From c885775cae8feabe5431ba7867fac99332f5ee8e Mon Sep 17 00:00:00 2001 From: Brian Date: Fri, 7 Dec 2007 17:24:42 -0700 Subject: New vbo_set_draw_func() to keep vbo context opaque to state tracker and tnl module. --- src/mesa/vbo/vbo_context.c | 12 ++++++++++++ 1 file changed, 12 insertions(+) (limited to 'src/mesa/vbo/vbo_context.c') diff --git a/src/mesa/vbo/vbo_context.c b/src/mesa/vbo/vbo_context.c index ad4556c500..60d0b76ab6 100644 --- a/src/mesa/vbo/vbo_context.c +++ b/src/mesa/vbo/vbo_context.c @@ -31,6 +31,7 @@ #include "vbo.h" #include "vbo_context.h" +#if 0 /* Reach out and grab this to use as the default: */ extern void _tnl_draw_prims( GLcontext *ctx, @@ -40,6 +41,7 @@ extern void _tnl_draw_prims( GLcontext *ctx, const struct _mesa_index_buffer *ib, GLuint min_index, GLuint max_index ); +#endif @@ -214,7 +216,9 @@ GLboolean _vbo_CreateContext( GLcontext *ctx ) /* By default: */ +#if 0 /* dead - see vbo_set_draw_func() */ vbo->draw_prims = _tnl_draw_prims; +#endif /* Hook our functions into exec and compile dispatch tables. These * will pretty much be permanently installed, which means that the @@ -245,3 +249,11 @@ void _vbo_DestroyContext( GLcontext *ctx ) FREE(vbo_context(ctx)); ctx->swtnl_im = NULL; } + + +void vbo_set_draw_func(GLcontext *ctx, vbo_draw_func func) +{ + struct vbo_context *vbo = vbo_context(ctx); + vbo->draw_prims = func; +} + -- cgit v1.2.3