1,1582 +0,0 @@ -# Microsoft Developer Studio Project File - Name="mesa" - Package Owner=<4> -# Microsoft Developer Studio Generated Build File, Format Version 6.00 -# ** DO NOT EDIT ** - -# TARGTYPE "Win32 (x86) Static Library" 0x0104 - -CFG=mesa - Win32 Debug x86 -!MESSAGE This is not a valid makefile. To build this project using NMAKE, -!MESSAGE use the Export Makefile command and run -!MESSAGE -!MESSAGE NMAKE /f "mesa.mak". -!MESSAGE -!MESSAGE You can specify a configuration when running NMAKE -!MESSAGE by defining the macro CFG on the command line. For example: -!MESSAGE -!MESSAGE NMAKE /f "mesa.mak" CFG="mesa - Win32 Debug x86" -!MESSAGE -!MESSAGE Possible choices for configuration are: -!MESSAGE -!MESSAGE "mesa - Win32 Release" (based on "Win32 (x86) Static Library") -!MESSAGE "mesa - Win32 Debug" (based on "Win32 (x86) Static Library") -!MESSAGE "mesa - Win32 Release x86" (based on "Win32 (x86) Static Library") -!MESSAGE "mesa - Win32 Debug x86" (based on "Win32 (x86) Static Library") -!MESSAGE - -# Begin Project -# PROP AllowPerConfigDependencies 0 -# PROP Scc_ProjName "" -# PROP Scc_LocalPath "" -CPP=cl.exe -RSC=rc.exe - -!IF "$(CFG)" == "mesa - Win32 Release" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 0 -# PROP BASE Output_Dir "Release" -# PROP BASE Intermediate_Dir "Release" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 0 -# PROP Output_Dir "Release" -# PROP Intermediate_Dir "Release" -# PROP Target_Dir "" -# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c -# ADD CPP /nologo /W3 /GX /O2 /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/main" /I "../../../../src/mesa/shader" /I "../../../../src/mesa/shader/slang" /I "../../../../src/mesa/shader/grammar" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "_DLL" /D "BUILD_GL32" /D "MESA_MINWARN" /YX /FD /Zm1000 /c -# ADD BASE RSC /l 0x409 /d "NDEBUG" -# ADD RSC /l 0x409 /d "NDEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo - -!ELSEIF "$(CFG)" == "mesa - Win32 Debug" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "Debug" -# PROP BASE Intermediate_Dir "Debug" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "Debug" -# PROP Intermediate_Dir "Debug" -# PROP Target_Dir "" -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c -# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/main" /I "../../../../src/mesa/shader" /I "../../../../src/mesa/shader/slang" /I "../../../../src/mesa/shader/grammar" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "_DLL" /D "BUILD_GL32" /D "MESA_MINWARN" /Fr /FD /GZ /Zm1000 /c -# ADD BASE RSC /l 0x409 /d "_DEBUG" -# ADD RSC /l 0x409 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo - -!ELSEIF "$(CFG)" == "mesa - Win32 Release x86" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 0 -# PROP BASE Output_Dir "mesa___Win32_Release_x86" -# PROP BASE Intermediate_Dir "mesa___Win32_Release_x86" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 0 -# PROP Output_Dir "Release_x86" -# PROP Intermediate_Dir "Release_x86" -# PROP Target_Dir "" -# ADD BASE CPP /nologo /W3 /GX /O2 /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/main" /I "../../../../src/mesa/shader" /I "../../../../src/mesa/shader/slang" /I "../../../../src/mesa/shader/grammar" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "_DLL" /D "BUILD_GL32" /D "MESA_MINWARN" /YX /FD /Zm1000 /c -# ADD CPP /nologo /W3 /GX /O2 /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/main" /I "../../../../src/mesa/shader" /I "../../../../src/mesa/shader/slang" /I "../../../../src/mesa/shader/grammar" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "_DLL" /D "BUILD_GL32" /D "MESA_MINWARN" /D "SLANG_X86" /YX /FD /Zm1000 /c -# ADD BASE RSC /l 0x409 /d "NDEBUG" -# ADD RSC /l 0x409 /d "NDEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo - -!ELSEIF "$(CFG)" == "mesa - Win32 Debug x86" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "mesa___Win32_Debug_x86" -# PROP BASE Intermediate_Dir "mesa___Win32_Debug_x86" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "Debug_x86" -# PROP Intermediate_Dir "Debug_x86" -# PROP Target_Dir "" -# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/main" /I "../../../../src/mesa/shader" /I "../../../../src/mesa/shader/slang" /I "../../../../src/mesa/shader/grammar" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "_DLL" /D "BUILD_GL32" /D "MESA_MINWARN" /Fr /FD /GZ /Zm1000 /c -# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/main" /I "../../../../src/mesa/shader" /I "../../../../src/mesa/shader/slang" /I "../../../../src/mesa/shader/grammar" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "_DLL" /D "BUILD_GL32" /D "MESA_MINWARN" /D "SLANG_X86" /Fr /FD /GZ /Zm1000 /c -# ADD BASE RSC /l 0x409 /d "_DEBUG" -# ADD RSC /l 0x409 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo - -!ENDIF - -# Begin Target - -# Name "mesa - Win32 Release" -# Name "mesa - Win32 Debug" -# Name "mesa - Win32 Release x86" -# Name "mesa - Win32 Debug x86" -# Begin Group "Source Files" - -# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\array_cache\ac_context.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\array_cache\ac_import.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\accum.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\api_arrayelt.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\api_loopback.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\api_noop.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\api_validate.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\arrayobj.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\arbprogparse.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\arbprogram.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\atifragshader.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\attrib.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\blend.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\bufferobj.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\buffers.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\clip.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\colortab.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\context.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\convolve.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\debug.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\depth.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\depthstencil.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\dispatch.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\dlist.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\drawpix.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\enable.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\enums.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\eval.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\execmem.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\extensions.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\fbobject.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\feedback.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\fog.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\framebuffer.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\get.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\getstring.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\glapi\glapi.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\glapi\glthread.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\grammar\grammar.c - -!IF "$(CFG)" == "mesa - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "mesa - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "mesa - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "mesa - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\grammar\grammar_mesa.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\hash.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\hint.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\histogram.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\image.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\imports.c - -!IF "$(CFG)" == "mesa - Win32 Release" - -!ELSEIF "$(CFG)" == "mesa - Win32 Debug" - -!ELSEIF "$(CFG)" == "mesa - Win32 Release x86" - -# ADD CPP /YX - -!ELSEIF "$(CFG)" == "mesa - Win32 Debug x86" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\light.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\lines.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\math\m_debug_clip.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\math\m_debug_norm.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\math\m_debug_xform.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\math\m_eval.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\math\m_matrix.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\math\m_translate.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\math\m_vector.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\math\m_xform.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\matrix.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\mipmap.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\mm.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\nvfragparse.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\nvprogram.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\nvvertexec.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\nvvertparse.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\occlude.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\pixel.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\points.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\polygon.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\program.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\rastpos.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\rbadaptors.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\renderbuffer.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_aaline.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_aatriangle.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_accum.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_alpha.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_arbshader.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_atifragshader.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_bitmap.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_blend.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_blit.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_buffers.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_context.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_copypix.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_depth.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_drawpix.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_feedback.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_fog.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_imaging.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_lines.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_logic.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_masking.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_nvfragprog.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_points.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_readpix.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_span.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_stencil.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_texcombine.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_texfilter.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_texstore.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_triangle.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_zoom.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\shaderobjects.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\shaderobjects_3dlabs.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\slang\slang_analyse.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\slang\slang_assemble.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\slang\slang_assemble_assignment.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\slang\slang_assemble_conditional.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\slang\slang_assemble_constructor.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\slang\slang_assemble_typeinfo.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\slang\slang_compile.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\slang\slang_compile_function.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\slang\slang_compile_operation.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\slang\slang_compile_struct.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\slang\slang_compile_variable.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\slang\slang_execute.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\slang\slang_execute_x86.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\slang\slang_export.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\slang\slang_library_noise.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\slang\slang_library_texsample.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\slang\slang_link.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\slang\slang_preprocess.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\slang\slang_storage.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\slang\slang_utility.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast_setup\ss_context.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast_setup\ss_triangle.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\state.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\stencil.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\tnl\t_array_api.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\tnl\t_array_import.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\tnl\t_context.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\tnl\t_pipeline.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\tnl\t_save_loopback.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\tnl\t_save_playback.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\tnl\t_vb_arbprogram.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\tnl\t_vb_arbshader.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\tnl\t_vb_cull.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\tnl\t_vb_fog.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\tnl\t_vb_light.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\tnl\t_vb_normals.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\tnl\t_vb_points.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\tnl\t_vb_program.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\tnl\t_vb_render.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\tnl\t_vb_texgen.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\tnl\t_vb_texmat.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\tnl\t_vb_vertex.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\tnl\t_vertex.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\tnl\t_vertex_generic.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\tnl\t_vp_build.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\tnl\t_vtx_api.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\tnl\t_vtx_eval.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\tnl\t_vtx_exec.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\tnl\t_vtx_generic.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\texcompress.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\texcompress_fxt1.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\texcompress_s3tc.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\texenvprogram.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\texformat.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\teximage.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\texobj.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\texrender.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\texstate.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\texstore.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\varray.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\vsnprintf.c - -!IF "$(CFG)" == "mesa - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "mesa - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "mesa - Win32 Release x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "mesa - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 -# PROP Exclude_From_Build 1 - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\vtxfmt.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\x86\rtasm\x86sse.c - -!IF "$(CFG)" == "mesa - Win32 Release" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "mesa - Win32 Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "mesa - Win32 Release x86" - -!ELSEIF "$(CFG)" == "mesa - Win32 Debug x86" - -# PROP BASE Exclude_From_Build 1 - -!ENDIF - -# End Source File -# End Group -# Begin Group "Header Files" - -# PROP Default_Filter "h;hpp;hxx;hm;inl" -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\array_cache\ac_context.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\array_cache\acache.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\accum.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\api_arrayelt.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\api_eval.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\api_loopback.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\api_noop.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\api_validate.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\arrayobj.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\arbprogparse.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\arbprogram.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\arbprogram_syn.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\atifragshader.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\attrib.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\bitset.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\blend.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\bufferobj.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\buffers.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\clip.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\colormac.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\colortab.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\config.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\context.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\convolve.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\dd.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\debug.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\depth.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\depthstencil.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\dlist.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\drawpix.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\enable.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\enums.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\eval.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\extensions.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\fbobject.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\feedback.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\fog.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\framebuffer.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\get.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\glapi\glapi.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\glapi\glapioffsets.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\glapi\glapitable.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\glapi\glapitemp.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\glheader.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\glapi\glprocs.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\glapi\glthread.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\grammar\grammar.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\grammar\grammar_mesa.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\grammar\grammar_syn.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\hash.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\hint.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\histogram.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\image.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\imports.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\light.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\lines.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\math\m_clip_tmp.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\math\m_copy_tmp.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\math\m_debug.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\math\m_debug_util.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\math\m_dotprod_tmp.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\math\m_eval.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\math\m_matrix.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\math\m_norm_tmp.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\math\m_trans_tmp.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\math\m_translate.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\math\m_vector.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\math\m_xform.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\math\m_xform_tmp.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\macros.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\math\mathmod.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\matrix.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\mm.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\mtypes.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\nvfragparse.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\nvfragprog.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\nvprogram.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\nvvertexec.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\nvvertparse.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\nvvertprog.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\occlude.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\pixel.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\points.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\polygon.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\program.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\rastpos.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\rbadaptors.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\renderbuffer.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_aaline.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_aalinetemp.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_aatriangle.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_aatritemp.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_accum.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_alpha.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_arbshader.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_atifragshader.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_blend.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_context.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_depth.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_drawpix.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_feedback.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_fog.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_lines.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_linetemp.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_logic.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_masking.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_nvfragprog.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_points.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_pointtemp.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_span.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_spantemp.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_stencil.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_texcombine.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_texfilter.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_triangle.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_trispan.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_tritemp.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\s_zoom.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\shaderobjects.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\shaderobjects_3dlabs.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\simple_list.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\slang\slang_analyse.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\slang\slang_assemble.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\slang\slang_assemble_assignment.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\slang\slang_assemble_conditional.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\slang\slang_assemble_constructor.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\slang\slang_assemble_typeinfo.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\slang\slang_compile.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\slang\slang_compile_function.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\slang\slang_compile_operation.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\slang\slang_compile_struct.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\slang\slang_compile_variable.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\slang\slang_execute.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\slang\slang_export.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\slang\slang_library_noise.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\slang\slang_library_texsample.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\slang\slang_link.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\slang\slang_mesa.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\slang\slang_preprocess.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\slang\slang_storage.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\slang\slang_utility.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast_setup\ss_context.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast_setup\ss_triangle.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast_setup\ss_tritmp.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast_setup\ss_vb.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\state.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\stencil.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast\swrast.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\swrast_setup\swrast_setup.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\tnl\t_array_api.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\tnl\t_array_import.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\tnl\t_context.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\tnl\t_pipeline.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\tnl\t_save_api.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\tnl\t_vb_arbprogram.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\tnl\t_vb_cliptmp.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\tnl\t_vb_lighttmp.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\tnl\t_vb_rendertmp.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\tnl\t_vertex.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\tnl\t_vp_build.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\tnl\t_vtx_api.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\texcompress.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\texenvprogram.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\texformat.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\texformat_tmp.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\teximage.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\texobj.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\texrender.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\texstate.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\texstore.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\tnl\tnl.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\shader\slang\traverse_wrap.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\varray.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\version.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\vtxfmt.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\main\vtxfmt_tmp.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\x86\rtasm\x86sse.h -# End Source File -# End Group -# End Target -# End Project diff --git a/windows/VC6/mesa/osmesa/osmesa.dsp b/windows/VC6/mesa/osmesa/osmesa.dsp deleted file mode 100644 index 0dd5cd4ac7..0000000000 --- a/windows/VC6/mesa/osmesa/osmesa.dsp +++ /dev/null @@ -1,195 +0,0 @@ -# Microsoft Developer Studio Project File - Name="osmesa" - Package Owner=<4> -# Microsoft Developer Studio Generated Build File, Format Version 6.00 -# ** DO NOT EDIT ** - -# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 - -CFG=osmesa - Win32 Debug x86 -!MESSAGE This is not a valid makefile. To build this project using NMAKE, -!MESSAGE use the Export Makefile command and run -!MESSAGE -!MESSAGE NMAKE /f "osmesa.mak". -!MESSAGE -!MESSAGE You can specify a configuration when running NMAKE -!MESSAGE by defining the macro CFG on the command line. For example: -!MESSAGE -!MESSAGE NMAKE /f "osmesa.mak" CFG="osmesa - Win32 Debug x86" -!MESSAGE -!MESSAGE Possible choices for configuration are: -!MESSAGE -!MESSAGE "osmesa - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") -!MESSAGE "osmesa - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") -!MESSAGE "osmesa - Win32 Release x86" (based on "Win32 (x86) Dynamic-Link Library") -!MESSAGE "osmesa - Win32 Debug x86" (based on "Win32 (x86) Dynamic-Link Library") -!MESSAGE - -# Begin Project -# PROP AllowPerConfigDependencies 0 -# PROP Scc_ProjName "" -# PROP Scc_LocalPath "" -CPP=cl.exe -MTL=midl.exe -RSC=rc.exe - -!IF "$(CFG)" == "osmesa - Win32 Release" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 0 -# PROP BASE Output_Dir "Release" -# PROP BASE Intermediate_Dir "Release" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 0 -# PROP Output_Dir "Release" -# PROP Intermediate_Dir "Release" -# PROP Ignore_Export_Lib 0 -# PROP Target_Dir "" -# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OSMESA_EXPORTS" /YX /FD /c -# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/main" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/swrast" /I "../../../../src/mesa/shader" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OSMESA_EXPORTS" /FD /c -# SUBTRACT CPP /YX -# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 -# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 -# ADD BASE RSC /l 0x409 /d "NDEBUG" -# ADD RSC /l 0x409 /d "NDEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LINK32=link.exe -# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 -# ADD LINK32 opengl32.lib winmm.lib msvcrt.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /nodefaultlib /out:"Release/OSMESA32.DLL" /libpath:"../gdi/Release" -# Begin Special Build Tool -SOURCE="$(InputPath)" -PostBuild_Cmds=if not exist ..\..\..\..\lib md ..\..\..\..\lib copy Release\OSMESA32.LIB ..\..\..\..\lib copy Release\OSMESA32.DLL ..\..\..\..\lib if exist ..\..\..\..\progs\demos copy Release\OSMESA32.DLL ..\..\..\..\progs\demos -# End Special Build Tool - -!ELSEIF "$(CFG)" == "osmesa - Win32 Debug" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "Debug" -# PROP BASE Intermediate_Dir "Debug" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "Debug" -# PROP Intermediate_Dir "Debug" -# PROP Ignore_Export_Lib 0 -# PROP Target_Dir "" -# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OSMESA_EXPORTS" /YX /FD /GZ /c -# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/main" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/swrast" /I "../../../../src/mesa/shader" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OSMESA_EXPORTS" /FD /GZ /c -# SUBTRACT CPP /YX -# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 -# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 -# ADD BASE RSC /l 0x409 /d "_DEBUG" -# ADD RSC /l 0x409 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LINK32=link.exe -# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept -# ADD LINK32 opengl32.lib winmm.lib msvcrtd.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /incremental:no /debug /machine:I386 /nodefaultlib /out:"Debug/OSMESA32.DLL" /pdbtype:sept /libpath:"../gdi/Debug" -# Begin Special Build Tool -SOURCE="$(InputPath)" -PostBuild_Cmds=if not exist ..\..\..\..\lib md ..\..\..\..\lib copy Debug\OSMESA32.LIB ..\..\..\..\lib copy Debug\OSMESA32.DLL ..\..\..\..\lib if exist ..\..\..\..\progs\demos copy Debug\OSMESA32.DLL ..\..\..\..\progs\demos -# End Special Build Tool - -!ELSEIF "$(CFG)" == "osmesa - Win32 Release x86" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 0 -# PROP BASE Output_Dir "osmesa___Win32_Release_x86" -# PROP BASE Intermediate_Dir "osmesa___Win32_Release_x86" -# PROP BASE Ignore_Export_Lib 0 -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 0 -# PROP Output_Dir "Release_x86" -# PROP Intermediate_Dir "Release_x86" -# PROP Ignore_Export_Lib 0 -# PROP Target_Dir "" -# ADD BASE CPP /nologo /MT /W3 /GX /O2 /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/main" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/swrast" /I "../../../../src/mesa/shader" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OSMESA_EXPORTS" /FD /c -# SUBTRACT BASE CPP /YX -# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/main" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/swrast" /I "../../../../src/mesa/shader" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OSMESA_EXPORTS" /FD /c -# SUBTRACT CPP /YX -# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 -# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 -# ADD BASE RSC /l 0x409 /d "NDEBUG" -# ADD RSC /l 0x409 /d "NDEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LINK32=link.exe -# ADD BASE LINK32 opengl32.lib winmm.lib msvcrt.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /nodefaultlib /out:"Release/OSMESA32.DLL" /libpath:"../gdi/Release" -# ADD LINK32 opengl32.lib winmm.lib msvcrt.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /nodefaultlib /out:"Release_x86/OSMESA32.DLL" /libpath:"../gdi/Release_x86" -# Begin Special Build Tool -SOURCE="$(InputPath)" -PostBuild_Cmds=if not exist ..\..\..\..\lib md ..\..\..\..\lib copy Release_x86\OSMESA32.LIB ..\..\..\..\lib copy Release_x86\OSMESA32.DLL ..\..\..\..\lib if exist ..\..\..\..\progs\demos copy Release_x86\OSMESA32.DLL ..\..\..\..\progs\demos -# End Special Build Tool - -!ELSEIF "$(CFG)" == "osmesa - Win32 Debug x86" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "osmesa___Win32_Debug_x86" -# PROP BASE Intermediate_Dir "osmesa___Win32_Debug_x86" -# PROP BASE Ignore_Export_Lib 0 -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "Debug_x86" -# PROP Intermediate_Dir "Debug_x86" -# PROP Ignore_Export_Lib 0 -# PROP Target_Dir "" -# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/main" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/swrast" /I "../../../../src/mesa/shader" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OSMESA_EXPORTS" /FD /GZ /c -# SUBTRACT BASE CPP /YX -# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/main" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/swrast" /I "../../../../src/mesa/shader" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OSMESA_EXPORTS" /FD /GZ /c -# SUBTRACT CPP /YX -# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 -# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 -# ADD BASE RSC /l 0x409 /d "_DEBUG" -# ADD RSC /l 0x409 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LINK32=link.exe -# ADD BASE LINK32 opengl32.lib winmm.lib msvcrtd.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /incremental:no /debug /machine:I386 /nodefaultlib /out:"Debug/OSMESA32.DLL" /pdbtype:sept /libpath:"../gdi/Debug" -# ADD LINK32 opengl32.lib winmm.lib msvcrtd.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /incremental:no /debug /machine:I386 /nodefaultlib /out:"Debug/OSMESA32.DLL" /pdbtype:sept /libpath:"../gdi/Debug_x86" -# Begin Special Build Tool -SOURCE="$(InputPath)" -PostBuild_Cmds=if not exist ..\..\..\..\lib md ..\..\..\..\lib copy Debug_x86\OSMESA32.LIB ..\..\..\..\lib copy Debug_x86\OSMESA32.DLL ..\..\..\..\lib if exist ..\..\..\..\progs\demos copy Debug_x86\OSMESA32.DLL ..\..\..\..\progs\demos -# End Special Build Tool - -!ENDIF - -# Begin Target - -# Name "osmesa - Win32 Release" -# Name "osmesa - Win32 Debug" -# Name "osmesa - Win32 Release x86" -# Name "osmesa - Win32 Debug x86" -# Begin Group "Source Files" - -# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\drivers\common\driverfuncs.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\drivers\osmesa\osmesa.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\mesa\drivers\osmesa\osmesa.def -# End Source File -# End Group -# Begin Group "Header Files" - -# PROP Default_Filter "h;hpp;hxx;hm;inl" -# End Group -# Begin Group "Resource Files" - -# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" -# End Group -# End Target -# End Project diff --git a/windows/VC6/progs/demos/gears.dsp b/windows/VC6/progs/demos/gears.dsp deleted file mode 100644 index af6b3a8793..0000000000 --- a/windows/VC6/progs/demos/gears.dsp +++ /dev/null @@ -1,114 +0,0 @@ -# Microsoft Developer Studio Project File - Name="gears" - Package Owner=<4> -# Microsoft Developer Studio Generated Build File, Format Version 6.00 -# ** DO NOT EDIT ** - -# TARGTYPE "Win32 (x86) Console Application" 0x0103 - -CFG=gears - Win32 Debug -!MESSAGE This is not a valid makefile. To build this project using NMAKE, -!MESSAGE use the Export Makefile command and run -!MESSAGE -!MESSAGE NMAKE /f "gears.mak". -!MESSAGE -!MESSAGE You can specify a configuration when running NMAKE -!MESSAGE by defining the macro CFG on the command line. For example: -!MESSAGE -!MESSAGE NMAKE /f "gears.mak" CFG="gears - Win32 Debug" -!MESSAGE -!MESSAGE Possible choices for configuration are: -!MESSAGE -!MESSAGE "gears - Win32 Release" (based on "Win32 (x86) Console Application") -!MESSAGE "gears - Win32 Debug" (based on "Win32 (x86) Console Application") -!MESSAGE - -# Begin Project -# PROP AllowPerConfigDependencies 0 -# PROP Scc_ProjName "" -# PROP Scc_LocalPath "" -CPP=cl.exe -RSC=rc.exe - -!IF "$(CFG)" == "gears - Win32 Release" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 0 -# PROP BASE Output_Dir "Release" -# PROP BASE Intermediate_Dir "Release" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 0 -# PROP Output_Dir "Release" -# PROP Intermediate_Dir "Release" -# PROP Ignore_Export_Lib 0 -# PROP Target_Dir "" -# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c -# ADD CPP /nologo /W3 /GX /O2 /I "../../../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c -# SUBTRACT CPP /YX -# ADD BASE RSC /l 0x409 /d "NDEBUG" -# ADD RSC /l 0x409 /d "NDEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LINK32=link.exe -# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 -# ADD LINK32 glut32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /libpath:"../glut/Release" -# Begin Special Build Tool -SOURCE="$(InputPath)" -PostBuild_Cmds=copy Release\gears.exe ..\..\..\..\progs\demos -# End Special Build Tool - -!ELSEIF "$(CFG)" == "gears - Win32 Debug" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "Debug" -# PROP BASE Intermediate_Dir "Debug" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "Debug" -# PROP Intermediate_Dir "Debug" -# PROP Ignore_Export_Lib 0 -# PROP Target_Dir "" -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c -# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "../../../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FD /GZ /c -# SUBTRACT CPP /YX -# ADD BASE RSC /l 0x409 /d "_DEBUG" -# ADD RSC /l 0x409 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LINK32=link.exe -# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept -# ADD LINK32 glut32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"../glut/Debug" -# Begin Special Build Tool -SOURCE="$(InputPath)" -PostBuild_Cmds=copy Debug\gears.exe ..\..\..\..\progs\demos -# End Special Build Tool - -!ENDIF - -# Begin Target - -# Name "gears - Win32 Release" -# Name "gears - Win32 Debug" -# Begin Group "Source Files" - -# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" -# Begin Source File - -SOURCE=..\..\..\..\progs\demos\gears.c -# ADD CPP /I "../../../../include" -# SUBTRACT CPP /I "../../../../../include" -# End Source File -# End Group -# Begin Group "Header Files" - -# PROP Default_Filter "h;hpp;hxx;hm;inl" -# End Group -# Begin Group "Resource Files" - -# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" -# End Group -# End Target -# End Project diff --git a/windows/VC6/progs/glut/glut.dsp b/windows/VC6/progs/glut/glut.dsp deleted file mode 100644 index 04fb886c05..0000000000 --- a/windows/VC6/progs/glut/glut.dsp +++ /dev/null @@ -1,333 +0,0 @@ -# Microsoft Developer Studio Project File - Name="glut" - Package Owner=<4> -# Microsoft Developer Studio Generated Build File, Format Version 6.00 -# ** DO NOT EDIT ** - -# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 - -CFG=glut - Win32 Debug -!MESSAGE This is not a valid makefile. To build this project using NMAKE, -!MESSAGE use the Export Makefile command and run -!MESSAGE -!MESSAGE NMAKE /f "glut.mak". -!MESSAGE -!MESSAGE You can specify a configuration when running NMAKE -!MESSAGE by defining the macro CFG on the command line. For example: -!MESSAGE -!MESSAGE NMAKE /f "glut.mak" CFG="glut - Win32 Debug" -!MESSAGE -!MESSAGE Possible choices for configuration are: -!MESSAGE -!MESSAGE "glut - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") -!MESSAGE "glut - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") -!MESSAGE - -# Begin Project -# PROP AllowPerConfigDependencies 0 -# PROP Scc_ProjName "" -# PROP Scc_LocalPath "" -CPP=cl.exe -MTL=midl.exe -RSC=rc.exe - -!IF "$(CFG)" == "glut - Win32 Release" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 0 -# PROP BASE Output_Dir "Release" -# PROP BASE Intermediate_Dir "Release" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 0 -# PROP Output_Dir "Release" -# PROP Intermediate_Dir "Release" -# PROP Ignore_Export_Lib 0 -# PROP Target_Dir "" -# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GLUT_EXPORTS" /YX /FD /c -# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../../../include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_DLL" /D "_USRDLL" /D "GLUT_EXPORTS" /D "MESA" /D "BUILD_GL32" /FD /c -# SUBTRACT CPP /YX -# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 -# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 -# ADD BASE RSC /l 0x409 /d "NDEBUG" -# ADD RSC /l 0x409 /d "NDEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LINK32=link.exe -# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 -# ADD LINK32 opengl32.lib glu32.lib winmm.lib msvcrt.lib oldnames.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /nodefaultlib /out:"Release/GLUT32.DLL" /libpath:"../../mesa/Release" -# Begin Special Build Tool -SOURCE="$(InputPath)" -PostBuild_Cmds=if not exist ..\..\..\..\lib md ..\..\..\..\lib copy Release\GLUT32.LIB ..\..\..\..\lib copy Release\GLUT32.DLL ..\..\..\..\lib if exist ..\..\..\..\progs\demos copy Release\GLUT32.DLL ..\..\..\..\progs\demos -# End Special Build Tool - -!ELSEIF "$(CFG)" == "glut - Win32 Debug" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "Debug" -# PROP BASE Intermediate_Dir "Debug" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "Debug" -# PROP Intermediate_Dir "Debug" -# PROP Ignore_Export_Lib 0 -# PROP Target_Dir "" -# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GLUT_EXPORTS" /YX /FD /GZ /c -# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "../../../../include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_DLL" /D "_USRDLL" /D "GLUT_EXPORTS" /D "MESA" /D "BUILD_GL32" /FD /GZ /c -# SUBTRACT CPP /YX -# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 -# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 -# ADD BASE RSC /l 0x409 /d "_DEBUG" -# ADD RSC /l 0x409 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LINK32=link.exe -# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept -# ADD LINK32 winmm.lib msvcrtd.lib oldnames.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib /nologo /dll /incremental:no /debug /machine:I386 /nodefaultlib /out:"Debug/GLUT32.DLL" /pdbtype:sept /libpath:"../../mesa/Debug" -# Begin Special Build Tool -SOURCE="$(InputPath)" -PostBuild_Cmds=if not exist ..\..\..\..\lib md ..\..\..\..\lib copy Debug\GLUT32.LIB ..\..\..\..\lib copy Debug\GLUT32.DLL ..\..\..\..\lib if exist ..\..\..\..\progs\demos copy Debug\GLUT32.DLL ..\..\..\..\progs\demos -# End Special Build Tool - -!ENDIF - -# Begin Target - -# Name "glut - Win32 Release" -# Name "glut - Win32 Debug" -# Begin Group "Source Files" - -# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\glut_8x13.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\glut_9x15.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\glut_bitmap.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\glut_bwidth.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\glut_cindex.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\glut_cmap.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\glut_cursor.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\glut_dials.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\glut_dstr.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\glut_event.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\glut_ext.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\glut_fbc.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\glut_fullscrn.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\glut_gamemode.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\glut_get.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\glut_hel10.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\glut_hel12.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\glut_hel18.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\glut_init.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\glut_input.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\glut_joy.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\glut_key.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\glut_keyctrl.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\glut_keyup.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\glut_mesa.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\glut_modifier.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\glut_mroman.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\glut_overlay.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\glut_roman.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\glut_shapes.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\glut_space.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\glut_stroke.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\glut_swap.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\glut_swidth.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\glut_tablet.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\glut_teapot.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\glut_tr10.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\glut_tr24.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\glut_util.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\glut_vidresize.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\glut_warp.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\glut_win.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\glut_winmisc.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\win32_glx.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\win32_menu.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\win32_util.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\win32_winproc.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\win32_x11.c -# End Source File -# End Group -# Begin Group "Header Files" - -# PROP Default_Filter "h;hpp;hxx;hm;inl" -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\glutbitmap.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\glutint.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\glutstroke.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\glutwin32.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\stroke.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\win32_glx.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\src\glut\glx\win32_x11.h -# End Source File -# End Group -# Begin Group "Resource Files" - -# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" -# End Group -# End Target -# End Project diff --git a/windows/VC6/progs/progs.dsw b/windows/VC6/progs/progs.dsw deleted file mode 100644 index d220455e64..0000000000 --- a/windows/VC6/progs/progs.dsw +++ /dev/null @@ -1,41 +0,0 @@ -Microsoft Developer Studio Workspace File, Format Version 6.00 -# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE! - -############################################################################### - -Project: "gears"=.\demos\gears.dsp - Package Owner=<4> - -Package=<5> -{{{ -}}} - -Package=<4> -{{{ -}}} - -############################################################################### - -Project: "glut"=.\glut\glut.dsp - Package Owner=<4> - -Package=<5> -{{{ -}}} - -Package=<4> -{{{ -}}} - -############################################################################### - -Global: - -Package=<5> -{{{ -}}} - -Package=<3> -{{{ -}}} - -############################################################################### - diff --git a/windows/VC7/mesa/gdi/gdi.vcproj b/windows/VC7/mesa/gdi/gdi.vcproj deleted file mode 100644 index 82de75dc5d..0000000000 --- a/windows/VC7/mesa/gdi/gdi.vcproj +++ /dev/null @@ -1,181 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/windows/VC7/mesa/glu/glu.vcproj b/windows/VC7/mesa/glu/glu.vcproj deleted file mode 100644 index e0c481e011..0000000000 --- a/windows/VC7/mesa/glu/glu.vcproj +++ /dev/null @@ -1,752 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/windows/VC7/mesa/mesa.sln b/windows/VC7/mesa/mesa.sln deleted file mode 100644 index ada5568f48..0000000000 --- a/windows/VC7/mesa/mesa.sln +++ /dev/null @@ -1,41 +0,0 @@ -Microsoft Visual Studio Solution File, Format Version 7.00 -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gdi", "gdi\gdi.vcproj", "{A1B24907-E196-4826-B6AF-26723629B633}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glu", "glu\glu.vcproj", "{2E50FDAF-430B-475B-AE6B-60B68F2875BA}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "mesa", "mesa\mesa.vcproj", "{2120C974-2717-4709-B44F-D6E6D0A56448}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "osmesa", "osmesa\osmesa.vcproj", "{8D6CD423-383B-49E7-81BC-D20C70B07DF5}" -EndProject -Global - GlobalSection(SolutionConfiguration) = preSolution - ConfigName.0 = Debug - ConfigName.1 = Release - EndGlobalSection - GlobalSection(ProjectDependencies) = postSolution - {A1B24907-E196-4826-B6AF-26723629B633}.0 = {2120C974-2717-4709-B44F-D6E6D0A56448} - {8D6CD423-383B-49E7-81BC-D20C70B07DF5}.0 = {A1B24907-E196-4826-B6AF-26723629B633} - EndGlobalSection - GlobalSection(ProjectConfiguration) = postSolution - {A1B24907-E196-4826-B6AF-26723629B633}.Debug.ActiveCfg = Debug|Win32 - {A1B24907-E196-4826-B6AF-26723629B633}.Debug.Build.0 = Debug|Win32 - {A1B24907-E196-4826-B6AF-26723629B633}.Release.ActiveCfg = Release|Win32 - {A1B24907-E196-4826-B6AF-26723629B633}.Release.Build.0 = Release|Win32 - {2E50FDAF-430B-475B-AE6B-60B68F2875BA}.Debug.ActiveCfg = Debug|Win32 - {2E50FDAF-430B-475B-AE6B-60B68F2875BA}.Debug.Build.0 = Debug|Win32 - {2E50FDAF-430B-475B-AE6B-60B68F2875BA}.Release.ActiveCfg = Release|Win32 - {2E50FDAF-430B-475B-AE6B-60B68F2875BA}.Release.Build.0 = Release|Win32 - {2120C974-2717-4709-B44F-D6E6D0A56448}.Debug.ActiveCfg = Debug|Win32 - {2120C974-2717-4709-B44F-D6E6D0A56448}.Debug.Build.0 = Debug|Win32 - {2120C974-2717-4709-B44F-D6E6D0A56448}.Release.ActiveCfg = Release|Win32 - {2120C974-2717-4709-B44F-D6E6D0A56448}.Release.Build.0 = Release|Win32 - {8D6CD423-383B-49E7-81BC-D20C70B07DF5}.Debug.ActiveCfg = Debug|Win32 - {8D6CD423-383B-49E7-81BC-D20C70B07DF5}.Debug.Build.0 = Debug|Win32 - {8D6CD423-383B-49E7-81BC-D20C70B07DF5}.Release.ActiveCfg = Release|Win32 - {8D6CD423-383B-49E7-81BC-D20C70B07DF5}.Release.Build.0 = Release|Win32 - EndGlobalSection - GlobalSection(ExtensibilityGlobals) = postSolution - EndGlobalSection - GlobalSection(ExtensibilityAddIns) = postSolution - EndGlobalSection -EndGlobal diff --git a/windows/VC7/mesa/mesa/mesa.vcproj b/windows/VC7/mesa/mesa/mesa.vcproj deleted file mode 100644 index 668c6fbb81..0000000000 --- a/windows/VC7/mesa/mesa/mesa.vcproj +++ /dev/null @@ -1,1114 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/windows/VC7/mesa/osmesa/osmesa.vcproj b/windows/VC7/mesa/osmesa/osmesa.vcproj deleted file mode 100644 index 266aff509f..0000000000 --- a/windows/VC7/mesa/osmesa/osmesa.vcproj +++ /dev/null @@ -1,168 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/windows/VC7/progs/demos/gears.vcproj b/windows/VC7/progs/demos/gears.vcproj deleted file mode 100644 index 9880b2e080..0000000000 --- a/windows/VC7/progs/demos/gears.vcproj +++ /dev/null @@ -1,154 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/windows/VC7/progs/glut/glut.vcproj b/windows/VC7/progs/glut/glut.vcproj deleted file mode 100644 index 2d0dd351ce..0000000000 --- a/windows/VC7/progs/glut/glut.vcproj +++ /dev/null @@ -1,322 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/windows/VC7/progs/progs.sln b/windows/VC7/progs/progs.sln deleted file mode 100644 index d94293e316..0000000000 --- a/windows/VC7/progs/progs.sln +++ /dev/null @@ -1,27 +0,0 @@ -Microsoft Visual Studio Solution File, Format Version 7.00 -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gears", "demos\gears.vcproj", "{3A7B0671-10F8-45D1-B012-F6D650F817CE}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glut", "glut\glut.vcproj", "{0234F0D2-C8A6-4C4D-93E7-0E2248049C67}" -EndProject -Global - GlobalSection(SolutionConfiguration) = preSolution - ConfigName.0 = Debug - ConfigName.1 = Release - EndGlobalSection - GlobalSection(ProjectDependencies) = postSolution - EndGlobalSection - GlobalSection(ProjectConfiguration) = postSolution - {3A7B0671-10F8-45D1-B012-F6D650F817CE}.Debug.ActiveCfg = Debug|Win32 - {3A7B0671-10F8-45D1-B012-F6D650F817CE}.Debug.Build.0 = Debug|Win32 - {3A7B0671-10F8-45D1-B012-F6D650F817CE}.Release.ActiveCfg = Release|Win32 - {3A7B0671-10F8-45D1-B012-F6D650F817CE}.Release.Build.0 = Release|Win32 - {0234F0D2-C8A6-4C4D-93E7-0E2248049C67}.Debug.ActiveCfg = Debug|Win32 - {0234F0D2-C8A6-4C4D-93E7-0E2248049C67}.Debug.Build.0 = Debug|Win32 - {0234F0D2-C8A6-4C4D-93E7-0E2248049C67}.Release.ActiveCfg = Release|Win32 - {0234F0D2-C8A6-4C4D-93E7-0E2248049C67}.Release.Build.0 = Release|Win32 - EndGlobalSection - GlobalSection(ExtensibilityGlobals) = postSolution - EndGlobalSection - GlobalSection(ExtensibilityAddIns) = postSolution - EndGlobalSection -EndGlobal diff --git a/windows/VC8/mesa/gdi/gdi.vcproj b/windows/VC8/mesa/gdi/gdi.vcproj deleted file mode 100644 index 0aab8cf9d4..0000000000 --- a/windows/VC8/mesa/gdi/gdi.vcproj +++ /dev/null @@ -1,260 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/windows/VC8/mesa/glu/glu.vcproj b/windows/VC8/mesa/glu/glu.vcproj deleted file mode 100644 index 8679aa18ce..0000000000 --- a/windows/VC8/mesa/glu/glu.vcproj +++ /dev/null @@ -1,1022 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/windows/VC8/mesa/mesa.sln b/windows/VC8/mesa/mesa.sln deleted file mode 100644 index 46d361ae28..0000000000 --- a/windows/VC8/mesa/mesa.sln +++ /dev/null @@ -1,43 +0,0 @@ -Microsoft Visual Studio Solution File, Format Version 9.00 -# Visual C++ Express 2005 -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gdi", "gdi\gdi.vcproj", "{A1B24907-E196-4826-B6AF-26723629B633}" - ProjectSection(ProjectDependencies) = postProject - {2120C974-2717-4709-B44F-D6E6D0A56448} = {2120C974-2717-4709-B44F-D6E6D0A56448} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glu", "glu\glu.vcproj", "{2E50FDAF-430B-475B-AE6B-60B68F2875BA}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "mesa", "mesa\mesa.vcproj", "{2120C974-2717-4709-B44F-D6E6D0A56448}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "osmesa", "osmesa\osmesa.vcproj", "{8D6CD423-383B-49E7-81BC-D20C70B07DF5}" - ProjectSection(ProjectDependencies) = postProject - {A1B24907-E196-4826-B6AF-26723629B633} = {A1B24907-E196-4826-B6AF-26723629B633} - EndProjectSection -EndProject -Global - GlobalSection(SolutionConfigurationPlatforms) = preSolution - Debug|Win32 = Debug|Win32 - Release|Win32 = Release|Win32 - EndGlobalSection - GlobalSection(ProjectConfigurationPlatforms) = postSolution - {A1B24907-E196-4826-B6AF-26723629B633}.Debug|Win32.ActiveCfg = Debug|Win32 - {A1B24907-E196-4826-B6AF-26723629B633}.Debug|Win32.Build.0 = Debug|Win32 - {A1B24907-E196-4826-B6AF-26723629B633}.Release|Win32.ActiveCfg = Release|Win32 - {A1B24907-E196-4826-B6AF-26723629B633}.Release|Win32.Build.0 = Release|Win32 - {2E50FDAF-430B-475B-AE6B-60B68F2875BA}.Debug|Win32.ActiveCfg = Debug|Win32 - {2E50FDAF-430B-475B-AE6B-60B68F2875BA}.Debug|Win32.Build.0 = Debug|Win32 - {2E50FDAF-430B-475B-AE6B-60B68F2875BA}.Release|Win32.ActiveCfg = Release|Win32 - {2E50FDAF-430B-475B-AE6B-60B68F2875BA}.Release|Win32.Build.0 = Release|Win32 - {2120C974-2717-4709-B44F-D6E6D0A56448}.Debug|Win32.ActiveCfg = Debug|Win32 - {2120C974-2717-4709-B44F-D6E6D0A56448}.Debug|Win32.Build.0 = Debug|Win32 - {2120C974-2717-4709-B44F-D6E6D0A56448}.Release|Win32.ActiveCfg = Release|Win32 - {2120C974-2717-4709-B44F-D6E6D0A56448}.Release|Win32.Build.0 = Release|Win32 - {8D6CD423-383B-49E7-81BC-D20C70B07DF5}.Debug|Win32.ActiveCfg = Debug|Win32 - {8D6CD423-383B-49E7-81BC-D20C70B07DF5}.Debug|Win32.Build.0 = Debug|Win32 - {8D6CD423-383B-49E7-81BC-D20C70B07DF5}.Release|Win32.ActiveCfg = Release|Win32 - {8D6CD423-383B-49E7-81BC-D20C70B07DF5}.Release|Win32.Build.0 = Release|Win32 - EndGlobalSection - GlobalSection(SolutionProperties) = preSolution - HideSolutionNode = FALSE - EndGlobalSection -EndGlobal diff --git a/windows/VC8/mesa/mesa/mesa.vcproj b/windows/VC8/mesa/mesa/mesa.vcproj deleted file mode 100644 index 58856842a3..0000000000 --- a/windows/VC8/mesa/mesa/mesa.vcproj +++ /dev/null @@ -1,1753 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/windows/VC8/mesa/osmesa/osmesa.vcproj b/windows/VC8/mesa/osmesa/osmesa.vcproj deleted file mode 100644 index 2ba0077fca..0000000000 --- a/windows/VC8/mesa/osmesa/osmesa.vcproj +++ /dev/null @@ -1,243 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/windows/VC8/progs/demos/gears.vcproj b/windows/VC8/progs/demos/gears.vcproj deleted file mode 100644 index 891acd641a..0000000000 --- a/windows/VC8/progs/demos/gears.vcproj +++ /dev/null @@ -1,239 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/windows/VC8/progs/glut/glut.vcproj b/windows/VC8/progs/glut/glut.vcproj deleted file mode 100644 index f86cc1b15a..0000000000 --- a/windows/VC8/progs/glut/glut.vcproj +++ /dev/null @@ -1,449 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/windows/VC8/progs/progs.sln b/windows/VC8/progs/progs.sln deleted file mode 100644 index 3d91afa1a3..0000000000 --- a/windows/VC8/progs/progs.sln +++ /dev/null @@ -1,28 +0,0 @@ -Microsoft Visual Studio Solution File, Format Version 9.00 -# Visual C++ Express 2005 -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gears", "demos\gears.vcproj", "{3A7B0671-10F8-45D1-B012-F6D650F817CE}" - ProjectSection(ProjectDependencies) = postProject - {0234F0D2-C8A6-4C4D-93E7-0E2248049C67} = {0234F0D2-C8A6-4C4D-93E7-0E2248049C67} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glut", "glut\glut.vcproj", "{0234F0D2-C8A6-4C4D-93E7-0E2248049C67}" -EndProject -Global - GlobalSection(SolutionConfigurationPlatforms) = preSolution - Debug|Win32 = Debug|Win32 - Release|Win32 = Release|Win32 - EndGlobalSection - GlobalSection(ProjectConfigurationPlatforms) = postSolution - {3A7B0671-10F8-45D1-B012-F6D650F817CE}.Debug|Win32.ActiveCfg = Debug|Win32 - {3A7B0671-10F8-45D1-B012-F6D650F817CE}.Debug|Win32.Build.0 = Debug|Win32 - {3A7B0671-10F8-45D1-B012-F6D650F817CE}.Release|Win32.ActiveCfg = Release|Win32 - {3A7B0671-10F8-45D1-B012-F6D650F817CE}.Release|Win32.Build.0 = Release|Win32 - {0234F0D2-C8A6-4C4D-93E7-0E2248049C67}.Debug|Win32.ActiveCfg = Debug|Win32 - {0234F0D2-C8A6-4C4D-93E7-0E2248049C67}.Debug|Win32.Build.0 = Debug|Win32 - {0234F0D2-C8A6-4C4D-93E7-0E2248049C67}.Release|Win32.ActiveCfg = Release|Win32 - {0234F0D2-C8A6-4C4D-93E7-0E2248049C67}.Release|Win32.Build.0 = Release|Win32 - EndGlobalSection - GlobalSection(SolutionProperties) = preSolution - HideSolutionNode = FALSE - EndGlobalSection -EndGlobal -- cgit v1.2.3 From 6a8bbdba188fc299c46e8d8f11777046737cd183 Mon Sep 17 00:00:00 2001 From: Alan Hourihane Date: Wed, 19 Mar 2008 00:16:16 +0000 Subject: remove redundant init --- src/mesa/tnl/t_vertex_sse.c | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/mesa/tnl') diff --git a/src/mesa/tnl/t_vertex_sse.c b/src/mesa/tnl/t_vertex_sse.c index ad4cc62d5f..5160a8c3ae 100644 --- a/src/mesa/tnl/t_vertex_sse.c +++ b/src/mesa/tnl/t_vertex_sse.c @@ -348,8 +348,6 @@ static GLboolean build_vertex_emit( struct x86_program *p ) struct x86_reg vp1 = x86_make_reg(file_XMM, 2); GLubyte *fixup, *label; - x86_init_func(&p->func); - /* Push a few regs? */ x86_push(&p->func, countEBP); -- cgit v1.2.3 From ec890533c2852fa62366d449e6fbc899fb0498be Mon Sep 17 00:00:00 2001 From: Alan Hourihane Date: Wed, 19 Mar 2008 00:18:07 +0000 Subject: set outputs_safe to 0 as it's possible for the code generation to slip over the allocated memory for the vb. --- src/mesa/tnl/t_vertex_sse.c | 2 +- src/mesa/vf/vf_sse.c | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa/tnl') diff --git a/src/mesa/tnl/t_vertex_sse.c b/src/mesa/tnl/t_vertex_sse.c index 5160a8c3ae..a180441a5a 100644 --- a/src/mesa/tnl/t_vertex_sse.c +++ b/src/mesa/tnl/t_vertex_sse.c @@ -639,7 +639,7 @@ void _tnl_generate_sse_emit( GLcontext *ctx ) p.ctx = ctx; p.inputs_safe = 0; /* for now */ - p.outputs_safe = 1; /* for now */ + p.outputs_safe = 0; /* for now */ p.have_sse2 = cpu_has_xmm2; p.identity = x86_make_reg(file_XMM, 6); p.chan0 = x86_make_reg(file_XMM, 7); diff --git a/src/mesa/vf/vf_sse.c b/src/mesa/vf/vf_sse.c index 3ce76e2b04..c3a2166578 100644 --- a/src/mesa/vf/vf_sse.c +++ b/src/mesa/vf/vf_sse.c @@ -633,7 +633,7 @@ void vf_generate_sse_emit( struct vertex_fetch *vf ) p.vf = vf; p.inputs_safe = 0; /* for now */ - p.outputs_safe = 1; /* for now */ + p.outputs_safe = 0; /* for now */ p.have_sse2 = cpu_has_xmm2; p.identity = x86_make_reg(file_XMM, 6); p.chan0 = x86_make_reg(file_XMM, 7); -- cgit v1.2.3 From 101d1a658a614d1e2ec02b1e697f6161291af653 Mon Sep 17 00:00:00 2001 From: José Fonseca Date: Wed, 23 Jul 2008 21:06:01 +0900 Subject: mesa: Prefix main includes with dir to avoid conflicts. Some of the headers in src/mesa/main have pretty common names which easily conflict with third-party code, e.g. config.h --- src/mesa/SConscript | 1 - src/mesa/glapi/glapi.c | 2 +- src/mesa/glapi/glapi_getproc.c | 2 +- src/mesa/glapi/glthread.c | 2 +- src/mesa/math/m_debug_clip.c | 8 ++++---- src/mesa/math/m_debug_norm.c | 8 ++++---- src/mesa/math/m_debug_xform.c | 8 ++++---- src/mesa/math/m_matrix.c | 8 ++++---- src/mesa/math/m_translate.c | 6 +++--- src/mesa/math/m_vector.c | 8 ++++---- src/mesa/math/m_xform.h | 4 ++-- src/mesa/shader/arbprogparse.c | 6 +++--- src/mesa/shader/arbprogparse.h | 2 +- src/mesa/shader/arbprogram.c | 12 ++++++------ src/mesa/shader/atifragshader.c | 14 +++++++------- src/mesa/shader/grammar/grammar_mesa.h | 2 +- src/mesa/shader/nvfragparse.c | 8 ++++---- src/mesa/shader/nvprogram.c | 10 +++++----- src/mesa/shader/nvvertparse.c | 8 ++++---- src/mesa/shader/prog_debug.c | 6 +++--- src/mesa/shader/prog_execute.c | 6 +++--- src/mesa/shader/prog_instruction.c | 6 +++--- src/mesa/shader/prog_parameter.c | 6 +++--- src/mesa/shader/prog_parameter.h | 2 +- src/mesa/shader/prog_print.c | 6 +++--- src/mesa/shader/prog_statevars.c | 12 ++++++------ src/mesa/shader/prog_statevars.h | 2 +- src/mesa/shader/program.c | 6 +++--- src/mesa/shader/program.h | 2 +- src/mesa/shader/programopt.c | 4 ++-- src/mesa/shader/shader_api.c | 8 ++++---- src/mesa/shader/shader_api.h | 4 ++-- src/mesa/shader/slang/slang_codegen.h | 2 +- src/mesa/shader/slang/slang_compile.h | 4 ++-- src/mesa/shader/slang/slang_compile_function.c | 2 +- src/mesa/shader/slang/slang_compile_operation.c | 2 +- src/mesa/shader/slang/slang_compile_struct.c | 2 +- src/mesa/shader/slang/slang_compile_variable.c | 2 +- src/mesa/shader/slang/slang_emit.h | 4 ++-- src/mesa/shader/slang/slang_ir.c | 4 ++-- src/mesa/shader/slang/slang_ir.h | 4 ++-- src/mesa/shader/slang/slang_library_noise.c | 2 +- src/mesa/shader/slang/slang_log.c | 2 +- src/mesa/shader/slang/slang_mem.c | 4 ++-- src/mesa/shader/slang/slang_mem.h | 2 +- src/mesa/shader/slang/slang_preprocess.c | 2 +- src/mesa/shader/slang/slang_print.c | 2 +- src/mesa/shader/slang/slang_simplify.c | 6 +++--- src/mesa/shader/slang/slang_storage.c | 2 +- src/mesa/shader/slang/slang_typeinfo.h | 4 ++-- src/mesa/shader/slang/slang_utility.c | 2 +- src/mesa/sources | 1 - src/mesa/sparc/sparc.c | 2 +- src/mesa/state_tracker/st_atom.c | 4 ++-- src/mesa/state_tracker/st_atom_viewport.c | 4 ++-- src/mesa/state_tracker/st_mesa_to_tgsi.h | 2 +- src/mesa/state_tracker/st_texture.c | 2 +- src/mesa/swrast/s_aaline.c | 8 ++++---- src/mesa/swrast/s_aaline.h | 2 +- src/mesa/swrast/s_aatriangle.c | 12 ++++++------ src/mesa/swrast/s_aatriangle.h | 2 +- src/mesa/swrast/s_accum.c | 8 ++++---- src/mesa/swrast/s_accum.h | 2 +- src/mesa/swrast/s_alpha.c | 8 ++++---- src/mesa/swrast/s_alpha.h | 2 +- src/mesa/swrast/s_atifragshader.c | 8 ++++---- src/mesa/swrast/s_bitmap.c | 4 ++-- src/mesa/swrast/s_blend.c | 8 ++++---- src/mesa/swrast/s_blend.h | 2 +- src/mesa/swrast/s_blit.c | 4 ++-- src/mesa/swrast/s_buffers.c | 10 +++++----- src/mesa/swrast/s_context.c | 8 ++++---- src/mesa/swrast/s_copypix.c | 10 +++++----- src/mesa/swrast/s_depth.c | 8 ++++---- src/mesa/swrast/s_depth.h | 2 +- src/mesa/swrast/s_drawpix.c | 8 ++++---- src/mesa/swrast/s_drawpix.h | 2 +- src/mesa/swrast/s_feedback.c | 10 +++++----- src/mesa/swrast/s_feedback.h | 2 +- src/mesa/swrast/s_fog.c | 8 ++++---- src/mesa/swrast/s_fog.h | 2 +- src/mesa/swrast/s_lines.c | 8 ++++---- src/mesa/swrast/s_lines.h | 2 +- src/mesa/swrast/s_logic.c | 8 ++++---- src/mesa/swrast/s_logic.h | 2 +- src/mesa/swrast/s_masking.c | 4 ++-- src/mesa/swrast/s_masking.h | 2 +- src/mesa/swrast/s_points.c | 8 ++++---- src/mesa/swrast/s_points.h | 2 +- src/mesa/swrast/s_readpix.c | 10 +++++----- src/mesa/swrast/s_span.c | 10 +++++----- src/mesa/swrast/s_span.h | 2 +- src/mesa/swrast/s_spantemp.h | 2 +- src/mesa/swrast/s_stencil.c | 6 +++--- src/mesa/swrast/s_stencil.h | 2 +- src/mesa/swrast/s_texcombine.c | 10 +++++----- src/mesa/swrast/s_texcombine.h | 2 +- src/mesa/swrast/s_texfilter.c | 8 ++++---- src/mesa/swrast/s_texfilter.h | 2 +- src/mesa/swrast/s_texstore.c | 10 +++++----- src/mesa/swrast/s_triangle.c | 10 +++++----- src/mesa/swrast/s_triangle.h | 2 +- src/mesa/swrast/s_zoom.c | 8 ++++---- src/mesa/swrast/s_zoom.h | 2 +- src/mesa/swrast_setup/ss_context.c | 6 +++--- src/mesa/swrast_setup/ss_context.h | 2 +- src/mesa/swrast_setup/ss_triangle.c | 8 ++++---- src/mesa/swrast_setup/ss_triangle.h | 2 +- src/mesa/swrast_setup/ss_vb.h | 2 +- src/mesa/tnl/t_draw.c | 12 ++++++------ src/mesa/tnl/t_pipeline.h | 2 +- src/mesa/tnl/t_rasterpos.c | 10 +++++----- src/mesa/tnl/t_vb_cull.c | 12 ++++++------ src/mesa/tnl/t_vb_fog.c | 12 ++++++------ src/mesa/tnl/t_vb_light.c | 10 +++++----- src/mesa/tnl/t_vb_normals.c | 12 ++++++------ src/mesa/tnl/t_vb_points.c | 4 ++-- src/mesa/tnl/t_vb_program.c | 10 +++++----- src/mesa/tnl/t_vb_render.c | 12 ++++++------ src/mesa/tnl/t_vb_texgen.c | 12 ++++++------ src/mesa/tnl/t_vb_texmat.c | 12 ++++++------ src/mesa/tnl/t_vb_vertex.c | 12 ++++++------ src/mesa/tnl/t_vertex.c | 6 +++--- src/mesa/tnl/t_vertex.h | 2 +- src/mesa/tnl/t_vertex_generic.c | 6 +++--- src/mesa/tnl/t_vertex_sse.c | 8 ++++---- src/mesa/tnl/t_vp_build.c | 2 +- src/mesa/tnl/t_vp_build.h | 2 +- src/mesa/vf/vf.c | 6 +++--- src/mesa/vf/vf_generic.c | 8 ++++---- src/mesa/vf/vf_sse.c | 8 ++++---- src/mesa/x86-64/x86-64.c | 4 ++-- src/mesa/x86/3dnow.c | 4 ++-- src/mesa/x86/common_x86.c | 2 +- src/mesa/x86/rtasm/x86sse.c | 2 +- src/mesa/x86/sse.c | 4 ++-- src/mesa/x86/x86.c | 4 ++-- 137 files changed, 369 insertions(+), 371 deletions(-) (limited to 'src/mesa/tnl') diff --git a/src/mesa/SConscript b/src/mesa/SConscript index d2de189f69..2c74dc7dd0 100644 --- a/src/mesa/SConscript +++ b/src/mesa/SConscript @@ -10,7 +10,6 @@ if env['platform'] != 'winddk': env.Append(CPPPATH = [ '#/src/mesa', - '#/src/mesa/main', ]) if gcc: diff --git a/src/mesa/glapi/glapi.c b/src/mesa/glapi/glapi.c index c236656d9a..53efd7eef4 100644 --- a/src/mesa/glapi/glapi.c +++ b/src/mesa/glapi/glapi.c @@ -50,7 +50,7 @@ -#include "glheader.h" +#include "main/glheader.h" #include "glapi.h" #include "glapioffsets.h" #include "glapitable.h" diff --git a/src/mesa/glapi/glapi_getproc.c b/src/mesa/glapi/glapi_getproc.c index 3634444c85..6d40b495c7 100644 --- a/src/mesa/glapi/glapi_getproc.c +++ b/src/mesa/glapi/glapi_getproc.c @@ -32,7 +32,7 @@ #include #include -#include "glheader.h" +#include "main/glheader.h" #include "glapi.h" #include "glapioffsets.h" #include "glapitable.h" diff --git a/src/mesa/glapi/glthread.c b/src/mesa/glapi/glthread.c index 4513853f5a..09cc8cfcde 100644 --- a/src/mesa/glapi/glthread.c +++ b/src/mesa/glapi/glthread.c @@ -29,7 +29,7 @@ */ -#include "glheader.h" +#include "main/glheader.h" #include "glthread.h" diff --git a/src/mesa/math/m_debug_clip.c b/src/mesa/math/m_debug_clip.c index ab28818359..460fed4a75 100644 --- a/src/mesa/math/m_debug_clip.c +++ b/src/mesa/math/m_debug_clip.c @@ -25,10 +25,10 @@ * Gareth Hughes */ -#include "glheader.h" -#include "context.h" -#include "macros.h" -#include "imports.h" +#include "main/glheader.h" +#include "main/context.h" +#include "main/macros.h" +#include "main/imports.h" #include "m_matrix.h" #include "m_xform.h" diff --git a/src/mesa/math/m_debug_norm.c b/src/mesa/math/m_debug_norm.c index 11cae6bba7..89c632e7d5 100644 --- a/src/mesa/math/m_debug_norm.c +++ b/src/mesa/math/m_debug_norm.c @@ -26,10 +26,10 @@ * Gareth Hughes */ -#include "glheader.h" -#include "context.h" -#include "macros.h" -#include "imports.h" +#include "main/glheader.h" +#include "main/context.h" +#include "main/macros.h" +#include "main/imports.h" #include "m_matrix.h" #include "m_xform.h" diff --git a/src/mesa/math/m_debug_xform.c b/src/mesa/math/m_debug_xform.c index 0b07b4fd68..df8cc066b6 100644 --- a/src/mesa/math/m_debug_xform.c +++ b/src/mesa/math/m_debug_xform.c @@ -26,10 +26,10 @@ * Updated for P6 architecture by Gareth Hughes. */ -#include "glheader.h" -#include "context.h" -#include "macros.h" -#include "imports.h" +#include "main/glheader.h" +#include "main/context.h" +#include "main/macros.h" +#include "main/imports.h" #include "m_matrix.h" #include "m_xform.h" diff --git a/src/mesa/math/m_matrix.c b/src/mesa/math/m_matrix.c index b4ba1bc2a0..84b4cae4ad 100644 --- a/src/mesa/math/m_matrix.c +++ b/src/mesa/math/m_matrix.c @@ -34,10 +34,10 @@ */ -#include "glheader.h" -#include "imports.h" -#include "macros.h" -#include "imports.h" +#include "main/glheader.h" +#include "main/imports.h" +#include "main/macros.h" +#include "main/imports.h" #include "m_matrix.h" diff --git a/src/mesa/math/m_translate.c b/src/mesa/math/m_translate.c index c7423e9d9d..4a20f45ee4 100644 --- a/src/mesa/math/m_translate.c +++ b/src/mesa/math/m_translate.c @@ -28,9 +28,9 @@ */ -#include "glheader.h" -#include "mtypes.h" /* GLchan hack */ -#include "colormac.h" +#include "main/glheader.h" +#include "main/mtypes.h" /* GLchan hack */ +#include "main/colormac.h" #include "m_translate.h" diff --git a/src/mesa/math/m_vector.c b/src/mesa/math/m_vector.c index 3ad81d468b..c5e2fd1de1 100644 --- a/src/mesa/math/m_vector.c +++ b/src/mesa/math/m_vector.c @@ -28,10 +28,10 @@ */ -#include "glheader.h" -#include "imports.h" -#include "macros.h" -#include "imports.h" +#include "main/glheader.h" +#include "main/imports.h" +#include "main/macros.h" +#include "main/imports.h" #include "m_vector.h" diff --git a/src/mesa/math/m_xform.h b/src/mesa/math/m_xform.h index 99b071a46b..d1b974f043 100644 --- a/src/mesa/math/m_xform.h +++ b/src/mesa/math/m_xform.h @@ -27,8 +27,8 @@ #define _M_XFORM_H -#include "glheader.h" -#include "config.h" +#include "main/glheader.h" +#include "main/config.h" #include "math/m_vector.h" #include "math/m_matrix.h" diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c index ff583352ce..78cc6aa9cc 100644 --- a/src/mesa/shader/arbprogparse.c +++ b/src/mesa/shader/arbprogparse.c @@ -38,9 +38,9 @@ #include "programopt.h" #include "prog_parameter.h" #include "prog_statevars.h" -#include "context.h" -#include "macros.h" -#include "mtypes.h" +#include "main/context.h" +#include "main/macros.h" +#include "main/mtypes.h" #include "prog_instruction.h" diff --git a/src/mesa/shader/arbprogparse.h b/src/mesa/shader/arbprogparse.h index 4574e5cd55..980d39fb9f 100644 --- a/src/mesa/shader/arbprogparse.h +++ b/src/mesa/shader/arbprogparse.h @@ -26,7 +26,7 @@ #ifndef ARBPROGPARSE_H #define ARBPROGPARSE_H -#include "mtypes.h" +#include "main/mtypes.h" extern void _mesa_parse_arb_vertex_program(GLcontext *ctx, GLenum target, diff --git a/src/mesa/shader/arbprogram.c b/src/mesa/shader/arbprogram.c index 81c20a0150..beb5deea50 100644 --- a/src/mesa/shader/arbprogram.c +++ b/src/mesa/shader/arbprogram.c @@ -29,14 +29,14 @@ */ -#include "glheader.h" +#include "main/glheader.h" #include "arbprogram.h" #include "arbprogparse.h" -#include "context.h" -#include "hash.h" -#include "imports.h" -#include "macros.h" -#include "mtypes.h" +#include "main/context.h" +#include "main/hash.h" +#include "main/imports.h" +#include "main/macros.h" +#include "main/mtypes.h" #include "program.h" diff --git a/src/mesa/shader/atifragshader.c b/src/mesa/shader/atifragshader.c index 854c911874..ac087d415c 100644 --- a/src/mesa/shader/atifragshader.c +++ b/src/mesa/shader/atifragshader.c @@ -21,13 +21,13 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -#include "glheader.h" -#include "context.h" -#include "hash.h" -#include "imports.h" -#include "macros.h" -#include "enums.h" -#include "mtypes.h" +#include "main/glheader.h" +#include "main/context.h" +#include "main/hash.h" +#include "main/imports.h" +#include "main/macros.h" +#include "main/enums.h" +#include "main/mtypes.h" #include "atifragshader.h" #define MESA_DEBUG_ATI_FS 0 diff --git a/src/mesa/shader/grammar/grammar_mesa.h b/src/mesa/shader/grammar/grammar_mesa.h index c14033a9d4..6c92c5812d 100644 --- a/src/mesa/shader/grammar/grammar_mesa.h +++ b/src/mesa/shader/grammar/grammar_mesa.h @@ -26,7 +26,7 @@ #define GRAMMAR_MESA_H -#include "imports.h" +#include "main/imports.h" /* NOTE: include Mesa 3-D specific headers here */ diff --git a/src/mesa/shader/nvfragparse.c b/src/mesa/shader/nvfragparse.c index 0f1a1eade4..a2a7a5f3f4 100644 --- a/src/mesa/shader/nvfragparse.c +++ b/src/mesa/shader/nvfragparse.c @@ -37,10 +37,10 @@ * including any use thereof or modifications thereto. */ -#include "glheader.h" -#include "context.h" -#include "imports.h" -#include "macros.h" +#include "main/glheader.h" +#include "main/context.h" +#include "main/imports.h" +#include "main/macros.h" #include "prog_parameter.h" #include "prog_instruction.h" #include "nvfragparse.h" diff --git a/src/mesa/shader/nvprogram.c b/src/mesa/shader/nvprogram.c index 409c61cdc1..d656d4b28b 100644 --- a/src/mesa/shader/nvprogram.c +++ b/src/mesa/shader/nvprogram.c @@ -37,11 +37,11 @@ * including any use thereof or modifications thereto. */ -#include "glheader.h" -#include "context.h" -#include "hash.h" -#include "imports.h" -#include "macros.h" +#include "main/glheader.h" +#include "main/context.h" +#include "main/hash.h" +#include "main/imports.h" +#include "main/macros.h" #include "prog_parameter.h" #include "prog_instruction.h" #include "nvfragparse.h" diff --git a/src/mesa/shader/nvvertparse.c b/src/mesa/shader/nvvertparse.c index ac96d4a60e..08538c0ee4 100644 --- a/src/mesa/shader/nvvertparse.c +++ b/src/mesa/shader/nvvertparse.c @@ -37,10 +37,10 @@ * including any use thereof or modifications thereto. */ -#include "glheader.h" -#include "context.h" -#include "imports.h" -#include "macros.h" +#include "main/glheader.h" +#include "main/context.h" +#include "main/imports.h" +#include "main/macros.h" #include "nvprogram.h" #include "nvvertparse.h" #include "prog_instruction.h" diff --git a/src/mesa/shader/prog_debug.c b/src/mesa/shader/prog_debug.c index 57929fcbca..7bcb2ef734 100644 --- a/src/mesa/shader/prog_debug.c +++ b/src/mesa/shader/prog_debug.c @@ -23,9 +23,9 @@ */ -#include "glheader.h" -#include "context.h" -#include "macros.h" +#include "main/glheader.h" +#include "main/context.h" +#include "main/macros.h" #include "nvfragparse.h" #include "nvvertparse.h" #include "program.h" diff --git a/src/mesa/shader/prog_execute.c b/src/mesa/shader/prog_execute.c index 4745211c65..5afd9eb153 100644 --- a/src/mesa/shader/prog_execute.c +++ b/src/mesa/shader/prog_execute.c @@ -35,9 +35,9 @@ */ -#include "glheader.h" -#include "colormac.h" -#include "context.h" +#include "main/glheader.h" +#include "main/colormac.h" +#include "main/context.h" #include "program.h" #include "prog_execute.h" #include "prog_instruction.h" diff --git a/src/mesa/shader/prog_instruction.c b/src/mesa/shader/prog_instruction.c index bea5d0551e..1033496d97 100644 --- a/src/mesa/shader/prog_instruction.c +++ b/src/mesa/shader/prog_instruction.c @@ -23,9 +23,9 @@ */ -#include "glheader.h" -#include "imports.h" -#include "mtypes.h" +#include "main/glheader.h" +#include "main/imports.h" +#include "main/mtypes.h" #include "prog_instruction.h" diff --git a/src/mesa/shader/prog_parameter.c b/src/mesa/shader/prog_parameter.c index d87e8f6e15..e0d2096b30 100644 --- a/src/mesa/shader/prog_parameter.c +++ b/src/mesa/shader/prog_parameter.c @@ -29,9 +29,9 @@ */ -#include "glheader.h" -#include "imports.h" -#include "macros.h" +#include "main/glheader.h" +#include "main/imports.h" +#include "main/macros.h" #include "prog_instruction.h" #include "prog_parameter.h" #include "prog_statevars.h" diff --git a/src/mesa/shader/prog_parameter.h b/src/mesa/shader/prog_parameter.h index dfb8c39ca4..ac5c629fab 100644 --- a/src/mesa/shader/prog_parameter.h +++ b/src/mesa/shader/prog_parameter.h @@ -31,7 +31,7 @@ #ifndef PROG_PARAMETER_H #define PROG_PARAMETER_H -#include "mtypes.h" +#include "main/mtypes.h" #include "prog_statevars.h" diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c index 5368ab2187..10c5afec18 100644 --- a/src/mesa/shader/prog_print.c +++ b/src/mesa/shader/prog_print.c @@ -28,9 +28,9 @@ * \author Brian Paul */ -#include "glheader.h" -#include "context.h" -#include "imports.h" +#include "main/glheader.h" +#include "main/context.h" +#include "main/imports.h" #include "prog_instruction.h" #include "prog_parameter.h" #include "prog_print.h" diff --git a/src/mesa/shader/prog_statevars.c b/src/mesa/shader/prog_statevars.c index 81bb4122f2..819db25a00 100644 --- a/src/mesa/shader/prog_statevars.c +++ b/src/mesa/shader/prog_statevars.c @@ -29,12 +29,12 @@ */ -#include "glheader.h" -#include "context.h" -#include "hash.h" -#include "imports.h" -#include "macros.h" -#include "mtypes.h" +#include "main/glheader.h" +#include "main/context.h" +#include "main/hash.h" +#include "main/imports.h" +#include "main/macros.h" +#include "main/mtypes.h" #include "prog_statevars.h" #include "prog_parameter.h" diff --git a/src/mesa/shader/prog_statevars.h b/src/mesa/shader/prog_statevars.h index a515fda3aa..0a1c235828 100644 --- a/src/mesa/shader/prog_statevars.h +++ b/src/mesa/shader/prog_statevars.h @@ -25,7 +25,7 @@ #ifndef PROG_STATEVARS_H #define PROG_STATEVARS_H -#include "mtypes.h" +#include "main/mtypes.h" /** diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c index 13d6df1ce6..02e23aaa3a 100644 --- a/src/mesa/shader/program.c +++ b/src/mesa/shader/program.c @@ -29,9 +29,9 @@ */ -#include "glheader.h" -#include "context.h" -#include "hash.h" +#include "main/glheader.h" +#include "main/context.h" +#include "main/hash.h" #include "program.h" #include "prog_cache.h" #include "prog_parameter.h" diff --git a/src/mesa/shader/program.h b/src/mesa/shader/program.h index 7484961364..f8bd63233e 100644 --- a/src/mesa/shader/program.h +++ b/src/mesa/shader/program.h @@ -40,7 +40,7 @@ #ifndef PROGRAM_H #define PROGRAM_H -#include "mtypes.h" +#include "main/mtypes.h" extern struct gl_program _mesa_DummyProgram; diff --git a/src/mesa/shader/programopt.c b/src/mesa/shader/programopt.c index f3511ba00e..d6a3231055 100644 --- a/src/mesa/shader/programopt.c +++ b/src/mesa/shader/programopt.c @@ -31,8 +31,8 @@ */ -#include "glheader.h" -#include "context.h" +#include "main/glheader.h" +#include "main/context.h" #include "prog_parameter.h" #include "prog_statevars.h" #include "program.h" diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c index bd3745cfe6..b33dfd6663 100644 --- a/src/mesa/shader/shader_api.c +++ b/src/mesa/shader/shader_api.c @@ -35,10 +35,10 @@ */ -#include "glheader.h" -#include "context.h" -#include "hash.h" -#include "macros.h" +#include "main/glheader.h" +#include "main/context.h" +#include "main/hash.h" +#include "main/macros.h" #include "program.h" #include "prog_parameter.h" #include "prog_print.h" diff --git a/src/mesa/shader/shader_api.h b/src/mesa/shader/shader_api.h index 5521c585b5..e7f1266915 100644 --- a/src/mesa/shader/shader_api.h +++ b/src/mesa/shader/shader_api.h @@ -27,8 +27,8 @@ #define SHADER_API_H -#include "glheader.h" -#include "mtypes.h" +#include "main/glheader.h" +#include "main/mtypes.h" /** diff --git a/src/mesa/shader/slang/slang_codegen.h b/src/mesa/shader/slang/slang_codegen.h index 821d396162..ba7ca4c142 100644 --- a/src/mesa/shader/slang/slang_codegen.h +++ b/src/mesa/shader/slang/slang_codegen.h @@ -27,7 +27,7 @@ #define SLANG_CODEGEN_H -#include "imports.h" +#include "main/imports.h" #include "slang_compile.h" diff --git a/src/mesa/shader/slang/slang_compile.h b/src/mesa/shader/slang/slang_compile.h index 0f1f820d2e..35e468b44e 100644 --- a/src/mesa/shader/slang/slang_compile.h +++ b/src/mesa/shader/slang/slang_compile.h @@ -25,8 +25,8 @@ #if !defined SLANG_COMPILE_H #define SLANG_COMPILE_H -#include "imports.h" -#include "mtypes.h" +#include "main/imports.h" +#include "main/mtypes.h" #include "slang_typeinfo.h" #include "slang_compile_variable.h" #include "slang_compile_struct.h" diff --git a/src/mesa/shader/slang/slang_compile_function.c b/src/mesa/shader/slang/slang_compile_function.c index 80769b33ae..8405d7f778 100644 --- a/src/mesa/shader/slang/slang_compile_function.c +++ b/src/mesa/shader/slang/slang_compile_function.c @@ -28,7 +28,7 @@ * \author Michal Krol */ -#include "imports.h" +#include "main/imports.h" #include "slang_compile.h" #include "slang_mem.h" diff --git a/src/mesa/shader/slang/slang_compile_operation.c b/src/mesa/shader/slang/slang_compile_operation.c index 4d2fd5b666..c0d469c829 100644 --- a/src/mesa/shader/slang/slang_compile_operation.c +++ b/src/mesa/shader/slang/slang_compile_operation.c @@ -28,7 +28,7 @@ * \author Michal Krol */ -#include "imports.h" +#include "main/imports.h" #include "slang_compile.h" #include "slang_mem.h" diff --git a/src/mesa/shader/slang/slang_compile_struct.c b/src/mesa/shader/slang/slang_compile_struct.c index 96bdb1f491..e6c38730d7 100644 --- a/src/mesa/shader/slang/slang_compile_struct.c +++ b/src/mesa/shader/slang/slang_compile_struct.c @@ -28,7 +28,7 @@ * \author Michal Krol */ -#include "imports.h" +#include "main/imports.h" #include "slang_mem.h" #include "slang_compile.h" diff --git a/src/mesa/shader/slang/slang_compile_variable.c b/src/mesa/shader/slang/slang_compile_variable.c index d53255075f..b26c18e38d 100644 --- a/src/mesa/shader/slang/slang_compile_variable.c +++ b/src/mesa/shader/slang/slang_compile_variable.c @@ -28,7 +28,7 @@ * \author Michal Krol */ -#include "imports.h" +#include "main/imports.h" #include "slang_compile.h" #include "slang_mem.h" diff --git a/src/mesa/shader/slang/slang_emit.h b/src/mesa/shader/slang/slang_emit.h index 153e872d74..4db4bbe562 100644 --- a/src/mesa/shader/slang/slang_emit.h +++ b/src/mesa/shader/slang/slang_emit.h @@ -26,10 +26,10 @@ #define SLANG_EMIT_H -#include "imports.h" +#include "main/imports.h" #include "slang_compile.h" #include "slang_ir.h" -#include "mtypes.h" +#include "main/mtypes.h" extern void diff --git a/src/mesa/shader/slang/slang_ir.c b/src/mesa/shader/slang/slang_ir.c index a414036a36..23d554234e 100644 --- a/src/mesa/shader/slang/slang_ir.c +++ b/src/mesa/shader/slang/slang_ir.c @@ -23,8 +23,8 @@ */ -#include "imports.h" -#include "context.h" +#include "main/imports.h" +#include "main/context.h" #include "slang_ir.h" #include "slang_mem.h" #include "shader/prog_print.h" diff --git a/src/mesa/shader/slang/slang_ir.h b/src/mesa/shader/slang/slang_ir.h index 61ff649e5c..e4697ba3b4 100644 --- a/src/mesa/shader/slang/slang_ir.h +++ b/src/mesa/shader/slang/slang_ir.h @@ -33,10 +33,10 @@ #define SLANG_IR_H -#include "imports.h" +#include "main/imports.h" #include "slang_compile.h" #include "slang_label.h" -#include "mtypes.h" +#include "main/mtypes.h" /** diff --git a/src/mesa/shader/slang/slang_library_noise.c b/src/mesa/shader/slang/slang_library_noise.c index 46075c492c..25a05657cc 100644 --- a/src/mesa/shader/slang/slang_library_noise.c +++ b/src/mesa/shader/slang/slang_library_noise.c @@ -49,7 +49,7 @@ */ -#include "imports.h" +#include "main/imports.h" #include "slang_library_noise.h" #define FASTFLOOR(x) ( ((x)>0) ? ((int)x) : (((int)x)-1) ) diff --git a/src/mesa/shader/slang/slang_log.c b/src/mesa/shader/slang/slang_log.c index c963914fe3..01591ceba5 100644 --- a/src/mesa/shader/slang/slang_log.c +++ b/src/mesa/shader/slang/slang_log.c @@ -22,7 +22,7 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -#include "imports.h" +#include "main/imports.h" #include "slang_log.h" #include "slang_utility.h" diff --git a/src/mesa/shader/slang/slang_mem.c b/src/mesa/shader/slang/slang_mem.c index e1d1e6ba14..21d6bfce88 100644 --- a/src/mesa/shader/slang/slang_mem.c +++ b/src/mesa/shader/slang/slang_mem.c @@ -32,8 +32,8 @@ * \author Brian Paul */ -#include "context.h" -#include "macros.h" +#include "main/context.h" +#include "main/macros.h" #include "slang_mem.h" diff --git a/src/mesa/shader/slang/slang_mem.h b/src/mesa/shader/slang/slang_mem.h index 49885b6c98..b5bfae2479 100644 --- a/src/mesa/shader/slang/slang_mem.h +++ b/src/mesa/shader/slang/slang_mem.h @@ -27,7 +27,7 @@ #define SLANG_MEM_H -#include "imports.h" +#include "main/imports.h" typedef struct slang_mempool_ slang_mempool; diff --git a/src/mesa/shader/slang/slang_preprocess.c b/src/mesa/shader/slang/slang_preprocess.c index d3f412c211..bfe29b6bc9 100644 --- a/src/mesa/shader/slang/slang_preprocess.c +++ b/src/mesa/shader/slang/slang_preprocess.c @@ -28,7 +28,7 @@ * \author Michal Krol */ -#include "imports.h" +#include "main/imports.h" #include "shader/grammar/grammar_mesa.h" #include "slang_preprocess.h" diff --git a/src/mesa/shader/slang/slang_print.c b/src/mesa/shader/slang/slang_print.c index f48762fb11..4422f70159 100644 --- a/src/mesa/shader/slang/slang_print.c +++ b/src/mesa/shader/slang/slang_print.c @@ -4,7 +4,7 @@ */ -#include "imports.h" +#include "main/imports.h" #include "slang_compile.h" #include "slang_print.h" diff --git a/src/mesa/shader/slang/slang_simplify.c b/src/mesa/shader/slang/slang_simplify.c index 9a4b6a88d1..d5997283a8 100644 --- a/src/mesa/shader/slang/slang_simplify.c +++ b/src/mesa/shader/slang/slang_simplify.c @@ -28,9 +28,9 @@ * \author Michal Krol */ -#include "imports.h" -#include "macros.h" -#include "get.h" +#include "main/imports.h" +#include "main/macros.h" +#include "main/get.h" #include "slang_compile.h" #include "slang_codegen.h" #include "slang_simplify.h" diff --git a/src/mesa/shader/slang/slang_storage.c b/src/mesa/shader/slang/slang_storage.c index bc32aa4b02..e8b0fb7747 100644 --- a/src/mesa/shader/slang/slang_storage.c +++ b/src/mesa/shader/slang/slang_storage.c @@ -28,7 +28,7 @@ * \author Michal Krol */ -#include "imports.h" +#include "main/imports.h" #include "slang_storage.h" #include "slang_mem.h" diff --git a/src/mesa/shader/slang/slang_typeinfo.h b/src/mesa/shader/slang/slang_typeinfo.h index 587331e8b1..8a36fc3422 100644 --- a/src/mesa/shader/slang/slang_typeinfo.h +++ b/src/mesa/shader/slang/slang_typeinfo.h @@ -25,8 +25,8 @@ #ifndef SLANG_TYPEINFO_H #define SLANG_TYPEINFO_H 1 -#include "imports.h" -#include "mtypes.h" +#include "main/imports.h" +#include "main/mtypes.h" #include "slang_log.h" #include "slang_utility.h" #include "slang_vartable.h" diff --git a/src/mesa/shader/slang/slang_utility.c b/src/mesa/shader/slang/slang_utility.c index 2a2dc8e54f..3631e32b3c 100644 --- a/src/mesa/shader/slang/slang_utility.c +++ b/src/mesa/shader/slang/slang_utility.c @@ -28,7 +28,7 @@ * \author Michal Krol */ -#include "imports.h" +#include "main/imports.h" #include "slang_utility.h" #include "slang_mem.h" diff --git a/src/mesa/sources b/src/mesa/sources index e6b050c3f2..0e0e10979b 100644 --- a/src/mesa/sources +++ b/src/mesa/sources @@ -342,7 +342,6 @@ COMMON_DRIVER_OBJECTS = $(COMMON_DRIVER_SOURCES:.c=.o) INCLUDE_DIRS = \ -I$(TOP)/include \ -I$(TOP)/src/mesa \ - -I$(TOP)/src/mesa/main \ -I$(TOP)/src/gallium/include \ -I$(TOP)/src/gallium/drivers \ -I$(TOP)/src/gallium/auxiliary diff --git a/src/mesa/sparc/sparc.c b/src/mesa/sparc/sparc.c index 1b77b0bb7b..84e8ac6723 100644 --- a/src/mesa/sparc/sparc.c +++ b/src/mesa/sparc/sparc.c @@ -31,7 +31,7 @@ #ifdef USE_SPARC_ASM -#include "context.h" +#include "main/context.h" #include "math/m_xform.h" #include "tnl/t_context.h" diff --git a/src/mesa/state_tracker/st_atom.c b/src/mesa/state_tracker/st_atom.c index ecfd117918..fc8587f459 100644 --- a/src/mesa/state_tracker/st_atom.c +++ b/src/mesa/state_tracker/st_atom.c @@ -26,8 +26,8 @@ **************************************************************************/ -#include "glheader.h" -#include "context.h" +#include "main/glheader.h" +#include "main/context.h" #include "pipe/p_defines.h" #include "st_context.h" diff --git a/src/mesa/state_tracker/st_atom_viewport.c b/src/mesa/state_tracker/st_atom_viewport.c index 8b9f1abda4..27ec2eb033 100644 --- a/src/mesa/state_tracker/st_atom_viewport.c +++ b/src/mesa/state_tracker/st_atom_viewport.c @@ -26,8 +26,8 @@ **************************************************************************/ -#include "context.h" -#include "colormac.h" +#include "main/context.h" +#include "main/colormac.h" #include "st_context.h" #include "st_atom.h" #include "pipe/p_context.h" diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.h b/src/mesa/state_tracker/st_mesa_to_tgsi.h index 63fc855b53..f17f2eac96 100644 --- a/src/mesa/state_tracker/st_mesa_to_tgsi.h +++ b/src/mesa/state_tracker/st_mesa_to_tgsi.h @@ -29,7 +29,7 @@ #ifndef ST_MESA_TO_TGSI_H #define ST_MESA_TO_TGSI_H -#include "mtypes.h" +#include "main/mtypes.h" #if defined __cplusplus diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c index 3e5054ecd2..289b78b38b 100644 --- a/src/mesa/state_tracker/st_texture.c +++ b/src/mesa/state_tracker/st_texture.c @@ -28,7 +28,7 @@ #include "st_context.h" #include "st_format.h" #include "st_texture.h" -#include "enums.h" +#include "main/enums.h" #undef Elements /* fix re-defined macro warning */ diff --git a/src/mesa/swrast/s_aaline.c b/src/mesa/swrast/s_aaline.c index d6a9afb421..ee65a71d7e 100644 --- a/src/mesa/swrast/s_aaline.c +++ b/src/mesa/swrast/s_aaline.c @@ -23,14 +23,14 @@ */ -#include "glheader.h" -#include "imports.h" -#include "macros.h" +#include "main/glheader.h" +#include "main/imports.h" +#include "main/macros.h" #include "swrast/s_aaline.h" #include "swrast/s_context.h" #include "swrast/s_span.h" #include "swrast/swrast.h" -#include "mtypes.h" +#include "main/mtypes.h" #define SUB_PIXEL 4 diff --git a/src/mesa/swrast/s_aaline.h b/src/mesa/swrast/s_aaline.h index 41e7e5fd4d..9fb4959f91 100644 --- a/src/mesa/swrast/s_aaline.h +++ b/src/mesa/swrast/s_aaline.h @@ -28,7 +28,7 @@ #define S_AALINE_H -#include "mtypes.h" +#include "main/mtypes.h" #include "swrast.h" diff --git a/src/mesa/swrast/s_aatriangle.c b/src/mesa/swrast/s_aatriangle.c index 66891f9fec..078f16aea0 100644 --- a/src/mesa/swrast/s_aatriangle.c +++ b/src/mesa/swrast/s_aatriangle.c @@ -28,12 +28,12 @@ */ -#include "glheader.h" -#include "context.h" -#include "colormac.h" -#include "context.h" -#include "macros.h" -#include "imports.h" +#include "main/glheader.h" +#include "main/context.h" +#include "main/colormac.h" +#include "main/context.h" +#include "main/macros.h" +#include "main/imports.h" #include "s_aatriangle.h" #include "s_context.h" #include "s_span.h" diff --git a/src/mesa/swrast/s_aatriangle.h b/src/mesa/swrast/s_aatriangle.h index ebb828eb19..734d420b62 100644 --- a/src/mesa/swrast/s_aatriangle.h +++ b/src/mesa/swrast/s_aatriangle.h @@ -28,7 +28,7 @@ #define S_AATRIANGLE_H -#include "mtypes.h" +#include "main/mtypes.h" #include "swrast.h" diff --git a/src/mesa/swrast/s_accum.c b/src/mesa/swrast/s_accum.c index 3c45dee399..13a42fdf53 100644 --- a/src/mesa/swrast/s_accum.c +++ b/src/mesa/swrast/s_accum.c @@ -23,10 +23,10 @@ */ -#include "glheader.h" -#include "context.h" -#include "macros.h" -#include "imports.h" +#include "main/glheader.h" +#include "main/context.h" +#include "main/macros.h" +#include "main/imports.h" #include "fbobject.h" #include "s_accum.h" diff --git a/src/mesa/swrast/s_accum.h b/src/mesa/swrast/s_accum.h index 97d2bef4c3..42e38cf02b 100644 --- a/src/mesa/swrast/s_accum.h +++ b/src/mesa/swrast/s_accum.h @@ -27,7 +27,7 @@ #define S_ACCUM_H -#include "mtypes.h" +#include "main/mtypes.h" extern void diff --git a/src/mesa/swrast/s_alpha.c b/src/mesa/swrast/s_alpha.c index 3c55d3e9e3..5761bb00b4 100644 --- a/src/mesa/swrast/s_alpha.c +++ b/src/mesa/swrast/s_alpha.c @@ -27,10 +27,10 @@ * \brief Functions to apply alpha test. */ -#include "glheader.h" -#include "context.h" -#include "colormac.h" -#include "macros.h" +#include "main/glheader.h" +#include "main/context.h" +#include "main/colormac.h" +#include "main/macros.h" #include "s_alpha.h" #include "s_context.h" diff --git a/src/mesa/swrast/s_alpha.h b/src/mesa/swrast/s_alpha.h index a85ef8a83a..92cb01b18a 100644 --- a/src/mesa/swrast/s_alpha.h +++ b/src/mesa/swrast/s_alpha.h @@ -28,7 +28,7 @@ #define S_ALPHA_H -#include "mtypes.h" +#include "main/mtypes.h" #include "s_context.h" diff --git a/src/mesa/swrast/s_atifragshader.c b/src/mesa/swrast/s_atifragshader.c index 55ec757ee0..9fa352c36b 100644 --- a/src/mesa/swrast/s_atifragshader.c +++ b/src/mesa/swrast/s_atifragshader.c @@ -20,10 +20,10 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -#include "glheader.h" -#include "colormac.h" -#include "context.h" -#include "macros.h" +#include "main/glheader.h" +#include "main/colormac.h" +#include "main/context.h" +#include "main/macros.h" #include "shader/program.h" #include "shader/atifragshader.h" #include "swrast/s_atifragshader.h" diff --git a/src/mesa/swrast/s_bitmap.c b/src/mesa/swrast/s_bitmap.c index f3dda12e25..2308acae1c 100644 --- a/src/mesa/swrast/s_bitmap.c +++ b/src/mesa/swrast/s_bitmap.c @@ -28,10 +28,10 @@ * \author Brian Paul */ -#include "glheader.h" +#include "main/glheader.h" #include "bufferobj.h" #include "image.h" -#include "macros.h" +#include "main/macros.h" #include "pixel.h" #include "s_context.h" diff --git a/src/mesa/swrast/s_blend.c b/src/mesa/swrast/s_blend.c index 82c5e84294..7fd8945354 100644 --- a/src/mesa/swrast/s_blend.c +++ b/src/mesa/swrast/s_blend.c @@ -35,10 +35,10 @@ -#include "glheader.h" -#include "context.h" -#include "colormac.h" -#include "macros.h" +#include "main/glheader.h" +#include "main/context.h" +#include "main/colormac.h" +#include "main/macros.h" #include "s_blend.h" #include "s_context.h" diff --git a/src/mesa/swrast/s_blend.h b/src/mesa/swrast/s_blend.h index 0b8cbed1a0..c8abecc099 100644 --- a/src/mesa/swrast/s_blend.h +++ b/src/mesa/swrast/s_blend.h @@ -27,7 +27,7 @@ #define S_BLEND_H -#include "mtypes.h" +#include "main/mtypes.h" #include "s_context.h" diff --git a/src/mesa/swrast/s_blit.c b/src/mesa/swrast/s_blit.c index 5aec4aad03..0e12dfa1da 100644 --- a/src/mesa/swrast/s_blit.c +++ b/src/mesa/swrast/s_blit.c @@ -23,8 +23,8 @@ */ -#include "glheader.h" -#include "macros.h" +#include "main/glheader.h" +#include "main/macros.h" #include "s_context.h" diff --git a/src/mesa/swrast/s_buffers.c b/src/mesa/swrast/s_buffers.c index 90a56284c5..a70f474587 100644 --- a/src/mesa/swrast/s_buffers.c +++ b/src/mesa/swrast/s_buffers.c @@ -24,11 +24,11 @@ /** XXX This file should be named s_clear.c */ -#include "glheader.h" -#include "colormac.h" -#include "macros.h" -#include "imports.h" -#include "mtypes.h" +#include "main/glheader.h" +#include "main/colormac.h" +#include "main/macros.h" +#include "main/imports.h" +#include "main/mtypes.h" #include "s_accum.h" #include "s_context.h" diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c index f43fa61f8a..4d9b956f85 100644 --- a/src/mesa/swrast/s_context.c +++ b/src/mesa/swrast/s_context.c @@ -26,11 +26,11 @@ * Brian Paul */ -#include "imports.h" +#include "main/imports.h" #include "bufferobj.h" -#include "context.h" -#include "colormac.h" -#include "mtypes.h" +#include "main/context.h" +#include "main/colormac.h" +#include "main/mtypes.h" #include "teximage.h" #include "swrast.h" #include "shader/prog_statevars.h" diff --git a/src/mesa/swrast/s_copypix.c b/src/mesa/swrast/s_copypix.c index bbe1081860..7385a9942c 100644 --- a/src/mesa/swrast/s_copypix.c +++ b/src/mesa/swrast/s_copypix.c @@ -23,14 +23,14 @@ */ -#include "glheader.h" -#include "context.h" -#include "colormac.h" +#include "main/glheader.h" +#include "main/context.h" +#include "main/colormac.h" #include "convolve.h" #include "histogram.h" #include "image.h" -#include "macros.h" -#include "imports.h" +#include "main/macros.h" +#include "main/imports.h" #include "pixel.h" #include "s_context.h" diff --git a/src/mesa/swrast/s_depth.c b/src/mesa/swrast/s_depth.c index 408174c990..a9d3e9d98e 100644 --- a/src/mesa/swrast/s_depth.c +++ b/src/mesa/swrast/s_depth.c @@ -23,10 +23,10 @@ */ -#include "glheader.h" -#include "context.h" -#include "macros.h" -#include "imports.h" +#include "main/glheader.h" +#include "main/context.h" +#include "main/macros.h" +#include "main/imports.h" #include "fbobject.h" #include "s_depth.h" diff --git a/src/mesa/swrast/s_depth.h b/src/mesa/swrast/s_depth.h index d1ed050efd..484cc73f49 100644 --- a/src/mesa/swrast/s_depth.h +++ b/src/mesa/swrast/s_depth.h @@ -27,7 +27,7 @@ #define S_DEPTH_H -#include "mtypes.h" +#include "main/mtypes.h" #include "s_context.h" diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c index cbf6617058..d1120d2cee 100644 --- a/src/mesa/swrast/s_drawpix.c +++ b/src/mesa/swrast/s_drawpix.c @@ -23,13 +23,13 @@ */ -#include "glheader.h" +#include "main/glheader.h" #include "bufferobj.h" -#include "context.h" +#include "main/context.h" #include "convolve.h" #include "image.h" -#include "macros.h" -#include "imports.h" +#include "main/macros.h" +#include "main/imports.h" #include "pixel.h" #include "state.h" diff --git a/src/mesa/swrast/s_drawpix.h b/src/mesa/swrast/s_drawpix.h index 66067115dd..7882a79966 100644 --- a/src/mesa/swrast/s_drawpix.h +++ b/src/mesa/swrast/s_drawpix.h @@ -28,7 +28,7 @@ #define S_DRAWPIXELS_H -#include "mtypes.h" +#include "main/mtypes.h" #include "swrast.h" /* XXX kill this header? */ diff --git a/src/mesa/swrast/s_feedback.c b/src/mesa/swrast/s_feedback.c index 07b7409ab5..31cea8e41f 100644 --- a/src/mesa/swrast/s_feedback.c +++ b/src/mesa/swrast/s_feedback.c @@ -22,12 +22,12 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -#include "glheader.h" -#include "colormac.h" -#include "context.h" -#include "enums.h" +#include "main/glheader.h" +#include "main/colormac.h" +#include "main/context.h" +#include "main/enums.h" #include "feedback.h" -#include "macros.h" +#include "main/macros.h" #include "s_context.h" #include "s_feedback.h" diff --git a/src/mesa/swrast/s_feedback.h b/src/mesa/swrast/s_feedback.h index 73f45c10be..6484f1dc75 100644 --- a/src/mesa/swrast/s_feedback.h +++ b/src/mesa/swrast/s_feedback.h @@ -28,7 +28,7 @@ #define S_FEEDBACK_H -#include "mtypes.h" +#include "main/mtypes.h" #include "swrast.h" diff --git a/src/mesa/swrast/s_fog.c b/src/mesa/swrast/s_fog.c index 7b143f6e5b..b9ba265db6 100644 --- a/src/mesa/swrast/s_fog.c +++ b/src/mesa/swrast/s_fog.c @@ -23,10 +23,10 @@ */ -#include "glheader.h" -#include "colormac.h" -#include "context.h" -#include "macros.h" +#include "main/glheader.h" +#include "main/colormac.h" +#include "main/context.h" +#include "main/macros.h" #include "s_context.h" #include "s_fog.h" diff --git a/src/mesa/swrast/s_fog.h b/src/mesa/swrast/s_fog.h index 9639bee2cc..2346dd1734 100644 --- a/src/mesa/swrast/s_fog.h +++ b/src/mesa/swrast/s_fog.h @@ -28,7 +28,7 @@ #define S_FOG_H -#include "mtypes.h" +#include "main/mtypes.h" #include "swrast.h" diff --git a/src/mesa/swrast/s_lines.c b/src/mesa/swrast/s_lines.c index 3de438760b..23cb9b57ef 100644 --- a/src/mesa/swrast/s_lines.c +++ b/src/mesa/swrast/s_lines.c @@ -23,10 +23,10 @@ */ -#include "glheader.h" -#include "context.h" -#include "colormac.h" -#include "macros.h" +#include "main/glheader.h" +#include "main/context.h" +#include "main/colormac.h" +#include "main/macros.h" #include "s_aaline.h" #include "s_context.h" #include "s_depth.h" diff --git a/src/mesa/swrast/s_lines.h b/src/mesa/swrast/s_lines.h index 5372b99b91..6c629ca2d4 100644 --- a/src/mesa/swrast/s_lines.h +++ b/src/mesa/swrast/s_lines.h @@ -27,7 +27,7 @@ #ifndef S_LINES_H #define S_LINES_H -#include "mtypes.h" +#include "main/mtypes.h" void _swrast_choose_line( GLcontext *ctx ); diff --git a/src/mesa/swrast/s_logic.c b/src/mesa/swrast/s_logic.c index 0af9063968..f0274b4c0b 100644 --- a/src/mesa/swrast/s_logic.c +++ b/src/mesa/swrast/s_logic.c @@ -23,10 +23,10 @@ */ -#include "glheader.h" -#include "context.h" -#include "imports.h" -#include "macros.h" +#include "main/glheader.h" +#include "main/context.h" +#include "main/imports.h" +#include "main/macros.h" #include "s_context.h" #include "s_logic.h" diff --git a/src/mesa/swrast/s_logic.h b/src/mesa/swrast/s_logic.h index 0bc2c3f8a8..04ef00bb99 100644 --- a/src/mesa/swrast/s_logic.h +++ b/src/mesa/swrast/s_logic.h @@ -27,7 +27,7 @@ #define S_LOGIC_H -#include "mtypes.h" +#include "main/mtypes.h" #include "swrast.h" diff --git a/src/mesa/swrast/s_masking.c b/src/mesa/swrast/s_masking.c index a69720e83a..df779b0739 100644 --- a/src/mesa/swrast/s_masking.c +++ b/src/mesa/swrast/s_masking.c @@ -28,8 +28,8 @@ */ -#include "glheader.h" -#include "macros.h" +#include "main/glheader.h" +#include "main/macros.h" #include "s_context.h" #include "s_masking.h" diff --git a/src/mesa/swrast/s_masking.h b/src/mesa/swrast/s_masking.h index 0596cb3f45..688c07c7ae 100644 --- a/src/mesa/swrast/s_masking.h +++ b/src/mesa/swrast/s_masking.h @@ -27,7 +27,7 @@ #define S_MASKING_H -#include "mtypes.h" +#include "main/mtypes.h" #include "swrast.h" diff --git a/src/mesa/swrast/s_points.c b/src/mesa/swrast/s_points.c index f4b3650210..9f52da980c 100644 --- a/src/mesa/swrast/s_points.c +++ b/src/mesa/swrast/s_points.c @@ -23,10 +23,10 @@ */ -#include "glheader.h" -#include "colormac.h" -#include "context.h" -#include "macros.h" +#include "main/glheader.h" +#include "main/colormac.h" +#include "main/context.h" +#include "main/macros.h" #include "texstate.h" #include "s_context.h" #include "s_feedback.h" diff --git a/src/mesa/swrast/s_points.h b/src/mesa/swrast/s_points.h index 40b442e951..3fda115c0d 100644 --- a/src/mesa/swrast/s_points.h +++ b/src/mesa/swrast/s_points.h @@ -27,7 +27,7 @@ #ifndef S_POINTS_H #define S_POINTS_H -#include "mtypes.h" +#include "main/mtypes.h" extern void _swrast_choose_point( GLcontext *ctx ); diff --git a/src/mesa/swrast/s_readpix.c b/src/mesa/swrast/s_readpix.c index 2f155d0b70..6186f92899 100644 --- a/src/mesa/swrast/s_readpix.c +++ b/src/mesa/swrast/s_readpix.c @@ -23,15 +23,15 @@ */ -#include "glheader.h" +#include "main/glheader.h" #include "bufferobj.h" -#include "colormac.h" +#include "main/colormac.h" #include "convolve.h" -#include "context.h" +#include "main/context.h" #include "feedback.h" #include "image.h" -#include "macros.h" -#include "imports.h" +#include "main/macros.h" +#include "main/imports.h" #include "pixel.h" #include "state.h" diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c index d9c1d1bec7..457dc4a6ce 100644 --- a/src/mesa/swrast/s_span.c +++ b/src/mesa/swrast/s_span.c @@ -30,11 +30,11 @@ * \author Brian Paul */ -#include "glheader.h" -#include "colormac.h" -#include "context.h" -#include "macros.h" -#include "imports.h" +#include "main/glheader.h" +#include "main/colormac.h" +#include "main/context.h" +#include "main/macros.h" +#include "main/imports.h" #include "image.h" #include "s_atifragshader.h" diff --git a/src/mesa/swrast/s_span.h b/src/mesa/swrast/s_span.h index 512134db0f..6b814fc8fb 100644 --- a/src/mesa/swrast/s_span.h +++ b/src/mesa/swrast/s_span.h @@ -27,7 +27,7 @@ #define S_SPAN_H -#include "mtypes.h" +#include "main/mtypes.h" #include "swrast.h" diff --git a/src/mesa/swrast/s_spantemp.h b/src/mesa/swrast/s_spantemp.h index 1eef81eb91..bab2ca7378 100644 --- a/src/mesa/swrast/s_spantemp.h +++ b/src/mesa/swrast/s_spantemp.h @@ -43,7 +43,7 @@ * ignored otherwise. */ -#include "macros.h" +#include "main/macros.h" #ifdef CI_MODE diff --git a/src/mesa/swrast/s_stencil.c b/src/mesa/swrast/s_stencil.c index d0cbdd6917..cdb7e4669c 100644 --- a/src/mesa/swrast/s_stencil.c +++ b/src/mesa/swrast/s_stencil.c @@ -23,9 +23,9 @@ */ -#include "glheader.h" -#include "context.h" -#include "imports.h" +#include "main/glheader.h" +#include "main/context.h" +#include "main/imports.h" #include "s_context.h" #include "s_depth.h" diff --git a/src/mesa/swrast/s_stencil.h b/src/mesa/swrast/s_stencil.h index 1fcb538fec..742f8d4c94 100644 --- a/src/mesa/swrast/s_stencil.h +++ b/src/mesa/swrast/s_stencil.h @@ -27,7 +27,7 @@ #define S_STENCIL_H -#include "mtypes.h" +#include "main/mtypes.h" #include "swrast.h" diff --git a/src/mesa/swrast/s_texcombine.c b/src/mesa/swrast/s_texcombine.c index 4c5e22618e..b7724f7b20 100644 --- a/src/mesa/swrast/s_texcombine.c +++ b/src/mesa/swrast/s_texcombine.c @@ -23,11 +23,11 @@ */ -#include "glheader.h" -#include "context.h" -#include "colormac.h" -#include "imports.h" -#include "macros.h" +#include "main/glheader.h" +#include "main/context.h" +#include "main/colormac.h" +#include "main/imports.h" +#include "main/macros.h" #include "image.h" #include "s_context.h" diff --git a/src/mesa/swrast/s_texcombine.h b/src/mesa/swrast/s_texcombine.h index 3bf70e0b86..20cd2bd8ad 100644 --- a/src/mesa/swrast/s_texcombine.h +++ b/src/mesa/swrast/s_texcombine.h @@ -27,7 +27,7 @@ #define S_TEXCOMBINE_H -#include "mtypes.h" +#include "main/mtypes.h" #include "swrast.h" extern void diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c index c2a7512388..bb0fc823e7 100644 --- a/src/mesa/swrast/s_texfilter.c +++ b/src/mesa/swrast/s_texfilter.c @@ -23,10 +23,10 @@ */ -#include "glheader.h" -#include "context.h" -#include "colormac.h" -#include "imports.h" +#include "main/glheader.h" +#include "main/context.h" +#include "main/colormac.h" +#include "main/imports.h" #include "texformat.h" #include "s_context.h" diff --git a/src/mesa/swrast/s_texfilter.h b/src/mesa/swrast/s_texfilter.h index e4445e79a0..6267ad17eb 100644 --- a/src/mesa/swrast/s_texfilter.h +++ b/src/mesa/swrast/s_texfilter.h @@ -27,7 +27,7 @@ #define S_TEXFILTER_H -#include "mtypes.h" +#include "main/mtypes.h" #include "swrast.h" diff --git a/src/mesa/swrast/s_texstore.c b/src/mesa/swrast/s_texstore.c index 3f49b40d9c..f5d081d7a3 100644 --- a/src/mesa/swrast/s_texstore.c +++ b/src/mesa/swrast/s_texstore.c @@ -36,13 +36,13 @@ -#include "glheader.h" -#include "imports.h" -#include "colormac.h" -#include "context.h" +#include "main/glheader.h" +#include "main/imports.h" +#include "main/colormac.h" +#include "main/context.h" #include "convolve.h" #include "image.h" -#include "macros.h" +#include "main/macros.h" #include "mipmap.h" #include "texformat.h" #include "teximage.h" diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c index c255545217..00cff6635f 100644 --- a/src/mesa/swrast/s_triangle.c +++ b/src/mesa/swrast/s_triangle.c @@ -29,11 +29,11 @@ * functions to draw triangles. */ -#include "glheader.h" -#include "context.h" -#include "colormac.h" -#include "imports.h" -#include "macros.h" +#include "main/glheader.h" +#include "main/context.h" +#include "main/colormac.h" +#include "main/imports.h" +#include "main/macros.h" #include "texformat.h" #include "s_aatriangle.h" diff --git a/src/mesa/swrast/s_triangle.h b/src/mesa/swrast/s_triangle.h index 0de812500c..c3cadae2d4 100644 --- a/src/mesa/swrast/s_triangle.h +++ b/src/mesa/swrast/s_triangle.h @@ -28,7 +28,7 @@ #define S_TRIANGLES_H -#include "mtypes.h" +#include "main/mtypes.h" #include "swrast.h" diff --git a/src/mesa/swrast/s_zoom.c b/src/mesa/swrast/s_zoom.c index 9f1a4c6f0a..48b4d1e240 100644 --- a/src/mesa/swrast/s_zoom.c +++ b/src/mesa/swrast/s_zoom.c @@ -22,10 +22,10 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -#include "glheader.h" -#include "macros.h" -#include "imports.h" -#include "colormac.h" +#include "main/glheader.h" +#include "main/macros.h" +#include "main/imports.h" +#include "main/colormac.h" #include "s_context.h" #include "s_span.h" diff --git a/src/mesa/swrast/s_zoom.h b/src/mesa/swrast/s_zoom.h index 6ca11ac211..7701515476 100644 --- a/src/mesa/swrast/s_zoom.h +++ b/src/mesa/swrast/s_zoom.h @@ -25,7 +25,7 @@ #ifndef S_ZOOM_H #define S_ZOOM_H -#include "mtypes.h" +#include "main/mtypes.h" #include "swrast.h" diff --git a/src/mesa/swrast_setup/ss_context.c b/src/mesa/swrast_setup/ss_context.c index a9c7d941e5..fd6935e7be 100644 --- a/src/mesa/swrast_setup/ss_context.c +++ b/src/mesa/swrast_setup/ss_context.c @@ -25,9 +25,9 @@ * Keith Whitwell */ -#include "glheader.h" -#include "imports.h" -#include "colormac.h" +#include "main/glheader.h" +#include "main/imports.h" +#include "main/colormac.h" #include "ss_context.h" #include "ss_triangle.h" #include "swrast_setup.h" diff --git a/src/mesa/swrast_setup/ss_context.h b/src/mesa/swrast_setup/ss_context.h index 11f9ded3ff..1ec293fade 100644 --- a/src/mesa/swrast_setup/ss_context.h +++ b/src/mesa/swrast_setup/ss_context.h @@ -28,7 +28,7 @@ #ifndef SS_CONTEXT_H #define SS_CONTEXT_H -#include "mtypes.h" +#include "main/mtypes.h" #include "swrast/swrast.h" #include "swrast_setup.h" #include "tnl/t_context.h" diff --git a/src/mesa/swrast_setup/ss_triangle.c b/src/mesa/swrast_setup/ss_triangle.c index b4207f2c64..9fef7a52ec 100644 --- a/src/mesa/swrast_setup/ss_triangle.c +++ b/src/mesa/swrast_setup/ss_triangle.c @@ -25,10 +25,10 @@ * Keith Whitwell */ -#include "glheader.h" -#include "colormac.h" -#include "macros.h" -#include "mtypes.h" +#include "main/glheader.h" +#include "main/colormac.h" +#include "main/macros.h" +#include "main/mtypes.h" #include "tnl/t_context.h" diff --git a/src/mesa/swrast_setup/ss_triangle.h b/src/mesa/swrast_setup/ss_triangle.h index 78833269e6..863e744607 100644 --- a/src/mesa/swrast_setup/ss_triangle.h +++ b/src/mesa/swrast_setup/ss_triangle.h @@ -29,7 +29,7 @@ #ifndef SS_TRIANGLE_H #define SS_TRIANGLE_H -#include "mtypes.h" +#include "main/mtypes.h" #include "ss_context.h" diff --git a/src/mesa/swrast_setup/ss_vb.h b/src/mesa/swrast_setup/ss_vb.h index 6ea0cb1a70..2ad1f56f39 100644 --- a/src/mesa/swrast_setup/ss_vb.h +++ b/src/mesa/swrast_setup/ss_vb.h @@ -29,7 +29,7 @@ #ifndef SS_VB_H #define SS_VB_H -#include "mtypes.h" +#include "main/mtypes.h" #include "swrast_setup.h" void _swsetup_vb_init( GLcontext *ctx ); diff --git a/src/mesa/tnl/t_draw.c b/src/mesa/tnl/t_draw.c index 5b2b2ae549..a1a46f6b82 100644 --- a/src/mesa/tnl/t_draw.c +++ b/src/mesa/tnl/t_draw.c @@ -26,13 +26,13 @@ * Keith Whitwell */ -#include "glheader.h" -#include "context.h" -#include "imports.h" +#include "main/glheader.h" +#include "main/context.h" +#include "main/imports.h" #include "state.h" -#include "mtypes.h" -#include "macros.h" -#include "enums.h" +#include "main/mtypes.h" +#include "main/macros.h" +#include "main/enums.h" #include "t_context.h" #include "t_pipeline.h" diff --git a/src/mesa/tnl/t_pipeline.h b/src/mesa/tnl/t_pipeline.h index 0952854b85..d110010f04 100644 --- a/src/mesa/tnl/t_pipeline.h +++ b/src/mesa/tnl/t_pipeline.h @@ -30,7 +30,7 @@ #ifndef _T_PIPELINE_H_ #define _T_PIPELINE_H_ -#include "mtypes.h" +#include "main/mtypes.h" #include "t_context.h" extern void _tnl_run_pipeline( GLcontext *ctx ); diff --git a/src/mesa/tnl/t_rasterpos.c b/src/mesa/tnl/t_rasterpos.c index be963867c0..dfbe0f1806 100644 --- a/src/mesa/tnl/t_rasterpos.c +++ b/src/mesa/tnl/t_rasterpos.c @@ -23,15 +23,15 @@ */ -#include "glheader.h" -#include "colormac.h" -#include "context.h" +#include "main/glheader.h" +#include "main/colormac.h" +#include "main/context.h" #include "feedback.h" #include "light.h" -#include "macros.h" +#include "main/macros.h" #include "rastpos.h" #include "simple_list.h" -#include "mtypes.h" +#include "main/mtypes.h" #include "math/m_matrix.h" #include "tnl/tnl.h" diff --git a/src/mesa/tnl/t_vb_cull.c b/src/mesa/tnl/t_vb_cull.c index 21a32e5b1d..712901acf3 100644 --- a/src/mesa/tnl/t_vb_cull.c +++ b/src/mesa/tnl/t_vb_cull.c @@ -26,12 +26,12 @@ */ -#include "glheader.h" -#include "colormac.h" -#include "context.h" -#include "macros.h" -#include "imports.h" -#include "mtypes.h" +#include "main/glheader.h" +#include "main/colormac.h" +#include "main/context.h" +#include "main/macros.h" +#include "main/imports.h" +#include "main/mtypes.h" #include "math/m_xform.h" diff --git a/src/mesa/tnl/t_vb_fog.c b/src/mesa/tnl/t_vb_fog.c index f6518500d8..00c0979f3f 100644 --- a/src/mesa/tnl/t_vb_fog.c +++ b/src/mesa/tnl/t_vb_fog.c @@ -26,12 +26,12 @@ */ -#include "glheader.h" -#include "colormac.h" -#include "context.h" -#include "macros.h" -#include "imports.h" -#include "mtypes.h" +#include "main/glheader.h" +#include "main/colormac.h" +#include "main/context.h" +#include "main/macros.h" +#include "main/imports.h" +#include "main/mtypes.h" #include "math/m_xform.h" diff --git a/src/mesa/tnl/t_vb_light.c b/src/mesa/tnl/t_vb_light.c index 12f2cc7735..ebd3412d20 100644 --- a/src/mesa/tnl/t_vb_light.c +++ b/src/mesa/tnl/t_vb_light.c @@ -24,13 +24,13 @@ -#include "glheader.h" -#include "colormac.h" +#include "main/glheader.h" +#include "main/colormac.h" #include "light.h" -#include "macros.h" -#include "imports.h" +#include "main/macros.h" +#include "main/imports.h" #include "simple_list.h" -#include "mtypes.h" +#include "main/mtypes.h" #include "math/m_translate.h" diff --git a/src/mesa/tnl/t_vb_normals.c b/src/mesa/tnl/t_vb_normals.c index 01fad0cee2..a4821cc1cc 100644 --- a/src/mesa/tnl/t_vb_normals.c +++ b/src/mesa/tnl/t_vb_normals.c @@ -26,12 +26,12 @@ */ -#include "glheader.h" -#include "colormac.h" -#include "context.h" -#include "macros.h" -#include "imports.h" -#include "mtypes.h" +#include "main/glheader.h" +#include "main/colormac.h" +#include "main/context.h" +#include "main/macros.h" +#include "main/imports.h" +#include "main/mtypes.h" #include "math/m_xform.h" diff --git a/src/mesa/tnl/t_vb_points.c b/src/mesa/tnl/t_vb_points.c index 1ac14fedf9..01d055c1dd 100644 --- a/src/mesa/tnl/t_vb_points.c +++ b/src/mesa/tnl/t_vb_points.c @@ -25,8 +25,8 @@ * Brian Paul */ -#include "mtypes.h" -#include "imports.h" +#include "main/mtypes.h" +#include "main/imports.h" #include "t_context.h" #include "t_pipeline.h" diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c index f8e561ac57..c778f5d248 100644 --- a/src/mesa/tnl/t_vb_program.c +++ b/src/mesa/tnl/t_vb_program.c @@ -30,11 +30,11 @@ */ -#include "glheader.h" -#include "colormac.h" -#include "context.h" -#include "macros.h" -#include "imports.h" +#include "main/glheader.h" +#include "main/colormac.h" +#include "main/context.h" +#include "main/macros.h" +#include "main/imports.h" #include "shader/prog_instruction.h" #include "shader/prog_statevars.h" #include "shader/prog_execute.h" diff --git a/src/mesa/tnl/t_vb_render.c b/src/mesa/tnl/t_vb_render.c index c38f0745e1..c1bebc9942 100644 --- a/src/mesa/tnl/t_vb_render.c +++ b/src/mesa/tnl/t_vb_render.c @@ -38,12 +38,12 @@ */ -#include "glheader.h" -#include "context.h" -#include "enums.h" -#include "macros.h" -#include "imports.h" -#include "mtypes.h" +#include "main/glheader.h" +#include "main/context.h" +#include "main/enums.h" +#include "main/macros.h" +#include "main/imports.h" +#include "main/mtypes.h" #include "t_pipeline.h" diff --git a/src/mesa/tnl/t_vb_texgen.c b/src/mesa/tnl/t_vb_texgen.c index e98ab743c5..14d3876e54 100644 --- a/src/mesa/tnl/t_vb_texgen.c +++ b/src/mesa/tnl/t_vb_texgen.c @@ -35,12 +35,12 @@ * including any use thereof or modifications thereto. */ -#include "glheader.h" -#include "colormac.h" -#include "context.h" -#include "macros.h" -#include "imports.h" -#include "mtypes.h" +#include "main/glheader.h" +#include "main/colormac.h" +#include "main/context.h" +#include "main/macros.h" +#include "main/imports.h" +#include "main/mtypes.h" #include "math/m_xform.h" diff --git a/src/mesa/tnl/t_vb_texmat.c b/src/mesa/tnl/t_vb_texmat.c index 674d36f8cb..0abe8cc35d 100644 --- a/src/mesa/tnl/t_vb_texmat.c +++ b/src/mesa/tnl/t_vb_texmat.c @@ -26,12 +26,12 @@ */ -#include "glheader.h" -#include "colormac.h" -#include "context.h" -#include "macros.h" -#include "imports.h" -#include "mtypes.h" +#include "main/glheader.h" +#include "main/colormac.h" +#include "main/context.h" +#include "main/macros.h" +#include "main/imports.h" +#include "main/mtypes.h" #include "math/m_xform.h" diff --git a/src/mesa/tnl/t_vb_vertex.c b/src/mesa/tnl/t_vb_vertex.c index 276305b5e6..30aa7c4086 100644 --- a/src/mesa/tnl/t_vb_vertex.c +++ b/src/mesa/tnl/t_vb_vertex.c @@ -26,12 +26,12 @@ */ -#include "glheader.h" -#include "colormac.h" -#include "context.h" -#include "macros.h" -#include "imports.h" -#include "mtypes.h" +#include "main/glheader.h" +#include "main/colormac.h" +#include "main/context.h" +#include "main/macros.h" +#include "main/imports.h" +#include "main/mtypes.h" #include "math/m_xform.h" diff --git a/src/mesa/tnl/t_vertex.c b/src/mesa/tnl/t_vertex.c index a6728c318f..b661524c87 100644 --- a/src/mesa/tnl/t_vertex.c +++ b/src/mesa/tnl/t_vertex.c @@ -25,9 +25,9 @@ * Keith Whitwell */ -#include "glheader.h" -#include "context.h" -#include "colormac.h" +#include "main/glheader.h" +#include "main/context.h" +#include "main/colormac.h" #include "t_context.h" #include "t_vertex.h" diff --git a/src/mesa/tnl/t_vertex.h b/src/mesa/tnl/t_vertex.h index fda8f151d3..712311a146 100644 --- a/src/mesa/tnl/t_vertex.h +++ b/src/mesa/tnl/t_vertex.h @@ -28,7 +28,7 @@ #ifndef _TNL_VERTEX_H #define _TNL_VERTEX_H -#include "mtypes.h" +#include "main/mtypes.h" #include "t_context.h" /* New mechanism to specify hardware vertices so that tnl can build diff --git a/src/mesa/tnl/t_vertex_generic.c b/src/mesa/tnl/t_vertex_generic.c index 236a5bedc8..c399423b9e 100644 --- a/src/mesa/tnl/t_vertex_generic.c +++ b/src/mesa/tnl/t_vertex_generic.c @@ -26,9 +26,9 @@ * Keith Whitwell */ -#include "glheader.h" -#include "context.h" -#include "colormac.h" +#include "main/glheader.h" +#include "main/context.h" +#include "main/colormac.h" #include "t_context.h" #include "t_vertex.h" #include "simple_list.h" diff --git a/src/mesa/tnl/t_vertex_sse.c b/src/mesa/tnl/t_vertex_sse.c index a180441a5a..96def25206 100644 --- a/src/mesa/tnl/t_vertex_sse.c +++ b/src/mesa/tnl/t_vertex_sse.c @@ -25,13 +25,13 @@ * Keith Whitwell */ -#include "glheader.h" -#include "context.h" -#include "colormac.h" +#include "main/glheader.h" +#include "main/context.h" +#include "main/colormac.h" #include "t_context.h" #include "t_vertex.h" #include "simple_list.h" -#include "enums.h" +#include "main/enums.h" #if defined(USE_SSE_ASM) diff --git a/src/mesa/tnl/t_vp_build.c b/src/mesa/tnl/t_vp_build.c index 249bccb443..b3b63cd3e4 100644 --- a/src/mesa/tnl/t_vp_build.c +++ b/src/mesa/tnl/t_vp_build.c @@ -30,7 +30,7 @@ */ -#include "glheader.h" +#include "main/glheader.h" #include "main/ffvertex_prog.h" #include "t_vp_build.h" diff --git a/src/mesa/tnl/t_vp_build.h b/src/mesa/tnl/t_vp_build.h index efe12e41a4..d6ebc66c04 100644 --- a/src/mesa/tnl/t_vp_build.h +++ b/src/mesa/tnl/t_vp_build.h @@ -27,7 +27,7 @@ #ifndef T_VP_BUILD_H #define T_VP_BUILD_H -#include "mtypes.h" +#include "main/mtypes.h" #define TNL_FIXED_FUNCTION_STATE_FLAGS (_NEW_PROGRAM | \ _NEW_LIGHT | \ diff --git a/src/mesa/vf/vf.c b/src/mesa/vf/vf.c index cb25f2e113..82f3d2b641 100644 --- a/src/mesa/vf/vf.c +++ b/src/mesa/vf/vf.c @@ -25,9 +25,9 @@ * Keith Whitwell */ -#include "glheader.h" -#include "context.h" -#include "colormac.h" +#include "main/glheader.h" +#include "main/context.h" +#include "main/colormac.h" #include "vf.h" diff --git a/src/mesa/vf/vf_generic.c b/src/mesa/vf/vf_generic.c index 68d8d0897b..baa00af29a 100644 --- a/src/mesa/vf/vf_generic.c +++ b/src/mesa/vf/vf_generic.c @@ -26,10 +26,10 @@ * Keith Whitwell */ -#include "glheader.h" -#include "context.h" -#include "colormac.h" -#include "simple_list.h" +#include "main/glheader.h" +#include "main/context.h" +#include "main/colormac.h" +#include "main/simple_list.h" #include "vf/vf.h" diff --git a/src/mesa/vf/vf_sse.c b/src/mesa/vf/vf_sse.c index c3a2166578..4d70196ffe 100644 --- a/src/mesa/vf/vf_sse.c +++ b/src/mesa/vf/vf_sse.c @@ -25,10 +25,10 @@ * Keith Whitwell */ -#include "glheader.h" -#include "colormac.h" -#include "simple_list.h" -#include "enums.h" +#include "main/glheader.h" +#include "main/colormac.h" +#include "main/simple_list.h" +#include "main/enums.h" #include "vf/vf.h" diff --git a/src/mesa/x86-64/x86-64.c b/src/mesa/x86-64/x86-64.c index dee09fd648..9ec43c841d 100644 --- a/src/mesa/x86-64/x86-64.c +++ b/src/mesa/x86-64/x86-64.c @@ -30,8 +30,8 @@ #ifdef USE_X86_64_ASM -#include "glheader.h" -#include "context.h" +#include "main/glheader.h" +#include "main/context.h" #include "math/m_xform.h" #include "tnl/t_context.h" #include "x86-64.h" diff --git a/src/mesa/x86/3dnow.c b/src/mesa/x86/3dnow.c index 4122ee4b00..c037a61761 100644 --- a/src/mesa/x86/3dnow.c +++ b/src/mesa/x86/3dnow.c @@ -28,8 +28,8 @@ * Holger Waechtler */ -#include "glheader.h" -#include "context.h" +#include "main/glheader.h" +#include "main/context.h" #include "math/m_xform.h" #include "tnl/t_context.h" diff --git a/src/mesa/x86/common_x86.c b/src/mesa/x86/common_x86.c index 0caa36a5a0..dc80d26fa9 100644 --- a/src/mesa/x86/common_x86.c +++ b/src/mesa/x86/common_x86.c @@ -49,7 +49,7 @@ #endif #include "common_x86_asm.h" -#include "imports.h" +#include "main/imports.h" int _mesa_x86_cpu_features = 0; diff --git a/src/mesa/x86/rtasm/x86sse.c b/src/mesa/x86/rtasm/x86sse.c index 7a91364ed8..5c4bab7331 100644 --- a/src/mesa/x86/rtasm/x86sse.c +++ b/src/mesa/x86/rtasm/x86sse.c @@ -1,7 +1,7 @@ #ifdef USE_X86_ASM #if defined(__i386__) || defined(__386__) -#include "imports.h" +#include "main/imports.h" #include "x86sse.h" #define DISASSEM 0 diff --git a/src/mesa/x86/sse.c b/src/mesa/x86/sse.c index 4b016a1e85..1c185387c6 100644 --- a/src/mesa/x86/sse.c +++ b/src/mesa/x86/sse.c @@ -27,8 +27,8 @@ * Andre Werthmann */ -#include "glheader.h" -#include "context.h" +#include "main/glheader.h" +#include "main/context.h" #include "math/m_xform.h" #include "tnl/t_context.h" diff --git a/src/mesa/x86/x86.c b/src/mesa/x86/x86.c index 82caa42dbd..ce649f66b0 100644 --- a/src/mesa/x86/x86.c +++ b/src/mesa/x86/x86.c @@ -27,8 +27,8 @@ * Intel x86 assembly code by Josh Vanderhoof */ -#include "glheader.h" -#include "context.h" +#include "main/glheader.h" +#include "main/context.h" #include "math/m_xform.h" #include "tnl/t_context.h" -- cgit v1.2.3 From 5835d7e5735a8df05e9762f5922e412e17d5c525 Mon Sep 17 00:00:00 2001 From: Alan Hourihane Date: Thu, 11 Sep 2008 17:59:58 +0100 Subject: tree builds --- src/mesa/glapi/glapi.c | 460 ---------------------------------------------- src/mesa/glapi/glthread.c | 8 +- src/mesa/glapi/glthread.h | 6 +- src/mesa/tnl/t_vp_build.c | 440 +------------------------------------------- 4 files changed, 8 insertions(+), 906 deletions(-) (limited to 'src/mesa/tnl') diff --git a/src/mesa/glapi/glapi.c b/src/mesa/glapi/glapi.c index 3858a4d42b..53efd7eef4 100644 --- a/src/mesa/glapi/glapi.c +++ b/src/mesa/glapi/glapi.c @@ -50,23 +50,7 @@ -#ifdef HAVE_DIX_CONFIG_H - -#include -#define PUBLIC - -#else - #include "main/glheader.h" - -#endif - -#include -#include -#ifdef DEBUG -#include -#endif - #include "glapi.h" #include "glapioffsets.h" #include "glapitable.h" @@ -388,450 +372,6 @@ _glapi_get_dispatch(void) #define DISPATCH_TABLE_SIZE (sizeof(struct _glapi_table) / sizeof(void *) + MAX_EXTENSION_FUNCS) -/** - * Track information about a function added to the GL API. - */ -struct _glapi_function { - /** - * Name of the function. - */ - const char * name; - - - /** - * Text string that describes the types of the parameters passed to the - * named function. Parameter types are converted to characters using the - * following rules: - * - 'i' for \c GLint, \c GLuint, and \c GLenum - * - 'p' for any pointer type - * - 'f' for \c GLfloat and \c GLclampf - * - 'd' for \c GLdouble and \c GLclampd - */ - const char * parameter_signature; - - - /** - * Offset in the dispatch table where the pointer to the real function is - * located. If the driver has not requested that the named function be - * added to the dispatch table, this will have the value ~0. - */ - unsigned dispatch_offset; - - - /** - * Pointer to the dispatch stub for the named function. - * - * \todo - * The semantic of this field should be changed slightly. Currently, it - * is always expected to be non-\c NULL. However, it would be better to - * only allocate the entry-point stub when the application requests the - * function via \c glXGetProcAddress. This would save memory for all the - * functions that the driver exports but that the application never wants - * to call. - */ - _glapi_proc dispatch_stub; -}; - - -static struct _glapi_function ExtEntryTable[MAX_EXTENSION_FUNCS]; -static GLuint NumExtEntryPoints = 0; - -#ifdef USE_SPARC_ASM -extern void __glapi_sparc_icache_flush(unsigned int *); -#endif - -/** - * Generate a dispatch function (entrypoint) which jumps through - * the given slot number (offset) in the current dispatch table. - * We need assembly language in order to accomplish this. - */ -static _glapi_proc -generate_entrypoint(GLuint functionOffset) -{ -#if defined(USE_X86_ASM) - /* 32 is chosen as something of a magic offset. For x86, the dispatch - * at offset 32 is the first one where the offset in the - * "jmp OFFSET*4(%eax)" can't be encoded in a single byte. - */ - const GLubyte * const template_func = gl_dispatch_functions_start - + (DISPATCH_FUNCTION_SIZE * 32); - GLubyte * const code = (GLubyte *) malloc(DISPATCH_FUNCTION_SIZE); - - - if ( code != NULL ) { - (void) memcpy(code, template_func, DISPATCH_FUNCTION_SIZE); - fill_in_entrypoint_offset( (_glapi_proc) code, functionOffset ); - } - - return (_glapi_proc) code; -#elif defined(USE_SPARC_ASM) - -#ifdef __arch64__ - static const unsigned int insn_template[] = { - 0x05000000, /* sethi %uhi(_glapi_Dispatch), %g2 */ - 0x03000000, /* sethi %hi(_glapi_Dispatch), %g1 */ - 0x8410a000, /* or %g2, %ulo(_glapi_Dispatch), %g2 */ - 0x82106000, /* or %g1, %lo(_glapi_Dispatch), %g1 */ - 0x8528b020, /* sllx %g2, 32, %g2 */ - 0xc2584002, /* ldx [%g1 + %g2], %g1 */ - 0x05000000, /* sethi %hi(8 * glapioffset), %g2 */ - 0x8410a000, /* or %g2, %lo(8 * glapioffset), %g2 */ - 0xc6584002, /* ldx [%g1 + %g2], %g3 */ - 0x81c0c000, /* jmpl %g3, %g0 */ - 0x01000000 /* nop */ - }; -#else - static const unsigned int insn_template[] = { - 0x03000000, /* sethi %hi(_glapi_Dispatch), %g1 */ - 0xc2006000, /* ld [%g1 + %lo(_glapi_Dispatch)], %g1 */ - 0xc6006000, /* ld [%g1 + %lo(4*glapioffset)], %g3 */ - 0x81c0c000, /* jmpl %g3, %g0 */ - 0x01000000 /* nop */ - }; -#endif /* __arch64__ */ - unsigned int *code = (unsigned int *) malloc(sizeof(insn_template)); - unsigned long glapi_addr = (unsigned long) &_glapi_Dispatch; - if (code) { - memcpy(code, insn_template, sizeof(insn_template)); - -#ifdef __arch64__ - code[0] |= (glapi_addr >> (32 + 10)); - code[1] |= ((glapi_addr & 0xffffffff) >> 10); - __glapi_sparc_icache_flush(&code[0]); - code[2] |= ((glapi_addr >> 32) & ((1 << 10) - 1)); - code[3] |= (glapi_addr & ((1 << 10) - 1)); - __glapi_sparc_icache_flush(&code[2]); - code[6] |= ((functionOffset * 8) >> 10); - code[7] |= ((functionOffset * 8) & ((1 << 10) - 1)); - __glapi_sparc_icache_flush(&code[6]); -#else - code[0] |= (glapi_addr >> 10); - code[1] |= (glapi_addr & ((1 << 10) - 1)); - __glapi_sparc_icache_flush(&code[0]); - code[2] |= (functionOffset * 4); - __glapi_sparc_icache_flush(&code[2]); -#endif /* __arch64__ */ - } - return (_glapi_proc) code; -#else - (void) functionOffset; - return NULL; -#endif /* USE_*_ASM */ -} - - -/** - * This function inserts a new dispatch offset into the assembly language - * stub that was generated with the preceeding function. - */ -static void -fill_in_entrypoint_offset(_glapi_proc entrypoint, GLuint offset) -{ -#if defined(USE_X86_ASM) - GLubyte * const code = (GLubyte *) entrypoint; - -#if DISPATCH_FUNCTION_SIZE == 32 - *((unsigned int *)(code + 11)) = 4 * offset; - *((unsigned int *)(code + 22)) = 4 * offset; -#elif DISPATCH_FUNCTION_SIZE == 16 && defined( GLX_USE_TLS ) - *((unsigned int *)(code + 8)) = 4 * offset; -#elif DISPATCH_FUNCTION_SIZE == 16 - *((unsigned int *)(code + 7)) = 4 * offset; -#else -# error Invalid DISPATCH_FUNCTION_SIZE! -#endif - -#elif defined(USE_SPARC_ASM) - - /* XXX this hasn't been tested! */ - unsigned int *code = (unsigned int *) entrypoint; -#ifdef __arch64__ - code[6] = 0x05000000; /* sethi %hi(8 * glapioffset), %g2 */ - code[7] = 0x8410a000; /* or %g2, %lo(8 * glapioffset), %g2 */ - code[6] |= ((offset * 8) >> 10); - code[7] |= ((offset * 8) & ((1 << 10) - 1)); - __glapi_sparc_icache_flush(&code[6]); -#else /* __arch64__ */ - code[2] = 0xc6006000; /* ld [%g1 + %lo(4*glapioffset)], %g3 */ - code[2] |= (offset * 4); - __glapi_sparc_icache_flush(&code[2]); -#endif /* __arch64__ */ - -#else - - /* an unimplemented architecture */ - (void) entrypoint; - (void) offset; - -#endif /* USE_*_ASM */ -} - - -/** - * Generate new entrypoint - * - * Use a temporary dispatch offset of ~0 (i.e. -1). Later, when the driver - * calls \c _glapi_add_dispatch we'll put in the proper offset. If that - * never happens, and the user calls this function, he'll segfault. That's - * what you get when you try calling a GL function that doesn't really exist. - * - * \param funcName Name of the function to create an entry-point for. - * - * \sa _glapi_add_entrypoint - */ - -static struct _glapi_function * -add_function_name( const char * funcName ) -{ - struct _glapi_function * entry = NULL; - - if (NumExtEntryPoints < MAX_EXTENSION_FUNCS) { - _glapi_proc entrypoint = generate_entrypoint(~0); - if (entrypoint != NULL) { - entry = & ExtEntryTable[NumExtEntryPoints]; - - ExtEntryTable[NumExtEntryPoints].name = str_dup(funcName); - ExtEntryTable[NumExtEntryPoints].parameter_signature = NULL; - ExtEntryTable[NumExtEntryPoints].dispatch_offset = ~0; - ExtEntryTable[NumExtEntryPoints].dispatch_stub = entrypoint; - NumExtEntryPoints++; - } - } - - return entry; -} - - -/** - * Fill-in the dispatch stub for the named function. - * - * This function is intended to be called by a hardware driver. When called, - * a dispatch stub may be created created for the function. A pointer to this - * dispatch function will be returned by glXGetProcAddress. - * - * \param function_names Array of pointers to function names that should - * share a common dispatch offset. - * \param parameter_signature String representing the types of the parameters - * passed to the named function. Parameter types - * are converted to characters using the following - * rules: - * - 'i' for \c GLint, \c GLuint, and \c GLenum - * - 'p' for any pointer type - * - 'f' for \c GLfloat and \c GLclampf - * - 'd' for \c GLdouble and \c GLclampd - * - * \returns - * The offset in the dispatch table of the named function. A pointer to the - * driver's implementation of the named function should be stored at - * \c dispatch_table[\c offset]. Return -1 if error/problem. - * - * \sa glXGetProcAddress - * - * \warning - * This function can only handle up to 8 names at a time. As far as I know, - * the maximum number of names ever associated with an existing GL function is - * 4 (\c glPointParameterfSGIS, \c glPointParameterfEXT, - * \c glPointParameterfARB, and \c glPointParameterf), so this should not be - * too painful of a limitation. - * - * \todo - * Determine whether or not \c parameter_signature should be allowed to be - * \c NULL. It doesn't seem like much of a hardship for drivers to have to - * pass in an empty string. - * - * \todo - * Determine if code should be added to reject function names that start with - * 'glX'. - * - * \bug - * Add code to compare \c parameter_signature with the parameter signature of - * a static function. In order to do that, we need to find a way to \b get - * the parameter signature of a static function. - */ - -PUBLIC int -_glapi_add_dispatch( const char * const * function_names, - const char * parameter_signature ) -{ - static int next_dynamic_offset = _gloffset_FIRST_DYNAMIC; - const char * const real_sig = (parameter_signature != NULL) - ? parameter_signature : ""; - struct _glapi_function * entry[8]; - GLboolean is_static[8]; - unsigned i; - unsigned j; - int offset = ~0; - int new_offset; - - - (void) memset( is_static, 0, sizeof( is_static ) ); - (void) memset( entry, 0, sizeof( entry ) ); - - for ( i = 0 ; function_names[i] != NULL ; i++ ) { - /* Do some trivial validation on the name of the function. - */ - - if (!function_names[i] || function_names[i][0] != 'g' || function_names[i][1] != 'l') - return -1; - - /* Determine if the named function already exists. If the function does - * exist, it must have the same parameter signature as the function - * being added. - */ - - new_offset = get_static_proc_offset(function_names[i]); - if (new_offset >= 0) { - /* FIXME: Make sure the parameter signatures match! How do we get - * FIXME: the parameter signature for static functions? - */ - - if ( (offset != ~0) && (new_offset != offset) ) { - return -1; - } - - is_static[i] = GL_TRUE; - offset = new_offset; - } - - - for ( j = 0 ; j < NumExtEntryPoints ; j++ ) { - if (strcmp(ExtEntryTable[j].name, function_names[i]) == 0) { - /* The offset may be ~0 if the function name was added by - * glXGetProcAddress but never filled in by the driver. - */ - - if (ExtEntryTable[j].dispatch_offset != ~0) { - if (strcmp(real_sig, ExtEntryTable[j].parameter_signature) - != 0) { - return -1; - } - - if ( (offset != ~0) && (ExtEntryTable[j].dispatch_offset != offset) ) { - return -1; - } - - offset = ExtEntryTable[j].dispatch_offset; - } - - entry[i] = & ExtEntryTable[j]; - break; - } - } - } - - if (offset == ~0) { - offset = next_dynamic_offset; - next_dynamic_offset++; - } - - for ( i = 0 ; function_names[i] != NULL ; i++ ) { - if (! is_static[i] ) { - if (entry[i] == NULL) { - entry[i] = add_function_name( function_names[i] ); - if (entry[i] == NULL) { - /* FIXME: Possible memory leak here. - */ - return -1; - } - } - - entry[i]->parameter_signature = str_dup(real_sig); - fill_in_entrypoint_offset(entry[i]->dispatch_stub, offset); - entry[i]->dispatch_offset = offset; - } - } - - return offset; -} - - -/** - * Return offset of entrypoint for named function within dispatch table. - */ -PUBLIC GLint -_glapi_get_proc_offset(const char *funcName) -{ - /* search extension functions first */ - GLuint i; - for (i = 0; i < NumExtEntryPoints; i++) { - if (strcmp(ExtEntryTable[i].name, funcName) == 0) { - return ExtEntryTable[i].dispatch_offset; - } - } - /* search static functions */ - return get_static_proc_offset(funcName); -} - - - -/** - * Return pointer to the named function. If the function name isn't found - * in the name of static functions, try generating a new API entrypoint on - * the fly with assembly language. - */ -_glapi_proc -_glapi_get_proc_address(const char *funcName) -{ - struct _glapi_function * entry; - GLuint i; - -#ifdef MANGLE - if (funcName[0] != 'm' || funcName[1] != 'g' || funcName[2] != 'l') - return NULL; -#else - if (funcName[0] != 'g' || funcName[1] != 'l') - return NULL; -#endif - - /* search extension functions first */ - for (i = 0; i < NumExtEntryPoints; i++) { - if (strcmp(ExtEntryTable[i].name, funcName) == 0) { - return ExtEntryTable[i].dispatch_stub; - } - } - -#if !defined( XFree86Server ) && !defined( XGLServer ) - /* search static functions */ - { - const _glapi_proc func = get_static_proc_address(funcName); - if (func) - return func; - } -#endif /* !defined( XFree86Server ) */ - - entry = add_function_name(funcName); - return (entry == NULL) ? NULL : entry->dispatch_stub; -} - - - -/** - * Return the name of the function at the given dispatch offset. - * This is only intended for debugging. - */ -const char * -_glapi_get_proc_name(GLuint offset) -{ - GLuint i; - const char * n; - - /* search built-in functions */ - n = get_static_proc_name(offset); - if ( n != NULL ) { - return n; - } - - /* search added extension functions */ - for (i = 0; i < NumExtEntryPoints; i++) { - if (ExtEntryTable[i].dispatch_offset == offset) { - return ExtEntryTable[i].name; - } - } - return NULL; -} - - - /** * Return size of dispatch table struct as number of functions (or * slots). diff --git a/src/mesa/glapi/glthread.c b/src/mesa/glapi/glthread.c index 813d6f9dbc..09cc8cfcde 100644 --- a/src/mesa/glapi/glthread.c +++ b/src/mesa/glapi/glthread.c @@ -25,15 +25,11 @@ /* * XXX There's probably some work to do in order to make this file - * truly reusable outside of Mesa. + * truly reusable outside of Mesa. First, the glheader.h include must go. */ -#ifdef HAVE_DIX_CONFIG_H -#include -#endif - -#include +#include "main/glheader.h" #include "glthread.h" diff --git a/src/mesa/glapi/glthread.h b/src/mesa/glapi/glthread.h index 7f81023a39..ad2a63584b 100644 --- a/src/mesa/glapi/glthread.h +++ b/src/mesa/glapi/glthread.h @@ -299,11 +299,11 @@ typedef benaphore _glthread_Mutex; * THREADS not defined */ -typedef int _glthread_TSD; +typedef GLuint _glthread_TSD; -typedef int _glthread_Thread; +typedef GLuint _glthread_Thread; -typedef int _glthread_Mutex; +typedef GLuint _glthread_Mutex; #define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = 0 diff --git a/src/mesa/tnl/t_vp_build.c b/src/mesa/tnl/t_vp_build.c index ca1df04868..7be4d95af6 100644 --- a/src/mesa/tnl/t_vp_build.c +++ b/src/mesa/tnl/t_vp_build.c @@ -35,437 +35,6 @@ #include "t_vp_build.h" -struct state_key { - unsigned light_global_enabled:1; - unsigned light_local_viewer:1; - unsigned light_twoside:1; - unsigned light_color_material:1; - unsigned light_color_material_mask:12; - unsigned light_material_mask:12; - - unsigned normalize:1; - unsigned rescale_normals:1; - unsigned fog_source_is_depth:1; - unsigned tnl_do_vertex_fog:1; - unsigned separate_specular:1; - unsigned fog_mode:2; - unsigned point_attenuated:1; - unsigned texture_enabled_global:1; - unsigned fragprog_inputs_read:12; - - struct { - unsigned light_enabled:1; - unsigned light_eyepos3_is_zero:1; - unsigned light_spotcutoff_is_180:1; - unsigned light_attenuated:1; - unsigned texunit_really_enabled:1; - unsigned texmat_enabled:1; - unsigned texgen_enabled:4; - unsigned texgen_mode0:4; - unsigned texgen_mode1:4; - unsigned texgen_mode2:4; - unsigned texgen_mode3:4; - } unit[8]; -}; - - - -#define FOG_NONE 0 -#define FOG_LINEAR 1 -#define FOG_EXP 2 -#define FOG_EXP2 3 - -static GLuint translate_fog_mode( GLenum mode ) -{ - switch (mode) { - case GL_LINEAR: return FOG_LINEAR; - case GL_EXP: return FOG_EXP; - case GL_EXP2: return FOG_EXP2; - default: return FOG_NONE; - } -} - -#define TXG_NONE 0 -#define TXG_OBJ_LINEAR 1 -#define TXG_EYE_LINEAR 2 -#define TXG_SPHERE_MAP 3 -#define TXG_REFLECTION_MAP 4 -#define TXG_NORMAL_MAP 5 - -static GLuint translate_texgen( GLboolean enabled, GLenum mode ) -{ - if (!enabled) - return TXG_NONE; - - switch (mode) { - case GL_OBJECT_LINEAR: return TXG_OBJ_LINEAR; - case GL_EYE_LINEAR: return TXG_EYE_LINEAR; - case GL_SPHERE_MAP: return TXG_SPHERE_MAP; - case GL_REFLECTION_MAP_NV: return TXG_REFLECTION_MAP; - case GL_NORMAL_MAP_NV: return TXG_NORMAL_MAP; - default: return TXG_NONE; - } -} - -static struct state_key *make_state_key( GLcontext *ctx ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - struct vertex_buffer *VB = &tnl->vb; - const struct gl_fragment_program *fp = ctx->FragmentProgram._Current; - struct state_key *key = CALLOC_STRUCT(state_key); - GLuint i; - - /* This now relies on texenvprogram.c being active: - */ - assert(fp); - - key->fragprog_inputs_read = fp->Base.InputsRead; - - key->separate_specular = (ctx->Light.Model.ColorControl == - GL_SEPARATE_SPECULAR_COLOR); - - if (ctx->Light.Enabled) { - key->light_global_enabled = 1; - - if (ctx->Light.Model.LocalViewer) - key->light_local_viewer = 1; - - if (ctx->Light.Model.TwoSide) - key->light_twoside = 1; - - if (ctx->Light.ColorMaterialEnabled) { - key->light_color_material = 1; - key->light_color_material_mask = ctx->Light.ColorMaterialBitmask; - } - - for (i = _TNL_FIRST_MAT; i <= _TNL_LAST_MAT; i++) - if (VB->AttribPtr[i]->stride) - key->light_material_mask |= 1<<(i-_TNL_ATTRIB_MAT_FRONT_AMBIENT); - - for (i = 0; i < MAX_LIGHTS; i++) { - struct gl_light *light = &ctx->Light.Light[i]; - - if (light->Enabled) { - key->unit[i].light_enabled = 1; - - if (light->EyePosition[3] == 0.0) - key->unit[i].light_eyepos3_is_zero = 1; - - if (light->SpotCutoff == 180.0) - key->unit[i].light_spotcutoff_is_180 = 1; - - if (light->ConstantAttenuation != 1.0 || - light->LinearAttenuation != 0.0 || - light->QuadraticAttenuation != 0.0) - key->unit[i].light_attenuated = 1; - } - } - } - - if (ctx->Transform.Normalize) - key->normalize = 1; - - if (ctx->Transform.RescaleNormals) - key->rescale_normals = 1; - - key->fog_mode = translate_fog_mode(fp->FogOption); - - if (ctx->Fog.FogCoordinateSource == GL_FRAGMENT_DEPTH_EXT) - key->fog_source_is_depth = 1; - - if (tnl->_DoVertexFog) - key->tnl_do_vertex_fog = 1; - - if (ctx->Point._Attenuated) - key->point_attenuated = 1; - - if (ctx->Texture._TexGenEnabled || - ctx->Texture._TexMatEnabled || - ctx->Texture._EnabledUnits) - key->texture_enabled_global = 1; - - for (i = 0; i < MAX_TEXTURE_UNITS; i++) { - struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i]; - - if (texUnit->_ReallyEnabled) - key->unit[i].texunit_really_enabled = 1; - - if (ctx->Texture._TexMatEnabled & ENABLE_TEXMAT(i)) - key->unit[i].texmat_enabled = 1; - - if (texUnit->TexGenEnabled) { - key->unit[i].texgen_enabled = 1; - - key->unit[i].texgen_mode0 = - translate_texgen( texUnit->TexGenEnabled & (1<<0), - texUnit->GenModeS ); - key->unit[i].texgen_mode1 = - translate_texgen( texUnit->TexGenEnabled & (1<<1), - texUnit->GenModeT ); - key->unit[i].texgen_mode2 = - translate_texgen( texUnit->TexGenEnabled & (1<<2), - texUnit->GenModeR ); - key->unit[i].texgen_mode3 = - translate_texgen( texUnit->TexGenEnabled & (1<<3), - texUnit->GenModeQ ); - } - } - - return key; -} - - - -/* Very useful debugging tool - produces annotated listing of - * generated program with line/function references for each - * instruction back into this file: - */ -#define DISASSEM (MESA_VERBOSE&VERBOSE_DISASSEM) - -/* Should be tunable by the driver - do we want to do matrix - * multiplications with DP4's or with MUL/MAD's? SSE works better - * with the latter, drivers may differ. - */ -#define PREFER_DP4 0 - -#define MAX_INSN 350 - -/* Use uregs to represent registers internally, translate to Mesa's - * expected formats on emit. - * - * NOTE: These are passed by value extensively in this file rather - * than as usual by pointer reference. If this disturbs you, try - * remembering they are just 32bits in size. - * - * GCC is smart enough to deal with these dword-sized structures in - * much the same way as if I had defined them as dwords and was using - * macros to access and set the fields. This is much nicer and easier - * to evolve. - */ -struct ureg { - GLuint file:4; - GLint idx:8; /* relative addressing may be negative */ - GLuint negate:1; - GLuint swz:12; - GLuint pad:7; -}; - - -struct tnl_program { - const struct state_key *state; - struct gl_vertex_program *program; - - GLuint temp_in_use; - GLuint temp_reserved; - - struct ureg eye_position; - struct ureg eye_position_normalized; - struct ureg eye_normal; - struct ureg identity; - - GLuint materials; - GLuint color_materials; -}; - - -static const struct ureg undef = { - PROGRAM_UNDEFINED, - ~0, - 0, - 0, - 0 -}; - -/* Local shorthand: - */ -#define X SWIZZLE_X -#define Y SWIZZLE_Y -#define Z SWIZZLE_Z -#define W SWIZZLE_W - - -/* Construct a ureg: - */ -static struct ureg make_ureg(GLuint file, GLint idx) -{ - struct ureg reg; - reg.file = file; - reg.idx = idx; - reg.negate = 0; - reg.swz = SWIZZLE_NOOP; - reg.pad = 0; - return reg; -} - - - -static struct ureg negate( struct ureg reg ) -{ - reg.negate ^= 1; - return reg; -} - - -static struct ureg swizzle( struct ureg reg, int x, int y, int z, int w ) -{ - reg.swz = MAKE_SWIZZLE4(GET_SWZ(reg.swz, x), - GET_SWZ(reg.swz, y), - GET_SWZ(reg.swz, z), - GET_SWZ(reg.swz, w)); - - return reg; -} - -static struct ureg swizzle1( struct ureg reg, int x ) -{ - return swizzle(reg, x, x, x, x); -} - -static struct ureg get_temp( struct tnl_program *p ) -{ - int bit = _mesa_ffs( ~p->temp_in_use ); - if (!bit) { - _mesa_problem(NULL, "%s: out of temporaries\n", __FILE__); - _mesa_exit(1); - } - - if ((GLuint) bit > p->program->Base.NumTemporaries) - p->program->Base.NumTemporaries = bit; - - p->temp_in_use |= 1<<(bit-1); - return make_ureg(PROGRAM_TEMPORARY, bit-1); -} - -static struct ureg reserve_temp( struct tnl_program *p ) -{ - struct ureg temp = get_temp( p ); - p->temp_reserved |= 1<temp_in_use &= ~(1<temp_in_use |= p->temp_reserved; /* can't release reserved temps */ - } -} - -static void release_temps( struct tnl_program *p ) -{ - p->temp_in_use = p->temp_reserved; -} - - - -static struct ureg register_input( struct tnl_program *p, GLuint input ) -{ - p->program->Base.InputsRead |= (1<program->Base.OutputsWritten |= (1<program->Base.Parameters, values, 4, - &swizzle ); - ASSERT(swizzle == SWIZZLE_NOOP); - return make_ureg(PROGRAM_STATE_VAR, idx); -} - -#define register_const1f(p, s0) register_const4f(p, s0, 0, 0, 1) -#define register_scalar_const(p, s0) register_const4f(p, s0, s0, s0, s0) -#define register_const2f(p, s0, s1) register_const4f(p, s0, s1, 0, 1) -#define register_const3f(p, s0, s1, s2) register_const4f(p, s0, s1, s2, 1) - -static GLboolean is_undef( struct ureg reg ) -{ - return reg.file == PROGRAM_UNDEFINED; -} - -static struct ureg get_identity_param( struct tnl_program *p ) -{ - if (is_undef(p->identity)) - p->identity = register_const4f(p, 0,0,0,1); - - return p->identity; -} - -static struct ureg register_param5(struct tnl_program *p, - GLint s0, - GLint s1, - GLint s2, - GLint s3, - GLint s4) -{ - gl_state_index tokens[STATE_LENGTH]; - GLint idx; - tokens[0] = s0; - tokens[1] = s1; - tokens[2] = s2; - tokens[3] = s3; - tokens[4] = s4; - idx = _mesa_add_state_reference( p->program->Base.Parameters, tokens ); - return make_ureg(PROGRAM_STATE_VAR, idx); -} - - -#define register_param1(p,s0) register_param5(p,s0,0,0,0,0) -#define register_param2(p,s0,s1) register_param5(p,s0,s1,0,0,0) -#define register_param3(p,s0,s1,s2) register_param5(p,s0,s1,s2,0,0) -#define register_param4(p,s0,s1,s2,s3) register_param5(p,s0,s1,s2,s3,0) - - -static void register_matrix_param5( struct tnl_program *p, - GLint s0, /* modelview, projection, etc */ - GLint s1, /* texture matrix number */ - GLint s2, /* first row */ - GLint s3, /* last row */ - GLint s4, /* inverse, transpose, etc */ - struct ureg *matrix ) -{ - GLint i; - - /* This is a bit sad as the support is there to pull the whole - * matrix out in one go: - */ - for (i = 0; i <= s3 - s2; i++) - matrix[i] = register_param5( p, s0, s1, i, i, s4 ); -} - - -/** - * Convert a ureg source register to a prog_src_register. - */ -static void emit_arg( struct prog_src_register *src, - struct ureg reg ) -{ - assert(reg.file != PROGRAM_OUTPUT); - src->File = reg.file; - src->Index = reg.idx; - src->Swizzle = reg.swz; - src->NegateBase = reg.negate ? NEGATE_XYZW : 0; - src->Abs = 0; - src->NegateAbs = 0; - src->RelAddr = 0; -} - /** * XXX This should go away someday, but still referenced by some drivers... */ @@ -475,12 +44,9 @@ void _tnl_UpdateFixedFunctionProgram( GLcontext *ctx ) if (!ctx->VertexProgram._Current || ctx->VertexProgram._Current == ctx->VertexProgram._TnlProgram) { - struct gl_vertex_program *newProg; - - newProg = _mesa_get_fixed_func_vertex_program(ctx); - - _mesa_reference_vertprog(ctx, &ctx->VertexProgram._TnlProgram, newProg); - _mesa_reference_vertprog(ctx, &ctx->VertexProgram._Current, newProg); + ctx->VertexProgram._Current + = ctx->VertexProgram._TnlProgram + = _mesa_get_fixed_func_vertex_program(ctx); } /* Tell the driver about the change. Could define a new target for -- cgit v1.2.3 From 510916f50961a3a9286807e7f75ba716f3e7f967 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 7 Jan 2009 14:09:07 -0800 Subject: mesa: Remove _Active and _UseTexEnvProgram flags from fragment programs. There was a note in state.c about _Active deserving to die, and there were potential issues with it due to i965 forgetting to set _UseTexEnvProgram. Removing both simplifies things. Reviewed-by: Brian Paul --- src/mesa/drivers/dri/i915/i915_context.c | 1 - src/mesa/drivers/dri/i915/i915_state.c | 2 +- src/mesa/drivers/dri/intel/intel_pixel_draw.c | 25 ++----------------------- src/mesa/main/context.c | 1 - src/mesa/main/mtypes.h | 2 -- src/mesa/main/state.c | 11 ----------- src/mesa/swrast/s_aalinetemp.h | 2 +- src/mesa/tnl/t_context.c | 2 +- 8 files changed, 5 insertions(+), 41 deletions(-) (limited to 'src/mesa/tnl') diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c index 9bff74294d..3d6af38057 100644 --- a/src/mesa/drivers/dri/i915/i915_context.c +++ b/src/mesa/drivers/dri/i915/i915_context.c @@ -171,7 +171,6 @@ i915CreateContext(const __GLcontextModes * mesaVis, ctx->Const.FragmentProgram.MaxNativeAddressRegs = 0; /* I don't think we have one */ ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE; - ctx->FragmentProgram._UseTexEnvProgram = GL_TRUE; driInitExtensions(ctx, i915_extensions, GL_FALSE); diff --git a/src/mesa/drivers/dri/i915/i915_state.c b/src/mesa/drivers/dri/i915/i915_state.c index 9d04358e4f..a53f120a81 100644 --- a/src/mesa/drivers/dri/i915/i915_state.c +++ b/src/mesa/drivers/dri/i915/i915_state.c @@ -569,7 +569,7 @@ i915_update_fog(GLcontext * ctx) GLboolean enabled; GLboolean try_pixel_fog; - if (ctx->FragmentProgram._Active) { + if (ctx->FragmentProgram._Current) { /* Pull in static fog state from program */ mode = ctx->FragmentProgram._Current->FogOption; enabled = (mode != GL_NONE); diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c index 0d66935ad2..2af839b803 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c @@ -386,27 +386,6 @@ intelDrawPixels(GLcontext * ctx, if (INTEL_DEBUG & DEBUG_PIXEL) _mesa_printf("%s: fallback to swrast\n", __FUNCTION__); - if (ctx->FragmentProgram._Current == ctx->FragmentProgram._TexEnvProgram) { - /* - * We don't want the i915 texenv program to be applied to DrawPixels. - * This is really just a performance optimization (mesa will other- - * wise happily run the fragment program on each pixel in the image). - */ - struct gl_fragment_program *fpSave = ctx->FragmentProgram._Current; - /* can't just set current frag prog to 0 here as on buffer resize - we'll get new state checks which will segfault. Remains a hack. */ - ctx->FragmentProgram._Current = NULL; - ctx->FragmentProgram._UseTexEnvProgram = GL_FALSE; - ctx->FragmentProgram._Active = GL_FALSE; - _swrast_DrawPixels( ctx, x, y, width, height, format, type, - unpack, pixels ); - ctx->FragmentProgram._Current = fpSave; - ctx->FragmentProgram._UseTexEnvProgram = GL_TRUE; - ctx->FragmentProgram._Active = GL_TRUE; - _swrast_InvalidateState(ctx, _NEW_PROGRAM); - } - else { - _swrast_DrawPixels( ctx, x, y, width, height, format, type, - unpack, pixels ); - } + _swrast_DrawPixels(ctx, x, y, width, height, format, type, + unpack, pixels); } diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index ea52b26f0f..8299628218 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1226,7 +1226,6 @@ _mesa_initialize_context(GLcontext *ctx, ctx->FragmentProgram._MaintainTexEnvProgram = (_mesa_getenv("MESA_TEX_PROG") != NULL); - ctx->FragmentProgram._UseTexEnvProgram = ctx->FragmentProgram._MaintainTexEnvProgram; ctx->VertexProgram._MaintainTnlProgram = (_mesa_getenv("MESA_TNL_PROG") != NULL); diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index a17bf9c7b0..25dee52ad0 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2014,8 +2014,6 @@ struct gl_fragment_program_state /** Should fixed-function texturing be implemented with a fragment prog? */ GLboolean _MaintainTexEnvProgram; - GLboolean _UseTexEnvProgram; - GLboolean _Active; /**< Use internal texenv program? */ /** Program to emulate fixed-function texture env/combine (see above) */ struct gl_fragment_program *_TexEnvProgram; diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index 3c111759d2..718cd99847 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -254,17 +254,6 @@ update_program(GLcontext *ctx) _mesa_reference_vertprog(ctx, &ctx->VertexProgram._Current, NULL); } - /* XXX: get rid of _Active flag. - */ -#if 1 - ctx->FragmentProgram._Active = ctx->FragmentProgram._Enabled; - if (ctx->FragmentProgram._MaintainTexEnvProgram && - !ctx->FragmentProgram._Enabled) { - if (ctx->FragmentProgram._UseTexEnvProgram) - ctx->FragmentProgram._Active = GL_TRUE; - } -#endif - /* Let the driver know what's happening: */ if (ctx->FragmentProgram._Current != prevFP && ctx->Driver.BindProgram) { diff --git a/src/mesa/swrast/s_aalinetemp.h b/src/mesa/swrast/s_aalinetemp.h index ca08203d83..42ffe9f20c 100644 --- a/src/mesa/swrast/s_aalinetemp.h +++ b/src/mesa/swrast/s_aalinetemp.h @@ -76,7 +76,7 @@ NAME(plot)(GLcontext *ctx, struct LineInfo *line, int ix, int iy) ATTRIB_LOOP_BEGIN GLfloat (*attribArray)[4] = line->span.array->attribs[attr]; if (attr >= FRAG_ATTRIB_TEX0 && attr < FRAG_ATTRIB_VAR0 - && !ctx->FragmentProgram._Active) { + && !ctx->FragmentProgram._Current) { /* texcoord w/ divide by Q */ const GLuint unit = attr - FRAG_ATTRIB_TEX0; const GLfloat invQ = solve_plane_recip(fx, fy, line->attrPlane[attr][3]); diff --git a/src/mesa/tnl/t_context.c b/src/mesa/tnl/t_context.c index ce37dc0428..fdf4534b36 100644 --- a/src/mesa/tnl/t_context.c +++ b/src/mesa/tnl/t_context.c @@ -140,7 +140,7 @@ _tnl_InvalidateState( GLcontext *ctx, GLuint new_state ) /* fixed-function fog */ RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_FOG ); } - else if (ctx->FragmentProgram._Active || ctx->FragmentProgram._Current) { + else if (ctx->FragmentProgram._Current) { struct gl_fragment_program *fp = ctx->FragmentProgram._Current; if (fp) { if (fp->FogOption != GL_NONE || (fp->Base.InputsRead & FRAG_BIT_FOGC)) { -- cgit v1.2.3